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Is BotW the ultimate proof the gaming is dead? It fills all the

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Is BotW the ultimate proof the gaming is dead?
It fills all the checkboxes of a shitty Triple A title yet people praise it.
>Open World
>Crafting
>Survival elements
>MMO tier quests
>Ubishit towers
>Shitty DLC and Amiibo content that should be free
>Nostalgia grab
>Huge brand
>>
no.
>>
It does all the things people complain about, but does them correctly. You forgot to mention that part kiddo.
>>
>>387494103
>correctly
it plays like a Ubisoft game
people praise it only because it's Nintendo and Zelda
>>
>>387494038
You forgot to mention
>GOAT level design
>Verticality, Interaction, optional solutions
>no loading times, cross-room puzzles/out of box thinking, no padding

You're still mad because BotW has better, more interesting and intuitive game design in one single fucking room than ALL his Sony, From Shit and Ubicancer open world games in their entirety.
>>
>Open World
so this means it's just objectively bad? every open world game is just bad and there's no room for debate?

>Crafting
oh, so you haven't really played it at all, ok

>Survival elements
literally >stop liking what I don't like

>MMO tier quests
nah, not really, more evidence you haven't actually played it

>Ubishit towers
this is subjective

>Shitty DLC and Amiibo content that should be free
you haven't played the dlc, as we've already established, and the majority of it hasn't even really been revealed yet, and why should all extra content be free? are you still sad Bernie got btfo?

not even gonna bother with the rest, you're shit, kiddo
>>
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>>387494291
How it feels to be fucked by Nintendo in the ass and having to pay ~20$ for a shitty costume DLC and a low quality figurine.
>>
>>387494038
>It fills all the checkboxes of a shitty Triple A title yet people praise it.
No. It's a great proof of the fact that it's not the individual, superficial details that matter, BUT how you implement and utilize them.

If you list features merely found in the game, BotW starts to sound very much like SH: Downpour, which was fucking awful. But BotW is not, because Nintendo re-designed most elements and plain out ignored some other traditions, just to provide a superb experience.

>>387494197
I've played a fair share of Ubi-shit, and BotW's literally nothing alike. It's like comparing DooM to CoD.
>>
>>387494440
I bought the amiibos because I collect Zelda merchandise, as it's by far my favorite ip, I never even scanned any of them, they're all still in the package

idk if it was a widespread thing, but I actually got a preorder for the expansion pass for free at my gamestop because I preordered a switch and botw collectors edition
>>
>>387494440
Great because it makes children like you cry in desperation.
>>
>>387494547
http://www.gameinformer.com/games/the_legend_of_zelda_breath_of_the_wild/b/wii_u/archive/2016/06/24/eiji-aonouma-on-zeldas-new-look-and-why-nintendo-wasnt-inspired-by-skyrim.aspx
>Nintendo claims they weren't inspired by Skyrim or Witcher 3
>proceed to use every Triple A meme mechanic there is
nintenshills will defend this
>>
>>387494038
You'd think 10 years of shit posting would get you your masters. Are you retarded? Or just slow? How stupid are you?
>>
I bought a used wii u for BOTW. I'm pretty disappointed. at least I modded it so I didn't pay for any of the games. it's good for playing pikmin, mario kart and woolly world with my girl but that's about it. actually, the virtual console is pretty great too. still
>>
>anons still think they can shitpost Zelda into being bad if they try long and hard enough
I used to pity them, but not anymore.
>>
>>387494829
>Nintenshills still think they live in 1998 when Zelda was good
>>
>>387495023
Desperate. Simply desperate. We've had this thread daily since March and you always get BTFO and try the next hour.
>>
>>387494698
>gameinformer
Meanwhile in almost every OTHER source, they plain out stated that they took a lot of inspiration from stuff like Witcher and Minecraft.

And again, taking inspiration = copying to the bone. It's the whole "linear games are BAD!" argument all over again; naive, shallow and ignoring all the finer details and nuances.

>>387494805
>I bought a used wii u for BOTW. I'm pretty disappointed.
I did the same as well couple months ago, and I am glad I did. 220 hours to BotW alone so far.
Helps that it doubles as a real deal Wii as well, which I never had. Finally got around playing Skyward Sword and Shattered Memories, both which were great.
>>
>>387494038
you forget:
>not only fills all the checkboxes but uses them in the perfect dosage with perfect complemantary gameplay
>>
>>387495092
Whole Nintendo fandom looks like people eating shit from a silver platter and pretending it's good because Nintendo always delivers.
You could sell syringes with HIV infected blood named Zelda and people would buy out everything.
>>
>>387495092
this.

>>387495256
>MUH NINTENDRONES!!!
you literally have no other arguments? I'm a PC mustard like 99% of the time, and I got WiiU just for BotW.
As expected from people who did not play the game.

>inb4 "I put 45 minutes to it!!"
>>
@387495256
Imagine being this desperate for replies
>>
>>387495313
then why do nu-tendo fans buy stuff like wii fit fit plus wii party brain age just dance and the same mario game 6 times
>>
>>387494038
You haven't played it

Also nothing wrong with open world and survival elements, and I enjoyed Ubisoft towers in the far crys and ass creeds that let you glide off them
>>
>>387495368
do you have anything resembling an argument or are you just shitposting
>>
>>387495368
I doubt an average Nintendoos do, but the literal, casual "normies", all thanks to their "proven health benefits".
Many elder care homes and such have literally bought NDS consoles and Brain Training games to help old folks fight Dementia and stay entertained.

Meanwhile, the core-Nintendo audience was already complaining about the shift to casual markets when Wii arrived, and it didn't really get proper "HC games" before very late to its lifespan.
>>
>>387495368
How is this relevant to anything he said? You're a weird guy anon
>>
>>387495493
What do you honestly think?
>>
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>>387494038
It's the most polished formulaic open world game; it's very streamlined.

It's also too streamlined. The cities are empty and all of the cool setpieces are variations of the core game play.

The dumb thing is they push "organic" exploration only to reward it with a trip to Game Developer World (shrines).
>>
>>387494038
>Huge brand
What
>>
>>387495603
The cities aren't empty, but they could be more populated. I personally did not mind the cities or the shrines
>>
post botw Zelda shitting
>>
>>387495690
Empty is an exaggeration, but modern open world games have nicer, denser cities to screw around in. Tbh, I think many past Zelda games pulled off cities better, especially Majora's Mask with Clock Town.
>>
Couldn't get into it. Felt bad since my brother gifted me the game, and I have enjoyed Zelda all the way to Twilight Princess. I don't know what it was, I had fun, the enemy A.I. was great, the physics were hilarious, and a lot of the little puzzles strewn around the overworld and in the shrines were smart at the best of times.

But for some reason, I got bored. Got halfway through the game, and haven't played since. I think my two biggest gripes:

>Repetitive combat (mash side-step/back flip to win)
and
>Overworld, despite having some cute things to find, is overall fucking empty.

Not a single soul to talk to out in the world apart from towns, and even then, the NPCs dialogue seems less meaningful than in previous installments.

I felt like I was in Pyongyang, N.Korea, where everything looks nice, but it's all a front to cover up something more grave.
>>
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>>387494370

Came here to post this. Keep crying.
>>
>>387494038
>Is BotW the ultimate proof the gaming is dead?
>It fills all the checkboxes of a shitty Triple A title yet people praise it.
This is what you, many developers and managers don't understand: it's not about what boxes the game ticks. It's about how it feels when you play that.

You can have two games that play completely differently yet be identical according to checklists like this.
>>
>>387495836
I think they forgot to spam more NPCs. Goron town was empty although I quite liked the NPCs there. I want to interact with more of them, you feel me? I like how the NPCs appear to have some sort of schedule they follow, makes them almost MM-like. Hope they can push larger towns on the next console, I have a feeling hardware limitations is part of it.
>>
>>387494197
t. didn't play it.
Seriouslly fuck off you toddler, why do you have to waste a thread with your insecurities and shilling.
>>
>>387494038
>>Survival elements
>>MMO tier quests
???
You can't possibly mean wearing for temperature right? OoT had that.
>>
>>387495848
I mean if you got past TP's repetitive combat I have no idea why you can't get past this one. Even when you unlock moves it's often more inconvenient to use them.

NPCs are weaker than past zeldas, yeah, but I think the writing is better than all the zeldas after WW

If you don't like shrines the overworld will feel empty, that's a definite problem.
>>
>>387495603
>The cities are empty
The hell? Having dozens of unique, named NPCs with implied personalities and daily schedules is now somehow "empty"?

You also seem to have misunderstood the point of the exploration. Sure, the Shrines are sort of practical carrots to hunt, but just exploring and discovering places and their nonverbal, environmental stories is fun as hell.

Watching the dragons float by at night never gets old, it is just breathtakingly beautiful.
>>
>>387494038
People praise it because it's a Zelda game. If it wasn't made by Nintendo /v/ would hate it.
The game itself is decent, but severely overrated.
>>
>>387495848
If you like the shrines you basically like 90% of the game, if you find the combat repetitive try using runes or just avoiding it altogether. Since you like the shrines you should probably just go back to do them.

Also are you paragliding or walking? The world feels enormous when walking and just the right size if you ride a horse. Paragliding can make the world feel downright small
>>
>these things are bad because I say so
>>
>>387496107
You can keep forcing this and it won't ever become true, marketer.
>>
>>387494440
>shitty costume DLC
Then why were (You) crying in the first place if it's shit??
>>
>>387496031
>If you don't like shrines the overworld will feel empty
Not him, but I don't get it; what has the shrines have to do with the world? If anything, they're nice distractions from constant combat and adventuring.
I can't even begin to understand how the Botw's world could be considered "empty".
>>
>>387496107
Actually more people that shit on it do so because it is a Zelda game
>>
>>387496107
So why doesn't it -feel- like any other open world cash in?
>>
>>387494038
5 months later, and you're still salty
amazing
>>
It's okay when nintendo does it. You should know by now a game gets a 5-10 metacritic point bonus just by being a nintendo game
>>
>>387496212
I don't know if you don't like much the content the world offers and avoid it you would think the world is empty.

I actually never really got it either, the world of BotW is just so fucking great to be in. Wandering around watching the clouds move feels so great. Sometimes I just boot the game up and run around a area doing whatever that comes in my way. Playing at 4K native might have something to do with it though
>>
>>387496267
>5 months later
>still this salty about the GOTY
just get over it, really.
>>
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>>387494103
Eh, not all of them.

For example, i don't think that ANYONE will defend just how fucking underwhelming and shitty all the side quests in the game are. "Collect 55 Rushrooms"

Also, the games combat is designed around the idea that you're constantly going to switch weapons so you can't just find 1 weapon and use it the whole game, but then why the fuck do all 1 hand weapons share the exact same fucking moveset. Same with 2handers. Could've done a lot of interesting things with this.

Furthermore i think that the game embraces the idea of "the journey is more important than the destination" a bit too much, as i can't help but be extremely disappointed when i climbd the fucking PEAK OF AWAKENING only to find another shitty Korok seed on top.

/rant
>>
>>387494038
>Still talking about this flavour of the month AAA garbage
>>
>>387496072
>The hell? Having dozens of unique, named NPCs with implied personalities and daily schedules is now somehow "empty"?
>dozens
Yeah, that's exactly what people mean.
>>
>>387496267
So why are survival elements and crafting inherently bad? Are they bad because they have been done badly before? That's not a convincing argument
>>
>>387496267
Then why did the games from the last half of the WiiU's life suck so much to critics and players alike?
>>
>>387496332
>samefagging your own shitty thread this hard
Zelda's legacy is stronger than your entire post history in this shithole. You will never ever rewrite history.
>>
Is there something sadder than sony negroes?

It's been 5 months and a half and here they still are, SEETHING
>>
>>387496315
>all the side quests
WRONG

Also if you're climbing mountains solely for some reward you're doing it wrong. You climb mountains to paraglide and get a nice view around you, not to find some rupees

>/rant
Rebbit?
>>
>>387496360
None of these are. These threads are just generic baiting, repeating the same old nonsense over and over, no matter how often they're proven wrong or mistaken.
>>
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>>387496309
>>387496360
>>387496378
>nintendo bonus isn't re-
>>
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>>387494259
>goat level design
>It's an elephant
>>
>>387496346
Then people are nitpicking idiots.
>>
>>387496441
>Implying the majority of PlayStation owners hate BOTW
He'll, alot of em probably own a Switch or plan on getting one.
>>
>>387496521
>anon is not a desperate ret-
>>
>>387496453
I don't want fucking rupees. But at least something interesting like a fucking ruin or whatever would be nice instead of one of 5 different copy pasted Korok puzzles.

And who the fuck climbs mountains just to paraglide down?

>All the side quests
>WRONG

Oh, forgive me. only 90% of them. I guess that completely defeats my point!
>>
>>387494038

It may be all those things, but of the gameplay elements you listed it does them well, and the story is a work of gnostic/alchemical genius that will initiate those with eyes to see and ears to hear, and it will prime the minds of those who are not ready for the deeper truths to be able to receive them.

10/10
>>
>>387496578
difference is PC usually has the better experience. Nintendo games has highest score despite worst graphics, worst framerate, bad online, list goes on...
>>
i played it for 10 mins on my brothers switch

dint find any enjoyment
>>
>>387496597
>who the fuck climbs mountains just to paraglide
Me. Who doesn't? It gets you the furthest, and climbing isn't hard
>>
>>387496521
>Worst version of a game gets best metascore
And that's why Metacritic should not be trusted.
>>
>>387496623
Not really, sometimes gyro and even waggle can make a game more fun to play. Sometimes the
>>
>>387496671
It gets you the furthest after first climbing up vertically for 30 seconds to 3 minutes, so riding on horseback is usually just faster.
>>
>>387496719
>sometimes gyro and even waggle can make a game more fun to play
AHAHAHAHA
>>
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>>387496297
>the world of BotW is just so fucking great to be in.
That's what I'm saying. It's amazing to have some places to simply... be there. Then have a random shooting star or dragon bring up a little spice to the scenery and create what'd make a great painting or photograph.

>Playing at 4K native might have something to do with it though
I played on WiiU, meaning forced 720p, but it sure as hell didn't reduce my enjoyment at all, even when playing on a 40" 1080p LED TV. I did often use headphones (via the Tablet's jack), as it obviously helps immersion a ton, but just my cheapo 2.1 sound system did the game fine justice.
>>
>>387496623
Eh no? PC scored higher than switch for sonic mania IIRC
>>
>>387496542
You've run out of rational complaints if that's an issue for you.
>>
>>387496623
Gyro is objectively superior to analog sticks for aiming, and trauma center is fucking impossible without the IR in the wiimote. The motion controls in no more heroes also works to its benefit in giving the game more personality
>>
>>387496521
>smaller sample size isn't an issue
>71 on 3ds a nintendo console

You also need to prove that Nintendo's own games get a boost, which you can't and not that thrid party games are rviewed better on Nintendo consoles.
>>
what's with people claiming it's basically an ubisoft game

is that true? i haven't played it but i can't for the life of me imagine how that can be the case for a LoZ game
>>
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>>387496775
Mania isn't out on PC yet

>ONLY version with framerate drops
>highest score

hmm...
>>
>>387496921
Portability goes a long way, dude
>>
>>387494038
bet you haven't even played it lel
>>
>>387496910
It is not.
It has elements of Ubisoft games like towers, crafting, etc but it plays nothing like a Ubisoft game.
>>
>>387496143
it's the guy's opinion
>>
>>387496945
Not on 2 hours battery life
>>
>>387496910
increasingly desperate marketers and shitposters.
>>
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>>387497007
>implying you will ever be outdoors and end up playing on a portable console for longer than 2 hours
do you have no life?
>>
>>387497007
Don't be such a Switch hater anon!!
2 and a half hours get it right!
>>
>>387496921
Where does Mania have framerate drops?
How can you not account for portability?
>>
>>387496873
but it true the worst version of the game on the worst console got a higher score
>>
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>>387496661
I played for 15 minutes on a friend's Switch and I can confirm it's not enjoyable at all. Shills get all butthurt when you tell them how shit this shovelware is, it's pathetic.
>>
>>387497074
Special stages drop to like 55fps sometimes.
It's a problem on the developers end really but /v/ won't tell you that.
>>
>>387497106
Back in my days trolling meant something other than posting stupid shit.
>>
>>387496945
Portability means almost nothing plus framerate drops on a 2d platformer
>>
OP STILL butthurt

After more than 5 months

Will OP anus ever recover, or will the prolapse eventually finish him?
>>
>>387497150
why is it always the developers fault when it comes to nintendo
>>
>>387496910
People are trying to conflate the existence of things like towers to call it Ubisoft game, the only problem is that Breath of the Wild takes a more "holistic" approach to it's open world, it isn't just a space where missions and collectables are dotted around, or one that hands these locations to you on a map and gets you to make a bee line to them, the open world is the gameplay and exploring the world itself is an engaging activity, something that almost all other open worlds seem to just not get. I think the last time an open world did this it was called Morrowind.

>>387496921
>only version that's portable gets a higher score and retard is incapable of understanding how this can improve a score
>>
>>387494038
>map is filled with icons that you're supposed to "explore"
Check!

>all Ubi-towers are the same
Check!

>you are only able to climb certain linear paths that the devs decided upon
Check!

>story focused and huge emphasis on the amount of polygons on screen
Check!

>scripted "physics"
Check!

Oh.. Wait..
>>
>>387497150
I never noticed that.
I was expecting something...even at least slightly more serious.
>>
>>387497074
here

>>387497150
>55fps

you wish nintendo pony
>>
>>387497206
Because fucking look at Sonic Mania. The special stages have like 2 polygons. There's no reason the hardware can handle other 3D games but not this one.
>>
>>387497154
Portability is the reason I got the Switch version
>>
>>387494038
God forbid Nintendo experiment with old formulas. BOTW wasn't perfect by any means but it's a step in the right direction for the franchise.
>>
>>387497241
So...is this it?
Nothing below 30?
>>
>>387497206
The Sonic Mania Switch version was developed by both an external development studio and an australian one, the Switch's hardware is not at fault for such a simplistic game having framedrops in 3d sections. Also the hardware is both semi generic, and well documented.
>>
BoTW is okay. Not the greatest 3D Zelda I've played, but it's pretty good.
>>
>>387497206
I'd give you that one if the game was actually demanding. But nothing about Sonic Mania should be demanding. A fucking iPhone 4 should be able to run it without any issues.
>>
>>387494038
It's fine because I can play all the dlc and amiibos on pc for free.
>>
>>387494038
Well done OP. All you managed to do was further cement the love of the game on the board and further tarnish the credibility of any naysayers.
>>
>>387497317
>So...is this it?

ANY drop on a fucking genesis game is unacceptable. Take that ninty cock out your ass
>>
>>387497475
Maybe tell that to the developper, brainlet.
>>
>>387494038
OP, you're right. BOTW is a shitty game for anyone old enough to be fucking tired of ubisoft-style open world games.

Most of /v/ is not that old or doesn't play games enough for that to be the case.

To you and I it's a shitty played out genre that's downright lazy and boring

To casuals it's SKYRIM ZELDA OMGSQUEE
>>
>>387497475
It's not a genisis game for one.
Two, I'm not going to bother with you beyond that first point.
>>
The more OP gets BTFO the saltier he gets and the more his shitposts become evident.
It must suck being a child in the current year.
>>
>>387497528
What a hilariously retarded post.

Are you samefag phoneposting, OP?
>>
>>387497446
It's fine because I can play all the dlc and amiibos on my wii u for free

>cheapest used version I could find is still 45€
Cheap steam-games ruined buying "normal" priced games for me
>>
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>>387497528
>>
>>387495089
>skyward sword
>great
This is the kind of person who likes botw

Laugh at him
>>
>>387497601
Just soak in that salt man, no need to reply to people that retarded.
>>
>>387494038
t. didn't play the game
>>
>>387497359
you explained it perfectly
>>387497267
botw bayonetta minecraft mario maker Dragon Quest Heroes II
>>
>>387497643
I'd rather laugh at all the shallow reasons I'm supposed to hate BotW.
>>
>>387497653
I am indeed soaking in OP salty tears. More than 5 months of massive sony nigger assblast and going strong.

Being this autistically buttblasted must be tiring, tho. How long will you hold?
>>
>>387497745
Switch/BotW is the gift that keeps on giving.
>>
>>387497795
at least you got some entertainment out of the nogames machine
>>
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>>387497745
just like people being butt blasted about persona 5
>>
>>387497927
other than the 300 hours I've gotten out of Zelda of course.
>>
>>387494038
those things aren't inherently bad, they're just shit because most of the developers that work on games like that are shit. this one's fun, it's well designed, and dicking around in it feels good. if you haven't played it (which i'm pretty sure you haven't) you probably won't get that, but it's an enjoyable game.
>>
>>387497949
>300 hours

How? You didn't realise after 10 hours that you've seen all the content already?
>>
>>387497932
?
Who?
>>
>>387497975
Wrong.
>>
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>>387497745
>>387497932
>>387498020
or people getting mad about the success of the ps4
>>
>>387494038
It's a classic case of Nintendo taking trite mainstream formula and making it actually fun. Read: Metroid Prime.

I can't stomach more than five minutes of typical open-world shovelware like Far Cry 4 or Shadow of Mordor, yet am addicted to BotW.
>>
>>387498047
>>387497932
>deflection
like clockwork
>>
>>387497975
>when your ass hurt so bad but your autism keeps you going

Drop the pretense for a moment, what do you think lying badly on the internet will achieve ? Do you think it will suddenly sway people who played the game? You can't be this retarded, can you?
>>
>>387494038
>This much time has passed since BotW
>Everyone who played it moved on already
>/v/ is still mad about it
>>
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>>387498103
what deflection explain
and Switchcucks the worst of nintendofans defending paid online
>>
>>387498093
turns out, even if you boil down each game to their genre and characteristics they are all still different!
>>
>>387498174
>can't actually make an argument against the person he's replying to
>has to create a strawman about all fans to scramble together any sense of self value
>>
>>387498174
>gets called out for being salty about BOTW being a great game
>deflects to Persona 5, PS4 sales and paid online
you are being paid to do this by a viral marketing/astroturfing company.
>>
>>387498174

Amazing. Such pure assblast. This sony negro is seething
>>
>>387494038
The whole thing just feels empty/soulless, I get strong MGSV vibe from it.
>>
I'm just going to say it now, I enjoy anti Switch shitposting, it makes the Switch's success as a platform all the more delicious.
>>
>>387498029
what's new after 10 hours? More pallet swapped enemies? More samey shrines? More pathetically small "dungeons" sharing the same gimmick and aesthetics? There are not even any new items because you get given all 4 (lol) of them at the very start
>>
>>387494038
OP I wholeheartedly agree with you but this board has gone to shit with the large influx of newshits this year that think everybody who doesn't like Nintendo likes shity Sony.
>>
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>>387498264
>>387498278
>>387498307
only thing the guy said was who>>387498020
and i never said nintendo as a whole was bad switchcuck
>>
>>387494038
No, it's only Nintendo which gets the "it's okay when Nintendo does it" treatment from reviewers and fans.
Other companies don't get the same treatment, and actually have to try to reach good scores.
I think BotW's 9.8 despite its shitty performance on release is good enough proof of this.
>>
>>387498379
no matter how much you do this, it won't convince anyone that has actually played the game that they didn't get over a hundred hours of content out of it.
you're fighting a losing battle.
>>
>>387498525
>it won't convince anyone that has actually played the game that they didn't get over a hundred hours of content out of it.

10 hours of content repeated for 100 hours.
>>
>>387498546
not true btw.
you keep doing this and it won't work.
>>
>>387494698
Zelda was open world many years before than skyrim, sonygro.
>>
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>>387498525
>over a hundred hours of content
>>
>>387498606
>that point where the shitposters are so desperate they can only reply with greentext and reaction faces
Zelda actually breaks shitposters, what an amazing game.
>>
>>387498585
So where is the content?
>>
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>>387498780
just like the days since /v/ complained about botw posters
>>
>>387498804
in the game that you've clearly just watched on youtube for 15 minutes, ACfag
>>
>>387498842
He probably thinks all shrines are the same or something. Like the caves of Skyrim.
>>
>>387498834
>can't stop crying about BOTW
>BAWWWW WHY DO THEY KEEP POSTING THAT PICTURE
>>
>Open World

The first Zelda back in the 80s was an Open World.
Gosh people are retarded these days.
>>
>>387498842
I've played it. Endgame is endless repetition of the small selection of enemies you fought in the early game (but white instead of red), shrines all look the same and many are copy paste, hell the game's structure is even repetitive (go to region, climb ubisoft tower, do divine beast, fight copypaste blight ganon)

solid 6.5/10
>>
>>387499012
Is this the latest astroturfing spiel?
>>
>>387498959
just saying being kind of a hypocrite
and just like the guy said replying with greentext and reaction images
>>
>>387499063
>he still can't explain how BOTW is a bad game without regurgitating nitpicks
>>
>>387498318
What color is Lurelin wearing? Anybody who played BOTW knows.

Also sasuga anon, reporting me because you are butthurt about BOTW? Bad form.
>>
>>387494197
It plays nothing like a Ubisoft game. In Assassin's Creed you climb up a tower and dozens of icons that say "Side-quest", "shop", etc. pop up on your map. In Zelda you climb up a tower so you have a good vantage point to look for interesting terrain formations, shrines, enemy bases, NPCs, towns, etc. then you place a waypoint there and start walking.
>>
>>387494698
Oh fuck, I forgot that Skyrim and W3 we're Ubisoft games!
>>
>>387498525
I played it for about 60 hours. But I was getting increasingly bored as my playtime increased. Eventually I stopped caring about the shrines, I'd maxed out my stamina and didn't really need any more hearts. Some of the shrines were genuinely clever but there were way to many easy as shit ones or combat ones.
Exploring became pointless because no matter how cool a ruin or something looks theres nothing interesting to do there apart from maybe a korok puzzle or yet another shrine. And the sidequests were all worthless
>>
>>387497152
fuck you nintenfetus, choke on your zelda amiibo
>>
>>387499204
>my reward system is fucked because of achievement culture
yeah no shit, who would have thought.
>>
>>387499209
Provide a decent fucking argument you worthless crybabies.
>>
>>387499120
didnt say it was bad
i was just saying both are in the wrong if someone robs a person and then they get robed cant really complain
your just making yourself seem like a shitposter console warrior or a very big fan boy
>>
>>387499375
Maybe if they stopped crying, the picture would fade away.
>>
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>>387499451
but doing the same thing as the person you hate makes you just as bad
>>
>>387498992
It had a purpose in the 80s, and the layout worked to its advantage. Filling your boring, rehashed, underdeveloped, fictional kingdom with so much empty space with no challenge or fun that leads to standard locales of no interest, you've fucked up.
1986's dungeons, as boring as they might seem today, were something else 30 years ago. Every frame had enemies, you actually had no idea where to go (as opposed to BotW, which has a tutorial and markers leading you every little thing besides Shrine Quests), and it was an inspired and original work for the time.
BotW is just dead space (not the game, which is actually decent), no challenge, shit combat (if you choose to partake in it), a nonsensical plot and lore, reused world and locations filled with one-not characters, Half-Life 2 puzzles with zero innovation or originality and about 200% more overused, and horrible level (dungeon) design that practically gets reused 4x over IN THE SAME GAME.

It's fucking pathetic. The only creative spark in BotW's production was the score and conceptual art. BotW as a game is duller than No Man's Sky. Get fuckin' Sean Murray to direct BotW 2. At least in "Survival" mode there is actual inventory and resource management, as opposed to BotW's infinite unbalanced food. Fucking retarded ass game design on all accounts, right down to the obnoxious autosave and flurry rush.
>>
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>>387499510
Too blatant.
>>
>>387499510
10/10 bait, good job anon.
>>
>>387499597
>>387499647
You guys have a good day, alright?
>>
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>>387494038

It's only praised because it's the first 3D Zelda to have a fully open world and open progression.
I find it funny the biggest criticism of Skyward Sword was repetitive reuse of areas when this game dials that up to 10 with simple repetitive shrine puzzles.

I like BotW but god damn it is overrated to fuck.
>>
>>387499510
Wew lad easy on the shitpost anon
>>
>>387499725
Already am, thanks anon! Seriously though great effort.
>>
>>387499725
Same to you.
>>
all shrines boil down to either

>just fight a strong enemy
>simple physics puzzle using one of only 4 items in the game
>outright given the orb without any sort of challenge

this gets boring after 30 or so shrines desu
>>
>>387499910
not true.
>>
>>387499910
That's untrue though. Most thrones require 2 runes or more
>>
>>387500001
>thrones
Shrines*
>>
>ask shitposting sony pony about luerelin dress color
>still no answer

wew, guess that's that
>>
>>387500506
when calling people names you cant get angry if someone calls you one
>>
>>387500707
you still haven't answered the question.
>>
>>387500707
?

I asked a shitposting sonyglet a basic game question that anybody who actually played the game would know and got deafening silence. Why don't you answer yourself , anon? You ACTUALLY played the game, didn't you
>>
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>>387500873
>>387500818
what im trying to say is calling people names is rude and a form of shitposting and i never said i played the game
i was saying the same stuff a few posts ago
>>387499507
>>387499375
>>387498834
>>387499063
>>
>>387500984
>I never said I played the game
why are you here then?
>>
>>387494259
Make a webm of Vah Naboris.
>>
>>387494291
>this is subjective
Not really.

>Ubisoft tower show everything to do on the map and put obnoxious markers all over it
>Zelda BotW show you the map and that's it, everything else you have to discover yourself

One is another obnoxious handholding mechanic which is forced on you.
The other give you the choice to do it or not and ask you to search for things to do.
>>
>>387500984
Why go into a BotW thread if you never played ? Ah yes, to defend fellow sony ponies. Good enough i guess.

Then again, at least you had the decency to admit you didn't play the game. so thats a +
>>
>>387494038
The paraglider made the towers work. They would actually be worth climbing even if the towers themselves did nothing.
>>
>>387501026
>>387501106
i cant go into thread just because i haven't played the game
maybe i want to know what people are saying maybe im reporting shitposting and how am i defending anyone only thing i said doing the same thing as the villain makes you just as bad
but what can you expect
>>
>>387501265
you type like a brain damaged person, use punctuation.
>>
>>387501309
i may live in america but it doesn't mean i speak perfect english
>>
>>387501507
Stop avatarfagging
>>
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>>387501560
sorry i just love manray
>>
>>387494038
>Open World
Why is this a problem?
>Crafting
You cook food but that's about it.
>Survival elements
Why is this a bad thing?
>MMO tier quests
Yeah, I guess. At least you can just ignore them instead of grinding them out for exp.
>Ubishit towers
In a Ubisoft game, towers would fill out every important thing on a region. In Zelda they just give you the layout of the region on the map but you have to look for points of interest yourself, requiring work on your end as oppose to being handed everything.
>Shitty DLC and Amiibo content that should be free
Can't really argue with this. The second DLC seems more understandable but the first DLC should've definitely been in the game.
>Nostalgia grab
A lot of the iconic music isn't in the game and the game has done away with a lot of the old items. Hell, even the character designs have changed quite a lot. Link doesn't even have a green tunic until you complete all the shrines (or use the amiibo's)
>Huge brand
Why is that a problem?

Overall, this is a pretty solid shitpost my dude.
>>
>>387494038
you forgot
>makes sonygros mad as fuck enough tp make threads like this
>>
>>387497007
I've gotten 4.5 hours on Mania
>>
>>387499129
What's the difference besides Zelda making you work for where you want to go? If your average Ubisoft game didn't spew dozens of map icons when you climbed them, would they suddenly be 10/10 masterpieces in your eyes?
>>
>>387499247
What the fuck does that even mean?
>>
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BotW is the WORST game of all time. Bar none!
$400 for the system (scalper only)
$100 for a pro controller (scalper only)
$1000 for the 22 amiibo (scalper only)
$500 for the game

That's like $2000 to play BotW properly and they have the gall to make me wait like 8 months for the full DLC? Why are people okay with this???
>>
>>387505175
If they did that and added paragliders back I would gladly climb them
>>
>>387497007
You can play games like Sonic Mania for about 5 hours. And games like Shovel Knight for even longer.
Played Splatoon for 4~ hours before I needed to charge it.
I should probably try playing Disgaea portably just to see what effects it has on the battery, but I've only ever played it docked. I'd imagine it be similar to one of the games mentioned above though.

Breath of the Wild is the only game I have that's a 3~ hour game as far as battery is concerned. I don't have Mario Kart deluxe though.
>>
>>387505313
This. Why did they remove the glider in later asscreeds?
>>
>>387505175
I can't believe I'm even reading this. A game makes you actually scout and try to find new locations to explore, instead of spoon feeding you a map full of icons, and you're complaining. What the fuck DO you want?
>>
>>387505735
Interesting locations
Thread posts: 214
Thread images: 29


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