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This is the ideal Sonic design, you might not like it, but this

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Thread replies: 42
Thread images: 9

File: tVGG_19650.jpg (118KB, 790x632px) Image search: [Google]
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This is the ideal Sonic design, you might not like it, but this is what peak performance looks like.
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File: classics.jpg (749KB, 1152x1920px) Image search: [Google]
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>>387473573
something about this sonic looks so off. IMO, the best sonic is polygon saturn sonic
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>>387473573
I hate how Sonic and Knuckles' mouths are shaped. That just bothers the fuck outta me.
>>
>>387473573
heroes was the last sonic game I enjoyed.(i stopped at unleashed, a game that was a last try for me at sonic games after 06) i stopped enjoying them at unleashed and never bought another one.
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File: 150056135632.jpg (17KB, 236x214px) Image search: [Google]
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>>387473573
sorry, wrong pic
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>>387473573
The ideal Sonic design is from his worst game? Fancy that.
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>>387474608
Same shit technically. They're both very good but I like Heroes' CGI models alot.
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WHAT GOES UP MUST COME DOWN
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>>387474804
YET MY FEET DON'T TOUCH THE GROUND
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>>387473742
I'm glad the new bonus stage has a similar sonic to saturn polygon sonic
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>>387475529
SEE THE WORLD SPINNING UPSIDE DOWN
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>>387477560
LIKE A MIGHTY CRASH WITHOUT A SOUND
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File: Toei Sonic.jpg (61KB, 800x596px) Image search: [Google]
Toei Sonic.jpg
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>>387473573
Fixed.
>>
File: bleh.jpg (75KB, 1023x773px) Image search: [Google]
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The best Sonic, Knuckles and Tails designs are from the OVA. Prove me wrong.
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>>387479232
>>387479518
lmao nah
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>>387479232
>Toei
I thought they only made shit
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Disagree
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TRY TO REACH INSIDE OF ME
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>>387480573
Yea well when your only knowlege of a studio comes from cherry picked images you tend to be wrong about things
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>>387482380
That looks awful. Classic Sonic really should purely be a thing of the past
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File: everythingisayisright.jpg (32KB, 550x343px) Image search: [Google]
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Sonic Heroes was objectively better than Sonic Adventure 1 and 2.

It actually focused on fast platforming and no stupid fishing and mech levels.
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How the fuck do you play Sonic?

It's just so stop-start right now that I'm sure I'm doing it wrong.

I know git gud and stuff but everything feels so random right now
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>>387473573

>Manages to have more 90s level of cheesiness in the artwork than Sonic Adventure
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>>387473742
Kinda fasinating how towards the end he begins to resemble >>387474608
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>>387482487
Look, I'm not going to say I know their whole track record, but this shit is all over not only super but z as welland season 0
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File: Do it2.jpg (54KB, 799x945px) Image search: [Google]
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>>387482564
>It actually focused on fighting damage sponge robots

Fixed
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>>387483365
You fight "sponge robots" in every single game in the series. Your point?
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>>387476494
I'm pretty sure it's the same model. Sonic R, Jam, and 3D Blast all used it.
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>>387483505
Only in Heroes (And 06) do they need 40 million hits to die though.
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>>387483505
That's wrong, though. Every normal enemy in every previous Sonic was a one-hit kill, as they should be. Heroes was the first one to introduce cancerous health bars in a game about going fast.
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>>387483365
>>387483724
The only levels with forced combat with high HP enemies are Mystic Mansion and Final Fortress. Egg Fleet too with the Gundam looking robots but you can cleverly use Tails to fly over the gates they guard if you use the environment.

Every thing else in the game can be very easily one shot with Sonic once you reach Level 2.
>>
>>387483365
In comparison with the previous entries (go through a bunch of shit you don't really want to do to get to the fast) it's the lesser of two evils. Besides, at max level strength did it ever take more than 3 hits to take down the biggest of badniks?
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>>387483724
>in a game about going fast
You're a fucking idiot. God you're so fucking stupid. I'd punch you in the face irl if you said something this retarded to me.
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>>387483828
The gameplay would have been marginally better without the health bars or the leveling up system. You can downplay them if you want but they're still a flaw.
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>>387483879
Nice non-argument. You can try again once you've finished your temper tantrum.
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>>387483964
Fuck off. Hearing Sonic, Tails, and Knuckles saying "Reverru UP!" fucking empowers me and gives me a giant dumbass smile on my face. Only my opinion matters in this shitty fucking fanbase. And if you disagree with me you have to die. You have to die!
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>>387483964
Without the health bar, the Power characters would have nothing to do.

The leveling system could be scrapped but it's not as big of an issue as people think. There's plenty of chances to level up and every character becomes the most useful at Level 2. Level 3 is only ever for slightly more convenient perks.
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>>387484107
>the Power characters would have nothing to do
There are still bosses and obstacles to break. Also every section that requires triangle jumping.
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>>387484238
There would be no reason to have a variety of attack options for them then.
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>>387482487
>actually defending Toei
They're the anime equivalent to EA. Just because they may have been good decades ago, doesn't mean they still deserve any respect.
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>>387484107
>Without the health bar, the Power characters would have nothing to do.
I guess that mean Heroes is flawed on a fundamental level, then.
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>>387485301
Perhaps. I still think it works out pretty fine though. 06 was the one that truly did health bars in a fucking idiotic way. Nothing to work with except a shitty homing attack that does one damage. That game absolutely did not need health bars at all. At least Heroes and Shadow had SOME justification for them.
Thread posts: 42
Thread images: 9


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