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How would you feel about a Persona 3 HD remake with P5's

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How would you feel about a Persona 3 HD remake with P5's battle system?
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>>387071156

>Mitsuru, Yukari, and Elizabeth in hd
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>>387071156
Fuck that. They'll milk P5 for next 5-10 years and I want P6 not remake shit. P2 remake would be ok though
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I'd rather they keep the old system and that they polish it a bit by adding more in-depth tactics
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i don't care as long as they include femc.
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Assuming that in a remake they fix more than just the gameplay, it has the potential to be the best Persona game
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>>387071836
my nigga
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>>387071836

never ever
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>>387071156
>FES allows you to save Chdori-chan
>P3P allows you to fuck and save Shinjiro-kun
Does this means P3HD will allow you to save MC-san?
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>>387071572
>Fuuka in HD
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>>387072486
>>387073590
Die, Fuukautist.
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>>387073590
Gross desu
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>>387073590
what a bland boring bitch
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>>387071156
Sure, why not.
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>>387072931
Any doujins with this?
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>>387074018
>>387074054
>>387074402
not nice
>>387073590
nice
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>>387074559
99% of femc doujins are futa
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>>387074623
Not my favorite but she's alright
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>>387074623
>Implying Flaatka has a body like that
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You may find children sexually appealing, but remember that it is a crime to act on those urges and though it may be a struggle, you have to keep fighting.

Fuuka post dedicated to staying on the straight and narrow!
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A full-blown remake isn't necessary to me. All they need to do is remaster FES but add in direct control over party members like in P3 Portable.
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>>387075449
The problem with direct control is that P3 was not really designed with it in mind.
Tactics is not a bad system, it just needs some polishing so that your teammates don't only react to weaknesses when Fuuka scans them
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>>387071836
Please god. YHVH make this happen and I'll be a lawfag forever
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>>387073590
Nobody wants to see that garbage
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>>387075796
>Tactics is not a bad system, it just needs some polishing
Same goes for direct control. It'd make for a far more pleasant experience than AI controlled teammates.
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>>387073590
>>Fuuka in HD
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>>387073590
Fuuka can be a maid at Mitsuru's mansion.
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>>387077275
Fuuka does seem like any other background maid character in a shit anime.
>>
to me P3 is perfect as it is. no need to touch it anymore. or it will ruin the legacy.

better focus on P6, but they rather do a dancing game ffs.
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>>387071156
I think it's unnecessary, especially considering there are plenty of other MegaTen games that could actually use a remake, nevermind that that manpower and money could just go to something new instead.
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>>387071156
I would prefer 4, but I think 3 would be fun also
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>>387077610
You have awfully low standards if you think any version of P3 is perfect.
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>>387071156
>No oversized environments
>Non-romance female s-links and male s-links
>Benefits to s-links aside from character building
>FeMC with environments
>No the answer
And most importantly
>Improved tartar sauce
Would be great, but to be honest I can't imagine P3 without those small cutesy models.
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>>387077610
>p3fags are this delusional
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>>387077796

I say is not perfect but no need for remake, let the classics be classics and just make new games
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>>387078013
>he thinks Persona 3 is a classic
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>>387077864
>Would be great, but to be honest I can't imagine P3 without those small cutesy models.
I can.
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>>387078107
persona 3 is older than most of the people posting on this website right now.
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>>387071156
Persona 3's battle system is persona 5's
The game that would benefit the most out of a remake is the P2 IS & EP since that games combat was pretty damn slow
Although I shudder to think what modern atlus would do to the P2 characters
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>>387078013
Persona 3 needs a lot of touching up before I'd consider it a classic.
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>>387078178
So is Quest 64, but no one considers that a classic.
>>
You better believe they're going to be riding on the P5 train just as hard as they did with P4. I fully expect another golden situation as well.
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>implying Chad isnt going to cuck Door-kun and P4 will get a remake first
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>>387078370
>mfw I found Q64 more fun to play tan P3
I really really really hated tartarsauce.
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>>387078178
Means nothing when Persona 3 is not even 15 years old, let alone 20. It's not even close to being a classic.
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>>387071156
I haven't played P5 yet but I prefer 3's system to 4.
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>>387078535
Shitsona 4 wont get another game ever
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>>387078491
I look forward to P5's equivalent to FES and Golden. It's already my favorite Persona, but if they fix some of its issues, it may end up being my favorite MegaTen game as well. If they are going to remake a game it should be SMT1, though. It would most likely be a nice improvement over the original, but I also think it would be a smart move for ATLUS as far as business goes as well.
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>>387078952
I wish they'd make a new game.

But I guess one new game a year is about the Atlus track record.
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>>387077796
thats because you compared it to P4 and P5, imagine if there is no 4 and 5, it is perfect as a single game.

also P3 waaaay better than P4
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>>387078943
>Implying it won't just be P4 and P5 cast in PQ2
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>>387079096
Persona 3 is inferior to DDS1+2, Nocturne and Persona 2.
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>>387079096
>it is perfect as a single game
I played 3 first and not once did this cross my mind.
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>>387079079
They are making a new game at the very least, even if it will be a while before it's out. They made two new games last year on top of that, even if one of them was 80% recycled content.
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I don't care as long as the tartarus stays the same randomized piece of shit. Reduce the numver of floors and have them not be randomized, then I might be interested.
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>>387077032
I always saw P3 as unique thanks to tactics, it gives you a feeling of actually dealing with other people who do have a mind of their own.

>>387077275
Fuuka already has a very promising future on engineering, she doesn't need to.
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>>387073590
>Here's your HD turd!
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>>387078145
I can scientifically conclude that P3 FeMC faggots are the biggest cancer in this franchise. I'm so glad P3 male MC's dick is all over the spinoff games and you're only stuck to one non canon Persona 3 game.

Eat shit and return to NeoGAF.
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>>387079410
>it gives you a feeling of actually dealing with other people
Do you... actually interact with other people on a regular basis?
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>>387079460
Just ignore them and let them live in their own little bubble
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Is helel good in 4? I know there's no armageddon, which makes me sad.
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>>387079460
I want your address and I want it now you rancid diseased putrid cunt.
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>>387079790
by the time you get helel you'll probably be minmaxing so hard nothing will matter. you might as well make a god pixie at that point.
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>>387079460
>STOP LIKING WHAT I DON'T LIKE REEEEEEEEEEEEE
Nah, retards like you are the real cancer.
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>>387079583
He is provably one of those guys who believe everyone but him is retarded.
It's the only way to consider the ai controlled party 'people'
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>>387071156
I wish they would along with making sure to keep it so you can't direct control everyone. Say what you will, but that was nice that the game was balanced around Junpei acting like a retard and Mitsuru purposely fucking you over because she's a perfectionist.
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>>387079583
You misunderstand, I'm talking about not having full control over others giving you a feeling of the characters being actual people.
P3 always had these moments were members of SEES were out doing their own stuff, going out to buy groceries, going out with their own friends, doing personal stuff.
It's something that makes P3 very unique and special, it adds a lot of depth to the characters and it improves the experience one has with it.

Giving you full control of your teammates isn't bad, but the tactics system makes it much more enjoyable, and actually makes you get to know the system and make it work with you.
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>>387080054
>shit game design is good because it makes the characters real
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>>387080210
That really isn't what I'm saying, but if you really don't feel like coming up with a counter-argument I guess there's no point in insisting
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>>387079875
Is there any actual downside to just staying in the tv world and grinding? With sp restore from rise and sp/hp cards it makes it possible to just restore everything without spending money.

Like, in 3 there was fatigue and the reaper popping up to keep you from just grinding like a madman. But does 4 have anything like that?
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>>387080054
I don't need to watch a character go take a dump to know they have bodily needs.
Watching the character 'do their own thing' is completely unneeded, and is often seen as filler material.
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I'd kill for P3 with non-RNG skill inheritance. Full control over party members I can take or leave.
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>>387080210
>expecting sense from the Fuukautist
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>>387080054
>It's something that makes P3 very unique and special, it adds a lot of depth to the characters and it improves the experience one has with it.
You're giving P3 far too much credit. The characters feel like no more real than the radiant AI does in Skyrim. It sounds much grander on paper than it actually is.
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>>387080054
>I'm talking about not having full control over others giving you a feeling of the characters being actual people.
No, it just makes them feel like the idiot AI youre fighting. We're fighting by taking turns, none of this feels real anyway.

>P3 always had these moments were members of SEES were out doing their own stuff, going out to buy groceries, going out with their own friends, doing personal stuff.
It's something that makes P3 very unique and special, it adds a lot of depth to the characters and it improves the experience one has with it.
Thats a staple of the series, I dont know what youre on about.

>the tactics system makes it much more enjoyable, and actually makes you get to know the system and make it work with you.
Yeah, having to work around a poorly thought out system is so enjoyable. Whats next, people defending not being able to move at all while blocking in the Bitcher 2?
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>>387080054
>P3 always had these moments were members of SEES were out doing their own stuff, going out to buy groceries, going out with their own friends, doing personal stuff.
shenmue did this first and with much better execution
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Find a flaw
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>>387077275
I read that doujin. It was alright.
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>>387080054
>P3 always had these moments were members of SEES were out doing their own stuff, going out to buy groceries, going out with their own friends, doing personal stuff
You know I think P2 did this better
even location the characters would have something to say either about the location, events in the story. Hell sometimes they talking with the people they know at these locations
I mean yeah they are not doing personal stuff but the story kinda prevents that anyway
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>>387080976
You can't fuck him as FeMC.
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>>387080976
He more or less carried the game for me because he was far and away the most engaging character, so I can't complain about him.
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>>387080976
He's gets pissy at door-kun for no reason.
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>>387081124
Name?
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>>387080976
Not best bro
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>>387081215
FeMC doesn't exist
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>>387081215
That was a good thing. I just wanted to hang out with him, not fuck him, and playing MC didn't let me do the former so FeMC had to pick up the slack.
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>>387081230
Over and over and over again.
MC always taking it like a bitch.
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>>387081307
;_;
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>>387080429
Filler isn't always a bad thing, a pillow that's just the fabric without any fluff to it isn't a good pillow.
Sure there are times where there is too much filler, but you do need some way to make the characters look like more than just a pretty face.

>>387080690
>staple of the series.
It's not present in a lot of games.
P4 for example barely had moments like that, or at least they didn't get as much exposure as with P3.

>>387080673
>>387080886

I'm not saying P3's execution is perfect, I know it needs polishing, which is what I suggested should be done instead of removing it completely.

>>387081150
P2 did do character interactions much better, mostly because you'd spend all of the game next to them to see it and get the chance to watch them up-close.
Biggest example I can think of is Eikichi outsmarting the rival gang leader, these kind of moments make them feel like actual people.
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>>387081639
Further proof that Junpei carries the game.
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>>387080054
One detail I really miss from P3 that got dropped from later games was having party members unavailable on certain days because they were off doing their own thing. It was really weird how nobody had anything going on in P5, ever.
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>>387079320
That's what I mean. Last year was SMT4 + spinoff. This year is Persona 5 without even spinoff. Next year is P5 spinoff guaranteed, and maybe maybe maybe a new original game.
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>>387082224
All the characters in P5 are outcast with no social lives. In P4, everyone lives out on the sticks so there's nothing to do. On top of that, the majority of the P4 cast as slackers.

P3 cast are the only collective group in the entire franchise that takes their studies seriously.
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>>387082224
>we need to go to Tartarus and get ready for the boss of the month
>Sorry, gotta... Eh.... Do something that day
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>>387082014
He's a real diamond
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>>387082578
another victim fallen for the wiles of a blue-haired coffee addict.
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>>387082497
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>>387082497
You can go almost every night. It's fine to take a couple days off.
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>>387082393
Persona 5 and SMTIV:A where last year. Next year will be three spin offs. This year is just the SJ remake.
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>>387082750
I work on western releases, but sure anon, you're correct.
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>>387082578
>>387082709
Why is he so perfect, bros?
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>>387082714
No it's not. They are the only faggots who can do something about the shadows.
And then there's those rescue missions.
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>>387079410
i agree with you.

>on 4 & 5 during battle, i felt like a god from 3rd person perspective controlling my four pawns.
>on P3 battle, i felt like i'm this emo blue haired OP kid and these three are my friends who i met at school.

looking at the nature of the game, which one is proposed by the creators? thats why you cant control you party member directly in P3. because you only control one person, your character. you can only give them orders as a leader.

but people complains. cant you see they tried to remake this feeling in P5 by making us giving orders during boss fights.
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>>387082578
Junpei's such a bro. Realest nigga in the game

Can't wait to get down with da man in DMN
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>>387082958
for>>387082709

>>387082925
That's P3P only and essentially non-canon
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>>387082925
What, did you go to Tartarus every single night? There's a thing called diminishing returns. You don't really need to go to Tartarus more than a few nights per month.
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>>387083076
Theo is also P3P and he's canon.
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>>387083294
I would if I were in their shoes. Don't want to get rekt by a shadow or put the city in danger.
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>>387083474
That was easily measurable by seeing how the shadows ran away from you
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>>387082578
>everything Junpei loves dies
>he will probably be the last SEES member to die besides Aigis because of the vitality boost thing he got from Chidori
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>>387080054
You are completely right and it's sad no one understands Hashino's vision.

>"There are a lot of RPGs out there where you can control every aspect of your party members, including what kind of underwear they are wearing... but because we wanted the player to ralate to the Hero more than any other character in 'Persona 3' we wanted the other characters to feel like 'other people'. [...] It's true that we got some feedback stating that the party system was 'too difficult' to control effectively, but I'll honestly say that I don't regret doing what we did with it. I'm glad we stuck to our guns on that one."
Megaten getting popular was a mistake.
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>>387080054
The thing is, turn based games excel most at being able to let you control multiple characters or entities at once. The only genre that rivals it is the RTS. When you take away that aspect the question that's left is "what's the point of this being a turn based game?"
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>>387080054
yes true.

P3 is the only game that succeed to make me really feel what being the main protagonist like.

in P4 and P5, im this puppeteer controlling everyone, and everything is simulated by me.

also, id rather fight shadows than another persona
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>>387080306
Look, you fucked off from/pg/, now fuck off from /v/.
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>>387083728
It's a shame so many people are unwilling to adapt or keep an open mind to new things.

>>387084009
I understand, but there is a myriad of turn based RPGs that do that.
I like P3's uniqueness and willingness to deviate from the formula, it sets it apart from the million other turn based RPGs out there.

It's fine that you dislike it, but just because you do doesn't mean it's inherently bad.

>>387084160
No thanks, I'm happy here.
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>>387084426
I liked you to be honest. Fuuka was 2nd best for me though. Mitsuru is best.
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>>387084009
>>387084426
I never had an issue with P3's system either. Only casuals and spergs seem to complain about it.

>ITS DIFFERENT I HATE IT
At least say it's too hard for you, scrub.
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>>387082224
It was alright in P3 because going to Tartarus was a low commitment. It only took up the night slot and at worst you might be tired or sick the next day (which there were tons of ways to resolve without wasting time). Basically it was alright if there were ever minor inconveniences like that because it wasn't a huge time investment.

P4 and P5 though the dungeon crawling takes up an entire day (unless you max Kawakami real fast like) so they can't really afford to screw you over like that
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>>387083728
i totally agree with this. but why doesnt his vision stay on P4 and P5.
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>>387081639
>I'm not saying P3's execution is perfect, I know it needs polishing, which is what I suggested should be done instead of removing it completely.
How exactly are they supposed to polish it when the biggest problem people have with it is that it exists at all?
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>>387084732
It's less "it's different" and more "it goes against big reason why anyone likes turn based combat". It would be like playing a Pokemon game with only one pokemon.
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>>387084857
4 didn't attempt to make the cast out as individuals so much as dickriders of the MC.
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>>387084809
In FES, Tartarus didn't even take a night slot, it had what was basically its own timeslot. I really preferred that because there wasn't as much pressure to finish everything in a single day like 4 and 5.
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>>387084732
It's not that it's hard it's that it's annoying and inconvenient.
>p2
>full party control
>nocturne
>full party control
>desu
>full party control
>dds
>full party control
>p3
>only control one party member
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>>387084732
It's more cumbersome and tedious than hard. I've beaten for more difficult games that actually felt rewarding to master.
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>>387071156
Remake 2, it actually has potential to be good but the gameplay was just shit.

P3 and P4 can't be saved.
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>>387071156
They have to surround the enemies and personas have to be summoned in front or above and actually physically attack the target rather than just posting and a magic effect happening (only when using physical skills obviously).

P5's habit of trying to exclude your persona from the screen as much as possible is kind of stupid.

I've said this a lot but it's a Persona game, Personas should be the focus.
>>
>>387084732
>developer tries something ''''new''''
>it's a complete miss and thus it's never used again
>hipsters latch onto it and pretend they are hardcore for liking it
different isn't always good
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>>387085439
>it's a complete miss and thus it's never used again
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>>387085082
its a turn-based combat : every character act in battle by turns. different than action games where everything occur at the same time.

not control-all-my-party-member-because-its-hard-for-me-based combat.
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Tartarus and the uncontrollable party members never really bothered me
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>>387085538
>not control-all-my-party-member-because-its-hard-for-me-based combat
you mean like every other smt game which are generally considered much more challenging than p3 and pretty much every turn based jrpg ever made?
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>>387079460
>waifufags are now neogaf
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>>387085082
Well, no. It was simply a bit different(more in line with ARPGs) in order to further characterize your party and at the same time add challenge to the combat system.

The fact you're talking about Pokemon proves that you are the latter in my assessment, a sperg. Sorry for assuming it was too hard for you.

>>387085252
>>387085294
>>387085439
same
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>>387084560
Y-You too.

>>387084857
Mainly because they wanted to reach a broader audience, and so they made the game more accesible.

>>387085082
Not everybody likes turn based for the same reason.

I like turn based because you are given a number of pawns and moves to try and overcome a challenge.
When the game doesn't put any challenge in the first place it's boring and makes it hard to enjoy.
That's why the game itself has to see in what ways it can make things harder for you and make you think about your strategy.

In P3's case it gives your pawns a mind of their own that you can slightly influence.

Again, this system requires much more improvements but it's in no way inherently bad.

>>387085621
SMT games have other issues, one of those being the ability to spam buffs and become untouchable, or certain bullet types being too strong
>>
>>387071836
his.. combine both parts into one.
why not 1 though?
>>
>>387085547
Same. I've played tons of turn based JRPGs where you control all your party before, and I just figured P3 was doing something new to push the "these characters are individuals and make their own decisions" thing and I was fine with it.
Fights were never hard enough that I couldn't completely control everything myself.
Being able to hold 12 completely different personas means you can just switch whenever it's your turn and do everything yourself.
>>
>>387085082
>It would be like playing a Pokemon game with only one pokemon.
No, faggot, it's like playing pokemon exactly how it is. You aren't restricted to just one fucking Persona in any persona game. You have a stock of them and can switch.
>>
>>387085863
>one of those being the ability to spam buffs and become untouchable, or certain bullet types being too strong
you want to talk about cheese let's talk about armageddon.
>>
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>>387086140
How is Armageddon cheese? Its an ability you can only get at level 80+ and that's when you're 10 levels over the final boss, at that point you don't even need Armageddon to beat him.
>>
>>387086140
>Put spell master and Victory Cry on Helel.
>Can just use Armageddon anytime things aren't going your way as long as you have more than half SP.
I still use my Thanatos more though, because his animations are fun to watch.
>>
>>387085409
yeah i miss taking the time seeing my characters shooting themselves, and then see how cool is my persona animation.

in P5, i understand they have to make battles faster, to draw more players, these casual fags who complained turn based rpg are too slow. but actually sometimes animations are important too.

i can say that i can draw my party member's persona from P3 just from my mind. but i remember P5 ones very vaguely.
>>
>>387086352
At level 88, the only way things aren't going your way is if you're deliberately making it that way.
>>
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>>387086387
>yeah i miss taking the time seeing my characters shooting themselves, and then see how cool is my persona animation.
Yes, exactly. It really made your character look cool, it was entertaining. I understand why they changed it in P5, making fights go by quicker because most of the fanbase only cares about selecting dialogue for NPCs unrelated to the plot, but I play Persona primarily for the gameplay, the social life stuff is secondary. I don't care if it takes an extra few seconds per battle, I'd like to see the personas get shown off. As it is, you only ever get a good glimpse of them in the velvet room.
>>
>>387086306
>How is Armageddon cheese?
Being so overpowered that the challenge boss is built around how you use it.
>>
>>387086710
It made P5 feel more like JoJo , where summoning the persona was more casual. I loved in the early persona's where it was like a huge fucking deal. Especially in 2 and 3. They really would make a show of it.
>>
>>387071156
Give me an expanded Hermit S.Link (Dating Toriumi) and I would be sold.
>>
>>387087010
Nah. The entire point of it is that you only learn who she is at the very end (though there are hints throughout the S.Link).

What they should do is give a few optional study sessions with the teacher. Not all character interactions have to revolve around S.Links.
>>
>>387083728
Yet he ditched that after P4, P3P, and now P5 became a thing.
>>
>>387086710
>fanbase only cares about selecting dialogue for NPCs

if this is what's really going on, i worried about the future of the series.
>>
>>387087180
Almost like Persona reached some sort of mainstream success and wants to appeal to as many people as possible.
>>
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Bump
>>
>>387087379
Almost like the developer realized that his idea was a failure and decided to scrap it.
>>
>>387088104
Just because hey want to make things more accesible doesn't mean it was a failure.
P3 still sold very well and still gets attention up to this day
>>
>>387088210
Not because of the gameplay
>>
>>387084732
>At least say it's too hard for you, scrub.

You people are pathetic. It literally gives you less control over the party, it literally gives you much less options, it literally makes the space of sequence of options in a certain number of combat turns much smaller, and by doing so it makes much easier to achieve optimal or almost optimal sequence of options. Yet you claim it's harder?

Sure, if the enemy remains as strong in both the case where you control and don't control the party, it's easier when you control, specially because the AI is stupid.

But the thing is, by knowing that the player have more options, you can make the enemies stronger. You can demand proper strategy from the player.

People like you are so stupid that makes me angry. Not just because you are stupid, but because you pretend that your stupidity makes you good.
>>
>>387088210
Just because you liked it doesn't mean it's a success or that they only got rid of it to 'appeal to as many people as possible'
>>
>>387088104
This. The fact that P3fags can't admit they like a VERY flawed game and instead create strawman arguments to defend it (m-muh casuals!) is hilarious.
>>
>>387088104
If that was true they would have scrapped it during the development of 3.
>>
>>387088402
If that wasn't true they wouldn't have gimped it in P3P.
>>
>>387088364
I never said it was a success, just that it wasn't a failure
>>
>>387088298
>reee it's too hard
All I'm reading here before I dropped your post. From my point of view it just gave me a bit more to think about during combat which is not a bad thing in any way.

Cry more, and please kill yourself so developers stop pandering to faggots like yourself.
>>
>>387088402
They scrapped their system once, they didn't want to do it again
>>
>>387088616
>only thing removed from the sequels
>not a failure
whatever helps you sleep at night
>>
>>387088517
P3P was limited by the hardware, it was much less system demanding to give you control over making the AI work like in FES
>>
>>387088517
Expect in portable tactics is still in. You need to manually switch it to manual control. Just like P4.
>>
>>387088753
By that logic fusion forecast was a failure because P5 didn't have it.
It wasn't a failure, it's one of the few things P4 has in its favor that makes it stand out from the other games, but it was just a design choice not to put it in P5
>>
>>387088753
It's not removed though. Your party members can act on their own in Persona 4 by default and you can set them to free will or a tactic in P5.
It's more like to say they added the option of direct control.
Direct control of your party is not mandatory.
>>
>>387088102
Look I understand these threads give you the attention mommy and daddy never did, but there was no reason to bump this shitshow of a thread.

>>387088756
You're fucking retarded. Tactics is enabled by default. The game was turned into a VN due to the limited space available on UMDs.
>>
>>387088667
They didn't though.
>>
>>387088756
This is completely wrong. An AI like FES's isn't demanding at all.

>>387088767
It's not the complete tactics system.

>>387088941
>By that logic fusion forecast was a failure because P5 didn't have it.
*ding ding ding* Indeed.

>>387088943
>acting on their own is the same as the tactics system
Are you the same guy that things IV uses the tactics system?
>>
>>387089074
Yes they did.
>>
>>387089090
No I don't play SMT games on handheld, only the console versions.
>>
what makes P3 good
>like most people said, the feeling being 'the hero' while other character being 'other people'
>there is no dateline, you just have to be prepared for next full moon
>the card system at the end of battle
>shadows
>the day cycle is not in predictable pattern, not like P5's freetime>boss>story+new member>freetime>boss>story+new member>freetime
>ultimate persona not depends on social link but story
>not every member have social links, hence more characters.

what make P4 good:
cant think of one

what makes P5 goods
>striking battle ui
>weapon and guns
>confidant abilities
>the maps
>skill inheritance
>palace puzzles and platforming
>>
>>387089090
>Are you the same guy that things IV uses the tactics system?
I really want to strangle that twat.
>>
>>387089396
P4/P5 got way too fucking formulaic. I loved p5 regardless because they brought back some of the elements P4 removed and a few from P2.
>>
>>387089090
>>387089446
>Are you the same guy that things IV uses the tactics system?
What? I don't get it. I haven't played IV. What's so bad about using the tactics system that you get angry at a person for using it?
>>
>>387089068
>Tactics is enabled by default.
It's not the same tactics system as FES, it removed tactic options
>>
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>>387089090
>It's not the complete tactics system.
P3P has the same tactics system. P4 (and P5) doesn't but still allows for the characters act on their own.

>>387089156
No they didn't
>>
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My Megaten dream is for there to be an HD remaster of Devil Survivor Overclocked released on PC with full mouse support. I want to see Yasuda's artwork in HD in-game.

Persona 3 was boring. Tartarus makes the game unplayable.
>>
>>387089621
>P3P has the same tactics system
No it doesn't P3P doesn't even have the "standby" option, you're basically forced to control them because tactics are unusable
>>
>>387089621
Yes, they did.
>>
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A Persona 3 remake is tricky because if you leave tactics relatively intact as the main way to play then you upset 4 babies and autists, but if you gut tactics without any effort like P3P ended up doing then you end up with a ridiculously easy game as a result since one more and enemy encounters in general aren't balanced around the extra move. Ideally we'd two main difficulty modes, one with revamped tactics designed based on the original game and one based on party control.
>>
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>>387071156
As long as I can play as female MC, then it's all good
>>
>>387089545
thats what i meant. P3 is like a long movie that that happens in one year. everything is unpredictable.

4 and 5, is like episodes of a series, with each episodes follow the same pattern.
>>
>>387089396
>can't think of one
Hanged Man, Strength, Death, and Hierophant social links.
Hard to get forced into a point of no return.
More control over your party whilst still retaining a level of challenge during boss fights.
Boss fights can all be outskilled without the need of grinding.
Dungeons are short.
The music is wonderful.
>>
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>>387089702
Guess you're right.
>>
>>387090227
most of your point here exist in all the 3 games like the social links and the musics. thus its more of a personal preference.

i liked all the music, there are bad and good social links in all the 3 games.

my point here is, features that were added/removed that makes the game good.
>>
>>387090227
>challenge
>P4

What? At the time, P4 was the easiest Megaten game in the franchise.
>>
>>387085547
Same. Though I've only played the game a single time. I want to replay it now, and the thought of Tartarus now scares me because it does seem pretty boring in retrospect. But the uncontrollable party members I can deal with.
>>
>>387079325
people look for guides ands stuff in jrpgs for a best place to grind, even complains if jrpg doesnt have a good grinding spot or boring grind.

P3 prepare a whole tower for grinding, yet still people complains. grinding is even more fun, with that card stuff and obtaining personas.
>>
>>387092728
>grinding
>fun
Only Disgaea is able to do both.
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