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>tfw tons of people received early copies and had loads of

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>tfw tons of people received early copies and had loads of time to train

Should I just give up?
>>
Can you drive me to get Chinese food
>>
>>388501663
no because combat is mostly decided by deck building and youll just look those up online
>>
>>388501751
Where do you live?
>>388501879
I don't know where to look for stuff like that I'm bad at google
>>
>>388501948
Havre de Grace, Maryland
>>
>multi-player "hardcore pvp" bait
>the game will devolve into "meta" youtube/twitch garbage within a week
it's shit don't bother
>>
>>388501663
Its a toned down baby's first 4honor game

It looks boring as shit and repetitive

You should've given up in general
>>
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>>388502162
>devolve into "meta" youtube/twitch garbage within a week
even though i like the game and it's mechanics this is probably true.
>>
>>388502865

>dis nigga got a sword!
>chill senpai I got this
>*power armours through being cleaved in half*

Thanks <developer>!
>>
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>>388502945
It's the Absorb ability from the Kahlt combat style. calm down, sperger
>>
>doesn't have grappling

Literally worse than for honor.
>>
Any game that gives special treatment to streamers and other "personalities" Deserves anything bad that has or will happen to them
>>
>>388501663
I think after a hundred hours you'll surpass some of these players if not all.
One interesting thing though is that it dropped from the top sellers now.
>>
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>>388502820
>>388503047
it plays nothing like for honor though
>>
>>388502027
I don't have a car.
>>388502820
For Honor sucked dick though.
>>
Game looked interesting but how much PVE and Single Player content is there? I couldn't give less of a shit about competing with faggots who just read guides on the optimal method of playing which is what the PVP will be in a day or two after launch like every other modern multiplayer game.
>>
>they could've made it an avatar game if your fighting style could be chosen with an element

Missed chance, now it's just a shittier 4honor
>>
>>388503216
Oh you piece of shit dont lead me on like that I just fucking ordered it
>>
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>>388503232
Apparently the campaign is rather short so besides gear/move collecting there won't be much to do besides pvp.
but the devs already plan on doing free dlc and our devoted to postlaunch updates/balancing
>>
>>388503308
Lame bait but you had a cool point.
>>
>>388503047
I think they said more fighting styles will be forthcoming, which could conceivably include a grappling style. Grappling animations are obviously a lot trickier than most, since you really need to make sure the grappler's hands map correctly onto the target's body, as opposed to just striking a hurtbox. It would be nice to have at least a few grappling moves, even if it's not a full style.

>>388503232
There's basically none. You just fight a bunch of AI controlled opponents, and from what I've seen they aren't very hard to beat. It's really about the PvP. This may change in future, but I wouldn't get your hopes up.
>>
>>388503102
>One interesting thing though is that it dropped from the top sellers now
While I'm sure it interests a lot of people. It's a multiplayer centric indie game. They are DOA 99% of the time because no one is willing to gamble that THIS is the one that will attract a player base. Ironically fear over a small player base is what destroys the player base. Multiplayer games need massive advertising campaigns so normalfags get into them, otherwise they're doomed unless they get massively lucky by chance like that PUBG shit.
>>
>>388501663
Don't worry, we're all gonna make it bro!
>>
>>388503408
>>388503420
RIP
Without anything outside PVP, the game will die in a matter of weeks unless it gets massively lucky. I figured they would put more effort into the co op shit they've mentioned a few times since that would push people into playing online with friends keeping the random PVP alive, like Dark Souls.
>>
>>388501663
It'll succeed as long as it has better netcode than 4honor.
>>
>>388503308
Avatar was shit and the poor reception of the Korra game made it clear that fans of Avatar aren't interested in good gameplay, they're interested in big budget flash and spectacle.
>>
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what style will you be using and why is it kahlt?
>>
>>388503650
>Avatar was shit
now hold on just a sec
>>
>>388503454
Pubg wasn't luck it was insane twitch advertisement. The whole development team owes their lives to twitch.
>>
>>388503106
That roundhouse is incredibly satisfying.
>>
>>388503605
Because the multiplayer market is just so welcoming right now with such runaway hits as Street Fighter V, King of Fighters XIV, Quake Champions and Lawbreakers. It's not like PUBG is currently destroying the market for games trying to market via streamers or anything.
>>
>>388503687
Probably Forsaken because it'll be the least used.
>>
>>388503687
Windfall cuz im not a shitter that needs babymode protection that doesn't require any use of reflexes.
>>
>>388503454
>Multiplayer games need massive advertising campaigns so normalfags get into them, otherwise they're doomed unless they get massively lucky by chance like that PUBG shit.

Not every game needs to be as successful as PUBG to be considered a success. You don't make a game like this thinking you're gonna get a massive mainstream audience, it's just not the right genre.

I'd guess that, given that Sloclap are former Ubisoft devs, it's more of a small-scale passion project designed to get their studio off the ground. I'd bet that good reviews are more important to them than sales, because the former acts as a calling card when people come to check out their next game. As long as they recoup costs, or close to it, they'll probably be satisfied.

>>388503687
Forsaken because I'm a tryhard.
>>
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>>388503650
>Avatar was shit

Good to know you have shit taste


Anyway story shit aside my point was that bending fights would've been really cool thats all.
>>
>>388503784
>because it'll be the least used
that's wrong. every twitch streamer and his mom is using either forsaken or windfall. not counting the shitters who claim stagger
>>
Overhyped

For honor with 10 times less content ]


It will be DOA if not a few weeks later
>>
>>388503857
Whenever I see people asking what style they will use, it's always Kahlt or Windfall with Forsaken being the least mentioned. Stagger will be meme stance so very popular among normies.
>>
>>388503687

Stagger of course. If the game doesn't die and enough people are interested in the game we should just get a legion of staggering drunk monks together.
>>
>>388503454
Or, you know, they could just make singleplayer content to not be two and a half tiny maps.
>>
>>388503802
>that doesn't require any use of reflexes
all of the defense abilityies require proper timing, dingus.
>>
Kinda looking forward to it, i have some doubts about the longevity but it's pretty cheap so fuck it. Even if it dies in 6 months i think i will get my monies worth.
>>
>>388503913
Are you afraid to give an actual opinion regarding the game?
>>
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>>388503958
>we should just get a legion of staggering drunk monks together.
>implying i would play a game together with the filth of /v/
>>
>>388503734
It was lucky that they got enough players at launch that anyone on twitch was even streaming it and was able to find a full match. That's the kind of luck you need as an indie multiplayer game. You need enough people to buy the game initially on faith alone before it can even begin to make an impression on a wider audience.

>>388503824
You need to capture SOME audience, or your game is dead in a matter of weeks and people won't even buy it on sale, see: Battleborn. Studios don't survive on reviews alone unless they're a prestige studio owned by a console manufacturer, like Team Ico.

>>388503986
That's what I would prefer too but in this case it seems like they've put all their eggs in the multiplayer basket, the retards.
>>
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>>388504062
>asking for a legitimate opinion on /v/
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>>388504042
>6 months
It wont even last till the end of september, with some pick-ups when DLCs drop.
>>
Anyone who played in the closed beta who can explain why you'd want to help someone you just killed up? I read an early review from PCGamer where the reviewer beat the shit out of a dude with his buddy and when he tried to help the player they just killed up the guy went ahead and tried to kill them again
>>
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>>388504137
Low effort.
>>
>>388504062
Sure lets go

When you hit people it looks like you dont do fucking anything cause the sound is like 2 dicks slapping together

SP content is bare to nothing despite being close to 30 bucks for essentially a MP only game

There's only a small amount of "classes" or fighting styles whatever you wanna call it

Its an indie game without any form of advertising so it's already 90% chance of it being dead real fast, if it helps For Honor was bad but it had fifty times more content and advertising.

There, happy?
>>
>>388503408
>devoted to postlaunch updates/balancing
You cannot state that till the game actually comes out.
>>
>>388504142
>so fucking mad about a game that you come and shit talk about it
Holy shit go back to for honor
>>
Plenty of retards will buy it and then realize its a fighting game and quit due to the skill ceiling, like every other fighting game.
>>
>>388504292
I bought the game and am excited to play it, actually, you FUCKING RETARD.

It's just what will happen because there isn't any content.
>>
>>388504212
How would you know what two dicks slapping together sound like? Hmm?
>>
>>388504121
>You need to capture SOME audience
well obviously, but that doesn't mean they need an audience the size of PUBG's. A low budget game can afford to have a small audience.

>Studios don't survive on reviews alone
That wasn't what I was implying, I merely meant that having a well-recieved first title is a critical part of getting your brand out there. Positive reviews sell games even beyond the game they're reviewing.
>>
>>388504345
It's a fighting game, the content is the fighting.
>>
>>388504345
>so wildy upset
You shouldve stayed in for honor, you won't handle absolver pvp with your temper
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>>388504252
>You cannot state that till the game actually comes out.
That's true. But since it's their first and currently only game I'm sure they'll live up to it
>>
Looks more boring than For Honor, and that's pretty sad.
>>
>>388503746
until you realize it only does 3% damage in pvp, like every other move
>>
>>388504398
I don't have a temper, I was making fun of you, as you were very quick to name call dumdum.
>>388504379
With the equivalence of a fighting game that has four (4) characters.
>>
>>388504357
>A low budget game can afford to have a small audience
No it can't. Because when an audience gets small enough, that becomes a barrier for new players to play the game. A multiplayer centric game NEEDS a sizeable community or it will face a death spiral. It always happens, look at all the indie arena shooters. They don't fail because they're bad, they fail because not many people buy them at launch, and that small playerbase leads to potential new players shying away because they assume the game is dead, dying, or impossibly difficult to get into because everyone playing it is utterly devoted to it. Toxikk, Reflex, Xonotic, there's nothing wrong with them, they just were too dumb to realize that good gameplay isn't enough to sell a game, particularly a multiplayer one.
>>
>>388504517
>FUCKING RETARD
Seems like you don't have good memory as well, I didn't think you will handle absolvers combos either.
>>
>>388504252
>>388504414
>You cannot state that till the game actually comes out.

But that's not true at all. Being devoted to something is a statement of intent. You can only say whether they act on that intent after the game launches, but you can certainly make your intentions known beforehand.

Making a promise and then keeping it is important currency in the video game development world, and as a new studio those are exactly the kinds of things they need to be successful in the long run.
>>
>>388504596
Good thing you wont need to memorize that shit for long cause this game will die faster than for honor LOL
>>
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Why is everyone comparing it to For Honor? This is a strictly melee game utilizing a more somber color palette. There's also nothing else to do in For Honor after the main story besides replaying the same match types on repeat. I don't know why it's being praised for its content when its graphics and combat mechanics were more satisfying.
>>
>>388503454
>Multiplayer games need massive advertising campaigns so normalfags get into them, otherwise they're doomed unless they get massively lucky by chance like that PUBG shit.
last time i checked neither
>PUBG
>Siege
>POE
>Warframe
had a massive advertising campaigns and all of them are still growing
>>
>>388504596
>I didn't think you will handle absolvers combos either
What is with these people in the thread who are devoted fans of this game that isn't out and is from a studio with no track record? I don't like to accuse people of being shills but seriously, what the fuck, why are you acting like this game is a masterpiece when it's not even fucking out?
>>
>>388504645
>complete garbage games are growing
Its a sad world
>>
>>388504626
Because it has the wheel shit and its a 3rd person """fighting game"""

It looks worse than For Honor too lmao.
>>
>>388504645
>PUBG
>Not a massive advertising campaign

Literally that's what it was entirely built on bro. Just a huge Youtube and Twitch advertising campaign after getting various streamers and shit on board.
>>
>>388504626
>first game to look similar to For Honor even if it isnt 99% identical
>WTF WHY DO PEOPLE COMPARE IT

??
>>
>>388504675
Just calling you out on being retarded that's all. No need to jump to conclusions.
>>
>>388501879

I want to start a North Korean type country where looking up guides and posting information is punishable by death. The internet is severely restricted. And all MMOs are a sword art online type situation.
>>
>>388504718
Siege is the best online game availiabe, must suck being a shitter

>>388504732
Nope
Modern Warfare 2 had massive adertising campaign, PUBG had nothing
>>
>>388504675
I don't understand, where do I praise the game in my post? Or is your logic, not being hostile to a game=shilling?
>>
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>>388504517
>four (4) characters
4 characters with each interchangeable move/combo lists
>>
>>388504596
>so fucking mad about a game that you come and shit talk about it
>Holy shit go back to for honor

Name calling wasn't right, I suppose. I should have said having your feeling hurt so badly on an anonymous board, that you make baseless claims such as me having ever played For Honor, or that combo's in Absolver would be hard. lmao at your life

The game is more like a slow paced Blade Symphony than For Honor anyway.
>>
>>388504584
Arena shooters require far more people to have a healthy multiplayer community than a 1v1 fighting game does, though. Those games were also all competing for an existing audience of shooter players, the majority of which are not interested in playing that style of shooter or are already playing games that are similar enough that it isn't worth switching.

This game's only direct competition is For Honor (which could end up being a significant hurdle).

Also this game technically has single player, while as far as I'm aware the arena shooter games do not. If the reviews are good enough, there will inevitably be some curious people picking Absolver up on sale even if the community is non-existant.
>>
>>388504813
Your post hasn't convinced me, stay in for honor please.
>>
>>388504645
>a lucky freak accident that was already mentioned in the post you're quoting
>a massive budget AAA release that had commercials on mainstream television
>2 F2P skinnerboxes
Now can you give me an example of a game similar to absolver that did well? How about For Honor, oh wait, its playerbase is dead despite having a massive marketing budget.
>>
>>388504732
>Youtube and Twitch
so every single game has a huge advertising campaign
good to know lmao
>>
>>388504807
Most people are going to copy their favorite streamers combo list, or look online to see what the "meta" is

It will inevitably be a "this combo is the only ultimate move set for x stance"
>>
Is it like Chivalry?
>>
>>388504626
People see the stance hud and immediately think it's like For Honor even though it plays nothing like it
>>
>>388504793
It's more the assumption the game will have a deep complex combo system that would be beyond us mere mortals. Incidentally I'm not the guy who was shitting on the game, I just find unambiguous positivity about an unreleased game kind of odd on /v/.
>>
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>>388504878
I'm not trying to convince you of anything, other than the game will not last 6 months.
>>
>>388504925
no, it has lock-on combat as opposed to freeform swinging.
>>
>>388504880
>Now can you give me an example of a game similar to absolver that did well? How about For Honor, oh wait, its playerbase is dead despite having a massive marketing budget.
Feel free to post actual For Honor player numbers, not Steam players.
Its more than alive and its the 2nd best selling game this year so far #1 being Wildlands

Absolver wont even sell 1/4 of that and wont even keep near that much players after 2 months
>>
>>388504605
>and as a new studio those are exactly the kinds of things they need to be successful in the long run.
My point is that doesn't mean that they will. I buy games based upon what is presented on release. Not on what a dev may or may not do in the future.
>>
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>>388504910
But the thing with that is that you can counter build everything.
>>
>>388501879
>deck building
Christ this game just keeps getting worse with every new thing I hear about it. I thought it looked pretty decent based on the videos I've seen.
>>
>>388504626
This is 4chan who are a bunch of autistic retards, who think For Honor is the only game to ever use the directional stance mechanic.
>>
>>388504626
>There's also nothing else to do in For Honor after the main story besides replaying the same match types on repeat.

as opposed to this game, where you'd just be doing 1v1s? what a stupid contrast to make
>>
>>388505041
Keep being delusional, my friend. It's obvious you are blinded by hype.
>>
Developers should hire some of you virgins considering your ability to predict the future so accurately.

Maybe theirs a some correlation between virginity and autism and the sight.
>>
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>>388505058
>this mechanic is too complicated for me therefor it is shit
>>
>>388505041
If you actually believe that, you're a moron that's never played a competitive multiplayer game before. There is always a meta.
>>
>>388504880
>Siege
>massive AAA budget and marketing
topkek
educate yourself retard because it had neither
>>
>>388503687
I want to try them all out and see what I manage to not suck most at, but I really do want to git gud at Kahlt.
>>
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so when is this shitshow scheduled to launch?
>>
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>>388505143
>my friend
i'm not friends with a jaded, cynical shitbitch
>>
>>388505170
>muh meta boogyman

98% of players aren't good enough for meta to matter
>>
>>388504379
Yeah just like sfv. The difference is absolver devs are not capcom and they fucking up singleplayer content intentionally, not out of incompetence or believe that game will sell regardless because of esport.
>>
>>388505021
>I buy games based upon what is presented on release. Not on what a dev may or may not do in the future.

That's great, and I agree with you, but that is not the norm. Most people buy impulsively, especially during steam sales. A low price, intriguing premise, and good reputation will sell games.
>>
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>Stagger is an unlockable
but I wanna start as Jackie Chan
>>
>>388505148
What is with retards thinking this game is complicated, the combat boils down to you thumb a direction, and press x, y number of times. The only thing that will be "complicated" with this game, is having good reflexes and able to read enemies play style, like every fighting game ever, minus actually having to do a put in up down left B.
>>
Is there 4v4 combat like in For Honor?
>>
>>388505249
That may in fact be true. But it's not going to stop them from trying. So every single match you go into will be up against the exact same builds played the exact same way. This is what drives me nuts about "meta" bullshit. It's not that they instantly get an advantage over other players though that can be the case, it's that it makes the whole game boring since no one ever bothers to experiment.
>>
>>388505041
That would make it the most balanced fighting game ever made. Metas exists for a reason, anon. Not everything can be balanced or countered.
>>
>>388505292
jesus please stfu it's clear you know absolutely NOTHING about this game
>>
>>388503454
>unless they get massively lucky by chance like that PUBG shit.
That was already a fairly popular mod for arma 2 called battle royale, fleshed out further by H1Z1: King of the hill which was worked on by fucking playerunknown
'massively lucky' my asshole
>>
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>>388501663
game title sounds like a home tv shopping product
>>
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>>388505225
Picture is you, but without being a cutie cat, my friend.
>>
>>388505365
Yup. We've all been through this rodeo too many times by now to not expect this to happen almost instantly.
>>
>>388505347
Nah as far as i know it's 1vs1 duels, the world is instanced and limited to 3 players and they have said they may add 3vs3 in the future
>>
>>388505249
>98% of players aren't good enough for meta to matter

what is pub meta?

you non-fighting fags are so fucking stupid

just because there is top-player meta doesn't mean that there wont be low level meta either

but everyone in this thread is retarded

even the metafags
>>
>>388505437
strap a fleshlight to that and it's good to go!
>>
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I think it LOOKS fun and interesting. I also thought that about a lot of other fucking games that turned out to be piles of trash.

What in general are you guys looking forward to in this title?
>>
>for honor gameplay
Looks like absolute thrash
>>
>>388505365
>everyone has to be a turbo autist and experiment builds

people always play what they want but the game molds itself into a meta either way


this is true for any game
>>
>>388505534
Customizing move sets and combos, this alone for me is worth checking out, every fighting game should have something similar i just hope it's balanced rock paper scissors, instead of just having the best moves and stale meta.
>>
>>388505534
I was looking forward to the single player but apparently it's vestigial.
>>
>>388505448
>promo trailer showed 3v3
>gear and weapon that is not currently in the game
>advertising talks were concentrated on exploring the world and building your alliances
>all is a big fat lie
Absolver is prime example on how to fuck up any kind of potential you game can possibly had.
>>
Gameplay looks like For Honor.
>>
>>388505638
>it's autistic to just learn the game by playing it and not by looking up guides online
I fucking hate modern multiplayer communities.
>>
>>388505065
>This is 4chan, who are all 12 years old and For Honor is the first game they ever played to use directional stance mechanics, thus their reference for comparison

ftfy
>>
>>388505687
it's a known fact these things aren't happening? I am behind the times on this one.
>>
>>388505687
Really? Nobody got upset about this? That sounds like No Mans Sky tier bullshit.
>>
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>>388505687
>>
>>388505410
Prove him wrong.
>>
>>388505746
I am getting that vibe too.
>>
>>388505065
Well it's not like Absolver resembles mount and blade.
>>
>>388501663
I watch gameplay on GB and it actually plays surprisingly well.
Haven't played fighting game since Tekken 3 and if this has proper multiplayer could be very cool.
>>
>>388505721
>you aren't allowed to look up forums on how to play

how fuckin new are you?

every competitive game tries to help new players, by passing their knowledge via guides and forums

you sound like the true autist here

>looking at guides is cheating
>>
>>388504731
There are other games that have used the directional stance like M&B Warband which was really fun. I was actually better at Warband because of my For Honor experience.
>>388504750
Similar how? Absolver takes place in grasslands and across various abandoned ruins. For Honor is more like Chivalry or Mordhau in setting.

I'd say it's more favorable to Automata.
>>388505101
Not really as opposed to anything, it was just kind of disappointing since I paid 80 dollars for the product and it had more potential than this.

This game also priced itself fairly at 30 dollars, with free updates to come. I want to say I hope it's not underwhelming but the price point is dirt cheap.
>>388505687
I just googled it. 3v3 is confirmed post-launch along with other free updates.
>>
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Which style would make me be like Bruce Lee?
>>
>>388505863
play Law in Tekken 7
>>
>>388505838
>This game also priced itself fairly at 30 dollars, with free updates to come. I want to say I hope it's not underwhelming but the price point is dirt cheap.
it's not like those 60$ multiplayer only bullshit
>>
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>>388505779
>all you do is thumb direction and press x
>all you do is aim and click
>all you do is jump on platform
fags like you should be gassed
>>
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>>388505279
You know what...I argee with you too.
>>
>>388505834
People like you used to be confined to tournaments and organized private games. Now your fucking cancer has become the norm and destroyed any enjoyment to be had in multiplayer games. You are why fighting games and RTS are dying genres and MOBA trash is on the rise.
>>
One of the biggest advocates and streamers for this game is a tranny faggot, this is the warning sign i needed. Pass.
>>
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>>388505735
See that staff weapon? It is not in the game. See that cool tunic on the male(female) in the middle? It is not in the game. See how it is implied 3v3? Maybe later, who knows.
>>
>>388505941
>streamers for this game is a tranny faggot

Who's that?
>>
>>388505365
>since no one ever bothers to experiment.

the meta is developed through successful experimentation, kiddo. just because you weren't the first to do it and establish the meta doesn't mean the experimentation never happened; as it turns out when you have thousands of people all working on a limited set of combinations, the best way to do things presents itself pretty fucking quick.
>>
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>>388505642
>Customizing move sets and combos, this alone for me is worth checking out
i'm on the fence about how customizable it actually is, from what i see everyone plays the same simply depending on the class
seems like there's just "best in slot" moves
>>
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>>388505904
>>
>>388505989
Greymaiden, apparently the #1 player currently.
>>
>>388505924
>people who want to learn how to GIT GUD are bad

beat it kid, no gives a fuck about your feelings

just because you failed to git gud at every other game doesn't mean you should take it out on people who play for actual enjoyment of pubstomping faggots

>b...but i play for fun

good, then you shouldn't be bothered by things like LOSING
>>
>>388505838
So i'll just wait for the full game to be released later at an even cheaper price. Thanks, anon.
>>
>>388505946
>See that staff weapon? It is not in the game.

Is it not? They had it in at least one of their info-trailers as well. Hopefully they get it fully implemented in short order because I desperately want to go full Kilik on niggas.
>>
>>388505997
this guy gets it

/v/ is so retarded when it comes to the matter of GETTIN GUD
>>
>>388505880
I really hope so but I've been disappointed so many times you don't want to get too hyped up. Only a few games this year were worth 80 dollars.
>>
>>388505880
Thanks Cliffy
>>
Oh, I thought you were going off viewer count. I know Peeve streams it, and I'd think him or like Moonmoon or some shit would be the top.
>>
>>388506009
From streams and such there are definitely better moves to use, like there is 360 jump kick that has insane range and tracking and really hard to low profile through.
>>
>>388506114
Pretty much. I'll have a mentor school up by then if you want free moves.
>>
>>388505924
nah, son. people like YOU used to be confined to playing alone at home. now with the internet you wander out of your basement into the virtual landscape and find out just how competitive the world is (and has always been) and you don't like it.
>>
>>388505946
I've seen some weird clubs and staff looking things, nothing like that though but I did see a DevolverDigital guy in a streamers chat saying they were building more weapons as we speak for future content
>>
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>>388505946
oh...
>>
>>388506125
Nope there are only swords and wargloves. And nobody use either because of some stupid faggy honor and even fuckall moves.
>>
>>388506009
you do know that video games put everything in numerical values, because thats how they are programmed

so everything will classed in its own properties

moves will objectively be better than other, while other might be debated over due to how similar they are or other properties
>>
Maybe i'm jaded but i would like to think they will be pretty regular with the updates and extra content being a new studio.
>>
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I am not writing it off just yet but man, I don't trust fucking anything I'm shown any more. Could be a game worth owning overall if nothing else than for some good sport online.
>>
>>388506102
I wouldn't expect a git gud tard like yourself to understand, but it was never about winning and losing. It's about the fact that it's boring as sin to face opponents doing the exact same shit over and over. That's what your fucking communities cause in games, a mindnumbingly dull experience for anyone who isn't interested in autistically following guides on optimal play.
>>
Maybe you fucking people shouldnt pre-order shit and wait a week or 2 before buying something to know if its worth it

But who am i kidding, youre just gonna be a slave to the hype
>>
>>388506423
Purchasing most new releases is taking a gamble, at least this is a cheap gamble if you are interested.
>>
>>388506523
>another lame ass online flowchart Ken coon. Get that ass banned.
>>
>>388506293
I really hope it's a matter of time and not feasibility, and that we'll see it added some time after launch. They've clearly got at least a few animations for it, so... who knows.

The nature of this game is so expandable, which gets me hype, but I realize that adding more and more movesets is a proposition of diminishing value, whereas adding new activities to do is better for longevity.

This is one of those rare times where i'm willing to take a gamble on a new game at launch just because I'm deathly curious to see what they do with it.
>>
>>388505534
I am not getting this game but it looks really nice.
>>
>>388506523
>wants to play competative game
>"it was never about winning and losing"

if the game is dull, thats the DEVELOPERs fault for not addressing the game's faults

just like how For Honor died

if anything, its the GIT GUD fags that always expose and exploit the game, so the DEVS should get off their asses and fix it when its clearly fucked
>>
Trying to think realistically about this one. At what point does fighting someone else in this kind of universe / landscape become stale? Is there an adventure mode or some kind of over arching meaning to it all? Is it going to ask anything more of the player than "see that guy? Punch him a lot."? Or is that all it's claiming to be, and all they plan it to be? $30 feels right but that also doesn't give me much hope they expect this game to be much more than matchups.
>>
>>388506238
>I have never played an online game made before the advent of ranked matchmaking
You don't have to pretend to have world experience anon, your youth is obvious.
>>
>30 bucks for a repetitive fighting game with almost non-existant SP content, barely any MP content variety whatsoever

>B-b-but they said they will add more in the future!!

Sure as hell they wont when this fucking thing is DOA, stop being retards and falling for promises from Devs, mostly with indie devs holy shit
>>
My prediction is it will die within 6 months. Then get necro'd by becoming a freebie PSN download wherein the devs will have already locked everything behind a paywall.
>>
>>388506870
This
>>
So how much impact does your deck or whatever you build in this game have over your actual skill? As in, someone with a powerful deck will be able to steamroll me even if I'm good at the game?(good, not perfect. avobe average)
>>
>>388506743
I don't know if they plan on more story content but more pvp modes are already in the works.
>>
>>388503843
ATLA was one of the best things to ever have graced earth, korra was bottom of the barrel garbage.
>>
>>388504626
Because it mechanically matches it to an extreme degree? Duh?

The major difference that Absolver has is that it's a bit more customization, which I do like, but it's something I also know will devolve into meta bullshittery rather quick.
>>
>>388506912
I am guessing based on what I've read and seen but it will probably be more style than substance with the structure under it all being a basic rock/paper/scissors kind of counter balancing. So you can do all your flashy kickies, and feel cool (which IS important!) but really it doesn't do any more damage than the punchy throaty the other guy is using.
>>
>>388506912
If you are able to read his moves and figure out his deck a lvl1 can take out a lvl 60
>>
>>388506912
they will steamroll you

otherwise, whats the point of the deck system?
>>
>>388507037
then what the fuck is point of the deck?

what does it do?
>>
>>388507093
Combo stringing and possibly additional directional counters maybe? WHO KNOWS?! I sure as hell don't.
>>
>>388507148
nah, this game will be a glorified mess

and people are gonna wanna run a certain deck
>>
>>388507148
Then why are you pretending to know that a level 60 has no advantage over a level 1?
>>
A fighting game with no grappelers, sign me the fuck up.
>>
>>388507215
holy fuck this

how gullible can you be? do you re
>>
>>388507215
Oh, I wasn't that guy who posted about the lvl1 thing. I am just bumping basically.
>>
>>388507234
how shit are you?

grapplers aren't even top tier in most fighting games
>>
>>388507305
I'm not saying they are top tier, i just dislike fighting against that play style, feels cheap.
>>
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From the Steam FAQ:
>Strength, Dexterity, Vitality, Endurance, and Willl. These attributes impact player stats such as Health, Stamina, Shards Refill rate, and damage done by attacks: some attacks will be more efficient with high levels of Strength, others will scale better with Dexterity.
As player’s levels increase, they will receive additional Tension Shards: these magical crystals refill during combat, and allow the player to use special powers, or deploy weapons. Additional slots will be progressively unlocked in the Combat Deck, allowing high level players to create more complex choreographies.
Finally, as players acquire new equipment via PvE loot, or PvP rewards, they will be able to finely tune their character’s way of fighting, by balancing protection levels, movement speed, stamina recovery, and damages from attacks.

Ah ha. Ha ha. My ass there won't be a set cookie cutter meta by week three.
>>
>>388503687
>Gets hit with a sword
>Gets pushed back instead of getting cut

Why do ALL video games do this?
>>
>>388507362
>grapplers feels cheap
>not glass-cannons
>not vortex characters
>>
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This thread has helped solidify my decision to request a refund.
>>
>>388506912
>>388507037
>>388507042
>>388507093

Skill definitely seems to matter more from what I've seen. Deck building gives you flexibility, but if you don't know how to use it, it seems like you'll get stomped by a much simpler deck user who is good at reacting/countering your moves.

Basically the advantage of knowing more moves is that you can make yourself less predictable. It's an advantage, but doesn't guarantee a win if you're outclassed, skillwise.

One video I watched talked about how filling up every single deck slot isn't necessarily advantageous, because having some stances with fewer moves gives you more control over your combo patterns. You could hypothetically set up a 16 hit combo (ignoring the mixups) that chained through each stance while hitting one button over and over, but then you'd be stuck in the same pattern for a really long time. Instead you could do something like 4/2/2/2 and use mixups to access the secondary stance most relevant to the matchup, but then get back to your main combo more quickly.
>>
>>388507452
To each their own.
>>
>>388507457
You should. Wait and see is always the safest and smartest approach.
>>
>>388507439
-because blood would raise the ESRB rating, and would limit who can buy the game

-because hitstun is an integral part of combat in video games
>>
>>388507439
In fairness, in this specific instance it looks like he uses the Khalt special ability to tank it.

Obviously, in general you can't cut people's limbs off or make them bleed, but there is a reason that he basically shook that hit off.
>>
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>>388507469
>Skill definitely seems to matter more from what I've seen

yeah, totally haven't heard that before from the countless games that have tried this
>>
>players can battle against a random opponent or someone from their friends list in a best of three lives match, earning experience points with each match.

Oh good, so you and your buddy can spam fuck the XP system.
>>
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>>388507545
>this pseudo dragon-twister response

fuck me, that was a good laugh
>>
>>388501663
Yes. Reminder that the faggot devs gave literal wjo streamers free copies AND early access and people who pre ordered got nothing.
>>
>>388507545
Even when he's getting hit in the back?
>>
>>388503420
There won't be any more content because this will flop and get abandoned quicker than strafe
>>
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>THE GAME IS RELIANT ON SKILL
then why does it have a deck system?

>IT FOR VARIETY
can't you just give me the variety, and fuck off with the cards?

>NO BECAUSE WE NEED PLAYERS TO BE REWARDED WHEN THEY LEVEL UP
why do we need levels if its skill based?

>SO PLAYERS CAN SEE HOW MUCH EFFORT THEY PUT INTO THE GAME
Why not just make a ranked system?

>THAT WOULD MAKE SHITTERS FEEL BAD AND DON'T WANT THEM TO FEEL INFERIOR
but i thought this was a skill based game?
>>
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>developers are French.

That's all I need to hear.
>>
>>388507791
What's wrong with the deck system exactly?
>>
>>388507943
Play for a month anon, you'll find out yourself.
>>
>>388507943
why do i have to go through an RNG proccess just to get the moves i want?
>>
>>388507424

wait a minute here, so you cant avoid levelling up and using gear stats in this game? fuck me with a rake. i bought this shit because i heard it was gonna be a game like For Honor but not poorly balanced, now it seems like its gonna be an even bigger mess
>>
Gear dependent AND scaling! In an online multiplayer arena style fighting game. There is no way this could turn out horribly wrong.
>>
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>>388501663
>developed by indie studio of former ubisoft employees
>team that worked on watch dogs and ghost recon, two of the most ill-received AAA releases of recent times
Tell me why I should give a fuck about this title.
>>
>>388508446
Because Blade Symphony just didn't do it for you.
>>
>>388501663
No you should not give up.
You will be in a disadvantage constantly, you will struggle, but the journey will give better results, you need to break in order to achieve the breakthrough, you should strive to grow an unfair world instead of a utopia and you should respect the process.
Those who were born in a perfect world did not experience that pain, did not suffer like you will. they are in a disadvantage. teach them that pain. This goal combined with a hostile environment is something they did not have thus you will be better.
bitching about early copies will be a lesson in irony for all of us.
>>
>>388508496
Blade Symphony had a good track record behind it. It was made by the devs of dystopia, the best sourcemod by far. Absolver has none of that, just vague promises and a great aesthetic.
>>
>>388508607
A legit good point. Now watch how 4honor fags derail your post together with the thread.
>>
>>388508607
oH, you'll be a good Absolver mentor.
>>
>>388508024
You dont level up or farm gear - you just gradually unlock stuff to customize your character's moveset. One item isnt better than the other because it has more stats, it's just same stats shuffled around to promote different fighting styles.
>>
>>388507791
>>388507943
You learn new moves for your deck by blocking/countering that move or defeating opponents that know that move. I don't think RNG is such a significant factor in this.
>>
This game is going to die like for honor right? For honor looked so good too....
>>
>>388503106
What class and stats do you think this guy is rolling in this webm? Looks cool

I'm hoping strength is relevant because you just know everyone is gonna throw everything into dex/vit
>>
>>388509949
The armored guy is using the Kahlt method with Wargloves eqquiped as weapons. No clue on what stats he has but I heard the stats on gear only have a minimal effect on the combat
>>
>>388505041
Haha yeah sure just like in hearthstone in theory.
>>
>>388505746
Don't worry I'm sure these indie devs will add tons of free content after this flopped :^)
>>
>>388509113
>I don't think RNG is such a significant factor

then stop thinking, cuz we all can smell that turd from a mile away
>>
>>388511314
It's still a Devolver game.
Worst case scenario you're going to need to use Screen pay to get the DLC.
>>
>>388513287
I'm just saying that you don't have to rely on RNG to get new moves for your combat deck.
You can fight NPCs and other players to learn their moves and the mentor system lets you use another players combat deck iirc.
>>
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>>388501663

This game could be cool but i have some worries which need to be addressed. Hopefully some of you who know more about the game can help me out here.

Because for all i know this games downfall could be the same as For Honors; see, in For Honor the issue was that there was NEVER a reason or advantage to actually be aggressive and attack your opponent. You were always in a WAY better position if you waited for your opponent to attack you, because that way you could REACT to the attack, which the attacking person can't do. This led to For Honor fights becoming complete fucking turtlefests where 2 players would basically just circle each other for half an hour not doing anything.

See, the SAME thing would happen in a game like Street Fighter, if it wasn't for ranged attacks like the Hadouken, which forces your opponent to "spend" an input and can potentially lead to an openin that rewards aggression.

How is it in this game?
>>
This shit is gonna be DOA just by being 10 times smaller in content than 4honor tbqh
>>
>>388514269
For Honor already fixed the turtle meta problem. If you actually played it you'd know that.
>>
>>388514269
This game plays NOTHING like For Honor.
>>
>>388514595
I only played the beta and decided not to get it, how did they fix it?

>>388514674
I wasn't implying that it plays like For Honor, if you actually read past me saying "For Honor" you'd know that. This game obviously follows a bunch of fighting games design philosophy, and the only reason fighting games such as Street Fighter are not complete turtle fests is -- again -- because you can force your opponent from range to spend their inputs which can create an opening and an advantage for offensive.
>>
>>388502027
>02027â–¶>>388503216
>>>388501948
>Havre de Grace, Maryland
I live in dover Delaware
>>
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>>388515195
>The problem with For Honor was yadda yadaa blablabla
>I only played the beta
>>
>>388515525
That was the problem with For Honor in the beta, though? Undeniable. I'm not even saying it's still an issue you fucking mouthbreather, i'm literally just using it as a historical anecdote to make my worries about this game more clear

Why are you so fucking retarded, you fucking idiot?
>>
>>388515525
>Game is paid

>Play the free sample
It's shit
>Expect someone to buy the real thing
????????


>It was shit in the 'free sample'
"Haha you haven't played the PAID REAL SHIT so of course you don't know"

Are you mentally unstable?
>>
>>388508889
How new to vidya are people to believe that shit? The more I read about this game the worse it seems
>>
>>388504626
This looks like shit For Honor is better
I find webms of this game painful to watch
>>388504718
Siege is good
>>
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>>388515610
Again, it plays nothing like For Honor though. And nothing like SF either. Looking for problems from a game that follow different mechanics is retarded. And even if it did have that problem it would get patched out. Just like in For Honor.

>>388515756
>this post
>>
Absolver general when
>>
Are weapons something you get to keep equipped or are they just things you happen to pick up occasionally like a beat em up?
>>
>>388516635
It's almost like you have nothing to say against it because it's 100% right and your post it was responding to was bullshit.
>>
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Combat looks fun, i could imagine two pros dodging and parring every move of eachother, it would look glorious.
But UI is shit, fighting here heavily relies on adapting to opponent's playstyle and "character", but you can't tell how much damage you did with your attack because of enemy hp bar, its too small and twitchy because it moves with opponent model. Why the hell its not just another big bar in top right corner just like yours, and just like in every other fighting game, either that or remove it completely.
Same with stamina, showing your opponent's stamina that freely just removes layer of depth from combat, now you dont have to know move's stamina consumptions, dont have to predict or expect, you just do and act what makes most sense at that moment. Sure there will be some mind games still, but a lot less and that design decision along with hp bars were probably made based on other games with similarish mechanics, but these games didn't offered such freedom and variety in customisation, and didn't require to be this precise. High end absolver play will, and If thats game's main selling point, i think its important.
>>
>>388501663
>Absolver Thread
>270+ replies hidden

THIS HYPE TRAIN HAS NO BREAKS.
>>
>>388515525
are going to tell how they fixed it or not?
>>
>>388505680
>wander the map
>unlock all moves
>clear the dungeon
>get all gear
>become absolver

>return to roaming the map, passing on moves and knowledge to newer players before wandering once again

All I ever wanted.
>>
Doesn't anyone else think that most of the moves will be balanced between damage and how fast they come out? I just don't want everyone running around with streamer decks because muh min max.
>>
>>388517918
Don't worry there will be no min maxers because this is a Niche indie title that will most likely be dead on arrival (sadly)
>>
>>388518068
except it wont, souls fags already picking it up with some of forhonor dudes, the worst case scenario is exactly forhonor's fate.
there are promises but also a potential, kinda early to judge it
>>
>>388501948
austin texas
I have a car but I dont feel like driving these fucking roads in this fucking weather with these other fucking dipshit drivers. I need my p.f.changs my dude
>>
>>388505410
So enlighten him
>>
Just release a demo you fucks
>>
>>388519810
no fuck you goyhim buy my game

https://www.youtube.com/watch?v=w0eypGqZtEQ
>>
>>388517918
Probably but they also have other properties like being able to dodge attacks (Like a low sweep being able to avoid attacks aimed high) or shit like that.
Even if there is a meta it seems like there will probably still be a decent counter to it.
>>
>>388518817
see
>>388505898
>>
Friendly reminder
If you go Memefall you are gay :^)
>>
>>388501879
>deck building
aaaaand dropped
>>
>>388521017
>Memefall
>not windfag
almost
>>
>>388504776
>Contract a cold
>Can't look up home fixes unless I want to be executed
>Die a slow and congested
>>
does the game really have unreactable strings that could be changed to anything by each individual palyer so its not like you could even read the animations and know whats coming? is it just guessing and mashing?
>>
>>388521365
>dieing from a cold
is this country located in the 1300s?
>>
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>>388521575
There's a stamina bar so even if such a thing is possible you'll run out
>>
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>>388522160

>dodge
>start hitting the enemy
>he dodges
>starts hitting me
>dodge
>start hitting the enemy
>>
>>388522515
Windfags, am I right?
>>
Kind of want to play Kahlt but I feel it will be severely underpowered compared to forsaken and windfall
>>
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>>388522865
you can always play kahlt first and roll something different later on
>>
>>388522865
I want to go kahlt and try to do a punching\boxing build.
Probably won't go well in pvp, but it seems fun.
>>
>soulsfag bait
>>
>>388523010
>missing the point
>>
I've been following this game for quite some time now, love the aesthetic and the combat looks interesting too, but I still don't know what the goal is?

So far I understand it's semi sandbox and you fight or team up with dudes you come across, but aside from that, what's the actual goal?
>>
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>>388525151
>I've been following this game for quite some time
>i still dont know whats the point
>>
>>388502865
How do weapons work in the game?
Anything besides sords?
>>
I've heard this game plays like god hand.
How true is this.
>>
>>388526580
Lmao not even close
>>
>>388526527
War gloves and apparently they're adding staves later.
>>
>>388526935
>staves
Fucking insta-buy.
>>
>>388526972
Heads up, they won't be in the initial release. But the devs have said that they'd be adding new moves and weapons like staves.
>>
>>388526527
When you activate your weapon your deck automatically changes to your "weapon deck"
This deck is also customizable so you can add non weapon moves while having your weapon equipped.
Currently only swords and wargloves are available at launch but they already confirmed two-handed weapons in postlaunch updates
>>
File: 1349776294689.gif (2MB, 300x225px) Image search: [Google]
1349776294689.gif
2MB, 300x225px
wow the webms posted here make this game look like shit.
>>
>>388503843
Korra was complete garbage shit.

I just don't know why the envisioned image for a strong female character has to be a stubborn bitch who tries to solve everything with no brains and all muscle
>>
>Its another "every game is the tortanic" episode
Thread posts: 286
Thread images: 49


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