>atmosphere = (music + art + story + world building + characters + sound design)*
>gameplay = (level design + physics + mechanics + progression system + UI + controls + animations)
>graphics = (framerate + visual fidelity)
atmosphere > gameplay > graphics
>>388508715
>tfw to intelligent four videogames
>>388508715
I agree, though expect graphics brainlets to show up in this thread any time.
>>388508715
>mfw people think art is a part of graphics
>it sure would be convenient if the people who pay for our video games didn't expect them to be fun
>it would be better if we could just hire more cheap artists and level designers and shit out another third person shooter with cutscenes
>>388508715
Exactly this, OP. Just one exception:
Racing games without a story mode
gameplay > graphics > atmosphere
Other than that, you're 100% right.
>>388508715
> putting atmosphere above gameplay
>>388508715
>Gameplay is lower than atmosphere
>Graphics included framerate and not just the goddamn graphics
>Atmosphere is considered to include the lore and not just general ambience
>>388508715
Kill yourself shithead brainlet
Gameplay>Atmosphere>Graphics
>>388508715
>frame rate not being intrinsically tied to gameplay
console brainlet detected
>>388508715
going by that definition of graphics, then sure
>>388508715
Atmosphere and music always comes first for me ,this why i like life is strange