post cool video game enemies
>Stalkers are humans who have been drastically altered, both physically and mentally, through extreme, brutal Synth engineering by the Combine. They are servants, mindlessly operating machinery and guarding the core in the Citadel.
stalkers are just dudes who hang out in the zone
>>388526946
i just wanted to make a thread about okay jeez
Why go through all that trouble when they could just use robots?
What possible labor could they perform that wouldn't be better served with hands and eyes?
>>388527096
Maybe they don't have the tech to make true artificial intelligence from scratch?
>>388527096
Why waste precious metal when you can convince some neets to get modified to play VR all day everyday.
>>388526873
why so many half life posts lately
>>388527096
It's just the theme of the Combine, literally everything they use is some bioengineered crap.
>>388527790
Half life 3 is kill, so we're coping with the loss
>>388527790
>conclusion to HL2 has been released
>since no game was released, /v/ can't shit on it
>no platform wars, whatsoever
>not locked behind any platform
Thus /v/ reached nirvana.
These always got me. In a collection of alien races dedicated to warfare, from pirate birds to collections of worms piloting armor, they've captured a species of biomechanical autism, that just wants to fix shit.
And then they attached explosives to them to stop them from going and fixing everything, including enemy tech, indiscriminately
Fucking gnomes, man.
>Find a species of giant tortoise
>Rather than eating it like british sailors, they make it their dedicated military mount
>Not something fast, but something slow and ambling