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are we about to witness the return of the RTS genre? https

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are we about to witness the return of the RTS genre?

https://www.youtube.com/watch?v=AT29OGk_Byc
>>
RTS is a halfway point between multiple types of games that ultimately appeals to nobody.
>>
>>387452703

Apart from those who like RTS games
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>>387452703
Bold statement, but they appeal to me so you're wrong.
>>
There's nothing to discuss when we know nothing about the game
>>
>>387452703
Only when done wrong which is 90% of recent cases.
People need only to look back and take it from there rather than copying StarCraft for the six thousanth time.
>>
>>387452703
hes right
RTS games that have more realstic physics and proportions tend to play like shit
>>
>>387452703
Competitive RTS is what only appeals to a niche group of mostly Koreans
RTS thrived for years off co-op modes and playing against AI, custom games, and variants on the main game like BGH/Phantom/etc. The average person likes to spend time building a huge army and throwing it at other huge armies, not memorizing build orders and being obsessed with esports
>>
>>387452703
Not really - old RTS games were RTS games, the problem is modern ones keep trying to shove elements of other games, most often RPGs down your throats with hamfisted execution.

Some games like W3 got it kinda right, other games have dropped the ball entirely. There are barely any purebreed RTS games released these days without having some weird spin on the formula instead of just polishing.
>>
>>387453015
>RTS thrived for years off co-op modes and playing against AI, custom games, and variants on the main game like BGH/Phantom/etc.
And all of those work better as smaller scale tactics games.
>The average person likes to spend time building a huge army and throwing it at other huge armies,
Sounds like they're looking for sandbox games.
>>
>>387452960
I'm sorry?
Men of War?
Fucking SupCom?
>>
>>387452703
What the fuck kind of stupid bullshit are babbling about?
>>
RTS will never come back. MOBA has too powerful a grip on casuals, and they're basically RTS games where you control one unit instead of an entire army.
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>>387453136
What are you referring to as sandbox games?
>>
>>387453015
This.

e-sports murdered the RTS and ASSFAGGOTS fucked the corpse. When companies appealed to only tryhards, the games suffered for it. The same thing happened for fighting games. Tourneyfags basically ruined any fun that anyone else had playing them, though it was a natural progression. You can't keep tourneyfags out of fighting games when the internet exists and lets them recruit other tourneyfags with videos telling them "This is how you do an infinite combo with Blanka"
>>
>made by a literally who developer with a track record of making mediocre games

We'll see. I like the dieselpunk style though
>>
>>387453015
>objectively bad gameplay is okay because I don't want to be competitive I just want to have 'fun'
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>>387453235
Men of War is an RTT.
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>>387453378
>you're not having real fun, you're only allowed to have fun playing 1v1 ladder
>>
>>387452525
Is this what people call dieselpunk?
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>>387453402
True, but it seems that this game is also RTT.
>>
>>387453285
Fighting games were never good. They have always heavily valued style over substance. You're practically playing in a one dimensional space with obtuse mechanics sprinkled all over to disguise the fact that it's essentially rock paper scissors.
>>
>>387453483
>>387453402
Also, ultimately it doesn't matter whether the game is RTT, Wargame, RTS or whatever when it comes to physics affecting core gameplay.
>>
Competitive video gaming is a joke.
>>
>>387452525

For some reason it gives me vibes from this RTS

https://www.youtube.com/watch?v=3JhGcb5fyx4

Maybe it's the giant mechs in a world war
>>
How was The Dwarves anyway? It's by the same company, so it might help on what to expect.
>>
>>387453402
What's an RTT?
>>
>>387453473
yes people who dont want to think and just want to watch the pretty explosions and build lots of units without being challenged are the ultimate casuals
>>
Age of Empires II is fantastic and one of my favorite games of all time because it's simple, it's fun, and it work. Too many RTS's these days try and cram in too much bullshit that's not needed.
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>>387453750
Mediocre
>>
>>387453767
RTS without the strategy
>>
If you want to impress me, show me an innovative unit management system.
>>
>>387453779
every successful RTS had a good single player campaign. Every new rts that tryes to appeal to you multiplayer only faggots fail.

But yeah, keep saying single player is not needed, and enjoy your dead genre
>>
>>387453767
Real Time Tactics. Unlike RTS, which usually features 2 aspects of gameplay: macro and micro, RTT usually focuses only on micro (that is "tactics" in the name) with macro-side being either nonexistant due to no basebuilding or traditional resources at all, or heavily simplified, like capping a point will generate you passive resources.
>>
>>387453767
no base building
>>
>>387452525
I can sense this game will be full retard historically (like overrating Britain at the expense of France and the US as often done in WW1 era products)
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>>387453868
there's as much strategy in men of war as in any gookclicker "rts"
>>
>>387453767
In short, games with no basebuilding. Just points and units. When you lose units you'll get the points back overtime usually.
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>>387454008
no RTS has a good singleplayer campaign except Starcraft 2 and everyone hated that apparently
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>>387454008
SupCom singleplayer campaigns were garbage
RoN/EE campaigns were also at most incredibly mediocre and generally didn't really provide good gameplay perspective due to locked eras
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>>387452525
>RTS for consoles
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>>387453779
You already got your game and it's completely dead. Competitive-focused RTS has universally failed outside of Brood War and, to a significantly lesser extent, WC3 (only alive in China).
>>
>>387454213
Yet, CoH2, BW and SC2 are the only RTS games with somewhat measuarable audience these days.
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>>387452703
shut up nigger
>>
>>387454213
just because I dont like casuals doesn't mean I'm a starcuck
singleplayer-focused RTS (if such a thing even exists) are also dead
>>
>>387452525
Shit man this better not be some MOBA shit like DoW 3
>>
>>387454164
>no RTS has a good singleplayer campaign except Starcraft 2
Except this is literally the opposite of truth. SC 2 had a shitty campaign, and every major RTS had great campaigns. From C&C to warcraft and starcraft.
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>>387453503
>he thinks Westrash Kombat is representative of fighting games
>>
>>387454459
C&C, Warcraft and Starcraft all have braindead campaigns where you can sit in your base, max your pop cap and go out to win. They're not challenging, only tedious. Starcraft 2 puts some timed gimmick in every level so you at least have to be good at the game to suceed.
>>
>>387454207
How else are you going to make money in the current 'Muricanized gaming climate?
>>
>>387454327
CoH2 has about as many players as the western servers of a game from 1998, which isn't very promising. Most RTSes released nowaday are either RTT, ASSFAGGOTS-likes, or very poor quality like Halo Wars 2. Nobody is playing recent RTSes because they're few and far between and usually mediocre. None of them have custom games or usually anything besides standard multiplayer or sometimes a singleplayer campaign. They're all barebones.
>>
>>387454459
i liked the campaign. for rts campaign it's great since those are usually pretty bad.
>>
>>387454757
Americans don't play anything that needs strategy or tactics anyway, so you shouldn't be targetting them as you'll never sell to the American audience. Target the European one that actually plays managerial and strategy games.
>>
Extreme competitiveness ruined RTS. Its fine to get good at the game but noone wants that trash outside of competitive faggots who will be confused when the queue time gets attrotious because tryhards are cancer and noone wants to be around them.
>>
>>387454674
>puts some timed gimmick in every level
as I said, they had a shit campaign.

>b-but muh challenge
Difficulty isn't everything. People play comp stomp to avoid the "match ends in 5 minutes and you never even see the top tier units" shit from multiplayer. Forcing people to play your campaign like multiplayer is retarded.

>you're a casual
and your genre died because devs thought you "hardcore" gamers were going to be enough to keep it alive. Enjoy starcraft 2 being the only rts around forever.
>>
>>387454674
Not him, but you obviously didn't play most of those games and even if you did then you haven't played beyond 5th mission at most

>>387454773
>which isn't very promising
Promising or not it's doing better than most of the other RTS games, except for few, probably even combined. What a joke of a genre. Broodwar also has a lot of people on Fish, it probably ranks #1 on RTS popularity charts, assuming we count every player. People can argue all they want that competitive shit killed RTS, but in my opinion completitive shit is the only thing that even still holds some of these RTS games together. People wanted to be like SC2 not because of its popularity back in the day, though it was also the case, but because traditional models stopped working.
>>
>>387454940
Pretty much. Tryhard esports faggots whined and stomped their feet at anything that wasn't extremely predictable build order simulator, and developers listened to them because they thought they'd get a piece of the Brood War cake. This led to the genre stagnating massively in terms of mechanics and everyone got bored of it. Even today, almost 20 years later, RTS games are the fucking same except they have shinier graphics.
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>>387455070
>Difficulty isn't everything
a game with no challenge isn't a game
it's not even a creative sandbox like minecraft or anything, it's just a failure of a game
if you enjoy a game with no challenge you're mentally deficient
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>>387454328
fuck off gookshit
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>>387454674
>C&C, Warcraft and Starcraft all have braindead campaigns where you can sit in your base, max your pop cap and go out to win.

You've clearly either not played those games, or haven't played far into them if you think this.
>>
>>387455115
BW and SC2 still have a significant amount of their small populations playing custom games though. Blizzard has said that the co-op mode they released for SC2 with the final expansion is the most played multiplayer mode. If you want an example of a game that thrived on its non-standard multiplayer content, look at WC3.
>>
>>387452525
Starcraft remastered is already out. Whatever that is can fuck off and die like everything else in the genre.
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>>387452525
looks neato

it's pre-alpha so I doubt there's any sort of timeline on this thing yet?
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>>387455267
>a game with no challenge isn't a game
You are quite literally, by the dictionary definition of the word, wrong.

And even ignoring that, it's not like "easy game" means "impossible to lose". So your point is moot either way
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>>387452525
>multiplat RTS

worried
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>>387455267
>comp stomps
>impossible to lose
don't underestimate how terrible the average person is at video games
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>>387455115
>>387455289
Just because there's an occasional no-base missions (which are also pretty bad for different reasons) or a defense mission doesn't change the fact that 70% are braindead battles of attrition with some tedious trial-and-error mixed in. Out of all the 10 or so C&C games and all the Blizzard games only SC2 could have a campaign that's considered objectively good, maybe WC3 but that's also tedious as fuck
>>
Problem is most recent RTS's are a mishmash of elements from different genres thrown together for no reason.

DoW2, which is basically CoH: Warhammer Edition is the last RTS I can think of that did the bridging of genres right. Engaging enough story with fun levels and customization, fun multiplayer, and last stand as a fun bonus mode.

Now we have DoW3 that has no earthly idea what game it wants to be and it really shows. Elite units because why not,
massive squad cap because why not,
badly thought out building progression because why not.
Weird totally not Assfaggots objectives because why not.
(I liked DoW1 btw)
>>
>>387455745
>Out of all the 10 or so C&C games and all the Blizzard games only SC2 could have a campaign that's considered objectively good,
Just fucking kill yourself shit taste pleb faggot.
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>>387455640
A game's purpose is to challenge you and if it doesn't, it's a bad game
Go play Chess against a 5 year old see how fun that is
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>>387455745
>that's considered objectively good
No piece of entertainment can be considered objectively good you fucking jabroni
>>
PLEASE be singleplayer focused.
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>>387455745
>considered objectively good
your opinions aren't objective m8.

> WC3
>tedious as fuck
and you also have shit taste on top of being a retard.
>>
>>387455880
>>387455906
not a matter of taste, there are ways to objectively criticize gameplay, but it's not like you could have such a discussion when drooling retards on /v/ who get angry if you dispassionately criticize their favourite game
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>best RTS will never be popular
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>>387455868
>A game's purpose is to challenge you
again, literally and objectively wrong. A games purpose is to entertain. And if crushing massively weaker opponents wasn't entertaining, ganking wouldn't be a thing on mmos, pub-stomping wouldn't be a thing in comptetitive fps games, and people wouldn't make new accounts ins SC2 just to shit on new players.
>>
>>387456065
>dispassionately
says the sc2 fanboy
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>>387452525
>RTS
>on consoles

It'll be simplistic garbage.
>>
>>387456207
I dont like starcraft
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>>387456065
I'm sure you'd tell us all about your objective critique of the gameplay elements if only people here were on your level of intellect.

Fuck off shittaste faggot, your taste is shit and you are evidently under 18, go back to r/gaming.
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>>387456065
>objectively criticize
>w3 campaign is bad because its tedious
such objective critique
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>>387455714
>used to play a few RTS games as a kid
>always singleplayer since shit internet
>finally at least learned what being good at an RTS looked like in college with SC2
>mfw remembering the shit I used to do (build only one of each building, surround my base in a ring of towers that you could just run through, etc)
>>
>PC, Playstation 4 and Xbox

Shit.
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>>387452525
>see picture, get hyped for Silent storm 3
>RTS for cucksoles
Serves me right. Nothing good ever happens.
>>
>>387456253
I already did, nearly every C&C mission is a battle of attrition where you just hold out the AI waves until you've amassed your own force to win. The parts that are challenging are the scripted bits where you have a small force and have to pull of some objective - which just boils down to trial-and-error because you don't know what the AI is scripted to throw at you and when you do you just restart the mission and handle it. Strategy doesn't come into play often. Nearly every single RTS campaign works the same
>>
>>387456808
>every C&C mission is a battle of attrition where you just hold out the AI waves until you've amassed your own force to win

you've failed to point out a reason as to why this is bad.
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>>387457326
because it's not challenging or mentally engaging? You place your defense, which can take a few tries to figure out, you amass your force and then win. You barely do any strategizing, it's mostly mindless busywork and waiting
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>>387456808
>C&C
There's your problem. C&C always had shitty single-player content.
>>
>>387457715
>because it's not challenging
And?
Your entire argument is literally "it's too easy" but easy doesn't mean bad.
As I said

>if crushing massively weaker opponents wasn't entertaining, ganking wouldn't be a thing on mmos, pub-stomping wouldn't be a thing in comptetitive fps games, and people wouldn't make new accounts ins SC2 just to shit on new players.
>>
>>387458004
yeah but most other games barely rise above it
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>>387456808
>nearly every C&C mission is a battle of attrition
like half of them don't even give you a base
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>>387457715
Isn't that almost every single RTS game though?
>>
>>387458068
if a strategy game failures to make you strategize it's a bad strategy game. If you want to define a game as something that's entertaining, well everything can be a good game, jerking off can be a good game, if you want to define a game as a competition of skill which is entertaining because it's mentally challenging, RTS campaigns are generally bad games. Most multiplayer gamers do not spend most of their time smurfing
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rts has already been solved, and it's pic related.
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>>387452525
I wish turn-based tactical would make a comeback, can't believe the genre died out when it's such an awesome formula. I would kill for a modern Jagged Alliance or Silent Storm.
>>
>>387458374
Nani desu ka?
>>
>>387454046
I see.
am I pleb for preferring rtt then?
>>
>>387458335
>define a game as a competition of skill
This definition is wrong no matter how many times you try to present it.
A lot of games are about competition, but it's not a required part of it. What you think is good or bad is not an objective definition.

>if a strategy game failures to make you strategize it's a bad strategy game
You are the only one who says those campaigns make you fail to strategize. Just because they're different and easier than multiplayer vs doesn't mean you don't strategize at all.
>>
>>387452525
>If you ask me
>get ready to fight
What did he mean by this?
>>
>>387452525
>return of rts

let me guess

you don't build anything you are just given some units at the start of missions and you slam it into the enemy
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>>387454046
I also prefer this, getting bogged down with building/gathering/spamming units is a real chore and streamlines combat variety into a blobfest exercise
>>
>>387456117
Man I'd love to just see a remaster of this.
>>
>>387458779
he means the "war to end all wars" didn't actually end all wars, and that another war is coming soon so you should probably prepare yourself for a world-spanning conflict even worse than the previous one
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>>387452703
FPBP
>>
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>>387452525
>RTS games on console

besides that it looks bretty cool
>>
>>387458794
I bet.
RTS has been slowly stripped of everything until it died
>remove base-building
>remove resources
>remove multiple units
>>
Hopefully we can get a good single player skirmish mode with lots of unit and tech variety. I can't stand scripted campaign modes with set pieces in RTS games
>>
>>387458779
That line was fucking retarded and actually made me lol
>>
>>387458695
>This definition is wrong no matter how many times you try to present it.
pretty sure it's in the dictionary if you look it up, most people consider a game to be something that has some sort of challenge involved unless you're 5 years old

There is a small element of strategy, but the basic flow of a single player RTS is tedium, attrition and trial-and-error. It doesn't matter how good you are at the game
>>
>>387458581
Fuck yeah, what the hell happened? I think shadowrun is the only real modern option, although there's a ton of isometric turn-based rpgs with watered down tactical (usually high fantasy games unfortunately instead of military themed)
>>
>>387459217
>shadowrun is the only real modern option
NuXCOMs exist.
>>
>>387459213
>tedium
for you
>>
>>387452525
I guess this is where relic's team actually went to

after DOW3 I'm used to getting disappointed. what's the worse that could happen?
>>
>>387459285
sci-fi is gay as hell
I wish they would remake JA2 with a good interface and some tactical balancing
>>
>>387459437
Well you mentioned Shadowrun...
>>
>>387452525
>It's an Edwardian age people suddenly look like numale hipsters episode

pass

That being said, I'm shocked they did not throw in a (((Lovecraftian))) squid for good measure.
>>
>>387452525
>an rts with modern tech like units able to tackle each other physically
Jesus it literally took a decade for developers to figure out how to save rts. Looks great.
>>
>>387458680
No, they are the superior genre, the tactical level of war is very complex because there are more variables in motion.
>>
>>387459750
>take RTS and remove bases
>there's more variables
what did he mean by this?
>>
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>>387459285
Yeah you're right, I only played enemy unknown / enemy within though, and was really disappointed with how few weapon and equipment options there were. Combat felt really shallow. Why can't more games have a fuckton of guns and gear you can customize your squad with for deeper gameplay? I loved how 7.62 Hard Life did it, hundreds of firearms, you can customize weapons with mods, and have to figure out where your canteens, ammo, misc shit like documents and glowsticks go in your pockets / LBE / backpack (if you find). Gotta clean/maintain your weapons.

Anything you can recommend? How much customization depth did older xcom games have?
>>
>>387453972
What do you mean? Verbal orders or something like that?
>>
Microsoft will announce AoE 4 at Gamescom,

How does that make you feel?
>>
>>387453015
This.

What rts game is modern and alive? TW. No comp scene, just fun and smashing armies.
>>
>>387454773
I didn't realise the player base was so low, I get games pretty quickly even at weird times of day -- but then again it's often with Asians and Europeans
>>
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>>387459823
>RTS less basebuilding meme
Except that is not the entirety of the genre, you remove the route memorization of basebuilding and farmer babysittting in order to increase the complexity of the combat rules.
>>
>>387458581
>modern jagged alliance
Did you already forget all the shitty Jagged Alliance things released recently?
>>
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So, it'll be built primarily around consoles (weak graphics, clumsy UI, "wider audience" appeal), with next to no money spent improving the experience for PCs.
>>
>>387459556
That's a different anon, no worries, yeah shadowrun is a kinda poor example because of the fantasy elements and lack of options and variety I really look for autism-tier gear variety and detail for immersion. Stealth elements are also a great plus
>>
It looks like a glorified men of war mod,
>>
>>387460119
Are any of them good? I stayed away because I thought it was gonna be dogshit, even the DS remake
>>
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>Real time strategy for PC
Oh baby!
>...Playstation 4 and Xbox 1
Picture related.
>>
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>>387460092
This guy knows
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Okay heres a question for all you RTS fans out there.

I played a game as a kid, a RTS. It was old as shit, and it had mechs (walkers). I literally dont remember anything besides that, i recall it was in a magazine and i got to play it at my bros house.

>inb4 Metal Fatigue

No that, they were walker type mechs in this RTS. I guess i couldnt be older then 9-10 when i played it, so lets say i played it around 1999.
>>
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>>387460343
more like
>>
>>387460343
Consoles are total cancer
>>
>>387460490
Mech assault maybe?
>>
>>387460490

Silent Storm?
>>
>>387460494
>>387460535
THEORETICALLY it's possible to make a good multiplat if the core platform is the PC (Shadow Tactics - it's crazy but it actually works on consoles as well) but I'm always cautious for games like this.

If I see "a strategy game" and "a console" next to each other it either reminds me of a trainwreck like Halo Wars or a jRPG in the vein of FFT.
>>
>>387459856
Just a better way to control several units at once that doesn't make you feel handicapped compared to a simple AI.
>>
>>387460706
Yeah it's almost inevitable that creating a workaround compromise for mouse input for controller tards will water down gameplay a ton
>>
>>387460490
Total Annihilation?
>>
>>387452525
>PS4 and xbone
>RTS
It's fucked.
>>
Anyone else getting tired of all this WW1 bullshit?
>>
>>387460839
Only if the game is designed as a multiplat from the ground-up, with the console as the core. If it's designed for PC first and foremost and then ported, there's no problem.
>>
>>387452960
umm...Supreme Commander
kys
>>
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>>387452525
>for console

FUCK YES! That means it's actually gonna have some budget and it's not gonna be a buggy piece of shit!
>>
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>>387460623
Looking at the results on Google, that does not appear to be an RTS, looks like Mech Warrior.

>>387460629
Googled it, sadly its not the one. The one i remember had decently shittier graphics.
>>
>Have extermely fast, agile and strong mechs
>But also really clunky and slow machine gunners and regualr soldiers
Why?
It's like having an army of spearmen, archers and a tank
>>
>>387460791
Yeah I agree, that's quite the problem, how to solve that without making things too automatic though?
>>
>>387460887
Afraid not. The mech on the game i remember has kinda spherical bodies.
>>
>>387460972
You're right about that, which gets me thinking, why are RTS threads usually constructive discussion when the rest of /v/ is total dogshit and tired memes? Are we all a bunch of crusty fags because no one plays RTS anymore?
>>
>>387460918
>this
>Battlefield 1
>Valiant Hearts
>???
The hell you talking about, the time period is pretty damn under utilized. Especially compared to WW2.
>>
>>387461010
That means it's going to be dumbed down to a pulp
>>
>>387459851
>>387460182
UFO Afterblank series are a real time with pause Xcom clones
Silent Storm is a 3D JA clone with destruction and stealth
>>
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>>387460490
Anon, if it had mechs and that's all you remember, it was probably Mech Commander. It had a sequel in 3D, too. Pic related.
You can grab them both for free from abandonware and fan sites.
>>
>>387461273
>tfw you lived long enough to see RTS games die
There's literally nothing popular in the genre being currently played aside from grorious Starcraft 2 that the southern peninsula chinks have been worshipping since the dawn of time. It's kind of sad.

While I do despise MOBA shit I don't really blame games like LoL or DOTA for killing an infinitely more interesting genre, I don't think these developers could make a good RTS.
>>
>>387461038
Sorry shitty total guess, I just googled a little too maybe dark reign?
>>
we're playing as the Germans?
>>
>>387452525
>RTS
>PlayStation 4 and Xbox One
its gonna be casual trash, dont bother.
>>
>>387461507
Russians fucking love SupCom.
>>
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I want to get into the Homefront series because I've heard it's worthwhile and that's pretty much the only popular strategy game series I haven't played yet, so redpill me on this.

I've seen it all, from the Red Alerts and Sins of Galactic Empire, through Dawn of Wars and Company of Heroes, ending on shit like Warcraft, Cossacs, Settlers and Supreme Commander. If there's something in the genre that you like, I probably have it checked out. Yes, even Battle Realms, you elitist fucks.

This is all that remains before me.
>>
>>387461107
If it was easy, I wouldn't be impressed by somebody doing it.

For a low-level attempt, how about having a game where there is only one type of mobile unit, so you can just issue an order at the ground somewhere and the closest available dudes will go work on it. You could have keys for "build X thing here", "scout here", "slow approach this location", "rush this point", etc and have everything done with a single keypress.
>>
>>387461725
I haven't gotten into SupCom yet, found it a bit eh and put it in my backlog.
>>
>>387461346
Checking out ufo aftermath, thx my dud
Loved Silent Storm and Silent Storm Sentinels
>>
>>387461841
>I actually wrote Homefront
I'm fucking retarded, meant Homeworld of course. Deserts of Kharak also seems interesting and it's weird that it isn't more popular.
>>
>>387453015
100% competitive "balancing" has ruined a lot RTS games. and a lot of games in general.
>>
>>387459419
I keep telling myself that DoW3 is just a really long running april fools joke
>>
>>387461930
They modded it and cultivate a competitive community around the first game's expansion: https://www.faforever.com/
It's a pretty good game now desu
>>
>>387461273
>why are RTS threads usually constructive discussion
A lot of it is just "fukken simcity casuals" and "fukken esports autists"
Really I just think people want an RTS that's fun to play in both single and multiplayer, they don't take off if they only focus on one or the other if they aren't doing something very different from their competitors
>>
>>387461462
>>387461602
Neither unfortunately.

Ah well, thanks for the help. I guess i will just bum around and hope one day some nostalgia stricken anon makes a thread about old games and it pops up. Funnily enough thats how i remembered 2 old as fuck games i played as a kid as well, by pure chance.
>>
>>387462179
Empire Earth has mechs in it but it came out in 2001
>>
>>387462152
I might be autistic but I can only play turn based shit multiplayer. Thinking about playing rts online gets my anxiety going, I always made excuses when people asked me to
>>
>>387462095
I didn't pay attention during the DoW3 shitstorm, but people were initially hopeful from what I remember. What was so shit about it, doesn't it have basebuilding and such? All in all it's hilarious that they still somehow fucked it up after getting a specific, negative reaction from 2.

You'd THINK they'd play it safe this time.
>>
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>>387461841
>he hasn't played pic related
>laughing_succubi.jpg
Unofficial sequel is War for the Overworld. It's pretty good now after the latest updates.
>>
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>>387452525
RTS is a very shallow genre whose competitive aspect comes not from knowing strategies or anything gameplay related, but from being good at using the UI and trying to get the shitty pathfinder to do what you want. Consider if you could zoom out to see the entire map and you could still click whenever you wanted with precision. In that scenario, 99% of what RTSfags call competitive """depth""" would be gone, and what'd be left is a glorified rock-paper scissors.
>>
>>387452525
>console
>RTS
pick one
>>
>>387462314
>Thinking about playing rts online gets my anxiety going
You just want to micro and macro as fast as you can, hopefully faster than your opponent. That's literally all there is to winning an online RTS match (at least before you get into something like the ranked system of Starcraft 2), and you can train this shit against bots or in singleplayer campaigns.
>>
>>387461841
The campaign in Homeworld is possibly;y the best in any rts I've played.
>>
>>387462314
RTS is pretty stressful to play compared to other multiplayer games. I know when I was playing SC2 in WoL I was sweating like a madman despite only being a gold league scrublord. Dota and the like get a lot of flak for being stressful but it's nowhere near as demanding in my opinion.
>>
>>387454098
Ehhh, sorta. From the promotional website, it's apparently an alternate-history sort of thing where the three major factions are notGermany, notPoland, and notRussia, and everybody's just hashing it out in eastern Europe with nary a word from the Atlantic nations. Personally, I think just ignoring North America and Western Europe for once is actually kinda refreshing.
>>
>>387452703
They're games where skill disparity is easily noticeable and games take quite a while.

That alone makes them hard to get into.
>>
>>387462397
Valid point, but FoW and usually troop movement dynamics / build-train requirements and limits add a degree of tactical depth and variety. Luck plays a part, maybe you take the right path and flank enemy defenses/positions. Good RTS includes multiple options IMO. You shouldn't know what your opponent's exact strategy is right from the start without observing then first
>>
>>387462713
rts is stressful because if you fuck up you lose
dota is stressful because if you fuck up your teammates flame you
>>
>>387452525

Why are there rails if everything has legs? tanks have legs, artillery have legs... please let the rails be used so handicaped soldiers can be sent to the front on wheelchair or something.
>>
>>387462858
Muting teammates is easy
Getting good in RTS isn't
>>
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>>387462397
>he has shit micro
Pic related, it's you getting spanked.
>>
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For those who want the same sort of idea and setting to scratch that itch with whilst you wait.
>>
>>387454916
(you)
>>
>>387462974
even you mute them you'll still hear them flaming you in your head
>>
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If it doesn't have planets and orbital units it looks like shit now. Other RTSes need to catch up.
>>
>>387456564
same
panzerkleins were worst part of game
>>
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>>387454916
>tfw no donkey kong rts with turn based combat mechanics
>>
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>>387461259
>spherical bodies
First thing to come to mind with spherical body robots. 1999 as well.
>>
>>387462397
SupCom has both these features and is one of the most deep games I've ever seen.
>>
>>387463247
Fuck that scam shit Planetary Annihilation. Fuck those devs with a million jagged rusty rakes.
>>
>>387463247
Complexity is meaningless without depth.
>>
Anyone play cossacks? Which one should I start out with?
>>
>>387461462
>You can grab them both for free from abandonware and fan sites.
Dude get the open source MC2 overhaul off moddb. Guy put in full 16x9 resolution support and a shitload of new mechs and weapons and stuff.
>>
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>>387463247
>tfw you saw how shitty the devs were and how horrible the development was for that game
>tfw you still wanted to play Human Resources even though it was a cash grab
>>
>>387452525
That image reminds me of a certain mission in Men of War.
>>
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>>387459867
nervously hopeful
ideally but still sorta realistically it would be like if it was just AoE 2 during antiquity, but with a tech tree twice the size and some nicer movements and animation on your troops, plus maybe shit like terrain bonuses
>>
>>387462397
>all RTS is starcraft
>>
>>387463014
>PP is dead and the movie was meh
that's like, kinda gay, you know?
>>
>>387455748
control victory would've fixed a lot of DoW3, i can't believe it would take much dev time to code the various victory conditions, it's mind boggling

>>387463569
supcom has an input delay that kills gookclicking (for the better)
>>
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>>387452525
>consoles
>>
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>50% off
>>
>>387454773
5 mission tutorial/campaign with 1-2 balance patches is all anyone wants to risk, did grey goo turn a profit?
>>
Is the Age of Mythology remaster any good?
>>
> PC, PlayStation 4 & Xbox One
Dropped
>>
>>387465904
No, stick to the original.
>>
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>>387452525
RTS stopped after WC3
>>
>>387459871

>>387453285
>>387453015
>>387454940
Not really.
AoE2 is doing fine and even Supreme Commander has a small active community

>>387458374
That's not AoE2

>>387459867
They can eat a dick after killing Ensemble Studios.
It will probably be W10 exclusive
>>
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>consoles
>strategy
Lol, flop soon. Not because they downgraded the gameplay but because nobody will buy it on consoles
>>
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>>387465507
kek
>>
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>>387467461
FUCKING KEK
I thought it was only me who have that coupon
>>
>>387467649
>im the only person in the world to be marketed towards
hmm
>>
>>387452525
Warcraft 4 when?
>>
>>387467461
>>387467649

B A R B A R I C
>>
>>387454916
>Americans don't play anything that needs strategy or tactics
>meanwhile the entire RTS genre was literally started by Americans

Are Euros retarded?
>>
>>387466872
Competitive balancing for AoE II HD somewhat works when the civilization lineup is huge, and that their strengths work best on different kinds of maps. Like Koreans are shit on open maps like Arabia, but do much better on closed ones like Black Forest.

>>387465904
It was okay at one stage, but since Tale of the Dragon launched it's been fucked and Skybox hasn't fixed shit.
>>
>console RTS

cautiously optimistic
>>
>>387468674
Fucking this.
Just look at how trash Sudden Strike 4 is.
>>
>>387453015
Exactly this. I don't really find esports shit to be fun on any level.
>>
didnt they already make this game? am i crazy?
>>
>>387463152
this doesn't matter nearly as much as you think it does
>>
>>387468554

It also becomes easier because 80% of the civs play exactly the same with maybe a few differences.
>>
>>387452525
>PC
cool
>ps4 and xbox
It's going to be trash
>>
>>387465904

No. Since it's not as popular as AoE2 they have completely abandoned the game and in it's current state it fucking sucks.
>>
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>>387469218
>>
>>387452525
>RTS
>PS4 and Xbone
There goes any hope of it being good
>>
>>387467461
You got that too. Oh man I was thinking of buying this today but then I backed out to see if it was worth purchasing.
I am hype for TW:WH 2 for the lizard and rat people. I'm still getting adjusted to RTS because I only played Star Craft original.
Bought TW:WH but I still suck at it, I can't WAAAAAGH in it without getting my ass kicked. Anyone know how to get good in TW:WH as the Orkz?
>>
What is the acronym for a game where you use turn based, and then RTS in the combat? Sort of like Mount and Blade but instead of physically fighting, it's still a top down Strategy game like Company of Heroes. But when the battle is finished it returns to turn based. Is there an acronym for this? RTS still?
>>
>>387470315
rtt
>>
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Tfw I was jerking off over this guy's drawings for years and now they're suddenly becoming a game.
Can't ever get more hype.
>>
>>387470539
I love him but, can't say I'm super hyped for it. Regardless I wish him the best as he's legit talented and deserves all the success.
>>
>>387467461

i want to laugh but i've never gotten a discount coupon. how do i get one? i'd probably evene buy DoW3.
>>
what's a good apm counter? is desktop apm good or just malware?
>>
>>387470861
I just logged in this morning and it was in my Steam inventory.
>>
>>387452525
RTS will never back since it requires too much time and effort, just look at why mobile games are extremely popular nowadays
>>
>Got a 50% off coupon on Steam for Dawn of War 3
Holy shit how bad is it flopping?
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