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This is literally the most underrated game on the planet. Shame

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This is literally the most underrated game on the planet. Shame on you if you haven't played it yet.
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>>387213591
I wouldn't say underrated as much as obscure. Nice game anyway though.
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7/10 imo
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>>387213591
>game
lol
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>>387213591
I agree it's a game that everyone should play.

Non-gamers
Hardcore gamers
anime haters
story haters
gameplay haters

Doesn't matter what kind of person you are you should play 999.
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>>387214275
t. didn't completely finish it
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>>387214284

>puzzles aren't games
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>>387213591
>underrated

This game had nothing but praises. Too bad its sequels suck.
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>>387213591
>underrated
>>387214241
>obscure

Holy shit fuck newfags, 999 was shilled all the time on /v/ years ago. There's nothing "underrated" or "obscure" about it.
>>
The DS Library is so disappointing. Either only JRPGs, Visual Novels, or boring puzzle games.
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Surely you mean overrated, OP
Everyone says it's super good or some shit but it's an okay 7/10 VN at most
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>>387214345
>>387214379

Even though it's loved and shilled on /v/ it's still underrated. The fact that it's not universally praised as the bastion of gaming proves it.
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>>387213591
How is the steam/PC version compared to the DS version? Is it worth emulating on the DS (or playing on the 3ds) over playing it on the PC version?
I'm interested in playing another VN while I wait for Muv-Luv Alternative to release.
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>>387213591
Nah, the most underated list goes like this:

->VLR
->ZTD
->999

VLR is the best in the series and ZTD is actually really good despite the memes
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>>387213591
HOLD THE FUCKING PHONE..
If you take 999, yeah? And flip it upsidedownsies BAM!!!
You get three upsidedown lowercase g's
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>>387214338
i did. got all the endings except one, but i got the "true ending". it was a great game, just not above an 8/10
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999 > VLR >> ZTD

people shit on ZTD harder than it deserves, it's got plenty of flaws but isnt nearly as terrible as it's been memed to be
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>>387213591
Surely you mean overrated, the writing is garbage.

Contrived, convoluted bullshit with people who behave like automatons for 90% of the dialogue. Congrats on your fucking garbage taste.
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>>387214562
If you actually finished the story you'd find out why people behaved in that way fucktard.
>>
I thought it was pretty shitty to be honest. The puzzles were terrible, the story was pretty stupid. It had a nice thriller premise, but ended up just being some shitty VN for me.
>>
>A weaker version of E17 with 2 AWFUL sequels
>somehow underrated
Holy shit, this level of delusion. The "game" part is boring and ultimately doesn't add much, and the game ultimately has an unsatisfying conclusion due to the sequel hook.
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>>387214617
>Hurrrr u didnt fineesh iet
I did finish it though you fucking retard, got anything actually decent to say or are you just going to sperg out like the rest of the 999faggots when confronted with the fact that their overrated garbage is exactly that?
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>>387213591
>game
And the only people who like this are casuals who is their first VN.
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>Have to finish the game like 8 fucking times to get the full story

Yeah nah, I reached the credits once and sold it, what I played was garbage anyway and I was in no way inclined to sit through the repetition for even more garbage.
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>>387214981
The ending makes the entire story great in retrospect and no you only have to reach 2 endings to get the "full story"

It's like Nier Automata in which you can't really say you finished the game when you get one ending because you missed 80% of the content.
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>>387214981

this is understandable

999 not being able to skip puzzles you've already done is fucking awful
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>>387213591
I like virtues last reward better for a number of reasons. But I do like 999 more than zero time dilemma so far; I'm not finished but already I feel like the ending connecting vlr and ztd has a pretty glaring plot hole, and also the puzzles feel less inspired and much easier. I felt that the "two keys per room" thing was a nice little bonus reward for the vlr puzzles, and it's sad that didn't return in the same way really.
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>>387215075
>999 not being able to skip puzzles you've already done is fucking awful

Not him but I'm pretty sure they fixed that in the HD Collection version, that comes with VLR now. Someone correct me if I'm wrong.
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ZTD was such a bad game it retrospectively ruined 999 for me as well
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>>387213591
You mean overrated.
It's a 7/10 at best, babby's first VN.

And even then, VLR is miles better.
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>>387215112
They did.
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>>387215112
>They fixed that in the HD collection version

Yeah but they cut out the final plottwist and ruined the fucking story.
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what is this?
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>>387214485
IT's fine. The PC version, i mean. It works fine and even has voice acting which is pretty good.
>>
all lord of the fly spinoff games are shit

shitty stories filled with rehashed tropes and muh utilitarianism

games for literal children
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>>387215165
Fonoyaranpu?
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>tfw no one talks about ZE anymore after ZTD
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>>387215125
Kinda true.

999 on its own makes it seem like it's 100% genuis. Best story in gaming infused with gameplay ever.

Then VLR comes out and you begin to notice that maybe Uchikoshi isn't that good of a writer at all and he just "accidentally" wrote the masterpiece that is 999.

Then you play ZTD and you immediately get confirmation that he is just a hack that got lucky with 999.

999's story is brilliant but when you put it into perspective next to the other 2 stories you get to know that it wasn't brilliant on purpose and that makes it immediately feel like a dumber story.
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>>387215279
What did you not like about the story in vlr?
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>>387215059
>Makes it great in retrospect
No. The motivations of everyone involved are fucking rididulous
>Hurrr I have propognosia let me try and fix this by kidnapping some kids and putting them in some convoluted death-game because apparently maybe this can trigger a mental link that I can exploit
>What do you mean there are literally millions more reasonable alternatives?
>Oh shit the kids are escaping and being broken out, better go and make sure I murder at least one of them still :^)

Most stories like this will revolve around fixing a paradox, this story is about someone so retarded they literally end up making one on purpose for no fucking reason
>The fact that I'm alive proves that time moves in a straight line and the future doesn't actually affect the past
>Fuck, better make sure the future goes the way I think it needs to because it has to affect the past in a certain way for me to even be alive
>What do you mean that's complete horseshit? It's CLEVER WRITING!
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>>387214495
>ZTD is actually really good
Absolutely not. It's flawed from the ground up, the fragment system was a fucking terrible idea to begin with. Not even mentioning how the story got butchered to pander to new players in the fucking finale of a trilogy and such I being rewriting it because he was "bored", the limp-dick decision games, the godawful puzzles, and a twist predicated entirely on bullshit and hiding information from the player.
>>
>>387215279
999 story is fucking junk, what are you talking about?
A fucking retarded villain, cheesy anime bullshit and a cast of weak characters.

Only people who think 999 story is AMAZING OMG 10/10 are fucking idiots who have never read a book.
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>>387215337
I mostly agree, but I felt like the fragment system was the one part that had promise. It was an interesting approach and could have been done well, if the execution hadn't been so lacking.
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>>387215279
Wait until you play Ever 17, and realise that 999 was just a weaker rewrite with some shitty puzzles slapped in.
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>>387215279
VLR was still good, the problem is that 999 was supposed to be a standalone thing, and it's pretty obvious.
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>>387214485
Play on the DS or 3ds. The PC version fucked up and removed a crucial plot point that could only be pulled off on DS hardware that pushed the game from 9/10 to 10/10 for me.

Also drop muv-luv. I wasted my time finishing the trilogy. I did every route and everything. They don't even give you a conclusion for fucks sake. Terrible written story. Trilogy ends with a somewhat open ending and it has NTR forced down your throat. The "sad" scenes were so badly written that I actually laughed and cringed at some of them instead of empathizing.

Funnily enough muv-luv extra might be the best entry in the trilogy with alternative just being a average snorefest and a waste of everyones time if you are more experienced with VNs.

999 however is in my top 5 (Of the 100s of VNs I read). It's even above Ever17 but just below Remember 11.
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999 was only great before they started with that supernatural stuff.
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>>387215465
I didn't think it was humanly possible to have taste this bad.

Then I remembered someone had to have actually written garbage like ever17 and 999 so it does make sense there are retards similar to the dumb fuck that wrote this tripe.
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>>387215432
I finished Ever17. I thought it was far weaker than 999. Especially pacing,tone,soundtrack and that dumb "anime dating sim" feeling the game puts off the entire time. Yes I did every route as well.
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>999
>le epic science wiki dump every 10 minutes
>hey I know we're freezing to death here but have you heard of ice-9?"
This game was just trying too hard to be pretentious with all the theories and supernatural bullshit.

Ending was also corny gay anime shit

>WE'LL BE FRIENDS FOREVER JUMPY~~~
>DON'T LOSE HOPE, AS LONG AS WE HAVE OUR FRIENDSHIP CLOVERS, WE'LL BE FINE!
>WAAARH! MY SISTER! I'M STILL ALIVE EVEN AFTER ALL THOSE BULLET SHOTS, NOW WE'L LDIE TOGETHER!
Fucking cringe.
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>>387215613
Science fiction is better than science fantasy in my opinion. Generally speaking.
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I liked VLR quite a bit more than the other two.
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>>387215339
Pretty funny considering I'm actually a /lit/ regular. And don't be a dumbfuck. 999 is inspired by Kurt Vonnegut. With references to multiple of his works throughout the game especially Cat's Cradle with "ICE 9" and the fucking organization behind the nonary games being called "Cradle pharmaceutical".

If you think people that like 999 don't read books you haven't read enough books. It's a genuine literary experience. And everyone interested into finding out how a story can only exist within a game like this one exists should play it.
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>>387215818
>I'm a /lit/ regular
That explains your horrible fucking taste in writing my dude. The only people that don't know /lit/fags have garbage taste in writing post on /lit/
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>>387215613
The ending was the fucking reverse of anime shit though

>Guy manipulated through emotions by a sociopath to do the willing of the girl just so that she maximizes her personal benefit
>Acts all anime and lovely to motivate the guy to act in her best interest
>The moment her goals are accomplished the just disappears and doesn't even say thanks to the guy, because she is a sociopath that doesn't even feel emotions.
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>>387215818
>he unironically thinks 999 story is anything but mediocre and riddled with plot holes
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>>387215898
And the only /v/ regulars such as you always have horrible fucking taste in games.

Such tastes as "999 isn't the best game ever"
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>>387215979
Can you genuinely give something with a better story in a videogame that can only be told through gameplay and not in any other medium?
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>>387215979
Let's take just 999 itself, which plotholes are you referring to? I don't know of any, but it's been a while since I played it.
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>>387215279
>Best story in gaming infused with gameplay ever.
Stop with that. It's a clever game with atmosphere, and a cool twist. One that he already had experience writing (there's so much that's taken straight out of R11 and E17), that shines because it isn't as cluttered as VLR, which had the pressure of being a sequel, one that was unpopular in Japan at that.
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>>387216097
Like no one fucking mentioning Cap when you are not the one who goes through door 1 and find him yourself.
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>>387215958
She wasn't a sociopath. Don't take it that far. She was just a bitch. If she was a sociopath, she wouldn't care at all about the other Akanes in other timelines.
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>>387216008
>N-no you!!
About as expected from a /lit/fag I guess. Only way you could be more of a cliche is if you were an American.

Even if 999 actually did have absolutely amazing writing it wouldn't be much of a game. The gameplay is bland, mediocre and repetitive cut up and bogged down by huge chunks of story, which is not what the main component of a game should be. Yes, writing is important and good writing even more so, but the most well written video game isn't automatically the best video game, only retarded spergs would be so dense as to believe something so utterly simplistic.
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>>387216057
That makes it gimmicky at best.
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>>387216116
Can you tell me a batter story in GAMING infused with gameplay?

R11 and E17 aren't games.
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>>387216097
Villains motivation makes no sense at all and is utterly ridiculous. The main plot is about Amane creating a paradox rather than resolving one.

You can already see these points in the very thread, but there you go.
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>>387216160
Like the captain dude in the captain's quarters? Doesn't like everyone die pretty much right after that room in most endings? Also why would they mention It? It was just a dead guy who wasn't zero.
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>>387216194
>Game achieves what everyone always wanted
>A story that is told through gameplay and can only be told through a game and would never work in a book/movie/anime
>gimmick

Nigga this should be the standard of storytelling within gaming.
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>>387216196
Tried Nier? Or the sequel?
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>>387216268
I'm asking about plot holes here, not your assertion on the quality of the story. None of those things are plot holes. They explain them in the game -- if you couldn't suspend your disbelief to their explanations then that doesn't make it a plot hole.
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>>387213591
It looks like a VN. Someone convince me it isn't.
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>>387216364
It's a VN with puzzles to break up the story
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>>387216278
No, they all gather after and talked about what was behind the doors. And are you retarded? Why wouldn't they mention something as crucial as that?
>oh it's just a dead guy, who cares?
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>>387216280
>Told through gameplay
What the fuck are you talking about? The gameplay and story are completely separate, the story is told through exposition dumps intermittently broken up by a few scattered puzzles and choices.
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>>387216352
>A literal contradiction within the plot is not a plot hole
Okay, run along now kid, come back once you've learned how to use words.
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>>387216386
Because they gained no information from it outside of "zero killed someone else". I don't think junpei mentions it to anyone else if you do go through door 1 either. How is this a plot hole? At worst it's characters being dumb. Are you familiar with what a plot hole is?
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>>387216320
Yeah own and finished both. Not even close to the quality of storytelling in 999 though. I still liked the first Nier.

Undertale and Ghost Trick both do it better than the Nier games though and still 999 is leagues better.
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>>387216387
You didn't finish it did you?
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>>387216470
Okay, so what can you tell me about the player perspective in Nier:A

You made so many utterly ridiculous claims now that I'm stretching to give you the benefit of doubt, but this is your chance to prove yourself more than a retarded shitposter.
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>>387216442
There is no contradiction. They explain that junpei accessed the morpho field to save akane. That's the crux of the story, Not a contradiction. Also ace isn't the villain, he took part in setting up previous experiments. Santa was trying to save akane. And there is no "other way to do it", as in accessing the morpho field, that's the whole point. You need dangwr and epiphany or whatever. Did you pay attention to the story ?
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Oh, a good one: If Akane in the past is saved by junpei in the future, then it doesn't make much sense. Because junpei is only there at the ship because of the akane from the future. But then, what happened at the first time that young Akane was trapped in the incinerator? I mean the very first time. There shouldn't be a junpei from the future to save her because there shouldn't be a future akane since she is the first one. So.. she should just die without being able to finish the puzzle. Is that a plot hole or am i just crazy?
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>>387216196
>A better story infused with gameplay
Which 999 isn't. If you refer to the puzzles they're absolutely optional to the story. The only gameplay that's present are the choices you make. 999 is a vn with tacked on puzzles because it fits with the locked room atmosphere.
>>387216280
You have a skewed version of what a standard should be. When I play a RPG or an action game, I want a story that raises the stakes, makes me curious about the world or gives me a reason to save a town/avenge my family/whatever, not a meta twist about "what if the pc remembered the previous playthrough ?"
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>>387213591
its great but its not underrated at all
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>>387216460
Good grief are you retarded? Literally the first thing Junpei mentions is that they found a dead guy in the captain's quarters.
You should replay this game again because clearly you don't remember shit from it, and you'll realize just how riddled with plotholes and inconsistencies this shit is.

Sub ending is the worst of them.
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>>387216524
You tried this already, anon, and I refuse to believe there are two people so fucking retarded to try this childish bullshit in this thread.
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>>387216576
How did you miss the whole point of time travel in the game? That time is "not a line", and that the future can affect the past? How did you miss something so basic?
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999fags better buy 428 or kys
>>387215873
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>>387216608
You're right, as I said I don't remember. But you have yet to mention a plot hole. Characters not telling others information is not a plot hole.
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>>387216576
It's not a plothole, it's just the bootstrap paradox which appears in like every single one of the writer's stories.

If anyone considers a bootstrap paradox to be a plot hole then you are fucking retarded and have no idea what a plot hole is
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>there are people in this thread who liked ztd
Nu/v/
>>387216576
I like to think that Santa would have made Junpei contact Akane somehow.
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>>387216651
I dunno. I just doesn't make much sense. Everything must happen for a first time. Like, fine, imagine as if there was multiple lines, but think about the very first line that happened. The first before any other. Akane would be left alone at the incinerator because she is the very first Akane to exist, there shouldn't be a future one since she is the very first. Think.
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>>387216651
>It's not a line
So why did Akane have to recreate the circumstances that saved her life? If time is not a line then these actions would literally not affect her.
>Oh but it's a line when it needs to be for the plot, and then not a line again when it's convenient!
Shit. Writing.
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>>387216576
You misunderstood the story.

The game IS the first time. The entire game is within Child Akane's head while she is in the incinerator room. Having visions of the different kind of futures until she finds one in which she gets the solution to the puzzle.

Then she gets out afterwards and recreated the future that caused her past self to receive that vision.

There is no paradox because there is no physical time travel. She just gets a really complex vision from the future that she then sets on to recreate.
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>>387216739
This is a common time travel related paradox -- take the song of storms in ocarina of time. You learn the song of storms from windmill man, go back in time and teach him the song. Where did the song come from?

The idea is simple: the future can affect the past. So what happens as a result? Really weird shit it turns out. Like saving someone's life after they died.
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>>387216701
In fiction, a plot hole, plothole or plot error is a gap or inconsistency in a storyline that goes against the flow of logic established by the story's plot. Such inconsistencies include such things as illogical or impossible events, and statements or events that contradict earlier events in the storyline.

>characters acting illogical is not a plot hole

>"oh shit Ace is chasing me to kill me! what should I do?"
>"shit, guess I'll just head into the dead end sub room that I know it's a dead end because I know this facility better than anyone"
>"also I'll leave the door open for Ace to enter and kill me instead of closing the door behind me because only I have the master keys that I never mentioned to anyone"
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>>387216798
doing god's work anon
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>>387216798
>Scanning effectively infinite futures is somehow the way in which to solve a sudoku puzzle
Brilliant writing my dude
>Amane who survived knows all these futures, fails to reliably recreate the proper one and gets Junpei killed an infinite amount of times as a result
Woah, glad we could save her life my dude!
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>>387214495
ZTD is pretty bad. I wish I could've played Ever17 for the first time again since it was way better than any of the Zero Escape titles. 999 was good though.
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>>387216576
>>387216778
Time travel in the ZE universe admits that it's possible, that the future can influence the past.
It's usually a lazy copout but good for drama, and doesn't create much problem if time travel is limited like in 999
In VLR he tried to save it by making Sigma having to transfer its consciousness through these specific timelines to experience them
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>>387216817
>in the storyline
A plot hole is, for example, when a character is killed and then comes back later without any cause, because the author forgot the character died.

A plot hole is not, for example, when a character dies and another character does not tell others that character is dead.
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>>387216732
ZTD wasn't as bad as people claim. Disappointing, sure, but at least I got some closure. But I'm in the minority that thinks that Delta twist was well executed and found shitload of foreshadowing to it.
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>>387216798
In this scenario there would be only one future; the one surviving Akane creates to ensure her own survival. The game offers nothing on why there is so much divergence while there is absolutely every reason for it not to be there.
>>
I played it through 3 times (to get the true ending) and I thought it was a mediocre experience all around.

I don't consider myself any good at puzzle games, but I got through 99% of these with ease. 0.9% made my head scratch and like... 1 puzzle in the entire game I actually had to look up the answer too. And this is from someone who doesn't consider himself a puzzle-prodigy.

Beyond that I felt that the split storyline thing was a stupid decision, and I'm glad I got the right ending at the third time around because I would not have bothered with a fourth run.

I don't understand how people are autistic enough to play through the same game half-a-dozen times. The game should tell me the story it wants to tell and then fuck off. By the third time forcing myself through this I was genuinely annoyed.
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>>387216739
>imagine as if there was multiple lines, but think about the very first line that happened.
If you think about time as a line, then time travel is simply a loop formed in that line. Where I can understand people getting confused is in all the alternative lines in which Akane starts dying and shit, but all of that is simply a 4th dimensional projection created by Blick Winkel and can effectively be ignored because it isn't real, and only exists from a game design perspective.
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>>387216878
>I wish I could play Chicken Sandwich, kick the can and stupid romance for 20h before having the only worthwhile route for the first time again
>>387216925
It was as bad as people claim, and even worse
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>>387215427
Yeah I agree. It feels like Uchikoshi had some really good ideas in the game like game forcing you to see all decisions almost. But the execution of the story and twists was pretty shitty.
>>
>>387216875
>nine year old kidnapped kid knows how to solve a sudoku puzzle while about to be toasted alive

>thinking there's a proper one and that junpei repeatedly died

the thing everyone is missing is that the 'morphogenetic field' is you the player, becaue information is being passed to you from two different characters and you're controlling one of those character's actions
>>
>>387216798
Holy shit, man. I never expected it to actually be explainable. Thanks, i think i get it now.
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>>387216906
Yes, and the writer clearly forgot all about the fact that Akane was actually the mastermind in all the scenes where she ends up killed, also forgot that young Akane saw all these futures yet did nothing to prevent them from actually happening, because it's impossible for Akane to be alive without this knowledge.

So the fact that the bad endings exist ruin the ENTIRE plot and are massive plotholes.
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>>387215331
He wasn't trying to murder June for the sake of it, he was forcing her back into the incinerator so that she would have to try and solve the puzzle to escape and the most important part of the entire experiment which had the greatest chance of getting him the results he wanted wouldn't go to waste.
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>>387216995
Pretty much this, it's even clearer in vlr with the whole "termites" explanation
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>>387215573
At least it let's the reader spend enough time to care for the characters. 999 felt too much like it trying to appeal to a western audience for most of it.
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>>387213591
>that shit ending
>that shit motivation of an antagonist
>all the themes it touched upon just to completely fucking drop them in favor of saving literally some girl

999's writing, atmosphere, and narrative were great but... fuck, no. VLR was MUCH better.
>>
>>387216995
Doesn't change the fact that Akane seeing all those fucking futures takes a long-ass time, except somehow it doesn't and she instantly gets the information she needs somehow because apparently time stops while interacting with morphogenetic fields :^)

Akane "fading out" of existence during times in the story also doesn't work at all with the rest of the narrative, her headaches and such due to her impending doom when you make choices that lock you out of the good ending make no fucking sense, because she literally instantly gets the information she needs without time actually passing.
>>
>>387217064
Akane and Santa were the masterminds, and akane accepted that she would have to die. Why does her being a mastermind mean she can't die?

Also she couldn't prevent the futures, because that would impact the past, since as we've said in this thread the past is affected by the present/future
>>
>>387216798
>complex

Woah... Is this a future reference to ZTD..

Mind blown!
>>
>>387217213
The morpho field is a higher dimension, time is just like the side of a cube except in 4d space instead of 3d
>>
>>387217085
Or, you know, he could just implant a fucking chip that solves his problem instead of relying on science fantasy bullshit? The experiment was a bust the moment the kids broke out, usually a human bean in such a situation would focus on damage control and making sure everything doesn't fall apart because someone just rescued a bunch of kids you kidnapped and set up to die.

Nah, forget that, let's make sure we kill another kid on the off-chance that this ends up proving morphogenetic fields but lets also make sure we can't actually use this information even when it DOES end up working :^)

Everything about the villain is utterly fucking ridiculous.
>>
>>387217264
Sora pls
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>>387216057
>that can only be told through gameplay and not in any other medium?

???
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>>387217213
you're exploring different possibilities, nothing actually happens until junpei actually ends up in the incinerator and finally directly contacts akane, it took searching different potential outcomes to gather the information necessary to guide junpei down the correct path
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>>387217354
>Not realizing they literally had to change the plot and remove a lot of stuff and change the ending because it didn't work outside of a game on the DS
>>
>>387217343
I was just trying to explain it in the simplest terms possible, since somehow the previous poster could apparently not comprehend even something that trivial. It was the best I could do.
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>>387216798
>tfw brainlet and retarded
So let me get this straight, the bad endings are just Akane's visions and not actually happening?
>>
Snake would have been a better Zero.
>>
>>387217064
>Akane saw all these futures yet did nothing to prevent them from actually happening
If we use the many-worlds interpretation which I can pretty much guarantee is what Uchikoshi is using, then of fucking course she can't prevent all those possible futures because the amount of possible futures is infinite. There are an infinite number of timelines in which she fails and an infinite number in which she succeeds.
If you want to get down to the real problem of the zero escape series, that starts at VLR where Sigma has absolutely no reason to try and create a future where radical 6 doesn't destroy the world because that future must already exist.
>>
>>387217064
The potential futures don't exist. It's hard to explain why the creation of paradoxes doesn't instantly destroy the theoretical simulation, but you can assume it's based on some kind of propagation wave. You can alter the past and see the direct outcome, but the past will eventually catch up to you and obliterate all.

If you jam a cog in a very complex machine, it doesn't fail immediately. Other pieces still have energy retained within them that allow things to proceed for a short time.
>>
>>387217264
Yes, sure, and that creates the problems I outlined, events that happen in the game such as Akane's headaches wouldn't happen if this were true, creating plotholes.

>>387217218
>She would have to die
But she doesn't have to die and the whole fucking reason for her doing all that is so that she survives
>The past is affected by the present/future
No, because it isn't a line, there are multiple threads and changing one would not affect the past in any manner, all Akane needs to survive is the ONE thread in which Junpei lets her solve the puzzle, not the ones where Junpei, and her, die horribly because she doesn't understand the concept of a controlled environment.

She KNOWS which paths lead to failure, the only way those paths exist is if she knowingly creates them, and she has no reason to set herself up to fail, and this is why 999 will always and forever be fucking trash.
>>
>>387217456
Yes? That's what is explained, if i remember correctly.
>>
>>387216978
It was an unique experience to read something that dragged its feet for 20+ hours to actually turn out enjoyable. I kinda like SoL so it wasn't as boring to me as some people but I won't lie and say it was that enjoyable. Now I agree with you on the ZTD. Waste of money to ruin my opinion of Uchikoshi. Though VLR almost already did that.
>>
>>387217064
the bad endings don't exist though, they get replaced each time you reset the game

if you stop playing the game after a fever ending then she failed to use you to save herself, she dies in the past, and the paradox sorts itself out by erasing her from the future, your "plot hole" takes care of itself either way
>>
>>387217503
No it's simple
>field picks you up, out of time limited dimension
>drops you off, back in time limited dimension but in the future
>then morpho field can bring you back after
>>
>>387217456
Yep they are just visions of different possible futures as she is quickly thinking through millions of different futures trying to look for the solution of the sudoku.
>>
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>>387213591
Honestly out of all the Zero Escape games this is the best one, the other two got a bit too silly in terms of plot; with alien time machines, androids, cloning, mind hacking, sending your consciousness years in the past. 999 felt more grounded and believe somehow
>>
>>387217456
>Literally "it was all a dream"
Yup, didnt they tell you 999 was amazing? :^)
>>
>>387217503
If there isn't real danger then no one can access the morpho field and then no one can go back and save her. So she needs real danger to be there. She dies, but the use of the morpho field is the only way that she can get out of the whole event alive eventually -- since in order to survive the second game she has to survive the first.
>>
>>387217503
the failure paths exist for her to collect information, she can't pass informationn to junpei about the watch's secret password without going down the safe ending, but you can't go down the safe ending and save akane in the same loop, it's not possible. But dying on that path yields the information to succeed on the next 'attempt'

Junpei's asspull idea to try and press his secret watch combo isn't an asspull because his epiphany came from information akane learned in an alternate timeline and passed along to him through you
>>
>>387217564
>Plot hole takes care of itself
No, because she still killed her past self by acting in a way that would do so, when she had all the information she needed to avoid it.

Again, the future is created by future Akane, the same Akane that had to have seen all those futures that SHE made, in order to make them/ The only way the futures that let her fail even exist is if Akane knowingly makes them, even just hypothetically, and that is a fucking ridiculous setup.
>>
>>387217568
Uhuh, and I'm sure it also makes you a sandwich and irons your laundry while doing so.
>>
>>387217781
She just sets up the game, it's not like she's individually controlling each person.
>>
>>387213591
lmao the story and writing is TERRIBLE and the gameplay is NON-EXISTENT

If you can't see that then sorry you are either a child or a moron.
>>
>>387214379
>/v/ is the wider gaming community
Zero Escape is niche as fuck you idiot
>>
>>387217338
If you're as insanely driven on achieving your one goal as Ace clearly was in order to have set up such an expensive and elaborate experiment it's hardly out of character for you to prioritize ensuring that it doesn't fail at the very last and most important hurdle over all else, including your own well-being.
>>
>>387217832
Congratulations, you have lost the argument. As you clearly have no actual rebuttals and cannot refute what I have said, and since they explain these things to you in the game, I will leave you in the dead end you have gone down yourself.
>>
>>387217663
>Real danger
No, there needs to be a threat, there is nothing to force the fact that this threat needs to be "real" which is another reason why the plot is so fucking garbage.
>>
>>387217548
I feel like E17 was stuck in its era of dating sim. I could very well see producer getting cold feet at not including romanceable characters.
Frankly I like the game a lot for Coco's route despite everything, but I can't get the feeling of many things being forced.
This is even more apparent when you compare it to R11 or 999 where he had more creative control... and like a clockwork, VLR was butchered by the broader appeal producers wanted.
>>
>>387214339
the characters pretty much solve the puzzles for you

all you have to do is combine the only item you've found with the only puzzle in the room
>>
>>387217854
>Gameplay is NON-EXISTENT
>A Visual Novel.

Of course it's non existent, Einstein. Because its a visual novel, for fucks sake.
>>
>>387217781
she can have all the information she needs, it has nothing to do with her. What she needs to do is manipulate Junpei into doing what she needs him to do, which isn't guaranteed to work because all of the obvious ways to do it involve blowing her cover, guaranteeing failure.

Her future after the first game is basically borrowed time built on the chance of a paradox. The timelines you fail leads to her dying and you restarting the game. Her future is guaranteed because you were persistent enough to beat the game.
>>
>>387217834
But she could be, and that's why there are so many problems. This could be a completely controlled environment with actors and set pieces to force the situation wherein Junpei saves Akane, but for some reason she plays it out in such a way that she causes endless suffering for the people she cares about for no fucking reason because only the time she does it right actually matters.

Again, Akana KNOWS what will go wrong, and is capable of adapting, but doesn't, for no reason, just to enable the plot.
>>
>>387217942
Yea no shit moron
>>
>>387215465
>The PC version fucked up and removed a crucial plot point that could only be pulled off on DS hardware that pushed the game from 9/10 to 10/10 for me.
Which one? What plot point would they need to drop for a change of medium? That doesn't make any sense.
>>
>>387217989
In order for her to know what could happen she still has to see it, which is what you are doing by playing the game. You are seeing those futures. If she didn't see them -- if you didn't see them -- then no one would know about them so she wouldn't be able to avoid them. So since you see them, she sees them. Since she sees them, you see them.
>>
>>387217989
none of the things she 'knows' will go wrong actually happen because you keep restarting the game/timeline. If they do 'happen' they don't stay 'happened' so the point you're arguing doesn't even make sense
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>>387216798
I wish I could send this to everyone that says 999 has plotholes or paradoxes
>>
>>387217891
That was a rebuttal anon, because youre making up your own contrived headcanon to wipe the writers ass.

You can think of an excuse for literally anything, that does not retroactively make it good writing.

But you know this, this is why you're going for such a pathetic victory claim while trying to bail ont he argument. Fucking sad my dude.
>>
>>387217898
In order to access the morpho field the danger needs to be real that is a tenet of the game.
>>
The real question is why the fuck was lotus dressed like a desert dancer when she's actually a super smart computer hacker
>>
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>>387213591
I bought Nonary on steam as soon as it came out and still haven't played it.

Tell me why I should bump it up my backlog.
I also really loved Danganronpa 1/2 which is why I bought it.
>>
>>387218146
That's mentioned.
>>
>>387218114
They explain this in the visual novels my friend. Remember the whole "termites" explanation? It's there, whether you care to admit it or not.
>>
>>387218195
oh, then I forgot.


Has anyone linked the Q&A interview with the dev yet
>>
>>387218146
To be a red herring in the ALL-ICE plotline.
>>
>>387218038
There are some plotpoints that depend on being 2 screens at the same time.

The bottom screen is Child Akane and her thoughts, The top screen is Junpei in the vision of her future. They couldn't let you think that these 2 dialogue boxes were both junpei's spoken words and thoughts because there are no 2 screens in the PC version and IOS version basically ruining the biggest plottwist in the game so they had to remove that and had to rewrite a lot of plot
>>
>>387218191
You should bump it up on your backlog because I consider danganronpa a 3/10 compared to 999.

Danganronpa looks like a chinese knock-off. You'll love it anon. Also leave the thread because you will ruin the experience for yourself.
>>
>>387218191
Kohacka borrowed/stole plenty of ideas from his boyfriend Uchikoshi, but the source was still done better. You'll enjoy it more than DR unless you're a drooling waifutard.
>>
>>387218191
>unironically enjoying Danganronpa

Shit taste, bruh.
>>
>>387218279
This and the part where he 'just knows' the safe password still blows my mind when I think about it on how well executed it was.
>>
>>387214379
>on /v/
Thats totally why everyone at work was talking about how awesome it was, right?
>>
>>387218279
man why not just render it in two screens anyway, like when you play the game in an emulator instead of undoing the whole point of the game's existence.

The dev literally said "when I was asked to make a ds game I said 'okay well what can I do that can only work if it's on the ds' and then I made a game to answer that question"

it's like writing a novelization of the killing joke that's just text and no illustrations
>>
>>387218403
I enjoyed it before the DR3 anime happened.
Now I just laugh at the memes and cry myself to sleep about how fucking shit Kodaka is at writing stories.
>>
>>387218372
>Implying Clover and Lotus aren't waifubait of the highest order
>>
Zero Escape is okay but if you've ever played Uchikoshi's other work (namely Ever17) he literally reuses EVERYTHING.

999 and VLR are literally Ever17 reimagined and then ZTD is fucking dogshit. lack of creativity alone makes me think much less of the series

Ever17 had worse pacing but had a much better ending that wrapped everything together, as opposed to ZTD's complex bullshit
>>
>play it
>won't let you get the proper ending until you play it again

artificial difficulty
>>
>>387218503
I don't mind a dev going "Okay let me take these good ideas and put them into a game that's actually fantastic instead of shitty"
>>
>>387213591
The loop gimmick makes it tiresome to complete.
>>
>>387218279
Is there a similar problem with VLR? And guess I'll just emulate 999.
>>
>>387218461
Honestly DR2 already killed a lot of my interest in the series. The story was so, so dumb.
I'm nearly done with the first volume of Zero (where the fug is the second one translated), and apparently DR3 and V3 both shat the bed.

I don't even know if I can say I'm a fan of Danganronpa but I'll finish the Hope's Peak story if nothing else.
>>
>>387218560

yeah but when you play his one game and think 'wow that was great' and then you play another and it's literally the same thing, it leaves a sour taste in your mouth

if you play Zero Escape before touching any of his other works, it's fine, I guess. it's probably better that way, to be honest
>>
>>387218616
No VLR also came out on PSvita so they didn't include a plotpoint based on the 3DS hardware. Should have the story preserved on the PC version.
>>
>>387218564
Literally finished all routes in one sitting.
>>
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what is it about? what genre?
>>
I finished 999 and VLR over the summer and really enjoyed them both. I hate puzzle games but the plot and characters kept me going. Should I even bother with ZTD since I heard its shit. Does it wrap up the story?
>>
>>387218503
Play Remember11. It's the only game of his that didn't feel like just the same story told slightly differently. I even see it as Uchikoshi making fun of his own ideas and playing with people's expectations of Uchikoshi's tropes.

Also Ever17 is pretty inferior to 999 in almost all aspects. Music, Pacing and atmosphere are top notch in 999. Leaving you feeling pressured to finish the story while Ever17 feels like a slice of life shounen that turns interesting at the last 10% of the story.
>>
>>387218826
VN/puzzle game
It's a mystery/sci-fi story

The setup is that you're forced to participate in a game of life or death inside a giant cruise liner.

I think the less you know going in, the better.
>>
so i've heard the third game is trash, but where does that leave the second game? is it worth playing vlr but not ztd? better to just play 999 and be done with it?

also, emulate or buy on steam?
>>
>>387214550
Agreed. It wasn't nearly as good as 999, but it was still worth getting, especially since it ended the story.
>>
>>387219031
If you aren't going to play ZTD, then just stop at 999.

VLR is literally a prologue to ZTD. It's not a complete story on its own.
>>
does apollo justice ruin the ending of the trilogy, and if so is it necessary to play it before the investigations games (which ive heard are good)?
>>
>>387219031
999 is a contained story. Please don't start VLR since it is open ended and leaves on a cliffhanger that gets completely ruined by the third game.

This is not an exaggeration. the third game is laughably bad that it can be considered a fucking parody.
>>
>>387219031
999 works great as a stand-alone. If you play VLR, you'll want to play ZTD, since it resolves the cliff hanger VLR ended on. I really liked VLR though, and it's probably worth playing ZTD to experience VRL.
>>
>>387218403
I tried Dang, but it's just so slow, with all the walking between areas. I kept getting lost. Why couldn't it be like every other VN, where you just warped to different places?
>>
>>387214550
Ending was weak and clearly unfinished, alien transporter was retarded, but I loved Sigma and Diana having an extended bad ending.
>>
>>387219031
I disagree with most anons. VLR is still worth playing.

And hell, ZTD is a huge letdown but you can risk it if you want. VLR ends on a sort of cliffhanger. But the story WITHIN it, is complete. No mysteries unsolved.
>>
>>387219304
There's a map and fast travel points.
>>
>>387218403
Really? In a ZE thread?
>>
>>387218503
But 999 is far better than EVER17. Ever17 has lots of great stuff but half of the game is fluff.
I even got bored of the game at certain times. Never happened with 999 or VLR.
>>
>>387218635
DR2 was the best and the story made sense.

And Zero can be downloaded off the wiki.
>>
>>387219304
Because you have investigation stuff to do and lots of freedom. Keep going, that's my advice. The amount of gameplay makes it possibly an escaper from the VN genre.
>>
>>387219972
DR2 literally ends by telling you "if you do this, you will die, no questions."

And then everyone lives, including the people who were braindead
Because...
Hope.

No, anon, that does not make sense. Not even in the game's universe.

But aside from that, the characters were shitty, Nagito is a glorified plot device, AI Junko and Izuru are complete asspulls, and in general the setting/plot of DR2 feels as though it skipped several steps from the ending of DR1, making it feel detached and hard to believe.
>>
>>387220212
>Because
>Hope
Oh boy... Might wanna replay it. You just confused it with DR1
And then you confused it with DR3. You're a mess, anon.


>Nagito is a glorified plot device
He was a plot character, don't fucking use buzzwords. He was the deepest character in the franchise.
>>
>>387220313
>Might wanna replay it
I played it just a couple months ago.
You are literally told that in order to stop Junko, you have to force quit Neo World, which will kill everyone involved.

And then that doesn't happen.
And it isn't really explained why anyone lived, but it's heavily implied that they hoped hard enough to cause some kind of miracle.

In the trial, it's a replay of the hope bullet segment from DR1, but the actual result is completely different.
DR1 is that you, as the Ultimate Hope, instill hope in everyone else so that they vote to live, and defeat Junko.

In DR2, you instill hope in everyone and they decide to sacrifice themselves to stop the AI Junko from mindhaccing them.
But then the sacrifice is IMMEDIATELY thrown out, because they fucking live despite it being explicitly stated to be impossible.

>And then you confused it with DR3
I haven't even seen DR3 so that's not possible.

>He was the deepest character in the franchise
What the fuck
Not that anyone in this franchise is deep, but what the fuck
>>
>>387218832
>I hate puzzle games
Then fuck no, just youtube it or shit. It does wrap up the series but there's no reason to sit through it if you hate the only competent part of the game.

>>387219451
>But the story WITHIN it, is complete. No mysteries unsolved.

I'd disagree, VLR never explains why Phi is there and I'd consider that a fairly important plot point.
>>
>>387220537
DR2: You decide neither Hope nor Despair is good (The theme around Nagito after all) and accept to have both of them in you (thus you aren't an Ultimate Despair when you leave, nor a Hope, but a little both). You shoot FUTURE, not HOPE. You reject both possibilities in short.

At the end, you don't know how much the 6 survivors remember nor do you know if your friends will survive or not, if they will become despairs or whatever.

Yes, the game has parallels to the first one. On purpose. Yes, the conclusion is a bit weak as you pick a non-choice almost, but you do the shutdown and will yourselves to remember your past. But Monokuma already hinted that your mental state can make things real, like remembering the Island.

Nagito was clearly the most well written, with strong motives, motivation, and actually doing shit to achieve his goals. He had a backstory and an actual personality.
Maybe it was too smart for you? Was he "le crazy face" for you?
>>
>>387220713
>Why is Phi there
Ah, I don't remember if they explained it or not so you might be right that they didn't answer that. Most else was though. Oh well. A plothole in the end.

Of course, the plothole I saw was
>everyone is infected by the virus
>only in Akane's route does Sigma seem to see the slowing down symptom where he sees Phi moving wicked fast.
He should ALWAYS seen her move super fast or never.
>>
>>387220718
>but you do the shutdown and will yourselves to remember your past
But you were supposed to DIE with the shutdown.

WHY DIDN'T THEY FUCKING DIE

>Nagito
>smart
Muh despair to make hope shine ugh a worthless normie like me could never be as cool as you ultimates
That's pretty much his dialogue for the majority of the game.
It only changes (abruptly, by the way) near the end when he just turns into a big dick

He's also got that bullshit "all according to keikaku" plot armor where, because he's the Ultimate Lucky Student, somehow everything works out because he's lucky.
His death is LITERALLY a series of coincidences he couldn't possibly control, but wound up working exactly as he intended.

It's bullshit. It's almost as infuriating as the ending.
I didn't play Island Mode because I don't like any of the characters and don't want to spend more time with them, but whatever backstory he has isn't going to make his place in the story any less hackneyed.

Maybe shit's different in his OVA and DR3, but in DR2, Nagito's a terrible addition and annoying to boot, on top of being wasted potential because all of his parallels to Makoto are just red herrings.
After Chapter 2 I was really goddamn sick of him. Every time his portrait appeared, it's "not this cunt again," and I already knew what he was gonna say because he always says the same shit.
>>
>>387221079
>Die
No one is supposed to die. Hajime's avatar is the only thing would be destroyed. But the Observer and him prevented it from being erased (much like Chiaki wasn't erased as all the students remembered/recreated her [it's VR after all]).

>everything you said about Nagito
Oh man, you totally didn't understand anything.
Nagito DID plan his execution out to a T. And he STILL failed.
Do you even know why he became a dick? I'm starting to wonder. What was his goal in the final trial of his life?

Yes, Nagito is annoying but he is goddamn brilliant in Chapter 5.
>>
>>387220805
The other serious plothole I remember is K smashing DIO's bracelet, leaving himself and Sigma to die outside the white doors. Uchi even makes up shit in the Q&A that makes less sense (K wanted Sigma to choose between him and Phi). But it could just be weak writing. Like Clover and Alice being "government agents" who lose their shit at the drop of a hat.
>>
>>387221254
There's plenty of problems I guess. I think he tries to go too grandiose. He's a smart guy; talks about things I've never heard of and weaves it so well into his stories. I truly enjoy his work. But plotholes occur.

He and Kodaka could work together. Better puzzles than DR, stronger (all questions answered) story than ZE.

Heard Uchi isn't working on anything now?
>>
>>387221079
> a rule is set up in the game that Nagito is lucky
> whine that his luck does what it's supposed to do
You'd be angry if his luck failed though.
>>
>>387221409
He announced a new game, "Project Psync", but nothing else besides that. Might be a while. He seemed to be laying low after ZTD. After 999 and VLR he did a Q&A session (mainly to answer plot holes or fan questions about those games) but didn't do one for ZTD probably because he knew it would look bad no matter what.

>talks about things I've never heard of
Ha, he has quite a range of science, pseudoscience & thought experiments and incorporates it into his work more than the average author. I actually found it someone irritating that in 999 he spent so much time talking about ice-9, which was something I was already familiar with and thought easy to understand, but he had to go and explain it using a dozen metaphors.
>>
>>387221231
>No one is supposed to die
Alright, well I guess I'm misremembering or in my head equated losing their avatars to dying (since the personality would be wiped).

Either way
"It's VR" doesn't explain being able to avoid getting deleted by a system shutdown the purpose of which is to delete.

It's an asspull, plain and simple. They set up the stakes and didn't have to balls to go through with it.

>And he STILL failed.
That's because Nagito's bad luck turns into good luck for others or some shit.
Which I remember Nagito banking on when they drew straws.
So if he knows it's his bad luck that becomes good fortune for others, can it be that he failed, or maybe he gamed his own talent to orchestrate the entire ending?

Either way, it was stupid.

>Do you even know why he became a dick?
Because he found out that Hajime was a reserve course student and not an Ultimate, and he was going to blow up the whole goddamn island to kill the Ultimate Despair for sure.
I don't remember if he cracked the case on the others being Ultimate Despairs or not

>>387221446
I'm mad that it's an excuse for everything to work out. 100% plot device.
It's basically a superpower.

Closest DR1's treatment of the Lucky Student ever got to that was Makoto not somehow being smashed into goo when he fell into the trash room.
>>
>>387221827
>Ice-9
Yea, I read Cat's Cradle too. Oh well...
>>
>>387221897
Yes, all the DRs have some asspulls. Part of the franchise. High School girl took over the world first game.

VR:
Maybe they had him save his personality/avatar which no one else could. Or he connected to his brain, disregarding the VR simulation upload procedure, much like the virus being inserted. Whatever. Call it an asspull.

No, Nagito knows how to use his luck. He WANTED cleaning duty: So that's good luck
He wanted the bullet not to kill him: That's good luck
He wanted the traitor ot kill him: That's good luck
The problem was that Chiaki didn't want to survive.

Yes, Nagito knew they were all Ultimate Despairs (Hajime too) so he planned to kill them all off and spare only the traitor. That's why he shifts his personality.

>superpower
Yea... that's the entire point of the franchise too. Gotta suspend some belief.
It's really NOT an excuse. They could have done the story without using Luck, but they decided to use his talent to tell the story. It is NOT Deus Ex Machina.
>>
>>387222313
>Gotta suspend some belief.
I can do that. I can do that very well. This is supposed to be a ZE thread, y'know?

999 is one of my top games and morphogenetics is literally a superpower in VLR and ZTD.

The problem is DR2 makes a huge jump from the first game, asking you to believe much more ridiculous things, and a lot more of those things.
And the worst part is, the game has no sense of pacing whatsoever.

VR should have been a midgame revelation, or even earlier. (Seriously, did they expect me not to get it within the first 20 minutes of the game?) Hajime being reserve course should have come sooner. The Ultimate Imposter should have been sooner.
Foreshadowing AI Junko should have happened.
The Future Foundation should have been explored more, Makoto/Kyoko/Byakuya should have appeared in some fashion earlier. They are totally deus ex'd into the class trial. Conveniently appear at just the right time to turn the tables. 10/10 writing.

Instead, just about everything is packed into Chapter 6. It's messy as fuck. Almost all of the game's plot shows up right at the end, and there's a LOT to cover.

DR1's smaller scale and simpler ideas made this format passable, though not ideal. DR2 simply can't get away with that.

>They could have done the story without using Luck
They should have. It was stupid.
>>
>>387222806
>huge jump from the first game, asking you to believe much more ridiculous things, and a lot more of those things.
Not really. What do you need to believe? There exists a simulation and someone made an AI of Junko. That's everything.

DR1 had the end of the world after all.

>pacing
Don't know about that... Maybe something could have come earlier but certain mysteries must exist.
>Foreshadow AI Junko
Monokuma was there since the prologue.

VR revelation would have made murders moot. Ultimate Imposter didn't matter.

You really should replay it if you don't know why FF (Makoto, Kyoko, Byakuya) didn't come earlier. Hint: What was Junko's plan?

You keep trashing the writing but I keep correcting you.
>>
>>387223089
>That's everything
You forgot the part where AI Junko's big plan is to overwrite the Ultimate Despairs' personalities with copies of her own, and somehow do it over and over again with everyone on the planet so the entire population of Earth is Junko.

... For some reason. I'm still not sure why that was the goal, or why the real Junko would have wanted that.

>Monokuma was there since the prologue.
That... that doesn't hint at the existence of a Junko AI constructed using the Alter Ego system

Especially when DR1 has that stinger at the end where Monokuma says he's "the headmaster" after Junko was dead.
In my mind, I was thinking that Monokuma was being controlled by one of Junko's disciples, or maybe someone even higher on the pecking order than her?
Someone trying to keep her legacy alive.

But it's actually just Junko again.

>Ultimate Imposter didn't matter
That's what's shitty about it.
Ultimate Imposter could have led into discovering the Future Foundation and earlier hints at what became of Byakuya and the rest after DR1.
But instead, he's just kind of there, and then he dies early so it didn't matter who he was pretending to be.

>VR revelation would have made the murders moot
Is that a bad thing? Why not flip the whole game on its ear and ditch the murder mystery? The final class trial is a contrivance in both games that doesn't really need to happen.

I know why they didn't come earlier. That doesn't stop it from being
1) a cop-out excuse for surprise entrances of characters we actually wanted to see
2) convenient as hell the timing with which they did arrive
>>
>>387219437
Eh, I didn't mind it. But I feel like if there's ever a sequel, they need to better justify the alien transporter.
>>
>>387221254
My guess is as he was suffocating, Dio smashed his own bracelet. A final "fuck you."
>>
>>387223671
That actually makes sense, my guess was that K flew into an autistic rage and didn't want to admit it, but that also works too.
>>
>>387223545
>Ditch murder mystery
"Why are you catching Pokemon in this Pokemon game?" My god...

Junko isn't the mastermind of DR2. You know that right? It's a meme that's she's behind everything. She just keeps appearing. She even appears in V3 but obviously has no role.

I won't even respond to most of your other points because you are pretty much so off that I can't be sure if you played the game or not.

>I know why they didn't come earlier
No.
Please replay the Chapter 6 trial. You have NO idea what Junko's plan was. The game made it so clear but you can't grasp it. There was no cop out excuse, there was no convenient timing. You just didn't pay any attention.
>>
>>387223545
Why would you need hints about AI Junko? If you knew it was VR, you could assume any type of AI.
You can assume Monokuma is an AI.

Imposter's role wasn't to give info on Byakuya OR the Future Foundation. Why would it? He didn't know anything about FF and Byakuya's stuff after DR1 is also unknown to him. Nothing you suggest makes any fucking sense.
>>
Why do the puzzles improve so dramatically game by game? 999's puzzles were absolute braindead tier, VLR's were hit and miss, and ZTD's were the best by a long way.
>>
>>387213591
Wrong, Remember11 exists.
>>
>>387224121
What.
What sense?
ZTD had the easiest puzzles and many we could kill braindead.
>>
>>387215571
Triggered muv luv faggot detected.
>>
>>387223828
>"Why are you catching Pokemon in this Pokemon game?" My god...
Not the whole game, but like a midgame twist on the gameplay structure. Would that be such a bad thing?

>She even appears in V3
Th-thanks...

>You have NO idea what Junko's plan was
Copypasta from the DR wiki
>Junko planned to use the Graduation Ceremony to upload her own AI into the comatose bodies which would effectively revive her in their bodies and to also keep the members of the Future Foundation locked in the game forever as she is the one that must allow a student to graduate.

>Junko's overall goal, in the end, was to fill the entire world with copies of herself that she dubs "Junkoland".

OK so Junko wanted them in the game
But if her intention was to trap them
Why did they have to show up at the very, very end? It wouldn't matter when they enter the game if they can't leave, right?

Also, does it not speak to how fucking messy the ending is that I forget a bunch of the details even though I didn't play it that long ago?
Like goddamn. It was literally three months ago, I got DR1.2 Reload. And I've hardly played anything plot-heavy since.

>>387223989
>He didn't know anything about FF and Byakuya's stuff after DR1 is also unknown to him.
He doesn't have to. Just, in a very shallow example,
Discover Imposter -> he's a fake Byakuya -> what happened to the real Byakuya? -> new info?

Would that be so hard to accomplish
>>
>>387216057
Remember11
>>
Any handheld game rated more than zero is overrated.
>>
>>387224425
It doesn't speak to how messy it was, as you are the ONLY person who has ever made these comments. Ever. Pay attention next time.

But finally, yes. She wanted to trap them. And she prevented them from joining earlier. She waited for the end. Why? She needed the majority of the students to die.

>what happened to real Byakuya
They didn't know the real Byakuya
"Oh look, he was impersonating someone we never met; also, we don't know he's impersonating anyone unless we have his profile, which would spoil details about Ultimate Despair, Hajime, and the traitor. Unless we somehow bullshit and only give HIS profile".

Don't worry, I didn't spoil V3.

Midgame twist was the escape room but genre swapping midgame would be horrible. We played it for a horror mystery. One of the reasons DR3 failed, it only had one killer.

Also, even if decide to be good writers: having the cast of DR1 appear early in DR2 or midway is silly. The build up and excitement at having them enter at the end is just smarter. Why should they appear earlier?
>>
>>387224121
ZTD's puzzles were almost completely straightforward and obvious. And when they aren't immediately obvious, they fuckin tell you the answer immediately ("Maybe the numbers are upside down!)"

VLR had a couple that actually stumped me. Though the medbay one final puzzle is bullshit and not even hinted at.
>>
>>387214495
ZTD isn't good, everything about it is a noticeable step down and introduces even more plot holes than the earlier games. Is it the worst game ever made, no of course it isn't but it is a very mediocre game in a series of good games.
>>
>>387224475
Like your penis.
>>
>>387213591
Oh perfect, a 999 thread, I've just finished VLR and I can finally read these. Kinda have to aswell since VLR is still confusing the fuck out of me and I need to collect my thoughts
>>
>>387224785
>Oh look, he was impersonating someone we never met[...]
I think at this point it's clear we're tackling the writing from two different angles.

You are within. Arguing the characters perspectives and why they can't do X or Y in the current story.

I am without. I'm saying "why didn't the writers do X or Y?"

>Why should they appear earlier?
Because the cast of DR2 was shitty and the game hardly even felt like a sequel to the first until the final chapter

We didn't even get to see Aoi, Yasuhiro or Toko. Where the fuck are they and why didn't Junko want them trapped in the sim too?
>>
Does the PC version have additional content? I've never seen "Akane's vision" part of 999.
>>
>>387217641
The cruise ship setting was really interesting too.
>>
>>387215818
>Pretty funny considering I'm actually a /lit/ regular.
holy shit this lack of self awareness.

The actual "genius" of 999 so to speak is how the story thematically uses the physicality of the ds. This is perhaps best realised in the final puzzle, which, although being atrocious as a puzzle is presented in a genuinely interesting meta-game way.
>>
>>387225185
Akane Vision is the bottom screen on DS.
>>
>>387225116
I truly think Danganronpa 2 was too smart for you. The cast was great; far superior to the first game's.
>didn't feel like a sequel
Part of the mystery was the chronology but come on... by chapter 3, we knew it was a sequel as we knew the events of DR1 already happened.
Don't forget the obvious parallels between the two.

All your suggestions suck and make even less sense the more you think of them

>Why didn't we see the other 3
Toko is with Naegi's sister. Hiro and Aoi are working with FF on something else. Only Naegi took the Remnants but was joined later by Kyoko and Togami

Junko took what she could get. She couldn't wait for everyone. Besides, Makoto was her main target.
>>
>>387225243
No, I mean, I think I saw additional pictures in pc-version
>>
>>387225398
Additional CG?
Not that I know of.
>>
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>>387225513
I don't remember seeing this, fuck.
>>
>>387225334
>The cast was great; far superior to the first game's.
No, I disagree.
Not that DR1's cast was stellar, but they were a lot less annoying.

I got sick of Teruteru's innuendos long before he got killed and he's only in the first chapter.
Fuyuhiko and Hiyoko are insufferable cunts
Nekomaru won't stop yelling
Nagito is the embodiment of a nuisance
Gundham is completely abhorrent
Kazuichi is a pest
Mikan cries all the fucking time
Akane is just meat and fighting and """it"""


Chiaki and Sonia are the only characters I wasn't bothered by.
I liked Peko until her trial. That was stupid.
Ibuki had her moments.
Mahiru was pretty forgettable.
Imposter dies too soon to leave much of an impression.

And Hajime was a weaker protagonist.
>>
>>387225665
Fuck. Yea, that's new.
>>
>>387224445
Not a game but I agree with it being a better story.
>>
>>387225716
Screenshot for future LOL threads.

Fuyuhiko had a huge character arc and became god tier by chapter 4.
Hiyoko is pretty funny
Peko's death was quite sad.
Hajime is FAR tougher and more alpha than Makoto. It took Makoto the entire game to toughen up and be a man. Hajime NEVER needed saving. Makoto did several times. Carried by Kyoko.

Come on son
Celeste becomes shit tier. Toko sucks in DR1. Hiro is the most annoying, followed by Hifumi. Sayaka and Leon are equally crap.

Go post in /drg/ or another DR thread on /v/ and see what most people think of the casts. You're a minority, and judging how little you followed the story, I'm not surprised.
>>
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>buddy hyped up VLR into oblivion to me and urged me to finish it, saying that the ending is straight up 10/10 and makes any slog totally worth it

>Thought its was kinda meh and lacking in impact
Am I the only one who wasn't that impressed? Maybe its one of those endings I need to dwell on for a while, Nier was the same thing to me. Or maybe I was just rushing myself too much to appreciate it.
Luna's ending was top notch though
>>
>>387225963
Half of VLR's true ending is great, rest was okay. VLR is definitely overrated. Or it WAS. I think the hype died down a bunch recently.
They did some good shit.

Since you're here: Do I need to play Nier before I play Nier: Automata?
>>
>>387225732
Why no one talks about it? I've randomly stumbled upon it
>>
>>387226060
>Do I need to play Nier before I play Nier: Automata?
Absolutely no reason not to, unless you really really can't play Nier for some reason.
Can't tell you much since I'm still in the middle of Automata, but Nier itself is just too good to pass up so there's just no reason to skip it.
>>
>>387226131
I don't hear much about Nier, that's why. But ok, I'll play it first. I got nothing else to do. I just beat Euphoria and I wanna avoid VN's a little.
>>
>>387225963
Yeah Luna's ending should've been the true ending of the game.

I played VLR at launch date because I fucking loved 999. Was disappointed with the impactless ending as well.
>>
>>387226131
>PS3/Xbox 360
Fuck. I don't have access to my Xbox. So I guess it's skipping Nier and going to PC Nier:A
>>
Finished first Nier. But I can't seem to pick up Automata again after getting bored with the combat rather quickly.

Is it worth to finish Automata or is it worse than the original Nier anyway?
>>
>>387225880
>Fuyuhiko had a huge character arc and became god tier by chapter 4.
Too late. By that point I had stopped caring at all about him.

>Hiyoko is pretty funny
The first couple of times. After that, though...

>Peko's death was quite sad
The scene drags on and for two characters who, up until the trial, appeared to have almost no connection, it felt forced.

>Come on son
Like I said, the DR1 cast wasn't fantastic either.
But I didn't spend that game wishing for the entire cast to die just so they would stop talking.
>>
>>387226373
You don't reach much do you?
>>
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Post pre release memes. My favorite was.

Go ahead, leak it. Dont worry, I wont get spoiled
>>
>>387226432
Reach?
>>
>>387226647
Stories are about characters changing over time. If you couldn't be patient or at least change your mind about Fuyuhiko, you probably aren't used to reading.

And probably shouldn't read plotheavy VNs like DR.


He grew as a character and became really good.
>>
>>387226646
I can't remember any pre-release, especially as the post release shit COMPLETELY overtook it.
Believe me, I'm trying to recall

ZTD was a pretty creepy story in hindsight. Especially roboboy.
>>
>>387226839
Fuyuhiko becoming tolerable in the last act of the game doesn't suddenly erase how shitty he was in the first 60%
>>
>>387226953

We fucked alot with the 3x3 image. Snake, diana whoops shitposting. Funny I cant recall anything else even though I am pretty sure I am missing out my favorite one
>>
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I don't get it, 999 has really nice backgrounds, a slick UI, and beautiful sprites. With VLR the gameplay and story is still there, but why does it look so cheaply made like a Chinese knock off?
>>
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>>387226953
>>
>>387213591
Didn't come to EUistan.
Watched an LP of it though, pretty fun story.
>>
>>387226278
I'd say you should probably at least watch a summary of Nier's story on youtube. Clemps does a good, extensive one, but his humor is also very hit or miss so I don't know if you have the patience for that

Then again this is coming from someone who isn't finished with automata yet so I'm just guessing, there clearly are references and parallels though.
>>387226192
Nier starts out pretty slow but believe me the conclusion is worth it. The game isn't that long for an RPG either, if that helps.
Also, you can pretty much ignore sidequests, at least the first time around.
>>
>>387214532
how is it a great game if you score it with a good note?
>>
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I don't want to derail the thread further, but since it already came up and people here seem knowledgable: Can I play Danganronpa 2 without finishing 1?
I stopped playing it mid-way and don't have it anymore. I could also just pick the story up where it left through the anime, but I've heard its pretty shit

I thought DR1 was intriguing but the pacing bored me after a while, but I've always heard that DR2 is way way better so I'd be willing to give at least that one a try
>>
>>387218279
Dude there are both screens in pc version. Novel screen and adv screen. It seems you didn't even play. Also, the game is 7/10 at best and the plot is retarded. But it's still the best of three.
>>
Luna is best girl.
>>
>>387227716

the games were unpopular and i'm assuming they were working with less and less budget each time

have you seen ZTD? it's looks fucking awful. the models are a bit better but the animations are so fucking bad it actually ruins the game a bit for me.
>>
>>387227716
Because 3D models are cheaper than high quality sprites.

The budget only decreased as the trilogy progressed.
ZTD almost didn't get made at all.
>>
>>387228314
It's not better. And yeah you must finish d1 first.
>>
>>387215130
>pick ally
>get rekt
>pick betray, be prepared for betrayal this time around
>they pick ally and now you are an asshole
>every fucking time
im pretty sure luna is the only one who doesnt screw you over
I love the games, but I liked 999 better.
>>
>>387228314
The pacing is just as bad if not worse.

It would be a bad idea to play DR2 before finishing 1.
>>
>>387228683

Luna is the only character to never pick betray because she was designed to be the nicest robot ever
>>
>>387229069
>implying it wasn't just asimov's laws
>>
>>387218146
Everyone was captured at midnight right? Those were her fuck clothes.
>>
>>387228423
Did you only play the PC version?
>>
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>>387226646
I remember spamming hbg and other threads asking for a leak, I regret it.
>>
someone here spoiled the end for me. i can still remember that ugly drawing pic he used for his post
>>
never understood the hate for ZTD

i always assumed because its the most popular in the series
>>
>>387230290
People tend to hate a game after they play it, maybe you should try it.
>>
>>387230221
I got hit with a VLR spoiler by trying to find out Tenmyouji's voice actor. And funny enough, Tenmyouji's spoiler actually hits you with the main spoiler because his spoiler makes no sense with what you are told.
>>
>>387230290
That's certainly not true.

I like Undertale even though it is popular. And I hate ZTD to bits because it's a retarded story and badly designed puzzles.
>>
>>387230340
i did play it and had to drop it 3 times or so but i dont think its /theworst/ like people here say it is, still better than danganshitpa
>>
>>387230290
>ZTD is the most popular in the series
In what timeline ?
>>
>>387230290
No, it's because the fans spent four years theorizing and hyping themselves for a game that ultimately could not deliver.

VLR is the fan favorite.
>>
>>387230695
I told you, I do not have the power to shift.
>>
>>387230732
999 is the fan favorite. You see more and more people start thinking VLR is not that good afterall.
>>
>>387230841
That's a recent trend.

As early as maybe three or four months ago, I still got lots of condescending posts when I said 999 was better than VLR.
>>
>>387230841
VLR has way more content
>>
>>387230978
Quality>Quantity.

Naruto has a lot more content than most other anime. Does this mean that it is better?
>>
>>387231043
Also has more fans than most other anime. What's your point?
>>
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You ever just wish you hadn't read something?
>>
>>387231260
>being popular = good
ok, anon.
>>
>>387231543
Yeah, the Nier Automata prequel story where they went full George Lucas and just had to connect everything to 2B and 9S.
>>
>>387231651
Noone said it were good.
>>
>>387231651
Talking about fan favorites here. Obviously it's about popularity, not quality.
>>
>>387231651
VLR is good though.
>>
Danganronpa 1 and 2 are better,still a great game and one of the best on the DS.
>>
>>387230203

Thats golden anon
>>
>>387233550
Opinion discarded
>>
>>387231043
VLR had both, though.

999 had the better atmosphere and final puzzle, VLR had the better everything else.
>>
>>387231543
>You ever just wish you hadn't read something?
What do you mean, whats so bad about that screencap?
>>
>>387219031
VLR is so good though. Even if you aren't going to play ZTD I still recommend playing VLR.
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