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Why all indie western games look shit like this? CMYK + Fez-tier

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Thread replies: 33
Thread images: 5

Why all indie western games look shit like this?
CMYK + Fez-tier blocks = 10/10 IGN GAME OF THE YEAR
>>
because usually they are progressive and made by LGBT+ friendly people
>>
>>387815185
DUDE
>>
>>387814218
The west has no creative drive.
>>
>>387814218
>CMYK
Wew, did you really fucking do that?
>>
Truthfully I am very tired of the pink/teal combo. It's in indie games. It's in webcomics. It's in fantasy illustrations. Fuck off.
>>
>>387814218
>>387815185
fuck you guys HLD was good
>>
>>387815729
Nobody does right now, at least 85-90% of the time.

East is all animu-girl pandering (unless aimed at the west), West is AAA realistic military-cinema + virtue-signaling, and Indies go for DayZ/"retro" clones. And don't even get me started with mobileshit.
>>
It looks good and is probably reasonably cheap.
>>
>>387814218

>Trashes indiegames
>Posts the one indiegame beside Furi that isn't utter shit

You had one job, OP
>>
>>387814218
Ironically, HLD got a 7.6 from IGN, so I don't know what you're talking about.
>>
>>387814218
Could have at least NOT posted one of the best Indies ever made.
>>
Simple to draw while being easy on the eyes. Why are you fags so obsessed with graphics?
>>
>>387816043
>>387818142
>>387818298
huh, we don't enjoy things here.
>>
>>387816043
>>387818298
>>387818142
>>>/reddit/
>>
>>387818698
>I haven't played it
>"probs Reddit tier xD"
>>
>>387814218
>Saving images as jpeg that are clearly meant to be stored as pngs
Try again op
>>
>>387818854
>liking games
HOLY SHIT GO THE FUCK BACK TO TUMBLR OR SOMETHING
>>
>>387818493
The marketing worked on them.
>>
>>387818008
But it is trash.
>>
File: Not A Hero - Screen 9.png (60KB, 1920x1080px) Image search: [Google]
Not A Hero - Screen 9.png
60KB, 1920x1080px
>>387818493
Graphics is usually used to refer to graphical fidelity achieve thanks to technological prowess.

OP is complaining about a particular kind of aesthetics, which is surprisingly common in a sector of video games you'd expect to be daring and original, as they aren't bound by publishers.
>>
>>387819386
You're trash.
>>
I feel like im the only one on this site that actually likes pixel/sprite graphics
>>
>>387820091
If it's done for legitimate (as in not "only because it's easy") aesthetic reasons and the game is still fun, I'm fine with them.
>>
File: shooting.gif (36KB, 102x59px) Image search: [Google]
shooting.gif
36KB, 102x59px
>>387820091
/v/ used to like them as well, but now that 2D indie games have gained some popularity "we" started hating on them.
>>
>>387814218
This game was like a really boring zelda with a clunky dash mechanic.
>>
>>387818008
But there's plenty other good stuff on the higher-end of the Indie spectrum.

Rain World and Hollow Knight were more memorable than the majority of 2017 AAA games this year so far.
>>
Because most of these indie folks are poor and/or don't have good coding skills to begin with. 3D requires much more time and effort(money) and coding talent because it introduces a lot more variables (more potential for errors).
>>
>>387820603
>only because it's easy
That's a legitimate reason, saving resources when the time/budget is limited.
>>
File: Story_Image_1.png (33KB, 240x240px) Image search: [Google]
Story_Image_1.png
33KB, 240x240px
>>387818008
Mecha Ritz - Steel Rondo
>>
>>387820749
Well it can get boring if everyone does the same shit over and over again
>>
>>387820905
Constraints are an understandable exception, doing so because you either have no drive or want to cash-in on the appeal is when some intervention is necessary IMHO.
>>
>>387822307
Literally all 3D games have the same visual style, but you don't complaing about them because muh realistic graphics.
Thread posts: 33
Thread images: 5


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