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Opinion on 4th new confirmed gameplay style for Forces? &g

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Thread images: 33

Opinion on 4th new confirmed gameplay style for Forces?

>https://www.youtube.com/watch?v=Ut5DZy-lYVk
>>
this game was already disappointing. SEGA should just cancel it
>>
damn dude, I wish they would just have one gameplay style that didn't suck instead of four crap ones.
>>
>>387959003
>SEGA should just cancel it
Are you retarded? SEGA is going to make a fucking killing off of this purely from the deviantart fursona aspect alone.
>>
>>387959201
i wish companies would worry about quality instead of money
>>
AHAHAHAHHAHAHAHAAAAAAAA
https://youtu.be/8ToI7emaQgg
>>
>4 gameplay styles
>But no playable characters that fans want to play as
>Just 2 Sonic's and a customizable Sonic

Mania made it uninteresting that Classic Sonic is in this.
>>
>4 gameplay "styles"
>all just loose variations of the same style
they really need to stop inflating this bullshit
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>>387959491
If you can't do quality, do quantity!
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>>387959276
I follow your meaning, but you have to consider that because of the way capitalism works no company that ever put money before quality stayed in business long.
That isn't to say that a quality product can't be profitable, just that if you have to make the choice it makes more business sense to go with the one that means you have another day in business to make other choices rather than gamble on one that could put all future plans in hiatus.
>>
>>387959730
to make this work. all they have to do is put 3 springs in the middle and 2 enemies in front of the springs, one on the left, one on the right
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>Four goddamn gameplay styles
>>
>>387959090
Seriously, why can't they just let us play as Sonic's friends without needing to make different gameplay styles for them? It's just annoying as fuck.
>>
>>387958903
>Making you play the same theme 4 times

We Knuckles Chaotix now
>>
ugh just cancel this and either do Mania 2 or Mania 3D
>>
>>387960197
>>387960419
--> >>387959730

>>387960156
Could you MSPAINT your vision
>>
>>387960419
because you guys complain about that shit too. You guys complained about Tails in Sonic Adventure 1, you complained about the characters in Heroes. You guys complained about the characters in 06.
>>
>>387959325
what will happen when mania does better than this crap?
>>
>>387960676
I'm aware that Sega believes in quantity.

But I would hope they learn otherwise after so long.
>>
>>387960696
06 is a buggy piece of shit, Heroes was just weird because you played 3 at once, I never really heard people complaining about Tails in SA1, isn't he fun there?
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>>387960676
here. I think it would be a good balance assuming you made the enemies go after Sonic rather than just move in one direction or stand there.
>>
>>387959276
They did that with Mania
>>
>>387960982
people say Tails in SA1 is just "sonic-lite"
>>
>>387960982

Most people complain that you can skip a majority of the levels as Tails (which is true)
>>
>>387958903
Fuck you OP where's the new gameplay
>>
>>387961140
but you can do the same thing in 2D sonic??
>>
>4 (Four) gameplay styles
CLASSIC SONIC TEAM
>>
>>387959353
I wonder why they can't just make the gang playable again, and let you pick who to play as for each level.
Tails and Knuckles have their own qualities already defined, the Advance series made Amy worksin standard Sonic levels, and Sonic Rush proved that they could still make a good alternate moveset with Blaze.
And with fucking Shadow they literally don't need to do anything but alter the run animation.

The reason the additional characters got hated was from the genre changes in Adventure and stuff that slowed the game down like Flight formation in Heroes.
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>In addition, there’s a unique feature to tag team mode called the double boost, which allows you to go even faster than the regular boost will allow.

Press boost to win X 2
>>
How bad do you think the Sonic the Hedgehog Live-Action/Animated Movie by Sony will be?
https://www.youtube.com/watch?v=YgeY9B1_S38
>>
>>387961586
very. very bad. Sony already made another movie blunder this year, but people can't seem to understand the video games movies don't work, especially not live action ones
>>
>>387961586
I just want another OVA again
>>
>>387961586
>>387961697
If the guy that came off of Deadpool is still on it, it'll be surprisingly good.
>>
>>387961586
shit, I forgot there was gonna be a sonic movie. A fucking live action/cgi hybrid movie. made by sony nonetheless.

yeah, that movie is probably gonna suck. but hopefully I'll be pleasantly surprised.
>>
>>387958903
>Opinion
Here's a fact: Sonic's arms are blue
>>
I don't like Classic Sonic.
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>>387959730
If you rotate it and cross your eyes it's loss.
>>
>>387961932
I don't like you.
>>
>>387961932
I don't like Classic Sonic in Generations that much cause of the weird physics and op as hell spindash but the levels themselves were really well designed imo.
>>
>>387959325
music aside It looks alright.
>>
>Now you can play as your OC helping Sonic directly through a zone
God this is silly.
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Why can't they make the side scrolling sections have great controls like Mania?
It, again, looks too floaty and slow. What gives
>>
>>387962571
Sonic Team is simply out of touch.
If they didn't understand from the failure of Sonic 4 that the classic fans want proper momentum and pinball physics instead of automated loops and homing attack chains, then they never will.
>>
>>387962571
Getting the momentum like the 2D games in the 3D games must be harder to do then we think. Or Iizuka and Sonic Team are just shit at their jobs. Either or.
>>
>>387961932
I don't like how it's being used as a writing crutch. Generations was one thing since that was a celebration crossover game, making it a separate canon is just eh. I hate multiverse plots, they're almost never done in a way that doesn't make the conflict feel less meaningful..
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>4 gameplay styles

that's overselling it

Tag Team is just Buddy/Sonic but with a tag action, like in the bonus missions from Generations.
>>
>>387963021
Those Mega Man/Sonic comic crossovers were terrible too.
>>
>>387963021
I just like how they're making classic an "universe" rather than "the past", which means more Mania like games in the future could come out.
>>
>>387961932
He doesn't need to be in Forces anymore. Mania is a perfectly fine outlet for people that want to play classic Sonic.
>>
>>387963316
Couldn't they just make more Mania games? When did the plot become this important?
>>
>>387963316
what?
is that confirmed?
>>
Can't leave well enough alone, can ya Iizuka? Gotta throw in some crazy new style, even when what you already have is more than enough.
>>
So OC x Sonic mode. May as well have them fuck after they beat the game.
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>>387963657
Yeah, basically in Mania the reason you visit older levels is because classic eggman is fucking around with the phantom ruby (infinite edgelord's source of power apparently). In the true ending, Sonic gets thrown into a weird portal and everyone is pretty much assuming he gets to the forces dimension which explains why classic has the drop dash in it too.
>>
>>387959325
Sonic seems so small compared to the screen and world
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>>387959325

I don't understand how anyone could watch that and think, yeah, I'm looking forward to this
>>
>>387964250
I hate that Iizuka forced this on Taxman's team. Would've been nice if Mania was just it's own thing.
>>
>>387961020
This doesn't solve the problem the original image depicts though. All you'd do is jump over the enemy just like the first image.
>>
Just like Nintendo can't seem to make a Star Fox game that's just a rail shooter, Sonic team can't make a boost game that's just boosting

Why is this so hard? Wouldn't it be easier? They already have the mechanics and engine. Why put all this effort into making -three- other types of gameplay that nobody actually wants? When it's not only failed but been openly criticized every other time they've done it. it literally doesn't make any sense
>>
>>387964872

Egotism? Refusal to admit when they're wrong?
>>
>>387958903
just when you think it can't get any worse

it gets worse
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>>387958903
cab you custom create coldsteel or not
>>
>>387964872
Unleashed had some good platforming sections during the day stages, honestly I think the way they could fix boost games/stages is either making maps bigger or having sonic go "slower"
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>>387964250
oh shit i didn't know that the phantom ruby was in forces, that's cool
where does it confirm it's another universe and not the past though?
>>
>>387962960
>Getting the momentum like the 2D games in the 3D games must be harder to do then we think.
https://www.youtube.com/watch?v=eI3dPiBoMeQ
cough

And before someone tries to shit on me for posting Utopia in another Forces thread, I'm just showing that translating classic Sonic physics to 3D isn't something that should be impossible for industry veterans like Sonic Team. They're just incompetent.
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>>387959325
>that shitty midi tier music
>boosting in classic levels
>generic ass enemies
>no upper and lower levels like genesis games/generations/mania

WHAT THE FUUUUUUUUUUUUUUUCK
>>
>>387965092
Eggman refers to classic Sonic as a "pint-sized Sonic from another dimension" during one of the Forces' bosses that's been shown off.
>>
>>387958903
>Four shitty playstyles
>No Knuckles
>No Tails
>Not even Metal Sonic
>>
Oh look, another fucking "gameplay" type. Forces is the first game in ages that's completely following the Sonic Cycle to a tee.
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>>387959325
0:17
Is there a waterfall missing or..?
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>>387965328
oh that's awesome
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>>387965781
>Forces is the first game in ages that's completely following the Sonic Cycle to a tee.
wrong. forces never looked good

thats a first
>>
>>387965837
>It's so bad it's making a NEW Sonic Cycle
>>
>>387965781
Remember when it had been thought Colors managed to break the cycle.
Good times.

We're going to need a Neo-Sonic cycle at this rate
>>
>>387965979
For the 3D games at least. Mania's in a whole other ballpark away from any kind of cycle.
>>
>>387965303

>boosting in classic levels

NIGGER ARE YOU SERIOUSLY SAYING THE OLD GAMES DIDN'T HAVE BOOSTING?

YOU MIGHT HAVE OTHER POINTS, BUT HOLY SHIT HOW DUMB ARE YOU.
>>
>>387965803
It's sand, that's what Green Hill looks like in the modern timeline currently after Eggman's takeover.
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>>387966078
name one genesis game with shitty boostpads please
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>>387966078
Boosters existed in select zones like Chemical Plant, but they never were just randomly thrown around in places like Green Hill.
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>>387966219
Sonic 4.
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>>387965947
what, is it actually going to be good?
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>>387966219
Chemical Plant had them.
Actually, I think every boost pad these days is based off the ones from Chemical Plant.
>>
>>387965150
If they are able to do that, which they most certainly are, then they're not incompetent. It's not about competence, is about going safe with the games, the gameplay honestly looks like the 2.5D sections from Sonic Colors to me, the game sold well enough, so they stuck with that.

If anything, I hope that Sonic Mania shows them how much people want the original physics.
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if they are going to do a 4th gameplay style then they should add the sonic characters sega never used in the tag team gameplay
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>>387966063
I thought we came to the consensus that mania was the good future timeline
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>>387961932
I agree. I like the actual classic Sonic, not this stupid light blue thing they keep trying to force on us.
>>
>>387966427
That's what I mean.
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>>387959325

Can someone make a side-by-side comparison of Green Hill Zone in Forces and Mania?

>dat sigle linear path in Forces

So embarrassing. Sonic Team should be disbanded.
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>>387965837
>>387965947
>they already forgot
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>>387959325
Does anyone else have a hard time noticing the rings against the backdrops?
>>
>>387966548
I guess Mania wasn't tarnished by this because it wasn't even made by Sonic Team, which is why it's fantastic.
>>
>>387965150
Even if they managed to do it, if the failure of Forces somehow forced (snrk) them to actually re-examine what the fuck they're doing and take a step in this direction, you just know they wouldn't have level design to compensate.

Sonic Team is a living monkey's paw.
>>
The avatar stuff looks bad. I wish it wasn't in the game at all.
>>
>>387965150
I get people like Utopia's physics, but what bothers me is that nobody tends to think if those would even work beyond that flat style of level design.

Looks neat and all, but its not proof enough that Sonic can have great physics in 3D until they show something more complex.

I'm sick and tired of "Oh it works in this so OBVIOUSLY its so easy!"
>>
>>387962571
It's been confirmed that they cannot do 1:1 on the engine they are using.
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>>387959325
That is... wow. I'm impressed how Sonic Team took literally zero cues from Mania whatsoever.
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>>387958903
>>387958903
>>387958903

WHY THE FUCK is there random fucking talking by the characters while you play?

Every fucking 3D sonic game has this.

People just want to play a game...not have cancerous awful voice acting constantly popping up in the background that makes you want to mute the TV.

After this game flops, I hope they license Sonic out to the dudes who made Mania.

Remove tall edgy sonic, replace it with classic Sonic.

Totally relaunch Sonic as a 2.5D game with 3D elements that work. Only have classic sonic and tails.

Have decent music instead of this punk rock garbage. Go full orchestra like Mario (who never had a tall or edgy redesign, by the way).

SEGA is so fucking out of touch.
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>>387958903
>AOIGHT WE JUSS GOT SUM HUUUUUGE NEWS
Wish I didn't have my volume so fucking loud
>>
>>387966771
Whenever the next SAGE happens the devs have said they're gonna have an actual level ready to play through.
>>
>>387966771
You and all the other contrarians are going to be blown the fuck out once Utopia updates later this year. My dad works for Sonic.
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Stop shilling Utopia. It looks stupid and the only reason it hasn't been ceased and desisted yet is because SEGA is way too chill with their copyright shit.
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>>387966405
Keep the fox away from the baby.
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>>387960143
>I follow your meaning

ESLs always say the funniest shit.
>>
>>387967010
I'd love to put my foot in my mouth. I just hate that people assume it's "Super easy and shit" just because people build an alpha.

A ton of shit works in alpha when its simple like that. IS not bashing the thing, in fact it's quite admirable. But just because you have a prototype means you immediatly know how to make it into a game.

>>387966949
Now THAT is great news. I was fearing it'd only be that one level. That way they can show what the engine can do with different designs.
>>
>>387967170
fuck off numale cuck
>>
>>387959325
Why does the music sound so low quality? Like, did they take music from a game gear game or something?
Also, why does it look so bare bones basic? Wasn't there speculation that this classic sonic is the sonic from sonic mania? If so, he probably wants to go back there, since that game had actual sprawling level design.
Also, holy shit, and people made fun of mania for its nostalgia pandering, but this is far worse.

Imagine, for example, a Mario game where one of the levels is just 1-1. With no enemies. And the music way lower in quality where it sounds detuned.

Why put classic sonic in if his levels feel like literal filler?
>>
>>387966685
>snrk
Fuck off Yukiko
>>
>>387965085
>Unleashed had some good platforming sections during the day stages
No it didn't. Everything was automated to shit and it relied heavily on the homing attack.
>>
>>387967474
snrk
>>
>>387964872
Boost stages are stupidly long and have to have lots of scenery.

Of course they used that excuse back in the Dreamcast days too despite Heroes proving you can do a whole game of those kinds of levels.
>>
>>387964250
>>387965092
So if Mania Sonic got warped to the main timeline did Eggman actually take over the Mania dimension, since Sonic is no longer there to stop him? The way the city/Green Hill/Sandopolis are smashed together makes me wonder if Infinite actually converged the two of them.
>>
>>387966848
(You)
>>
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>>387967572
Fuck OFF YUKIKOOOOO
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>>387966548
perfection
here's the original if y'all forgot
>>
>>387958903
LET'S BLAST THROUGH WITH SONIC SPEED
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>>387966219
flying battery zone
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>>387967474
>>387967798
Don't you talk to best girl like that.
>>
>>387967449
Classic Sonic was in Forces before Mania was even thought up.
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>>387967474
>>387967798
>but it was hilarious BWAHAHAHAHAHA!
>>
>>387966806
they're stubborn japs so they'd never think gaijins could outdo them
>>
Hue hue hue, thank you Sonic Team cause this is now canon:

>Modern Sonic teams up with hilarious donut steel OC character to beat levels
>Meanwhile, Classic Sonic has been through a ENTIRE GAME's adventure to get to forces, after being his Eggman, defeating the hard boiled heavies, and tons of other dangers, just to get to the Forces world to also have to fight and defeat yet another Eggman

Seriously, Classic Sonic is making out like a badass here. Hopefully Modern Sonic dies, the OC has to team up with Classic Sonic, and after you beat the game, Classic jumps into other portal to go to another game and makes fun of you for making and playing as a abomination OC.
>>
>>387967983
OKAY
ALRIGHT
>>
>>387958903
Why does the animation in the video look so stiff?
>>
>>387959325
Classic Sega.

1 step forward 2 steps backwards.
>>
>>387968178
it pains my fucking heart when i see game design nerds gushing about AM2R and how if official metroid games borrowed even one or two of its improvements it would instantly improve their own, but they won't ever acknowledge it because they only exist in their own tiny bubble
>>
>>387968282
>Classic Sega
Don't lump Sega with Sonic Team. The only thing they're good for is Puyo Puyo, and Mania compared to this shitshow proves that Sega needs to just fire everyone in that office.
>>
>>387968187
Classic Sonic is like the Doom Slayer in this game.
>>
>>387958903
Man fuck whoever made this video. Literally 90% of assholes online talk like this.
>Video starts
>WE JUST GOT SOME HUUUUUUGE
Jesus Mothefrucking Christ calm down, there's no reason to be talking in the first place.
>>
>>387959325
I don't get how they were able to make it so bland, I mean, compare it to Green Hill Classic from Sonic Generations. That one was actually pretty decent.

https://www.youtube.com/watch?v=nZzlcI_2adk
>>
>>387968556
At least not everyone is a geeky british child.
>>
>>387968167
>>387968071
*chuckle*
>>
>>387968668
Oh yeah obvious nerds who yell and can't even pronounce words correctly is so much better. I can literally hear the spit in his mouth.
>>
>>387959325
this looks worse than generations

is this the power of next gen?
>>
They should add segments that play like sonic Rush. Boosting in 2D was pretty fun.
>>
>>387966806
They have the drop dash you moron. They're clearly taking hints from Mania, it's just that the level is Green Hill in name only.
>>
Is Iizuka even capable of of heading a project that isn't complete dogshit?

I used to think Nomura was the worst, but at least he was the art director for Parasite Eve. What the fuck has Iizuka ever done?
>>
>>387968904
I wouldn't be surprised if the Drop Dash was something in Forces first and Iizuka sort of shoveled his way into Mania and shoved it in, Sonic Team / Iizuka were involved in the game's development to a degree.

Then Mania did it better.
>>
>>387968995
He was a part of the classic game dev teams, but only on small parts. Basically something like a level designer/artist that became the producer/director overnight cause the old ones left.
>>
>>387961828

I just want it to have the STRANGE ISN'T IT line in it.
>>
>>387968996
It's fairly obvious that both games were being worked on together by Sonic Team, which is why Mania is so closely connected to forces. Anyways, it's just asinine how people here are so eager to shit on it when the game isn't even out yet. It's like this place forgot that the majority were shitting on fucking Mania when the first leaks were coming out.
>>
>>387968996
Wrong. They confirmed that Mania did Drop Dash first.
>>
>>387968995

Mania :^)

And fuck it, the only Sonic game in recent history that was "complete dogshit" was Rise of Lyric, which had very little communication between SoJ and the developers. Forces at the very least will just be mediocre.
>>
>>387969248
Fuck off, you moronic ST cocksucker.
>>
>>387967918
>Fans proclaim they will never be fooled again
Ah, that is the best part.
I know people who fucking pre-ordered both Wii U and 3DS versions of Sonic Boom somehow expecting it to be good after all of Sonic's stumbles and the obviously terrible demos of the game preceding release.
>>
>>387961828

I don't think you understand movies. Not one actor alone can save a movie if the script is shit. They can be the only good part of a bad movie.
>>
I just want to see more levels already. Having another Classic level shown off would be especially good, as we could use it to determine whether or not Green Hill was deliberately toned down to be a tutorial/prologue level.
>>
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>>387959730

Fixed it
>>
>>387968995
>>387968996
Iizuka is literally the reason Mania exists. It was just gonna be some Sonic 4 tier mini game shit until he gave them a budget
>>
>all these people actively wanting Sonic Forces to fail

why
>>
>>387969935
because it's fun

remember sonic boom? good times
>>
>>387969935

So passionate people can take hold of the series again.
>>
>>387966219
sonic 2, sonic 3
>>
>>387969935
It's the newfag mentality created by tortanic.
>>
>>387969935
they see the OC, the edginess of Infinite and the return to Colors-style gameplay and are so put off as is, but classic sonic is kind of an insult given that his level design and gameplay pale in comparison to a better game that released a week ago made by fans of all things

I don't want the game to fail, but it's been incredibly hard to find genuine positive opinions for Forces besides "eh, this could be neat I guess" and cautious optimism.
>>
>>387969935
I'm cautiously optimistic about it too, only thing I really can't stand is the voice chatter and the UI being kinda large. Mods will at least take care of both those problems if they aren't able to be fixed in-game. I also hope they step up the creativity in new Sonic games going forward. I'd much rather see budget go toward making "Super Space Zone" than to recreate Green Hill Zone for the thousandth time.
>>
>>387969824
We wouldn't need Mania to exist if Sonic Team didn't collectively have their heads up their asses for almost twenty years.

Lost World could have been top 3 if Iizuka's stupid decision making wasn't factored in.
>>
>>387969935

Reverse Sonic Cycle

if your hopes are rock bottom, then the game can only turn out better than expected
>>
>>387969935
It doesn't look like it's improved from Generations (in fact it may even be worse than that). If anything, Mania makes it a perfect demonstration of how fans create quality products while the official developers barely listen or learn.
>>
>>387969935
I'm not incredibly hyped for it, but I'm at least a bit cautious about it. I wanna see more zones, more cutscenes. All we have so far is Green Hill and Park Avenue (and from talking head dialog, maybe Chemical Plant.)
>>
>>387970212
>even worse than generations
So is Sonic like Zelda now where games retroactively become bad?
>>
>>387970337

yes
>>
>>387969935
Aknotholeresident fans.

Ill be glad when they understand I could give a shit less about 2d Sonic gameplay
>>
>>387970337
Don't kid yourself, for every Sonic fan that likes something there's a counter of a Sonic fan that hates it. The fanbase is filled with contrarianism and split opinions out the wazoo, more than Zelda could ever hope to shake a stick at.

I don't know how many times i've seen people bitch about Boost formula because "hold X to win", even though the very games that introduced Boost (Rush and Unleashed, for spinoffs and mainline respectively) were more than willing to punish you very hard for being a retard with boost.
>>
>>387970337
I'm not saying Generations was bad, in fact I think it's one of the better Sonic games. It's just that Forces doesn't look like it'll match/top that game in quality.
>>
I'm so ready for them to stop using 2D as a crutch in 3D Sonic games. Either do it right or fucking drop it entirely and make more games like Mania.
>>
>>387970337
No, they're mediocre on release but sell because of brand recognition.

>Skyward Sword
>Hyrule Warriors
>Tri-Force Heroes
>Breath of the Wild
Their meme status is unholy. You've got dozens of people walking around with Triforce merchandise like it's going out of style, all while spouting 10/10 nonsense on a day to day basis.

At least Sonic fans know most of their games are shit.
>>
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>>387970212
>Mania makes it a perfect demonstration of how fans create quality products while the official developers barely listen or learn.

By having free time? You do understand how development costs work? Why do you think Sega funded them to make the game for them in the first place? Not to mention all if not majority of the stages are revamped classic stages already made by sega 10 to 15 years ago. You guys give these "fans", who already worked with Sega before, more credit then hey deserve.
>>
>>387958903

>"Less Classic Sonic is good."
>>
>>387969935
Why is it every single time a thread points out how a new game looks bad some idiot says the posters are "actively wanting [game x] to fail"? This exact phrasing is so common and it doesn't make sense
>>
>>387969935
It will be mediocre at best by the looks of it, it certainly will not be good.
Sonic Team doesn't learn its lesson when the game is just declared mediocre by reviewers, they need the game to be called shit so they can seriously evaluate what they are doing wrong.
>>
>>387970853
See this faggot: >>387966848

Or >>387966502
>>
Is Forces going to get delayed to next year? I feel like it is
>>
>>387971730
Only if they want to avoid getting fucking crushed this Holiday season. Which, knowing SEGA, they're probably not smart enough to avoid that.

It feels like they've barely shown anything because for some obscene reason they care about the story of a Sonic game and seemingly want to avoid giving away too much, perhaps some big twist that happens right after the start of the game. I remember some rumor about the ESRB rating spoiling some shit like Tails dying but I have no idea if that was true.
>>
Only happy this game exist's because of Zavok porn.
>>
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>>387969807

Of course
>>
>>387970437
>Aknotholeresident
Holy shit, fuck that guy. Never before have I seen such concentrated autism
>>
>>387962571
Sonic Team are a bunch of hacks that cashed in their creativity long ago to pander to the lowest common denominator.
>>
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Was there something wrong with Adventure/2's Speed levels that is preventing them from ever returning to that formula?
They were the best combination of actual 3D movement and GOING FAST, plus grinding rails was a good mechanic.
Why can't they polish this formula instead of bullshit cinematic on-rails "3D" Sonic that's half 2D segments anyway
>>
>>387974616
'06 being such a colossal and utter failure despite its sales success probably scared them off from ever trying again, seeing as it literally recycled Adventure gameplay but fucked it all up
think about it, once Lost World bombed they're jumping back to Boost now? every time something fails or stops raking in the money, they'll just move onto something else
>>
>>387974616
How do you feel about Sonic Heroes Speed Formation, or Shadow without guns and vehicles?

Overall I think Adventure 1 and Final Rush did the formula best with interweaving routes instead of linearity.
>>
>>387975101
I really like Shadow the Hedgehog.
>>
>>387974718
Wasn't Lost World was developed by a different team/developer? Forces has been in progress since Generations, so I heard.
>>
>>387975447
I do too, and would love a game like it without guns or vehicles.
>>
>>387975450
They have two teams basically, for Sonic at Sonic Team anyway. you could say the A team handled Unleashed and Generations, the B team handled Colors and Lost World, with crossover between the two

but then Forces is taking heavily after Colors and Generations alike, so this is probably both of them collaborating once the B team got off of Lost World
>>
>>387975450
>Wasn't Lost World was developed by a different team/developer?
No.
>Forces has been in progress since Generations, so I heard.
Again, no.

Who has been telling you these lies, anon?
>>
>>387963096
Also you'll switch between gameplay modes in the middle of the level.

Just like you did in Eggmanland in unleashed.

This is not news.
>>
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>>387959325
Anyone else starting to like this piece of shit music after about 5 months? I commented that the Green Hill theme sounds like a shitty 16-bit Ojamajo Doremi jpoppy tier remix but it's stuck in my head now. Infinite's theme, too.
>>
>>387976175
Sorry, my brain hasn't sufficiently died as much as yours has yet.
>>
Has sega ever given an explaination on why Sonic can generate a force field anyway? I mean, it's not like the insta-shield has been gone from the franchise until Mania, it appear in all the advance and rush games
>>
>>387966405
>I don't think he can eat solid food.
You'd know you grinning asshole.
>>
>Can't play as Shadow
WTF I HATE SONIC NOW?
>>
>>387976318
I think Sonic spins extra fast for an instant, and the insta-shield is more of a shockwave generated by that.
>>
>>387975712
>They have two teams basically, for Sonic at Sonic Team anyway.
No, they don't. In fact one of the Mania devs openly debunked this sometime last year.

Sonic Team did spend a few years having two projects running concurrently to each other, but they weren't developed by different internal "teams". They would just have different key people in charge of each project, e.g. the same director who developed Colors developed Lost World, while the the director for Generations was one of the guys involved with Unleashed's level design. Most of the work on each project is done by the same people, just the project leads are different. Forces is being directed by the same guy behind Colors and Lost World since the Generations guy was moved to work on Olympics-related games, which is why the boost gameplay and level design more so resembles that in Colors rather than Generations (your boost meter is only filled with white wisps rather than rings, for example).
>>
>>387967679
It's at the end of the game and all of Eggman's shit gets sucked up in the void too,
so probably not.
>>
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>>387976318
>Has sega ever given an explaination on why Sonic can generate a force field anyway?
Here you go.
>>
>All this cynicism by 2D fags

You guys are never satisfied
>>
>>387976736
>what is Mania

You guys never come up with a good argument.
>>
>>387976736
Sorry that the 3D game looks like the mediocre shit it's always been while we've had a 8.5/9 out of 10 rated game that plays/looks/sounds wonderful. Got your tears in a bottle for me to drink?
>>
The only thing wrong with Generations was the sidekick mini games that were shitty like Knuckles shit

The OC character levels are with additional weapon items, they aren't mandatory, you can just play the game normally

Tag team sounds interestinf, we'll see how that goes

The gmes going to be great and the naysayers can eat shit just like when Mania turned out great
>>
>>387976969
>The OC character levels are with additional weapon items, they aren't mandatory, you can just play the game normally
The issue with the OC's aren't the weapons, it's the bland level design, awful enemy placement, and awkward jump controls. All of the OC segments just look like watered down modern Sonic levels, just like the classic levels look like extremely watered down Mania levels.

Two thirds of this game just looks unnecessary and unappealing.
>>
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>Like both 2D and 3D sonic games
>enjoy Sonic Mania a lot
>watch review/any content related to Mania
>have to endure some fag droning on about how sonic games are awful forever before actually talking about Mania.
>>
>>387977352
It's the accepted narrative in the game reviewer sphere on Youtube, unless the person was a fan of Sonic to begin with like Somecallmejohnny.
>>
>>387976904
>>387976946

>by 2D fags about Fates

Nice job missing the point

>Getting upset because I mentioned you
>>
>>387959325
>the music
every time
>>
>>387977273

>extremely watered down Mania levels

Why are you comparing to Mania when it's from Generations?
>>
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>>387977480
>by 2D fags about Fates
>>
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>>387977480
?
>>
>>387977569
Okay, Green Hill in Forces still looks incredibly dull compared to Generations' version. It doesn't make any sense that the game's been in development since 2013 and all they have to show for it is a regression.
>>
>>387977587
>>387977634

>They brought up Mania when the entire point was how cynical they were about Fates
>>
>>387977768
>Fates
Forces
>cynical
We're not cynical, we just have actual standards. No need to get upset.
>>
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>>387959325
>everything about this video
>everything about Forces
>>
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>>387977768
>Fates
Anon, maybe you need to get some sleep.
>>
>>387977756

Because it uses a different artstyle

The focus isn't graphics like Generations, it's the weird environment fusion
>>
>>387967268
>>387976418
Explain this meme to me.
>>
>>387978028
I wasn't referring to the visuals, I was talking about level design/gameplay.
>>
>>387978231
Do you really want me to? Because I will.
>>
>>387978441
Explain it, unless it involves that one Tails comic people try and dump before they get banned.

If it involves that, just call me an edgy nigger.
>>
>>387978540
Edgy nigger
>>
>>387978570
That's all I needed to know.
>>
>>387959325
copy paste generation garbage
>>
This game looks like a tech demo
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