So this is the Hack and Slash with the deepest gameplay ever made in history
Yes, so much so that Platnium had to backtrack several features for every one of their next games in order to not just copy DMC 3 and 4 over and over.
>>387564680
what platinum games play like dmc? now i only think maybe 3 of platinum's games are good, but it seems to me that they all copy bayonetta's combat but make it worse
>>387564680
The guy that run platinum created the first DMC, what if it copies it
>>387564680
But Platitum had nothing to do with DMC3 or 4. Itsuno is simply a cut above them in this regard.
>>387567081
DRAGON'S DOGMA 2 WHEN
>>387564578
sure... but the enemies dont really require you to get fancy or anything.
i think the way you dodge enemies with specific attacks and the crowdcontrolling in God Hand make it deeper in that regard, because being fancy in that game actually makes sense.
while in DMC 3/4 its just for being fancy.
>>387564578
no that would be bayonetta
>>387564578
You posted it. Not even my favorite cuhrayzee game or my favorite in the series, but it does probably have the deepest gameplay in the genre.
>>387567634
>Implying Dodge-offset is more complex than Jump-cancels
That's not ninja gaiden
>>387568162
>muh block
>muh dodge
>muh Izuna drop
>muh Ultimate attack
Ninja Gaiden is a great game but not very deep mechanically or gameplay wise.
>>387564578
> hack and slash
> deep gameplay
pick one
>>387568248
I love NG and while it's kind of unfortunate that you did kind of get the gist of decent-level NG play right there, truly high-level play can be pretty hype to watch.
>>387568093
bayonetta has jump-cancels