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So you're in the club and this game walks up and kills your

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Thread replies: 83
Thread images: 25

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What do you do?
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>>388474119
Rejoice, for it was always shit.
>>
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Play a better game
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>>388475847
>Implying.
>>
>>388475898
Here, have an even better game
>>
What were people's issues with SF2? I thought it was fine
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Bumping with best girl
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>>388476496
>>
>>388475996
>tfw only played BN1
Is 3 the bad one or is that 4?
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>>388476079
I'm not sure myself. I thought it was a fine game (not the best, but not terrible) but apparently a lot of people hate it. The most common complaints I can recall are that the encounter rates are too high and that the story is lacking, or boring, or something.

Personally I did hate a few things about it, though. Going up on the Sky Wave was a pain in the ass to go between countries, and while I don't specifically remember it, the Bermuda Maze sticks out in my mind as some sort of slog.
>>
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>>388476703
>>
>>388476815
Four.
Three is one of the best BN games.
>>
>>388477095
That's good to know. I was thinking of playing through the series and wanted to know if/when I should stop. No series could go 6 games and maintain quality.
>>
>>388477275
6 is also one of the best ones in the series though and 5 is ok and still alright to play They all hold up except for 4 and 1, but the latter has the excuse of being dated/"1st game in the series" syndrome.
>>
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>>388474119
Give all my money to a japanese con-man because I'm a fucking retard.
>>
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>>388477543
I'm playing 1 right now as my intro to the series and it's pretty good so far. It's got some issues (holy shit the net sucks), but they're not unbearable.
I'm at the water plant.
>>
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>>388477929
BN1s Net is fuck awful to navigate but overall the game is way easier then the sequels. 1 also has a dope cast of villains.
>>
>>388474119
>tfw Capcom killed Megaman just to cash in the "let's rip off Pokemon" fad of video games at the time.

Megaman died at Battle Network.
>>
>>388478831
Mega Man sold like shit each newer release, that's why Capcom wants to milk another franchise that still sells
>>
>>388479187
mostly because they kept milking it

MMBN was popular, but they kept going... and going... and going...
every single Mega Man series has been run into the ground with sequels except for like Legends
>>
On a scale of BN1 to BN4, how bad is Star Force 2?

I loved the shit out of BN and never played Star Force until a few years ago because it my eyes it was a bad BN replacement. Finally gave it a chance and it was fine. Eventually plan to try out the other 2 SF games, but hear constant shit about 2
>>
>>388476815
2>=3>6>5>1>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>4
>>
>>388480314
It's got a worse story, worse characters, and is easily broken thanks to codes. Also the Sky Wave sucks. However, the character development of existing characters is somewhat nice. It's not bad, it's just weak compared to 1 and 3
>>
>>388480314
Os not bad perse, is just plain boring, that last boss is pure bullshit.
>>
>>388476079
TICKLES FOR THE TICKLE GOD
>>
Star Force is meh-tier.

I wish Battle Network's anniversary game sparked a revival of the BN series in a fucked-up timeline that smashes Star Force into it.
>>
>>388481190
cmon man how can you say that 1>4? Yeah 4 is shit, but 1 is absolute shit and I wouldn't recommend anyone to play it, and if they should I would suggest to watch a youtube video of the ending or read a let's play.

1 has nothing going for it.
>>
>>388478359
It also has the easiest bosses with the most broken and accessible chips.

Trade in shit chips, get hero sword.
>>
>>388481465
1's only sin is being old, How in the name of the fucking hell it is acceptable to go through a game 3-4 times to 100%'d and that's just the least of the problems

4 is so bad that almost made suck 5 that's how bad it is.
>>
>>388475847
>>388475996
Gonna have to agree with these fine gentlemen.
>>
>>388482109
>Metal Soul
>Junk Soul
Why do I like stupid things?
>>
>>388481691
>1's only sin is being old
And having a really stupid internet layout.
It's fucking retardedly stupid.
>>
I want a full series remake with all games having 6's Cross system so badly. Get a Cross for every boss, old school MM style
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>>388482109
>mfw i never got Sol cross
>>
>>388482109
Wait, they actually changed the Style sprites between 2 and 3? That's really neat, I never even noticed that.
>>
>>388476079
It doesn't build on SF1 in the sort of way BN2 built on BN1, the story isn't as good as SF1 or SF3 and ultimately the only things you need to know from it for SF3 are Solo and his background, and the encounter rate is abnormally high.
>>
>>388474119
>implying starforce wasn't a good serious

What the fuck /v/
>>
>>388482870
Don't worry about it, Anon.
The DS version of 5 sucked. Full stop. The extra features aren't worth how everything else was butchered.
>>
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Post your favorite Net Navi
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>>388483149
SF is a good series, but SF2 killed it
>>
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>>388482927
>wait, what?
>look again
>the ears and chest emblem things have different colors between games
holy shit what
>>
>>388483170
Please explain how 5DS is worse than the GBA versions. Because other than the voice acting and opinions on music, I don't see it. Especially if you're talking about the non-Japanese GBA versions which cut areas from the game that 5DS restored.
>>
>>388483327
>Sharkman
literally who
>>
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>>388483327
The absolute cutest Net Nvi.
>>
>>388484027
fuck (you)

his irrelevance past mmbn1 already hurts enough as is.
>>
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>>388476079
The plot is the most filler plot to ever exist. Even BN4 and BN5 had a plot with more relevance to the overarching story.

Having two unique save files with each being a different version was 10/10 though, only way it would've been better is if one of the games was actually Aqua Pirate instead of having two Thunder Zerkers.
>>
>>388481691
Because you don't have to complete it three times unless you're trying to 100% it?
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>>388483327
>>
>>388484253
He wasn't even relevant in BN1
>>
I honestly don't know how SF2 killed the Starforce series. The only real issues I had with it were the Sky Wave and traversing between countries. Secondly some of the DX bosses being completely hard to beat or in general the encounter rates being strange.

Other than that I had no issue with the story. What did people expect after SF1? Geo's relationship with Luna and the gang improves and he becomes even less of a shut in and more connective with people. The story with Mu and Solo's introduction was pretty lore filled and Megaman finally getting a real rival was hype.

Not to mention you could use Wave Command codes to essentially make the game retard easy. And the forms were pretty damn baller, I love Ninja and Tribe King.
>>
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>>388484778
>first secret boss
>>
>>388484854
>Wave Command codes
God, those were so fucking busted.

>Autotribe on to either Ninja or Saurian
>use either Dragon Sky GX or Leo Kingdom GX and do 70 x 10-11 to almost the entire field
>>
>Play BN1
>Put on a gameshark to have the entire chip library
>Reach a point where i need to expand my library to advance the plot
Some day im going to play it legit and finish it.
>>
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>>388484646
best navi
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>>388486081
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>>388484346
Damn that looks really good, what a shame it wasn't implemented.
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>They actually made a DS remake of the first BN game, with a playable SF Mega Man
>both it and SF3 tanked so hard they didn't even bother to localize it
>even though 90% of the work could've been copypasted from the GBA version
>fan interest is also so low that there isn't even an attempt at a fan translation either

I mean it's literally BN1, healing timestops and all, but still.
>>
>>388486701
Fun fact about Operate Shooting Star
Geo's battle sprites are reworks of Megaman's sprites. Everyone knows that.
But what they don't know is that they're a fairly even mix of sprites sourced from BN1 and BN6.
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>>388487063
That's actually pretty neat.
>>
>>388482927
>>388483464
>about to call you retards after checking again
>check a third time just in case and see it
>realize I'm the retard
>>
>>388488706
It's such a tiny little detail, I'm surprised Anon even documented it.
>>
>>388488706
>>388482927
>>388483464
>>388489002
What the fuck are you people bitching about
>>
>>388474119
Unpopular opinion I think but I rather liked this game
>>
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>thighs
>>
>>388489425
This isn't /mmg/. That won't work here.
>>
SF1 was fucking drama bomba bullshit
SF2 was stupid, but amusing
SF3 was solid as fuck. Characters stopped being shit and gameplay and aesthetics were on par with some of the better BN games.

Also, SF3 made me lose my fucking shit when filename happened and I really wasn't ready for certain giant virus fights.
>>
>>388486081
>image search
>apparently Capcom made 2 actual mobile games for Battle Network in Japan
Holy fuck, I never knew about this.
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>>388490170
The Noise system is one of the coolest damn game mechanics I have ever seen in my life.
>>
>>388490614
I liked it, but it made getting specific cards hell once you actually git gud or abuse the fuck out of Wolf + Gemini noise and BUSHIDO cards because you can't stop overkilling shit and getting noise data instead.
>>
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>Forced tutorials in each game
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>>388490910
>that one game where Lan (or was it Geo?) gives you the option of something along the lines of "no, I know what to do."
Felt so fucking good.
>>
>>388491292
Literally BN1. The only skippable tutorial was in the first game.
>>
>>388482109
>tfw red sun got much better souls than blue moon
>>
>>388491470
>Team Colonel got better souls than Team Protoman
>Cybeast Gregar got better crosses than Cybeast Falzar
One version always seemed to get shafted.
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>>388491387
Pretty sure it wasn't the only one, because we actually had this shit pop up in threads back in the day to where we were like THANK FUCK WE CAN SKIP THIS SHIT NOW.
>>
>>388491710
Might've been in SF3, that one didn't come out in Europe so I've never played it.
>>
>>388491660
Falzar had a pretty useful Beast to make up for it though. Fuck broken panels. I ain't wastin NaviCust points for fucking airshoes.
>>
>>388491745
The battle network thread earlier today mentioned SF2 as having a tutorial you can skip.
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>>388491660
I think the Chaos Unison's you get in Team Protoman make up for it having the inferior base souls though even if the Chaos Unison souls are still pretty inferior to it's Colonel counterpart.

> Proto Chaos gave you an essential spammable Life Sword

> Magnet Chaos was 200 dmg thunderball that followed the enemy, annoying with area steal and water panels

> Medi Chaos gave you 1000 HP back

> Search Chaos hit the entire field essentially for 300 dmg

> Gyro Chaos hit hard on water panels with thunder as a safeguard to lock the enemy in place

> Napalm Chaos was pretty meh but the 100 dmg meteor spread was fun
>>
>>
>>388481236
As much shit SF2 gets, it still has the best music out of the three. Especially the boss theme.

https://www.youtube.com/watch?v=if_SbEv2We0
>>
>>388493132
How about that one guy who has chaos invis has his spammable thing? It was broken as hell in that one lets play
Thread posts: 83
Thread images: 25


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