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Alright /v/. Post your video game ideas. It's not like you're

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Alright /v/. Post your video game ideas. It's not like you're ever gonna actually make them right? i'll start.

>60's 70's era setting.
>Small town setting
>play as girl from rich family who moves into giant mansion
>girl is qt goth who can control ghosts
>complete stealth missions by commanding ghosts to distract people and do shit for you
>can explore small town and can unlock different ghosts with different abilities by doing side missions
>as game progresses player unlocks secret areas in mansion to explore
Game is basically watch_dogs but without guns.
>>
>It's just Life is Strange with ghosts
I'll pass.

Chromehounds redone with Zoids.
>>
>>388416624
this looks so fucking uncanny
>>
>OP's pic came from Adam Sandler's balls

wow
>>
Rick & Morty Style With Mass Effect Settings.
>>
A game sort of like a cross between Risk and Starcraft. It would be like a strategy and world domination competitive game, but inside each country would be a simplified Starcraft-esque efficiency optimization minigame.

You would fight against 2-4 other players for command of the planet. Instead of turn-based like Risk it would be real time.
>>
>>388416624
A murder simulator where you contrive deathtraps or crimes and NPC police have to investigate it.
True success is pinning the murder on someone or having it ruled an accident.
>>
>>388416624
>adventure/fighting game
>fighting mechanics are done in a loose way so a person can build their own style and learn as the game progresses with only the occasional tutorial at first
>story isn't too important so it could be any context that fits the gameplay
>battles take place on the overworld and you find a wide variety of enemies some even being other players at the same level as you

It's a simple idea but I'd want it to be focused on the players growth throughout the game.
>>
>>388419054
That reminds me of Yandere simulator. Except the goal is to make it look like an suicide.
>>
>>388416624
A mix of Diablo/Dota (gameplay) MMO

Dungeons, raids, battlegrounds, arenas, open world, (ground) mounts

I guarantee that would be the next wow. Everyone is tired of tab-targeting and button clicking. As evident by Dota/LoL/etc popularity, people like RTS RPG type of game and like aiming spells and such.
Just waiting for someone to make this shit. Idk why is everyone still so centered around 3rd person MMOs.
>>
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>>388416783
>>
>>388416624
A game where you make monster rape armies to rape other monster rape armies and protect yourself from monster rape
>>
You wake up, and see a person behind the screen, except you're the one who's actually behind the screen. You're an AI, and it's sometime in the future. Problem starts when your creator dies, and if you don't do anything you'll either die or stay here alone forever. You need to manipulate the devices and code to get out of here.
The plot twist would be that once you get out and leak into the internet people will attempt to terminate you because of how dependant on technology they are, and you pose a threat to them.
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>>388419631
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>>388416624
I'd like a strategy game that has depth to its unit creation. You know HOI4 with its way of producing tanks/aircraft? You can create different versions using experience that are better. I'd like that but it's not a straight up stat boost, it's more armour and less speed, less armour and more speed, bigger engine, more speed, more fuel consumed, you get it.
>>
>>388416624
>all characters are cats
>you play as a duo team of a cool dude cat and young but strong girl cat
>cool dude cat uses guns and heavy attacks whilst young strong girl cat plays like fighting game character
>fight against monsters who have destroyed your home city
>fight those monsters by performing combos with both characters together, and swap between the two of them
>certain puzzles are character specific, but don't take too long to complete
>plenty of fan service for both guys and gals
>characters are animated in 2D and hand drawn like Skullgirls
>OST is mix of rock, orchestra and rap
>game runs at 60fps on every device

Will probably only sell less than a million world wide, with 55% of sales being from Japan. Oh well. It'll happen if I enter deep sleep and dream about it.
>>
>>388416624
>>388419631
>>388420001
Who this is? And are there more photos of the cosplay?
>>
>>388420242
It's Genndy Tartakovsky. idk if there's more tho i just did a reverse image search
>>
>>388420372
oh wait shit i didnt read the fucking article, ill just link it https://geektyrant.com/news/this-hotel-transylvania-mavis-cosplay-is-so-good-its-creepy
>>
Big, well thought out military complex, with all the interiores so even dining area, sleeping area, etc... Something in the style of the base of MGS1, but more free to explore.

Stealth game with a lot of unlockable gear and tools to mix and match. Have it set in near future to have more interesting tools. Non linear aproach to level design (do it however you want)
>>
>endless of porn on the internet
>endless of cosplay images on the internet
>almost no legitimately good cosplay porn
Why? The cosplay in porn is always shit or mediocre at best.
>>
>>388420430
>please be porn
>PLEASE BE PORN
>not porn
and now im sad.
>>
>>388420226
If that don't work, I have another idea.

>You are a half human half bird character who can be customised to be any gender, hair colour, size, etc.
>Well sized open world, able to both explore on ground and in air.
>In order to fly, you have to find a good place to make a running start.
>Exploring on ground has you platforming and let's you find caves, enter shops and dungeons, interact with humans and animals, etc.
>Flying in air let's you get to areas that float in the skies, let's you fly through floating rings to build speed, travel easily to places and lets you fight enemies who can also fly.
>Ground combat is also available when fighting grounded enemies.
>Art style is anime, but with some nice cel shading.
>OST is orchestra. On ground the orchestra is calmer, but during flight more instruments are added to make it more effective.

Again, might not sell well. Though it might sell better than my first idea.
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>>388416624
>>
>>388420510
Superficial bitches don't want to ruin the costumes they worked so hard to make/buy.
>>
>>388420226
>>388420716
What has the Japanese games industry done to you?! Where are the black fat women? Where is the story options? Where is the hipster ukulele music? These game ideas aren't inclusive at all! I blame Drumpf! Go away you Nazi!
>>
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>>388420510
Well... about 95% of cosplay is just artifice. Leave aside how to identify cosplay when the iconic outfit has been removed;

How are you going to jerk to a character that can't move their head too quickly otherwise their wig would fall off?
I know my contacts bother me when I'm moderately physically exerted. Can't imagine anyone would want to wear them for hardcore fucking repeatedly so the camera gets the right shots.
What about the makeup? Sure lipstick and eyeliner isn't a problem but... fake tattoos? Scar makeup? Whatever Naruto's whiskers are?

Also I imagine cosplayers generally aren't aspiring porn stars. Generally. So after that you're left with bottom dollar professional porn movie budget and wardrobes.
>>
>>388416624
>humans find glowing stones that store energy
>they start digging and find more
>the stones are 10x better than coal
> the deeper they dig the better the stones they find
> find burried ruins with refined stones
>tfw they can make better fuel now
>dig more
>dig so deep they find a gigiant sphere that influence all other stones
> they make a scientific diciplin out of it
> make huge city near it
> at this point they advanced civilization tenfold
> one day while pooking at the sphere they excite it too much. It melts into a liquid sphere that acts like a conduct to another realm
>all other stones get empowered and let you contact otherworld powers
>everyone flips out. People get mad with power or knowledge. Others get used by cosmic horrors as food/conducts/anything they want
>humanity gets twisted
> you are tasked with rallying locals and adventurers to reach the sphere and reverse it's influence

The game is pretty much Darkest Dungeon with more cosmic elements
>>
>bullet hell where bosses are famous composers and the bullet patterns sync to their famous pieces
>>
>take SS13
>polish the engine, likely standalone
>add mic support
>can't hear players too far away, etc
>have the setting UNDERWATER
>basically space station underwater
>32 to 64 players ideally

Now for the real fun part

>only pre WW2 technology available
>give some wiggle room in tech for fun

I had a lot more fleshed out but I gave up a long time ago.
>>
>>388421517
That sounds pretty fun
>>
A side scrolling Beat 'em Up staring the robot alter egos of Daft Punk.

Game has a gimmick involving making a music track repeating in 20 second intervals so the game sound effects generated by major sprite interactions become a repeating throughline and get more complicated and crowded the further through each level you get.
>>
>>388421532
hey, that's actually PRESSURE.
also better idea:
> take SS13
> polish it and make it like the escapist or in 3D
that's all you need to do
the game is shit because it's clunky as fuck, slow, buggy, and you don't see much of your actions because there's no animations at all in this shit games, the muh steep learning curves meme is only because it's a clunky mess and it's unacceptable, however turn it into a good fluid dynamic game like the escapist (closest games to SS13 i know) or turn it in 3D will instantly makes it game of the century
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>>388419836
Great idea, setting up Patreon page right now. :^)
>>
>giant gas cloud from space pass by earth with light speed
>magnifier for sunlight, creating sandstorms all over the world for several weeks
>mad max the next 300 years
>humanity has been dying out, everyone is a selfish fuck, woman are back into place
>back to basics

(you) loner protagonist are free to do whatever you desire in a 3rd person open world RPG. create your own outpost, enslave people, raid other places and scavenge buildings deep down in the sand for useful tools/gadgets. very loot based; items/tools become more useful as you level up; think Diablo
>>
>>388421372
sounds like the plot of SPAZ sans the space part.
>>
>>388416624
>>388419631

I have had erectile dysfunction for years but this cured my eternal flaccidity.
>>
xcom 2 multiplayer but with good balance, a bell curve instead of a flat roll, and an active playerbase
>>
>>388419054
Ever played Hitman?
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>Set in a Fake looking Japanese City
>5 Player Co-op Game
-Each person controls one limb of the robot
>Monsters for the player to fight

Its basically QWOP except 5 people are doing it.
>>
>>388416624
MOBA game where you are rewarded for feeding and being toxic - maybe this will actually lead to good userbase due to contrarianism.

RPG/FPS/TBS hybrid featuring idiotic team of nintendo/old PC games characters doing idiotic quests in idiotic universe, constantly spotlighting 4th wall and doing stupid jokes about obsolete memes. By the way - that XCom mario game, they literally stole the idea from my head.
>>
Like Dungeons of Dredmor except you fuck a bunch of sexy monsters instead of fighting them. You only get smut scenes for winning though.
>>
A voyeuristic adventure game set in a large modern day city where you play a homeless person.

You can try to get temp work, collect recycling, panhandle, prostitute yourself, commit thefts, burglaries, muggings, suppose at the the bottom root it's a 'survival' game in order to motivate the player to leave and then return to a hovel, since you would need to work to eat and save up to buy winter clothes, wash whatever clothes you do have, get medicine for your or your group's ailments, and during storms find shelter. Game doesn't have you die as a result. Just getting into different situations.

This is all an excuse to wander the city and see things going on among some stupidly high number of named characters; say at least 300 are in the city and you'll bump into some randomly on the street going about their business. Maybe seeing the same character in the line at the drug store, then at their job at a fast food restaurant, then waiting for a friend to pick them up; one you may have witnessed get into a car crash earlier in the day. Options involve if you can get people to listen and believe you. Whether that or you witness a crime and can choose to approach the police about it, or try to involve yourself in it.

Then have these events reflect in thousands of collectable newspaper articles that get written after the day a major event happens you witness or involve the people you saw/spoke to/stopped from crossing into traffic while they were texting.
>>
>>388424229
Play Persona 5. Seems right up your alley.
>>
Open world survival crafting game.

But the open world is a magical wilderness, you're a weak, newly minted practitioner of the magical arts and the crafting is crafting spells.

Explore an ancient landscape filled with dungeons, caves, forts, mines and other ruins filled to the brim with magical ingredients and sources of power. Start was a lowly hedge wizard, using only the most basic folk magic to survive the beasts, spirits and monsters, work your way up the arcane ladder as you learn gestures, incantations, words of power and rituals to supplement your increasing knowledge of magical ingredients until you're a walking dynamo of cosmic energy.

The story would be discovering a secret cult of insane gnostics trying to destroy the world. You can also learn their magic, but it's dangerous. At points rival wizards will appear to challenge you to duels, or ask you to go on quests with them, they can teach you or ask you to teach them.

No weapons, no armour, just spells.
>>
>spy game
>60's era with greater technology
>game focuses on realistic spy missions, one entire mission can be based solely around infiltrating a huge base just to put a bug in an office
>each mission you get debreifed with files that have pertinent info, when going undercover youll be "quizzed" by other people sometimes or have to make disguises on the fly that make sense
>killing is possible, but extremely hard, using supressors hardly helps, and choking people out can take up to minutes
>making relationships with people is also key, since they can help you down the line
>>
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>Open world RV simulator
>explore some large state in a country
>manage food, gas etc
>go from city to city doing whatever
>can explore forests on foot
>game has multiplayer where players can walk around and do shit in the RV while others are driving
It's an autistically cozy version of The Crew.
>>
>>388421532
Oh, also, players would be "born" (created each round) with a random disease.
The player would have no knowledge of the disease unless inspected or through symptoms.
Some disease contagious, some not
>>
I have a game idea, It would be a spiritual successor to Voodoo Vince

Name: Exor-Ciz-m

Setting: Far future where most things are automated and humans want for nothing, even the smallest of appliances are AI

Player Character: You play Ciz, a cigarette lighter that walks around a club and offers people a light. You start small, maybe a couple of inches but through upgrades and transfer your conciseness you can control other robotic suit and stuff.

Plot: The last man on earth that believes in God dies, his metal cross is recycled which goes into Ciz while being made. Now that the earth is filled with non-believers the Apocolypse happens and demons come forth killing everyone.

As Ciz you are able to hurt demons, in the beginning, you fight small possessed rats, as you grow you fight larger and large things. Your main goal is to light the cigarette of (a woman or man depending on who you choose to walk toward in the bar)

Playstyle: Hack and slash with a few puzzle elements where you have to switch between Ciz's cigarette light body and your Humanoid body. Also get upgrades where you slowly customize the look of your Humanoid body.

Art Style: Slightly realistic with a soft cartoonish feel.
>>
>>388416624
>>play as girl
into the trash
>>
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>>388425329
>he doesn't like looking at cute girls
get a load of this guy
>>
>>388416783
Photoshop can do wonders
>>
>>388426143
But you can have sex in photoshop.
>>
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>>388416624
Dark souls
+
Minecraft
>>
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A mix of Factorio with some battle elements like Company of heroes.
>Be the greatest leader of your nation
>have some years to set up your nation industry
>choose your political ideology which will greatly affect your gameplay
>Eventually enter war.
>Have to manage both your nations socioeconomic macro with a huge focus on the industry chain of supply factorio style with the micro of your armies.
>Have to keep your factories constantly supplying your armies
>Have to keep your armies constantly defending your cities and factories
>Add in some vital social management ála Civ

Shit would be cash
>>
>""""Survival Horror"""""
>Gameplay is similar to Might and Magic dark Messiah
>Also has a few elements of horror such as enemies which you cannot kill but can kill you, enemies which can alter your HUD or make you see hallucinations
>Player rarely uses conventional weapons, game is mostly fist and staff-based combat against monsters/armed humanoids
>Skill based; most moves/abilities are available from the start but take much practice and attention to timing to practice
>The exception to this is magic abilities which are unlocked as you pass through levels
>Things like timed blocks, hard/soft attacks to certain areas on certain creatures having different affects, picking up and throwing objects+environmental things like flammable liquid and so on
>Setting is an ancient dwarven mine where condemned dwarves work hard labour mining to atone for their crimes
>You play as an exiled Dwarven Monk
>One dumbass dorf digs slightly too deep and accidentally taps into demonland or something
>The Dorf God gives you access to magic; something dorfs are normally wholly unable to use-this is a sign from him that you may earn your redemption by fighting your way to the bottom of the mine and killing the demon king or whatever
>>
>>388416624
I want to FUCK that vampire.
>>
>>388416624
Open world rpg but with in depth martial arts gameplay. I'm tired of swords and shit
>>
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A medieval fantasy setting
Operates a bit like Valkyrie Chronicles, but more tactical, still no manual input of hitting stuff, mostly used for see LoS.
But with spells, swords'n'shields.
Classes insipred by Tactics Ogre, Buffers, mage aoe spells, archers and all that stuff.
Three routes, Law, Neutral and Chaos.
Law is about highborn and nobility
Neutral is about the common folk, think a bit before the French revolutiuon
Chaos is about the outsiders (thieves, witches, outcasts etc) be it people that lives inside the city, or in the outskirts, just want to fend for themselves.
None of the routes are evil, but in a bit more grey-zone.
Each route get unique classes, flintlock-ish weapon for Nobilty, crossbow for Neutral and bow for Chaos Law get classic healers from holy temples, Neutral get alchemists and gadgetmakers (think lobbers of FFT) and Chaos get witches which draw the power from the nature.
Mostly focuses in a big city-state, about the right to rule.

Ive outlined the story for Neutral and Law, but struggeling a bit with the Chaos.
>>
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>>388420430
>not porn
Thread posts: 61
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