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Daily reminder. Mania > 3&K > 2 = CD(2011) >

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Daily reminder.

Mania > 3&K > 2 = CD(2011) > 1 = CD(1993)
>>
Mania >> CD (2011) > 3 > 2 > CD (1993) > K > 1
>>
Sonic (2006) > literally every game ever made
>>
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>a ragtag team of Retro fans can make a better Sonic game than the Sonic Team themselves
>Taxman and Stealth made one of the best Sonic game in history and possibly one of the best Video Games in history
>a Portugese music mixer makes the best soundtrack in Video Game history
>Iizuka made unanimously one of the most hated video games in history, Sonic 2006
>>
Disappointing final bosses drag it down to on 3&K's level. I mean seriously what were they thinking

https://www.youtube.com/watch?v=SKJ1uhmz6Jk

vs

https://www.youtube.com/watch?v=rhyE2seLCoU
>>
>>388449325
Doomsday is no better than Mania's ending. Idk what the fuck you people are on about.
>>
>>388449325
Both are very fun.
>>
>>388449429

Doomsday has two bosses and an actually difficult time limit.

Mania is floating in circles for 3 minutes to a goddamn awesome track.
>>
>>388449628
>floating
You do know you can just run around on the ground and jump, right?
>>
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>2 days
>>
>people prefering the Taxman romhack of CD rather than the original 1993 version
>most likely, they didn't play the original Sega CD version from 1993, but the versions released on the Gems collection, which was a port of the awful Windows version from 1996 with more glitches

tacman romhack of CD removed the timer reset mechanic, it's garbage
>but muh HD! muh Tails! muh-Sonic 2 spindash that renders the peel out useless!

Also
>Any sonic
>better than 1

Official /vr/-approved tier list:

1>CD=2>&K>3>Mania
>>
>>388449308
Iizuka wasn't part of Sonic 06. You want Shun Nakamura.
>>
>>388449143
putting knuckles that low makes you look like you have the shittiest taste imaginable.
The fact that Knuckles doesn't have any water levels puts it above half of the classic sonic games immediately.
>>
(Re)Played 1, 2 and 3&K after Mania. For me Mania > 2 > 3&K > 1. Don't see the appeal of 3&K aside from having the most content and refined gameplay. Level's drag on too long and Carnival Night and Sandopolis are just not fun.
>>
>>388450000
>timer reset mechanic
does the timer reset after time travelling in the original or something?
I had a hard time getting to the past etc searching the level then finishing before running out of time until I figured I could just kill myself and stay in the same timezone
>>
>>388450218
I'd rather play Hydrocity and Tidal Tempest than Sandopolis
>>
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>>388450000
quads confirm.

Sonic 1 > the rest
>>
>>388450000
What are you talking about? Everyone I know emulated the Sega CD version on their PCs before 2011. No-one touched the shitty Gems Collection port.

Try harder you fuck.
>>
>>388449325

can someone please mod S3&K to have drop dash

it really should've been in every classic game
>>
>>388450338
Yep, on the original game, if the timer is more than 5 minutes, it will reset to 5'00"00 when you time travel, either past or future.
Taxman remake removed this, not sure if on purpose or an oversight. Probably the later.
>>
>>388450000
>Taxman romhack of CD
Post disregarded, you're a clueless retard.
>>
>>388450218
I'd rather play Sandopolis than Carnival Night Zone from 3 with its terrible music and lame ass gimmicks.
>>
>>388450643
t. taxman
>>
>>388450000
What makes Sonic1 so good for you? It's a fairly basic platformer with none of the heights of the later titles IMO.
>>
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>>388450000
I remember you.
>Actually needing a timer reset
>1 being good
/vr/ is such a stupid board sometimes.
>>
>>388450684
Shit this post was meant for this
>>388450364
>>
>>388450741
t. dipshit
>>
>>388450778
Who talked about needing? It's just a feature, absent on the remake
>1
>not good
Yeah you're better left here on /v/, don't come back to /vr/ please.
>>
>>388450423

>Didn't read about mania at all
>Didn't discover the drop dash until titanic monarch with all the emeralds

I really need to do a no save sonic run to try this out
>>
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>>388450878
>Who talked about needing? It's just a feature, absent on the remake
If you don't need it it ultimately doesn't matter.
>don't come back to /vr/ please.
Don't worry I don't. Why would I associate with people that think something being "the original" is the best when it isn't even good. Absolute retardation. Marble, bits of Spring Yard, Labyrinth, and even Starlight are all garbage. The only good zones in 1 from a gameplay perspective are Green Hill and Scrap Brain and they even had the gall to make Scrap Brain Act 3 another shitty Labyrinth level with a short cut. Game stinks.
>>
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>>388450000
>>but muh HD! muh Tails! muh-Sonic 2 spindash that renders the peel out useless!
You are literally just memeing.
HD Widescreen actually helps for any Classic Sonic game.
>muh Tails
Optional character. You have no reason to complain.
>Sonic 2 spindash that renders the peelout useless
By this logic the peelout shouldn't be there at all. Nerfing the spindash so they can make a move that goes slightly faster is pointless. Once again, this is also an optional selection.
>le timer reset
You Time Out a lot. Quit moving so slowly.
>>
>>388451564
>By this logic the peelout shouldn't be there at all.
I've been wondering this. What is the point of the peelout other than "it looks cool"?

Why the fuck do you want to dash off without being in a ball?
>>
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>>388448995
Daily Reminder:

3&K should be ranked as separate games!

Let me revise your ranking accordingly.

Mania > 2 = CD(2011) > 3 > K > 1
>>
3&K > 2 > CD > 1
Classic sonic got better with every game.
>>
>>388451787
Peel Out takes less time to start up.
>>
>>388451787
Running on flat ground is way better than rolling.

>b-but you can jump out of a roll
I don't fucking care.

>>388451912
>3&K should be ranked as separate games!
t. retard
>>
2 > 3&K > 1 > CD
>>
>Knuckles gets a hype as fuck solo encounter with Heavy Lord, the only one Sonic doesn't fight
>He's coming after the Master Emerald for unknown reasons
>GET HYPE NEW FINAL BOSS
>Still have to fight bungie eggman
>No special final boss alt

Knuckles mode is kind of a let-down past the one unique act
>>
>>388452206
CD came out after 2 though.
>>
>>388452330
What? They should. If it really was meant to be together they would've called it Sonic 3 Episode 1.

Except they were two full price retail games!

You just want them together because otherwise the games are absolute trash! They need to be together to rival the GOAT Sonic 2.
>>
>>388451787
it's faster than the spin dash
the whole reason it's in CD is to make time traveling easier
>>
>>388452406
>Knuckles mode is kind of a let-down past the one unique act
I thought he had Green Hill Act1 and Mirage Saloon Act1
>>
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>>388452543
They shouldn't because it's one big game that was split into two parts because of limitations, but it's still possible to play them as one complete game that it was always intended to be. /convo

I'm not wasting any more time with your contrarian shitposting.
>>
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>>388452543
https://youtu.be/5K6hU14wero?t=15m4s

Even Iizuka fucking refers to them as two separate games.

BTFO. WORD OF GOD.
>>
>>388451787
it's actually faster than the spindash
>>
>>388449429
Doomsday by itself is as good or slightly better than Mania's final boss, but overall I think the buildup to the final boss is much better in Sonic & Knuckles. Death Egg Act 2 itself has 2 bosses with 3 different forms, which all leads up into the final chase in Doomsday. It's overall just packaged up a lot better than Mania.
>>
>>388452979
See
>>388453081

Just because it's possible doesn't mean it's canon. Just take a look at Sonic 2 and Knuckles! It's possible to play!!! Does that mean it's canon?? Nope. You don't see anyone putting Sonic 2 and Knuckles in any list.
>>
>>388450000

>Taxman romhack of CD

It wasn't a romhack you infinite fucktard. He rebuilt the game's code from scratch.
>>
>>388453218
>Just take a look at Sonic 2 and Knuckles!
Completely different situation. Try again, retard.
>>
>>388453420
Nope it's the same. You don't get to pick what games count as lock on or not!

>WTF IT GOES AGAINST MY "ARGUMENT"
>I-i-it doesn't c-c-ount!!!
>>
>>388448995
What makes 2011 CD better than 1993 CD?
>>
>>388453575
Does Knuckles in Sonic 2 let you play the & Knuckles levels seamlessly because obviously that's the second half of Sonic 2? No? Thought so, retard.

>>388453584
>option to play with either the JP/EU or US OST
>playable Tails
>widescreen
>rock solid 60FPS even in Special Stages
>option to use the superior 2 and 3 spindash
>fixed all of the collision detection issues
>>
>>388450936
Drop Dash is preferable when you know the layouts anyway.
>>
>>388453960
Then why isn't Sonic and Knuckles called Sonic 3 Episode 2???

Why does iizuka refer to them as two separate games?

BTFO. Quit making yourself look dumb. Accept the fact that your precious S3 and K are trash/
>>
I pre ordered Mania on steam. I hope it sells well so they make another.
>>
>>388454261
Why are you sucking Iizuka's dick so much you fucking retard
>t. likes Forces
>>
>>388454261
>Why does iizuka refer to them as two separate games?
Not that anon but pretty much every interview I've seen him in, he refers to it (the combined title) simply as Sonic 3. The only instances I've heard of him referring to them separately are when he's specifically talking about how they had to split them up, or this supposed meeting he had with Taxman where he wrote all that shit on the whiteboard.
>>
>most recent rerelease of Sonic 3 is the complete 3 & Knuckles version
http://store.steampowered.com/app/71162/Sonic_3___Knuckles/

>the Sonic 3 Remastered would've been the complete 3 & Knuckles version
https://www.youtube.com/watch?v=Ct1cErthI6s

Anti-3&K cucks BTFO.
>>
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>>388454825
>wtf I ran out of arguments
>"y-you suck dick!!"
feels good to win
>>
>>388449325
The final bosses are great tho, what are you even talking about.
>>
>>388450000
Hold the fuck up here.
>The 2011 version of CD was a brand new engine that the taxman made himself
>The 1993 version of CD was plagued with collision and physics problems which made collision chaos, literally chaos.
>The Peel out into rolling is still faster than spindashing
>HD and Tails are both good things you mong
>Timer reset is fucking irrelevant, if you go above 6 minutes in any level you are automatically a shitter and need to kys pronto
>This is /v/, not /vr/, and treating 3 and SK as different games is automatically making you look like a retard
>>
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>>388455280
any anti-3&K folks wanna help me out?
>>
SPEEDRUNS. NOW:

https://www.youtube.com/watch?v=aMEPUgBd634
>>
>>388449995
Longest 2 days of my fucking life
>>
>>388455345
Dab on em
>>
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>"3&K is two games" shitposts are back after months of absence
For fuck sake. Guess it's time to bring this old copypasta back from the grave
>"It's the same deal with Sonic 3... Sonic 3 is literally half a game" - Yuji Naka
>"I was the designer of Sonic 3 and Knuckles, but my favorite is still Sonic 2" - Takashi Iizuka
>"Sonic 3 (also called Sonic & Knuckles) was a lot of fun, but it was also very difficult" - Roger Hector
>"The original Sonic 3 game was very aggressive in its scope. Massive really. So after getting started working on it, it was decided to split it in half" - Roger Hector
>"I think my favorite [track I worked on for Generations] is Sky Sanctuary. Sonic 3 and Knuckles was the first title I was involved in the creation for, and it is nostalgic for me" - Jun Senoue
There's no debate. Sonic 3 & Knuckles is two cartridges commercially, but artistically, design-wise, and to everybody who ever worked on it, it is considered as one game, was mostly built under the premise of being one game, and is currently sold as such. So it's both really, and it sucks that people basically had to pay twice as much for one game back in the 90s, but if we're comparing which Sonic game is better or if you're sitting down on a sunday afternoon to play a Sonic game, there's no reason NOT to just treat them as one game as the artists originally intended.
>>
>>388448995
This game has the best vidya soundtrack I've heard in the last seven years at least.
>>
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>>388457397
>>"I was the designer of Sonic 3 and Knuckles, but my favorite is still Sonic 2" - Takashi Iizuka
>>
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Can someone give me some help with Sonic 2? The game was pretty easy up until Wing Fortress. There's a jump I just CAN'T get across. I watched videos on how to do it, but it's a case of sitting on the launch pad and being flung over to the other side. Whenever I'm on it, I go about 1m and fall to my death.
>>
>>388448995
GOTY then?

>inb4 BOTW

Come on guys. That is too predictable. I think Mania deserves it. I haven't seen /v/ talk about a game this much since MGSV and Bloodborne. The hype was through the roof for what is essentially a fallen franchise.
>>
>>388458503
If it's the launchpad, then just don't hold forward while riding it, it kills your momentum for some reason and you fall short.
>>
>>388458918
Oh yeah and it delivered. Forgot to mention that.
>>
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Mania would be better that S3&K if it was allowed to explore a few more new zones and let you use the instashield, dropdash and elemental shield abilities all at once. there's no excuse for not being able to map all this to different buttons at this point.
>>
>>388458503

get in front of the launchpad

charge spindash
release and jump, you clear the gap.
>>
>>388448995
Reminder
>>
>>388458918
Well this is why GOTY awards don't really work. Even though Sonic has the name of a big-name franchise behind it, GOTY still almost universally goes towards AAA titles, especially if they're from a franchise like Zelda. Even if you find Sonic Mania to be the better game (and personally, I certainly think it's better than BOTW), it just doesn't have the backing it needs to get GOTY from actual important reviewers and news outlets. Hell, it probably won't even win any "best platformer of 2017" awards since Mario Odyssey is getting those by default (regardless of if it turns out good or not).
>>
>>388459471
At least Mania can be our GOTY.
>>
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Wow, Sonic 2 is hard. I don't understand the reasoning behind giving you 0 rings followed by back to back bosses.
>>
>>388460183
>Sonic 2 is hard
No it isn't

Death Egg robot is easy as fuck if you play it patiently
>>
>>388460386
By hard, I mean poorly designed*

Sorry.
>>
>>388450150
And now that guy is the producer on Forces.
>>
>>388460183
Silver sonic is easy as hell, you can charge a spindash into his hitbox and get around 4 hits on him easy. Death Egg robot can be trivialized by hitting him from behind instead of from the front, you can pretty easily get around 5 or more hits per round.
I agree with you though that having 0 rings just makes it more artificially difficult. Having rings at all would have trivialized the bosses though. I think maybe having a shield would have made the level a lot better while still maintaining the original difficulty.
>>
Still haven't completed CD, the level design is way too all over the place for me.
>>
>>388460750
>poorly designed*
If you're talking about Metropolis, the Special Stages or the Mystic Cave pit, I agree.

If you're talking about something else, explain yourself
>>
>>388461082
This. There are a few terrible design choices in Sonic 1 and 2, mostly shit like instant death traps there's no way you would know about if you hadn't already died from it. Other than that I think the genesis Sonic games are tough but fair, you can get good at them and you'll die a few times. Replayed Sonic 1 today and while I did have to use two continues I still beat the whole game in one go without the use of save states.
>>
Mania=3&K>2=1>>>CD

The soundtrack, Metal Sonic battle and Amy were literally the only good things about CD.
>>
>>388448995
I can get behind this.

>>388449429
Doomsday is loads better than Mania's extra boss.
The Titanic Monarch boss is just okay, kind of disappointing.

>>388450000
/vr/ poster here, your opinion is shit and the fact that you keep pushing it is embarrassing.

also
>"romhack"
>peel-out is useless
Why are you this clueless?

>>388452543
I'd say S3 alone is slightly better than S2 overall, and I'd accept someone that said S2 was better (but still tell them that they're wrong, mostly because of basically all the zones from Oil Ocean onward).
S&K is definitely better than S2, no ifs, ands, or buts. The only particularly bad part of S&K is Sandopolis act 2. Act 2 in particular, since Act 1 isn't particularly bad at all.

>>388460923
CD's easy as hell if you're not looking for the machines, so I'm going to assume that you are.

>>388460183
to have any amount of challenge at all?
mind you, having rings available and a mechanic that sucked lost rings away would be better design (but the first time a mechanic appears like that is in fucking Sonic Rush, in Dead Line)
>>
Well there's a countdown on Steam now, and it's unlocking on the standard time that Steam updates:

http://store.steampowered.com/app/584400/Sonic_Mania/
>>
>>388454261
>>388453575
>>388453218

Sonic 3 and Sonic & Knuckles were developed as a single game and had to be cut into two cartridges because of space constraints. Attaching them together adds transitions between the Sonic 3 half and the Sonic & Knuckles half that aren't there otherwise, and is the only way to get the true ending.

You would know this if you weren't a retarded underage autist who wasn't even born when these games came out.
>>
i dont get how anyone dosnt like anything in 123k, i liked all the zones, i guess the only thing that sucked was sonic 2 special stages.
>>
>>388449429
It's miles better. The song is better, the boss is clearer, it's a cooler concept, you're flying through space, with controls that actually feel tailored to that end. In Mania it just feels like they slightly modified Doomsday's flight controls to allow going in any direction and it just works terribly. Sure, you can get down on the floor, but that doesn't change the fact that the flight controls are still shit, and the boss fight is even lamer if you just stand on the bottom and hop around like you would any other boss. Getting hits on Monarch is just hoping you can slip in through his barrier and Eggman is no threat at all.
>>
>>388462245
I like them all about the same, but Marble Zone can suck my dick. Only Sonic zone I dislike.
>>
>>388462245
They're all great games but I have to admit I've never been a fan of the special stages in 1, 2 and CD, and although I like Blue Sphere in 3K I'm too far-gone to be able to tell if that's just nostalgia.

This is one of the reasons I'm still buzzing about Mania. For the few flaws it has, it makes up for all of them by being the first classic sonic game with what I believe to be an amazing special stage.
>>
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One day they will make an official Sonic dating sim and rake in a gorillion dollars.

With them finally understanding what the fans REALLY want the franchise will enter a new golden age
>>
>>388462723
Personally I think Marble is way better than Labyrinth. Even with those shortcuts in acts 1 and 3 Labyrinth still manages to be tedious and bland compared to the rest of the game.
>>
>>388462245
all of them have flaws (some universal to the series, like how they never fixed how crushing is calculated and in fact seems like it got worse over time -- you really should never be crushed between expanding or stationary walls and I'm kind of bothered Mania didn't fix that), but they're overall solid games
>>
>>388450000
Sonic 1 isn't even that good.

>Only good zones are Green Hill and Star Light
>They have 3 acts that drag on too goddamn long
>Scrap Brain act 3 is literally just the Labyrinth Zone, giving the worst zone in classic sonic 4 acts
>Worst special stages with a very finite amount of tries
>Piss easy final boss
>>
>>388463496
I hate Titanic Monarch purely because every single death I have ever had on it is due to the incredibly strict crushing hitboxes
>>
>>388450878
sup, I post on /vr/ all the time. Sonic 1 sucks and we don't want you there either. You're either a gigantic hipster contrarian or a gargantuan retard, which means you belong here on /v/, it's your home.
>>
>>388449429
Doomsday is a thousand times better than the Mania final boss, you're nuts if you think otherwise
>>
>>388457397
Sonic 3 is also packed full of shit from K, including almost the entire soundtrack. It's blatantly obvious it's one game abruptly cut in half.
https://tcrf.net/Sonic_the_Hedgehog_3/Sonic_%26_Knuckles_Leftovers
>>
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>le fucking Sonic Oh-Six is Sonic Adventure 3 meme
By this cancerous fucking logic, pic related is Sonic the fucking Hedgehog 3. How about Sonic Rush? That's Sonic Advance 4.
>>
>>388464321
Who are you quoting?
>>
>>388463714
Spring Yard and most of Scrap Brain is pretty good.
>>
>>388463714

Has the best ost of the original sonic games, but I agree the levels are shit.
>>
>>388464321
>falling for the "______ is Sonic Adventure 3" shitposters
jej

the game in question (whether that's Heroes, Unleashed or 06) isn't the point. The point is that, aside from the Chao Garden, a lot of the design philosophies of the Adventures WERE followed forward into various other games and that clamoring for a Sonic Adventure 3 from modern Sega is a futile endeavor which will probably only end in them creating a Sonic 4 style abomination. Heroes, Unleashed and 06 are the closest you'll get to a SA3 and if Sonic Team tries to make a game that actually has the Adventure 3 nametag on it, they'll miss the point of the originals and make something that's dumb and shitty in its own brand new way.
>>
By the game designer:

https://www.youtube.com/watch?v=P2z-neWmSpg
>>
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>Sonic 2 and Maniafags always trying to split up 3 and Knuckles because they know they can't compete with the true juggernaut
>>
>>388465132
>Maniafags always trying to split up 3 and Knuckles
Did you even read the OP?
>>
Why do they still insist on using most of Sonic 1's sprites for him? All the new animations are great but standing still he looks like garbage compared to Tails and Knuckles. Also its weird how many of his animations don't account for being super and he just becomes yellow Sonic for them.
>>
>>388465132
Sonic 2 & Mania is a better game than Sonic 3 & Knuckles.
>>
>>388465595
Because 3&K Sonic looks like ass.
>>
>>388465595
>Also its weird how many of his animations don't account for being super and he just becomes yellow Sonic for them.
that one's laziness/lack of time and is basically present in every 2D Sonic with playable Super Sonic

like, it happens all the time in S2 and S3, and the problem is even worse in Mania because of how much more animation needs to be updated
>>
>>388461526
>CD's easy as hell if you're not looking for the machines, so I'm going to assume that you are.
I wouldn't say I thought it was hard, it was just too much traveling back and forth through time. It overcomplicated to a point where it wasn't that fun
>>
>>388465132
>Sonic 2 and Maniafags always trying to split up 3 and Knuckles because they know they can't compete with the true juggernaut
Nah, Maniabros are chill with 3K, hell most Maniafags used to be 3Kfags (similar length, minibosses, characters etc). It's probably just some faggots false flagging as Sonic 2 fans because they enjoy watching people argue.
>>
>>388466154
>Maniabros are chill with 3K, hell most Maniafags used to be 3Kfags
Reporting in.
>>
>>388465785
Its not great but you can get a nice middle ground between the two.

>>388465821
I know but you'd think they would focus on that for Mania considering how great all the animations are.
>>
>>388465989
>it was just too much traveling back and forth through time.
You're only supposed to go to the past.
>>
>>388463180
>killing sonic the same way they did Shining Force

Oh please, god no!
>>
>>388451328
>One's retards opinion equals a boards opinion
Jesus, you and him should make a board for /r/etards as you'll both easily fit in LMAO
>>
>>388448995
no
3&K>CD>Mania>1>2
>>
>>388466918
Basically this anon
>>
>>388466659
I've really gotta re-emphasize lack of time, because Mania is clearly somewhat rushed and I'm pretty sure they decided to just release it rather than ask for yet another couple months to fix shit.
seriously, we were supposed to have this game months ago
>>
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>>388450878
>>388450000
You have to be fucking insane to say that sonic 1 is the best. Give me 1 thing sonic 1 does better than the rest
.
>>
>>388466918
Why. And also why are there signs to go to the future then?
>>
>>388467876
>3&K>CD>Mania
Fair eno-
>CD>Mania
That's pretty fucking retar-
>1>2
You went full retard here.
>>
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>>388450878
You sound like you're apart of the /v/ flood that's been happening in /vr/ for a little bit. Sonic 1 is below average for having shitty and dull platforming, only 4 decent zones (Green Hill, Spring Yard, Starlight), and the spike glitch. You're a contrarian trying to fit in with actual /vr/ posters and you belong right where you are.
>>
>>388468280
>Why.
To destroy generators and optionally metal sonic projectors. Nothing awaits you in future versions outside of the act 3 bosses being future based. Bad futures get you the bad ending and good just throws you into a version of the stage with no enemies. The future aspect is completely underutilized admittingly.
>And also why are there signs to go to the future then?
Traps usually. Some future signs are right in the way of areas that'll shoot you into the future if you're not careful. Plus it'll get rid of a past sign you have stocked if you flip a future.
>>
>>388467710
Yes I'm able to dissociate his opinion with a whole board. I was just taking the opportunity to shit on /vr/ in general since it really is awful.
>>
>>388469694
Well then, that makes more sense. It should be more properly conveyed in the game, I've actually bought it twice and I'm not new to Sonic games or anything but I had no idea that there were different endings and that you should stay in the past.
>>
>>388449325
Mania Final Boss > S3&K Final Boss
Doomsday Zone > Egg Reverie
This is not up for debate
>>
https://www.youtube.com/watch?v=RqUEjGYD3DU
They fucking went there the absolute madmen
>>
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>>
>>388448995
I'll let you know how Mania is when it releases for the adults.
>>
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>>388471294
>>
Half of Mania is a strait up copy of the previous games, this is not a fair comparison.
>>
Mania is the first classic sonic game that actually feels fast. For that one reason its automatically better
>>
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Mania > S&K = CD > 2 > 3 > 1
>>
>>388470612
>Kyodai Eggman Robo
>Worse than cd tier boss
Even Big Arms was better
>>
>>388471904
Someone got it right. 3 is not a good game outside of the first and last zones. Adding another, better game onto it doesn't make it better.
>>
>>388471554
>half
not even close to that much
>>
>>388472769
Guy you're replying to, I like Angel Island, Hydrocity, and Ice Cap. That's about it. Launch Base is passable but highly overrated, I think the zone is tedious. Marble Garden and Carnival Night are shit. All-in-all, S&K is just a better game with a much better zone lineup and it has maybe one shitty act in the entire game. It just props its feet up Sonic 3, hell Flying Battery could be construed as a better Launch Base thematically and Mushroom Hill is maybe the best starting zone in the series.
>>
>>388473692
Mushroom Hill is definitely one of my favorites
>>
>>388471554
Factually wrong.
>>
Angel Island should have made it over Lava Reef and you know it.
>>
>>388474127

Ok, 60% copy
>>
>>388471904
But I agree though. 100%.
>>
>>388475816
If we're being autistic then it's something more like 30%, what with every old zone having a brand-new Act 2 (or both in the case of the CD zones)
>>
>>388475816
Still wrong.
>>
>>388472769
>last zone
Lunch Break Zone is a fucking nightmare. Fuck that off this beautiful Earth.
>>
>>388475816
more like 80%
>>
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>PCfags STILL don't have the game
>>
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>>388476541
Got to play through the game as both Sonic and Knuckles on a friend's PS4 last weekend. Less than 2 days to go until I get to go back to it and 100% the entire thing, can't wait.
>>
>>388476541
This was an unprecedented betrayal and they have a lot to answer for
>>
>>388476541
Anyone dumb enough to buy a PS4, a Switch, or specially an Xbone can't be saved.
>>
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>>388476541
>PCfags STILL don't have the game
>>
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>>388477806
why can't I find me a goth bitch like Zone tan
>>
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Mania's big downside is that it's too easy, even for a Sonic game.

They added that whole huge underground area to Green Hill act 1 but it's almost impossible to see unless you are playing extremely badly or intentionally stop running and fall down pits.

I guess I'm saying in 3K the challenging parts were mandatory but in Mania it's extremely easy to keep to the upper path and skip 80% of the level design
>>
>>388454261
Because Sonic 3 Episode 2 sounds fucking stupid
>>
is tee lopes the new jake kaufman
>>
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>>388461465
Just started playing CD for the first time after finishing 1 and 2. Literally what the fuck is going on. This feels like a crazy bollywood version of Sonic that all of a sudden time-travels, has a girlfriend and faces his metal nemesis.
>>
>>388483719
Adventure will blow your mind and you won't be able to comprehend anything made after it.
>>
>>388483815
I've already played Adventure 1 and 2. Those were the only ones I'd actually played.
>>
>>388483719
CD is GOAT although I didn't appreciate it the first time I played it.

It's not just about getting to the end of the stage, it's like a 2D Tony Hawk game where you're going all around the stage completing objectives while trying to keep up your speed and style
>>
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>>388484040
So far it's me going
>Oh shit I ran into one of those god damn signs again
>Control your speed, control your speed, control-- FUCK I'M IN THE FUTURE
>AHHHHH- oh wait the level's over.
Thread posts: 165
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