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How did Bethesda manage to make such a lifeless, repetitive and

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How did Bethesda manage to make such a lifeless, repetitive and empty RPG, and have it still sell millions?
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>>387240508
mods
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>>387240613
memes
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>>387240508
they hit the market at the perfect time. for so many people it is their first and only elderscrolls game. there is a very very clear line between people who started gaming around this time, and its basically the reason games are getting worse and worse
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Its because millions of gamers are lifeless and empty.
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accessible = $$$

same for every medium
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>>387240508
Repetitive, lifeless, and empty pvp military shooters were some of the biggest sellers on consoles, so they made their fantasy RPG appeal to that group as best as they could.
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>>387240508
But it's full of life and things to discover, also has a great score.
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>>387240508
One idea is that people love games that are full of filler. Some are genuinely excited that 80 hours of their time will be taken up by it, or some retarded let's-play, but they're really just happy to have a distraction to hide in (modding the game endlessly is just as low-level). This is relief-based gaming, which might also explain why people rack up thousands of hours in it.

People also can't take an honest view of a game a lot of the time, which lets them constantly enjoy a dishonest and excessive interpretation in their head. Skyrim coaxes out exactly this kind of thinking by having "so much to do", but as soon as you stop being hypnotized by that hopefulness, you might just see how low-level every single instance of the game really is.
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>>387240508
Because it feels like a fantasy RpG at face value. The combat and leveling is simple and accessible. The voice acting makes all the info easy to digest and it is no where as complicated as Morrowind but still has enough political tension to seem deep unlike oblivion. It knew its market. It had a grim atmosphere that was popular at the time. It makes modding easy so any of the bullshit that people dont like can be "fixed". Its the same bullshit VALVE pulls letting the community of their games do their job for them with modding.
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>>387240508
RPGs bore me to death, but Skyrim was just fun. The stupid lore about elves, kings and cursed lances comes second to exploration and fun.
What I loved about this game were the small discoveries: a bear cave, bandits who assault you at their bridge, some witch at a cottage. Things that are not part of the main story. Because main stories suck for me: they all end up being quests of grandeur where the Big Hero kills the Ultimate Villain and Saves-The-Earth. Skyrim could be played as a simple, empty game with no purpose and thats what I loved about it.
I remember having visited a shit ton of dungeons and towns and realize I still didn't visit Falkreach. I remember how beautiful I thought it was when I got there.
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>>387241937
Youre a hooker.
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>>387241521
I guess they are really similar because skyrim is also about leftclicking everything to death without thinking
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>>387242017
sick burn senpai
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Still better that Morrowind
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>>387241543
It really doesn't though. The NPCs and quests could not be more boring. The world looks pretty, but it doesn't really have a whole lot going on.
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>>387242347 (You)
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>it is completely acceptable to release AAA games with graphics worse than games from 2007
>it is completely acceptable to release AAA games with gamebreaking bugs on launch
>it is completely acceptable to release AAA games with no campaign and multiplayer with only a few good maps and no forge mode for sixty dollars or more
>it is completely acceptable to release AAA games with with the protag constantly telling you what you're supposed to feel at that moment
>it is completely acceptable to release AAA games with long stretches of "gameplay" that is your character forcefully being slowed so that they can have in-game exposition instead of a cutscene
>it is completely acceptable to release AAA games with a focus on "narrative" that boils down to a cliche'd b-movie mess with pretensions of artistry instead of focusing on the gameplay
>it is completely acceptable to release AAA games with an in-game earned currency system that restricts equipment and functions within the game AND comes with the option to purchase that currency with real money
>it is completely acceptable to release AAA games after having advertised a level of technical and graphical finesse during trailers and "demos" with the final product being a tremendous technological and visual downgrade without facing fraud and false advertising charges
>it is completely acceptable to release AAA games in a franchise that remove core gameplay features from previous iterations
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>>387240613
this.
>>387240803
also this.

There werent a lot of options regarding open world RPG games and they were able to market it well and ride the hype wave.
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>>387240803
This. Skyrim was my first Elder Scrolls game. First non JRPG I really got into. It came out in 2011 when the mass of teens who got into console gaming through Halo and Call of Duty started to move on to non-shooters.

At this time YouTube Let's Plays started to become really big and Skyrim was perfect for that format and every Let's Player was playing it furthering the game's appeal and marketing.
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>>387242479
Sure do love running around empty island and getting the same wall of text every time I try to talk to different NPCs
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>>387241937
An anon on /v/ with a good opinion? Holy shit
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>>387243121
hm.. so if most people here have wrong opinions maybe you would feel more comfortable on a different site?
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>rpg codex shitter thread right after their failed CRPG engine thread
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>>387240508
literally first of it's kinda anon, in terms of a realized dynamic open map that wasn't just a flat piece of land.
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>>387242357
That's just like, your opinion man
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>>387242494
it's okay though since it's the best fap game
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I don't get why people like this game. What's good about it?

>combat sucks
>roleplaying sucks
>dungeons sucks

why do people like this game? I mean it looked good for the time but people still swear by it to this day.
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Babbys first RPG for people that thought video games before it were just bing bing wahoo
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>>387244332
same reason people watch capeshit
not just once, but every fucking one that comes out
or even better, they argue about how marvel is better/worse than DC because the other company is just so uncool, but my kind of capeshit is deep and profound
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It was released right at the moment video games were becoming "cool", it was virally marketed and it was babby's first open world RPG and it had DRAGONS!!1!

That combo led to creating a fad where people just followed it
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>>387240508
The game is shit but I love modding it.

It's like buying a shit painting because it's cheaper than a blank canvas for some reason and painting your own homosexual fingerpaintings over it.
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>>387244501
as an actor capeshit pisses me off to no end, terrible acting, tight mechanical filming schedules, overshadowing all other productions, if I ever meet Chris Hemsworth I'm going to tell him he's lucky to not be waiting tables.
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>>387240508
Because it is easy to get in to, available on pretty much any platform, and there is a huge userbase so easy to find help if you are stuck or want to know something. It was my first RPG so a total change from all the other shit I played and the vast world was fun to explore.

In hindsight it isn't very good, but it got me into the genre so I still play it occasionally for nostalgia.
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>>387244719
>It was my first RPG
This website is 18+ kiddo
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>>387244834
I'm 26, got into vidya late
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>>387243121
>that opinion
>good
Really need to empty a magazine into your head desu
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>>387240613
Most play without mods, I highly doubt your average skyrim player messes around with more than one mod in its lifetime
But fuck if I know why skyrim made so much money for bethesda, I don't really get what makes it so great for normalfags
Normally I'd say that AAA thrive because of their polish (like OW for example) but this certainly isn't the case.
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>>387240803
>tfw first Elderscrolls game was Morrowind on the xbox

Looking back now it was a really shitty port
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>>387245151
Like others said it hit the market at the right time. I remember tons of people who never played an RPG before got into it. Probably because Bethesda marketed the shit out of it. If only they put in as much effort into making games as they do marketing it.
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>>387240508
Because it wasn't lifeless, repetitive and empty
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>>387245547
Imagine someone thinking this, but unironically
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>>387244501
DC movies are mediocre compared to Marvel you cannot deny this.

Everything about DC is mediocre to be honest...except Batman and they can barely do that right
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exploration, discovery, mindless wandering and sense of wonder, there's no other game that combines all these aspects and make them work
there I said it
say what you want about its flawed parts (I acknowledge that there are many that persists even in the two iterations after vanilla), but no other game does what Skyrim has accomplished in its scope
praise Todd
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>>387245470

pretty much this. i've tried to replay it ~3 times and each time it's around this point I realize "oh so the next XX+ hours is just going to be exactly the same" then I quit
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Basically a combo of the below things
>oblivion and Fallout 3, while flawed massivly snowballed the fanbases of the existing franchises that already had a hardcore following
>it was the first game using bethesda's new engine and seemed to upgrade the technical side of the game tenfold compared to bethesda's earlier titles
>it was released amidst the boom of the 7th gen consoles where AAA games were really beginning to consistently top the sales charts and was also just before people and people who play games for a hobby began to get REALLY fatigued by AAA games and thier bullshit
>obvious spin and hype machine stuff that promised a much deeper and richer game world than was actually delivered

it was essentially the same thing that happened with oblivion amplified x10.
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>>387245760
I dont watch them m8
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>>387246203
>new engine
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>>387246358
Well, heavily modified engine. Thats all new engines ever really are.

>you now realise that call of duty infinite warfare runs on a heavily modified version of the quake 3 engine.
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>>387241521
I think every place looks the same
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>>387240508
Not sure how they managed when they are lazy fucks. I like the fucking game and it always angers me how they couldn't be bothered to do the easiest of things.

For example you cant get any of the NPCs as followers/spouse because they didn't record those particular lines for that particular voice type. You would think with all the fucking dosh they are still getting they could be bothered to add the voices.

Or how they only released 2 worthy DLCs when they could be releasing more and more and people would still buy them.
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>>387240613
that's wrong simply because the game sold the most on cucksoles
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>>387240508
Mods, and the fact that there really aren't any alternatives that do the same things Bethesda games do.
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>>387240508
Because it was pretty good
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>>387240508
Glitches and dumb shit. Although there were no console mods, there were modded saves that could be used on the 360 where the character was Level 255 and was named Odin.
I spent hours killing NPC's and breezing through quests.
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Who here /unironicallylikesSkyrim/?
I presently have played over 200 hours and it's pretty good, though I wish there was more character choice.
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>>387249851
its an ok game, but pretty much everyone who liked the older games felt fucked over by it. i loved morrowind. i couldnt get into it. my friend who still loves skyrim (huge es fanboy) still recognizes why i hate it. id honestly like it more if it wasnt attached to the series. fallout 4 falls into a similar area but with story that isnt good even outside the series
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>>387249851
Put in about 60-70 hours on console and had a blast. It's more fun when your friends are playing it too and talking about it.
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>>387249851
>200 hours
>thinks he likes it
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>>387249851
261 hours here. I just enjoy it for what it is. I didn't have any expectations and I like the world and lore, so it's a relaxing exploration game.
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>>387245760
only the new dceu
old dc movies are classic
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I though people here liked skyrim? Good to know im not the only one who thinks it's boring.
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>>387251407
Hello new friend
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>>387251407
they like the mods. ive never seen them like the game. just look at this thread, everyone mentioning mods forgetting this game sold on consoles which made it actually popular
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That is completely untrue

Skyrim is not an RPG
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>>387252619
>there are people who think Witcher 3 is an RPG but Skyrim isn't
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I played hundreds of hours of Morrowind in 2003 and beyond
I played hundreds (maybe even a thousand) of hours of Oblivion in 2006 and beyond
I played hundreds of hours of Skyrim in 2011 and I still occasionally go back to it

I thoroughly enjoyed all of them, each for different reasons but all of them for the same one: exploration and sense of discover, nobody (yet) has made what Bethesda does in such a captivating fashion
it's simple as that
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>>387240508
Empowerment and illusion of choice. Also one hell of a marketing campaign.
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>>387252787
>>387252619

They're both action games at core.
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>remember how hype /v/ was when it was announced
>how hype /v/ was when it was released
>how quickly it all crumbled down
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>>387240508
I dont know anon.
Maybe you are the one with shit taste, ever thought of that possibility?
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>>387240508
>Mods

never bought a Bethesda product that didn't allow mods. It's the ONLY thing that interests me about the Elder Scrolls/Nu-Fallout franchise.
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>6 YEARS LATER retards still wont accept Skyrim as the de facto game of all years

I wish I could just put you faggots in a gas room so these threads could stop.
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>>387240508
>Enjoyed and loved vanilla skyrim
How long before /v/ crucifies me?
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>>387253353
It really was the turning point for /v/. I remember threads upon threads of "Imperial or Stormcloak" and people enjoying the game.

Then the hype died and the flaws became glaringly obvious. It's still in my top 10 though, but that's because ES is my favorite series.
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>>387254029
/v/ should crucify themselves first if that was reason enough.
I still remember how literally everyone on /v/ was having fun with the game, posting green stories and everything.
Then Skyrim got way too popular and like every other popular game /v/ started to hate on it.
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>>387254219
>game is fun at first
>turns out to be shit
>/v/ is just being contrarian!!!!

No. There's plenty of popular games that /v/ love because they're actually good. Skyrim isn't good. There's a reason why the mods literally replace most of the game.
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>>387254219
I see, so the trick is to become an unwelcome and unwanted tumorous contrarian to survive in /v/.
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>>387254219
the newness of the game can make you overlook a lot of bad shit. Of course we all had fun exploring and discovering new content, I brought my PC over to a friend's place on release day and we launched the game at the same time and had a blast. It was a new elder scrolls with greatly improved graphics ffs. That doesn't mean that the game holds up under long-term inspection or that the reason it attracts mostly hate now is "hurr it got popular"
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>>387240508
Massive marketing campaign and very safe marketing influenced gameplay for idiots.
Though it's kind of funny that even with how shitty puzzles the were some people still had trouble.
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>>387254219
fun doesn't always equal good.
People realized right away that it was shit, but played it anyway because it was fun and dumb glitches and shit kept happening (also modding). The hate that it got was completely justified.
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>>387240508
They make games with a great formula and zero competition
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what's going on here?
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>>387241937
jesus christ this entire post
post youre favourite 3 games of all time please i need to laugh
>>
lowest
common
denominator
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>>387241937
>The stupid lore about elves, kings and cursed lances comes second to exploration and fun.
lorelets need to be hanged
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this was the game that I was hoping Skyrim would be based on how everyone was hyping it up to be honest
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>>387256247
>>387256423
Is this what it's like to be triggered
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>>387249851
I think it's a return to Morrowind's style when compared to Oblivion so I love it. Sure the rpg stats are practically nonexistent but the world and lore is interesting to explore, level-scaling is toned down, and they implemented many small touches like immersive fast travel wagons which shows they were trying to return to form.
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>really enjoyed skyrim when it came out
>replayed it recently
Jesus Christ, what a boring game. Same with Fallout 3, it was my first Fallout game and I loved it. But I replayed it recently and that game bored me to tears as well.
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>>387255956
>This is how far bethdrones will go to defend their masters
Truly a sad and pathetic people
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>>387249851
500 hours here. I can see its flaws but its a very enjoyable game, certainly their most immersive title overall. I watched a playthrough of Oblivion before it came out but Oblivion never got me interested in the TES setting like Skyrim did.
I can only hope bethesda brings back more RPG mechanics and follow the lore more closely in the next game. I'm playing through Morrowind and aside form the dated gameplay and presentation I'm certainly enjoying it.
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>>387255448
You'd think that someone would have tried to compete with them by now.
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>>387257592
Its an RPG, the first time is always going to be the best because you experience it all for the first time.
Morrowind at least let you fuck about with magic to insane extents
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>>387255505
A lot of Not Playing Fallout 4 and Not Buying Paid Mods.
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>>387257010
By simply not letting you teleport to every city in the game, without at least taking a carriage or walking (and boats with dawnguard or dragonborn) Skyrim already has a better travel system than Oblivion
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>>387244985
how the fuck would he do that
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>>387255868
Different anon here: I generally like exploring a game's lore, but TES lore has never really grabbed me.
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Yay this thread again...
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>>387240508
I'm going to be honest and admit that skyrim was my first elder scroll game. I never picked up a previous one because I hated rpgs. Playing it for the first time was absoultely amazing. Discovering all the little things around the world, being able to go anywhere and find something to do, and playing freely between mage, assasin, warrior was massively satisfying from the more streamlined games I played previously. After I played it I started getting into the rest of the games and lore as well as playing other rpgs. Now I can barely play it even when I mod the shit out of it. So to answer your question it's amazing to people new to the series and rpgs in general but it's pretty shit to people who played other rpgs and know how barebones it really is. Also a huge factor is it's release coincided with "gamer culture" going mainstream with youtubers and various websites starting to boom with popularity
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>>387259484
Did you get into the parallel but also /past future dream dimensions yet?
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>>387259507
kek fuckin saved
>>
It's been a couple years since I played Oblivion, did it actually have better quests than Skyrim?
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>>387241606
i feel this way about every single game now. it's sad, i don't get even 10% of the fascination that i used to from vidya, and i just jump into them for a bit to remember what it must've been like to get really lost in a world. but literally every game for me (with maybe the exception of multiplayers with friends, purely for the social aspect) is a lifeless distraction after the 5 minutes of hypnosis wears off. i'm not even depressed, i'm just sad that video games are no longer the drug-like experience that they used to be, why play them at all anymore.....
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>>387259908
I gave up on TES lore as an impenetrable clusterfuck long before that.
>>
They've been making the same game over and over for a really long time.

You gotta get lucky eventually.
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>>387260061
>i'm not even depressed
I wouldn't be so sure about that. Completely losing interest in things you used to really enjoy is a classic symptom of depression.
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>>387260063
The clusterfuck is part of the fun
>>
That market was so saturated with CoD Clones at the time. There was nothing noteworthy

The le gamer culture was starting to catch on. It was all the right place and the right timeing
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>>387242357
>The NPCs and quests could not be more boring. The world looks pretty, but it doesn't really have a whole lot going on.
This is pretty much why I stopped playing it after 2 hours when it first came out, though I don't think the world looks pretty at all. It's not decorated or populated enough to feel immersive.

Recently I tried playing it again and while I progressed through maybe 30 hours into the game, I pretty much did it out of morbid curiosity and some deluded hope that it might become interesting at any point. I really tried to enjoy myself but everything really feels barren, boring and the combat/levelling up system are both bad, not to mention the really shit UI and map systems. I don't care if the game was designed mainly for consoles, they're still terrible, especially the map. I tried getting some mods to make the game more enjoyable but, alas, the game simply commits the worst sin: it's tedious and uninteresting.

They took dragons made them the most worthless creatures imaginable, how the fuck did you do that?!

Meanwhile, some years ago, I played through Oblivion. While I eventually did get tired of it, I enjoyed doing the Dark Brotherhood questline quite a lot and I surely invested like 100 hours into it at least. In games like this I enjoy roleplaying as a thief and it was really enjoyable in Oblivion. In Skyrim I didn't really care and that's an inherent flaw in how the game was designed. In some ways, I feel like it regressed in terms of gameplay and world-building rather than evolve.
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>>387260301
Not for me it isn't. Plus the whole "The entire universe is just a dream" thing basically renders everything pointless.
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>>387260480
That's from Enderal, right?
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>>387240613
There is no better feeling than when you get the mods just right for how you want to play. Bonus points if it's a niche concept that has absolutely no vanilla support, like relying on staves as a mage.
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>>387260521
>"The entire universe is just a dream" thing basically renders everything pointless.
Not quite. The dream is all that those within it can experience, the dreamer has little to no chance of awakening.
Being told the Aubris is a dream without first understanding what the Aubris is will just make you confused.
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>>387260972
>like relying on staves as a mage
What mods are good for that? I haven't been able to find good staff mods.
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>>387241606
Personally, I'm an exploration type. Any game that lets me pick a direction and see what's there is what I like. Few games embrace a TRUE open world like TES does. So I can tolerate shitty game mechanics for value of being able to explore randomly and wander. I've liked random wandering even when I was a kid. It's just how I am. Games that let me do it without the real world dangers associated like falling in to a mud pit at a closed construction site and having to explain why I am covered in slop later are great.

It might be time to accept that some people like things other than solid or balanced game mechanics. Skyrim, and all TES games, scratch a strange itch few games do. Other games that try either fail because of the herculean task building a vast game world presents, or compromise swathes of freedom in gameplay and make a guided experience thinly veiled as OPEN ENDED.
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>>387260678
Yeah
Much better environments and cinematic scripting than Skyrim had, even if the plot was somewhere between Mass Effect 3 and Stella Glow
And even that was better than Skyrim's plot
>>
we all know the real answer
11.11.11
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>>387249851
vanilla is 5/10
modded is 8/10
but my enjoyment of it is 10/10
>>
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>>387260480
I couldn't care much about the plot or characters of Enderal but the gameplay was fun, I loved the exploration
>>
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>>387240508
Just pander to the GOT/LOTR audience and your game will sell millions.
>>
>>387262895
but muh hindu desecration
>>
>played 200+ hours of skyrim in 2 different files
>never went up to the greybeards until the last few hours of my second file
>stopped almost immediately after
>didn't even make it to half the big towns in the game
it was too bloated with dumb bullshit. If you're going to fill every fucking barrel with shit at least make it worth looking once in a while
>>
I don't know, even with hundreds of mods the base game is still boring as fuck. It's just fundamentally shallow.
>>
>>387261547
Ordinator and Apocalypse Magic of Skyrim.

Ordinator is a total perk overhaul, and adds support for tons of more niche playstyles with expansive skill trees. The goal of it seems to be basic raw power perks are squashed down in to fewer choices, and everything else is an option to expand HOW you use that skill rather than making it better. I'm also playing with shields for blocking, and Ordinator's timed blocks means even a mage can stun things reliably with only base stamina. Vital given I can't boost staff damage by 'dual casting' like destruction.

Apocalypse is a magic mod, and it has a compatibility patch for Ordinator. It's a very god magic mod at that. Not just "reskinned version of x spells" like so many other magic mods. It also adds new magic staves. As well as a PREPARE FOR ADVENTURE spell you can buy at any Jarl's mage. It's cheap, novice rank, and really good. Just trust me.

With ordinator's blocks and a healthy collection of magic staves, I've been able to deal with enemies solo. This is even with a combat mod in that makes taking blows more deadly (puts emphasis on blocking and lowers damage you take through block). Though I also have conjuration in my back pocket in case things go to tits. It seemed sensible.

Not all of the staves you can summon with prepare for adventure are created equal. Some are blatantly better than others. At least one is blatantly bad. Also be wary. My first outing using it, the damn thing lost duration just as I was winning a fight against a bandit chief. I had to deal the final blow with my bare hand.
>>
>>387245741
I do
>>
>>387254147
That's just how things go on /v/. The people who like the game move on to other games, and they leave only the sour people who still want to talk about how bad it is. With time, opinion becomes more lukewarm as the second party also moves on. Almost every game goes through this same process.
>>
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>>387263003
muh cat Dalai Lama
>>
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>>387257010
>I think it's a return to Morrowind's style when compared to Oblivion so I love it.
This, Skyrim shares A LOT in common with Morrowind. It just has the veneer of a more modern game design helping it out.
>>
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Have youtube comments ever made you angry?
>>
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>>387263469
>we will never get an 80% khajiit populated tes
>we got an 80% nords game instead

bit sad 2bh
>>
For some reason 2011 is the cut off year for when my memory gets hazy. Why? Does skyrim have something to do with it? I'm not so young.
>>
still better than Use Your Witcher Sense 3.
>>
>>387240508
numerology - it was released on 11/11
>>
>>387264271
I loved that period of time when everyone said PLAY WITCHER as an alternative to Skyrim when Witcher games have no freedom in character, play style, progression, and barely any freedom to explore.

Yeah, totally 100% equivilant alternative. Identical game experiences.
>>
>>387264539
Hi /x/
>>
the trailers were cool
>>
>>387240508
>How did Bethesda manage to make such a lifeless, repetitive and empty RPG, and have it still sell millions?
Hype, it's a sequel to a well-received game and it had a snazzy, neato 11/11/11 release date
Also mods, which cost nothing and improved their shitty, unfinished game and brought them millions
>>
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>>387264539
11/11/11
>>
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>>387263691
An Elsweyr game would be great if they wouldn't pussy out on stuff.
They could appeal to all of the popular TES lore.
Pulling a 'necromancy is outlawed' thing with the Cult of Sheggorath would be fine seeing as it's part of the AD's control.
You could make a fantastic questline out of Sheogorath using you to get revenge against the Thalmor and such. You could be sent to taint water and food of local officials or writers with skooma to make them seem ridiculous.
Sheogorath could actually be an interesting character for once with a full questline instead of a joke odd job. He could make you hallucinate if you refused him and whatever.
>>
>>387264830
Lets be fair.

The base, unmodded, mechanics are trashy. However, putting together an expansive and truly free game world is a huge undertaking. Other developers trying to make things in the same scope tend to crumple mid development or have to sacrifice the open world to get the game pushed out. That or they make a game that is genuinely barren because they simply don't have the time/manpower to populate it. What's more, few game engines feature such true modularity as the TES engine does. There's a reason it feels like such an unstable shitpile. A tightly coded game engine that doesn't stumble over itself is harder to mod because everything is hardwired together. TES occupies a strange niche no other developer is brave, or foolish enough, to try grasping.

There's plenty of quality put in to Skyrim. It's just not been put in the standard AAA package of modern games. Where everything looks great, sounds great, and plays great while somehow being the most unsatisfying shit you ever got your hands on.

I mean, shit, you might as well replace all instances of Skyrim in our conversations with Morrowind and it would be the same. Morrowind was not a masterpiece of modern AAA development at it's time either. It was stiff, clunky, god awful ugly, and had unpleasant mechanics. Reviewers at the time said the same, but had to go, "No no really trust me. I said all that, but this is amazing."
>>
>>387259706
Best post here
>>
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>>387264612
>implying TES isn't total /x/core vidya
>>
>>387244639
This, the only reason I still play skyrim from time to time is to mod it.
>>
>>387249851
I'm already 2khrs in it you peasant
>>
I bought it for mods, and pick it up every now and then for Serana.
I've tried playing Oblivion but I can never get graphics mods to work, they always crash the game. I haven't bought Morrowind yet either.
>>
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>>387240508
Because the game is good, for 12 year olds. You don't like it because you're not 12 anymore.

Elder Scrolls was never good.
>>
>>387266519
>Elder Scrolls was never good.

Morrowind was close to being good, fuck that combat though
>>
>>387249851
I think I'm at 400 hours. I wish there were more playstyle variety, but nothing is really viable except stealth archer, especially when dragons show up. Mages are second best but they're limited by Magicka, so not real good early game.
>>
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>>387265097
>Sheogorath could actually be an interesting character for once with a full questline
hmm.... really make the gear in your head go choo choo for the thinkothoughts
>>
>>387245151
>fuck if I know why skyrim made so much money for bethesda, I don't really get what makes it so great for normalfags
good advertising
simple combat mechanics
seemingly (at first glance) rich world full of adventure
easy to feel powerful at normal difficulty
>>
>>387265534
>However, putting together an expansive and truly free game world is a huge undertaking
Maybe they should have just done that then
Instead of draugr and copy-paste assets
>>
>>387247324
10 million on pc
>>
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>>387245547
>skyrim
>not repetitive
choose one, my man
>>
>>387266676
The main problem with Morrowind and it's primary problem with modern audiences is that all the annoyances are front loaded and require patience to get through.

>combat sucks
Until you get to level 10 and have enough agility to reliably hit things 90% of the time.

>travel is slow
Until you learn how all the boats, mages guilds, and silt striders connect. Also getting your speed/athletics past 60 helps.

The issue is these problems don't get resolved until you spend 3 to 4 hours with the game. I understand that for a lot of people this is entirely too annoying and not worth sitting through.
>>
>>387267276
>Until you get to level 10 and have enough agility to reliably hit things 90% of the time.
That shouldn't be a problem to start with if you built your character right.

This is one of the truly left behind facets of older RPG design, though. The older fallout games had this same kind of 'issue'. Planning out your character is half the gameplay. Combat is just a forgone conclusion. If you prepared right, you win. The thought behind it isn't bad. It's just different. If I had to level a genuine criticism, however, it would be that you only truly learn how to build a good character by suffering through shit ones first.
>>
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>>387241937
Holy shit. This post is pure cancer.
>>
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>>387266882
Sheogorath and Shivering Isles was a lot of fun but it lacked any kind of genuine madness to it.
It felt too much like a joke, a pop culture depiction of 'madness' rather than genuine mental delirium and psychosis.
Sheogorath in my mind is kind of a charismatic cult leader who tortures his followers for shits and giggles. But in Oblivion that role was kind of taken up by Mankar Camoran, though he was more serious about it.
>>
>>387267562
>you only truly learn how to build a good character by suffering through shit ones first.
This is what scares people off. Modern audiences demand a Skyrim like experience where you can just make your dope barbarian, pick up an axe, and get to chopping. Then when they get bored of their axe they want to exchange it for a bow and still do equally as well. They don't want to have to pick, Strength and Endurance then decide whether they want Axes as a Major or Minor skill or if they'll find themselves ever using bows enough to warrant making Marksman a Major skill.

Games aren't designed for people who like trial and error these days. They're made for people who want to press buttons and see their guy do cool shit. Consequences are gay.
>>
>>387245953
>mindless
At least you fucking admit to it. Skyrim offers to intellectual stimuli. It's for brain dead losers who want to feel like they're playing an rpg but really they're just playing a loot grind game.
>>
>>387249851
I tried to get into it again, one of my normie friends was nagging me to install it.

Got to about level 30 and was just one shotting things as an orc berserker with 2h using power attacks and enchanting gear with +2h damage. Combat sucks, really repetitive and boring after a little while.

Done about half the main story and ditched it as i've done it before, done the dawnguard which was a massive disappointment (the story is shit and you have literally no choice, all choices gives the same outcome of killing harkan). Started dragonborn dlc and just dropped the game after 1 hour of that.. I have no idea why people love this game so much. I thought babbies first rpg was a meme, but its actually true
>>
>>387267993
You can still pidgeonhole yourself in skyrim very well. Even a bit of skill in things makes a huge difference. As does your balance of health, magic, and stamina. It's just that starting characters are more or less equal, but that makes all starting characters equally shitty and boring.

I'd prefer a midway point, somehow. Not so many interconnected stats that it creates inevitable chain failure, but still enough to separate starter characters from eachother in a meaningful manner. Fallout 4 is.. shocking a good example of this. Characters can diverge very quickly from eachother in meaningful ways. It's just that FO4 was shit in every other way but it's leveling system. Kind of a shame it's leveling/perk system was wasted on such a shitpile of a game.
>>
>>387268117
>2h
Don't use 2h. They are literally balanced around the idea of killing instantly or getting your shit pushed in if you don't. It's a system that works, but it's also a system that's unfun.
>>
>>387268037
mate if I want "intellectual stimuli" I read a fucking book
don't pretend that videogames can somewhat be considered intellectual activity, you just sound like you're trying to justify all the time you spent doing nothing but playing vidya

you write like a stuckup jerkoff btw lmao
>>
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Oblivion
>Hey, we need this Lich guy to die. Pickpocket an hourglass off of him and he'll just drop dead

>There's a gang of women seducing and mugging men. We need you to go and allow them to take you to their base so you can kill the entire group

>We need to open this secret entrance but the keyhole is only open when the pressure place across the room is stood on. You'll need to shoot the key into the look using your bow. You can practice shooting regular arrows until you get the right angle.

>Thanks for helping lock that corrupt Imperial good away. But eventually he'll break out and attack you where you are, even if that is Oblivion itself

Skyrim

>Hey, we need this Lich guy to die. He'll be the final boss placed at the end of this Draugr dungeon. Have fun.

>There's a gang of women seducing and mugging men. There base is located at the end of this Draugr Dungeon. Report back once you cleared it.

>We need to open this secret entrance with a special key. You'll find the key in a Draugr dungeon. Kill them all and bring it back here. Once you do that you'll find the secret entrance in another Draugr dungeon.

>There's a corrupt Imperial captain. Luckily we can find the evidence against him at the end of yet another Draugr dungeon where he keeps all his ill gotten gains.
>>
>>387269158
>mate if I want "intellectual stimuli" I read a fucking book
You're not intellectual enough to type. How could you ever hope to read a good book? Perhaps Harry Potter is more your pace, sweetie XD
>>
>>387244000
/thread
>>
>>387244000
He's right though. They're really fucking boring.
>>
>>387240508
You clearly didn't play it (or at least pay attention to) on release. It had an insanely good launch. Mods had nothing to do with it. But, for this generation, it was the biggest RPG to come out for all the literal noobs, so it grew on them. Look at all the dusty old men who buy emulation tech for nes/snes, even though it's free onine, or they have the old game systems. it's the exact same thing. Skyrim is the thing they will always buy of this generation.
>>
>>387244116

sauce?
>>
>>387269110
I dont find stealth fun though, I already done a stealth playthrough on my first playthrough when the game released

You get the same outcome after every fight but just way slower. At least smashing dragons on the head while using berserker rage is fun the first few times
>>
>>387270760
One handed and shield. Do yourself a favor and install ORDINATOR though. Maybe Combat Evolved if you're feeling dangerous while you're at it.
>>
>>387271068
too late, I uninstalled the game with like 30 mods last week. not worth playing imo, much better stuff out there
>>
>>387271249
You'll be back. We all come back.

Otherwise you wouldn't be posting here.
>>
>>387269169
Is this accurate? I haven't played Oblivion.
>>
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>>387269169
Should I play Oblivion? I was 7 years old when it came out so I never played it.
>>
>>387271597
Probably, but posts like that also ignore that Oblivion was riddled with other incredibly shitty design decisions. It's also just general weird and the NPCs are weird.
>>
>>387271597
As you can expect, it's heavily cherry picked, but it's true that Oblivion side quests are generally better.
>>
>>387271746
It has pretty fun quests. The Dark Brotherhood is the most fun in that game than any other rpg ever. That said, the faces look like potatoes and the way enemies scale to level is retarded. Still, it's the most FUN Elder Scrolls game.
>>
>>387272227
>The Dark Brotherhood is the most fun in that game than any other rpg ever
Until you start getting the quests as dead drops. Then it loses all sense of imagination.
>>
>>387272227
And yet the only quest people mention as being really fun when they say it has fun quests is the Dark Brotherhood.
>>
>>387272338
That's because it's so damn fun. But there are other fun quests. The Fighter's guild is pretty fun in my opinion too. I liked taking those drugs that made you kill an entire village.
>>
>>387262613
what enb? i use realvision but it sucks ass
>>
>>387240508
Because people like you knew it was babby's first elder scrolls and bought it anyway
>>
>>387241937
damn you are one of the reason why gaming is so shit in le current year please just fucking off yourself you corny faggot
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