>you can only earn certain achievements or items on lower difficulties
Name two games that do this
>>388405013
He can't. Because it's bullshit.
>>388404958
>caring about achievements
>>388405013
Neo Contra, Kingdom hearts 1.5 on Ps3
>>388404958
>have to play through lower difficulties to get to higher ones
>they're an absolute joke
>>388405013
Fate extella did this it required 4 playthroughs
>>388405013
Older Mario Kart games forced you to beat the lower difficulties to "100%" it, though in 8 you can just beat 150cc and you automatically get recognized for beating the lower ccs.
>>388404958
>you have to play the game in normal to unlock the hard difficulty
>replay hard for very hard
>>388404958
>game has a letter ranking system per level
>there's achievements for getting each rank on every level
>higher ranks don't count for any of the lower rank achievements
>getting the lower ranks means purposefully fucking up really bad
>>388405294
Name 36 games that do this
>>388404958
>theres achievements for the multiplayer but the multiplayer has been shut down for years
>>388405294
Ackshually it's just one level completed per rank, but there's C, C+ etc.
>>388404958
>you can only earn certain achievements or items by beating the developers online
>>388405495
>you can only earn a certain achievement by going out to a bar with the devs
>>388405013
Pretty sure Devil May Cry 4 didn't give you achievements for skipping lower difficulties.
Getting S ranks is actually very hard on Easy since enemies die so quick.
*blocks your path*
>>388405013
baldur's gate: enhanced edition
>>388407973
The principle of that grates on me, but it's somewhat lessened by the fact that PoE had a couple of bullshit achievements that nobody was ever going to get anyway, so it's not like anyone's 100%ed it
>trophies are impossible
>never gets patched
>Good game lore and back story on codex or database
>locked behind very hard difficulties
>developers idea of difficulty is bullet sponges and more spastic QTE's
Looking at you Clive Barkers Jericho