>target linux first when developing game
>easy to port to windows later
>target windows first when developing game
>difficult to port to linux later
>target windows first anyway
Why do game companies do this?
Nobody gives a shit about Linux.
>build a game around a larger audience or smaller
WHY DO DEVELOPERS CHOOSE THE FORMER?
>>387283097
Because no one wants to learn how to use fucking Xorg
>>387283097
No one at large cares about Linux.
>>387283097
Because 99% of people use windows. Why would you put in the work to base your design around an OS 1% (at best) of people use, then have to port it to the OS 99+% of people use?
>>387283407
Linux is much cheaper to develop for than Windows.
People are too fucking retarded to use linux, and most /v/ and normies are too fucking retarded to even use windows.
>>387283097
Vulkan will, and already is changing things for the better.
>>387283097
Denuvo is not supported on Linux and OS X. That's why the big names don't give a fuck about releasing their games on these systems.
>>387283709
Was denuvo even effective?
>>387283762
Well it used to be pretty effective - even 3dm lost hope at some point, until baldman/cpy/stp came in.