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>Clunky controls >Generic story. >Awful IA. Thank god

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>Clunky controls
>Generic story.
>Awful IA.

Thank god the frinchise is dead, it was never good.
>>
second time i see this thread today
>>
Are you a ninja?
>>
>>387835573
fuck off Kojima
>>
>>387835652
OP is pretty shit at keeping a low profile, it shows in his gameplay and thread making skills.
>>
>>387835573
> Best iluminate in 2002 period.
> Using shadows to escape.
Is not bad.
>>
>>387835573
This only really applies to the first game. Chaos Theory is a stealth masterpiece. Double Agent is an amazing concept and could have been another masterpiece if they'd made one game instead of splitting it across platforms. Haven't played Pandora Tomorrow in ages but I remember it being great too.
>>
>>387835573
>>Clunky controls
Completely false, the controls are smooth as butter both on consoles and with m+kb. They're particularly great.
>Generic story.
Maybe, but it's in service of the delicious stealth gameplay.
>Awful IA
There's nothing particularly awful about the AI.
I'm guessing you have a bone to pick, or are a jealous MGS fanboy who doesn't know SC took inspiration from it, and then MGS3, 4 and V took some ideas from SC.
>>
>>387836363
It doesn't, the first two games have fantastic controls.
>>
>>387836863
>Maybe, but it's in service of the delicious stealth gameplay.
Allow me to interject, at least the characters in the game are interesting people who have a good time talking to each other.

Sam is especially endearing a character due to his no bones about it nature while still being modest. I really appreciate him.
>>
I dunno. I marathoned the first three games over a year ago and like each one. The first game does somewhat suffer from first game syndrome. But that's about it.
>>
>>387836863

what did SC take from MGS except being a stealth game?
Thread posts: 12
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