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>In development for almost 6 years >Turns out to be the

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>In development for almost 6 years
>Turns out to be the worst 3D Zelda, even worse than Skyward Sword

What in the actual FUCK went wrong?
>>
still GOTY :^)
>>
>>386803648
Too much open-world, too little actual Zelda
>>
>>386803842
this is my main criticism too, I enjoyed it but it did not feel like a zelda game
>>
>>386803648
>what went wrong
you didn't play the game and decided to shitpost on /v/ about it
>>
>>386803842
>>386803941
>>386803976
>didnt feel like a zelda game
Wasn't that what they were trying to achieve?
>>
>WAAAAH Nintendo keeps rehashing the same game over and over!
>WAAAAH this game isn't enough like the other games!

What the fuck do you want, /v/?
>>
>>386804224
Didn't mean to quote >>386803976
>>
>my face when zelda will always be this open world garbage from now on
>my face when even the handheld zelda games we get from now on will be some hamfisted, forced open world garbage
>>
>>386804368
>forced

Nothing in this game is forced. It is completely fucking open minus the tutorial.
>>
>>386803648
>Alive for 18 years
>Turns out to be a shitposter
What in the actual fuck when wrong?
>>
>>386804553

Forced as in, they forced zelda to change into this open world thing, and the handheld games will follow suit.

It's ruined if you can't stand open world garbage.

Oh well, time to move on from the series for me. Enjoy your games guys.
>>
>>386803648
We got a god tier physics engine, and we got a game called "Breath of the Wild." So I didn't expect much story in it. I would've liked more traditional dungeons and story, but I liked what I got.

They need to progress on this ideas, but make it feel more like a Zelda game. You can shut off all the handholding in this game, and that's the first time in a long time that Nintendo did this.
>>
>>386803648
They went all out on the mechanics on the game but forgot to make a good soundtrack, story and memorable characters. There is also no reason to play the game at all because the combat is completely optional so it's a most a walking simulator. You can beat Ganon with no armor and 3 hearts like it's nothing.
>>
>>386804705
good riddance
>>
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>>386804705
>He literally didn't play the first game
Fucking newfags.
>>
>>386804368
>my face when even the handheld zelda games we get from now on will be some hamfisted, forced open world garbage

Thats one of my worst fears for Zelda ma nigga. I never really liked the console games except SNES. But nowadays they even want to ruin the handheld games. IDONT WANT YOUR 3D SHIT NINTENDO! Just give me a nice game like Minish Cap again...
>>
>>386804705
I liked the first Zelda the most anyway along with ALttP. Zelda changed to what it became during the N64 era, and it's moving in the original direction of the series once again.
>>
>6 months
>half a year
>/v/ has NOT gotten over this game
is this a new record?
>>
>>386804840
Handheld Zelda games are mostly trash, dude. Stop eating shit.
>>
I liked almost everything about this game at the start.
The problem is you feel like you're playing to find some amazing thing, you do all the shrines and all the seeds along the way, and you keep looking and looking for that amazing thing, but it's just not there, there's nothing worth looking for, but you keep looking until you realize that and get bored.
>>
>>386804807

You can? I mean you "can" but can you? I've tried. It's pretty hard. I haven't gotten past the third boss. Not to mention just getting there in the first place with no upgrades requires a pretty good understanding of the game.
>>
>>386804228
https://www.youtube.com/watch?v=yGsHq-mZI8U
>>
>>386804705
>they forced zelda to change into this open world thing

Underage detected
>>
>>386804826
>the shittiest zelda
Great fucking job nintendo, atleast try to rip off oot or mm or zelda 2. Zelda 2 would literally be dark souls zelda.
>>
>>386804807
They made a more atmospheric soundtrack due to the size of Hyrule. The "Wild" part of the title would be a waste if they had some kind of typical Zelda track playing throughout it.
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>>386804807

the soundtrack is brilliant. it's just too fucking quiet.

if they had bgm/sfx sliders no one would be complaining about the music. it's a really cleverly written score.
>>
>>386805046
Are you fucking kidding me? How old are you that you think Zelda 1 is the worst Zelda? It's still a spectacular game even today.

Also

>dark souls Zelda
>wanting everything to be dark souls
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>>386804228
I want Koizumi back, actual dungeons, no companion (that includes Zelda speaking telepathically) and no shitty Sheikah tech bullshit, go back to more traditional fantasy
>>
>>386803648
>In development for 6 years
>Is the best 3D Zelda, even rivalling some of the 2D ones
How the fuck did they do it?
>>
>>386803648
Hey. Hey OP? Kill yourself. Like, for real, kill yourself. You are a fucking plague.
>>
Why do people like linearity so much?
Is it just because you grew up with linear games?
Aren't you tired of being herded whenever you play a game?
>>
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>>386803648
How's life in that alternate reality of yours, anon?
>>
>>386803648
It truly is a terrible 3D Zelda.
>all the dungeons are bad and share the same themes
>the shrines don't make up for it because they're almost all bad as well
>a lot of the content is the run of the mill quantity > quality format of open world games
>OST is nice when it's there, but it's not there most of the time
>Story is decent but again, usually not there
Most of the game is padded by copy pasted enemy outposts and copy pasted shrines and fucking Koroks. It didn't deserve 10/10s across the board.
>>
>>386805046

Dark Souls is Zelda, it was based off of the kind of gameplay seen in Zelda titles.
>>
>>386804705
The first Zelda was open world, dip shit. BotW is the closest Nintendo have ever come to the original vision for Zelda.
>>
>>386805149
>wanting everything to be open-world meme
Atleast dark souls zelda might have some fucking fighting, unlike botw.
Besides zelda 1 and botw both proved zelda doesn't work with full-open world bullshit because it just makes everything look samey and monotonous.
>>
>>386805312
Anyone who thinks BoTW feels like Zelda 1 hasn't actually played Zelda 1.
>>
>>386805047
they needed better battle music, and music for the more moody parts of the game, like death mountain and gerudo highlands, rather than ambient sound and simple notes
>>
>>386804228
I personally would like a smaller overworld with real dungeons and a handful of classic items like the hookshot back.

But BotW was a complete masterpiece. This board is just contrarian central.
>>
My worse complaint is the combat. Trial of the Sword is not fun because the combat simply isn't fun.
>>
>>386805340

>ambient sound and simple notes

you don't. know what. you are talking about.
>>
>>386803976
It wasn't that good, It was not 'the definitive zelda' or even a big changer in the genre as a whole. It not deserve it's praise and only got away with it from being Zelda and a Nintendo product.
>>
Not enough of the stuff that worked from the 3d zeldas.
It's a bold new idea. In fact, I would have preferred it was another IP. That way it wouldn't have to be bound by
Zelda shit, as it seems they were trying their best to avoid the conventions.

Great game. I can't wait for a future 60 fps version (maybe), and look forward to how they'll address what went wrong with this one.
>>
>>386804971
It's easy as fuck. You can just sneak in Hyrule Castle from the waterfall and just climb directly to Ganon. It's a plus if you can parry well enough to make Guardians less of a trouble. It just takes you one playthrough to realize how easy it is.
>>386805047
I'm not complaining about the impressionist/ambient style of the soundtrack, in fact it's fucking great. What pisses me off is that there's barely any music at all. All the best songs are restricted to cutscenes, there should have been more of it. Also this >>386805134
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>>386804826
Fucken wizzrobes
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>>386803648
like clockwork
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>>386805407
The music was hands down the weakest in all the of the 3D Zelda games. Don't kid yourself saying it was good.
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>>386804553
Yeah, the FORCED tutorial.
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>>386805469
>le smug zelda face

Like clockwork.
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>people still use the tired and false "BoTW feels like Zelda 1" meme
BoTW follows the formula of modern open world games, Zelda 1 predated that formula by decades and has little to no elements of said formula.
>>
>>386804971
>You can? I mean you "can" but can you? I've tried. It's pretty hard. I haven't gotten past the third boss.
Ok, you're trash then.
This is objectively the easiest zelda game. I don't know if you just don't play video games or what, but this is pretty much as easy as it gets. The biggest challenges are angry bird puzzles for fuck sake.
>>
>>386805490

i don't agree with you and why should i when you can only describe it with the words 'ambient sound and simple notes'? try harder to accurately describe the music and i might take you seriously.
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>>386803648
>even worse than Skyward Sword
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>>386805575
That wasn't even me you fucktard that said that you fucktard. How about you give some good feedback instead as well saying 'it's good 4 me :^)'
>>
>>386805434
>>
Oh it's not easy for me because I have a life :(
>>
>>386805314
Alright I'll bite.

One point of praise I do have for BOTW is that it has much better combat than the previous games. There's so many options you can take, like using the enviroment or fire to your advantage. Things like throwing electrified weapons or starting a fire all make it have some variety. Much better than previous games.

Also not everything needs to be fighting all the time, you do realize. Plenty of games are good without combat. Dark Souls works because its focus is on combat. BOTW's is not, it's more exploration with occasional combat elements.

Also BOTW's didn't feel too samey to me, there are an abnudunce of similar areas for sure but the actual things within those areas varied ever so slightly. Unlike something like AC, I actually felt like I was exploring a real world with new things and new places to discover.
>>
>>386803648

Having flaws doesn't make it a bad game

>>386803842
>>386803941

NES Zelda called
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>>386805149
Let's not kid ourselves. Original Zelda is pretty poorly designed with its secrets. And it definitely hasn't aged that well compared to other classic NES titles.
>>
great game :)
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>>386805314
Huh? You're always seeing new stuff in BOTW.
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>>386805726
It wasn't GOTY though, didn't deserve 10/10s across the board.
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>>386805656
>bought a nintendo console
>has a life
Nobody believes you.
>>
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>zelda finally back to being about exploration and adventure

>people want to be on rails again.

Jesus Christ this board.
>>
>>386805768
Name a better game this year Ill wait
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>>386805754
You're right on that aspect but I feel like the whole freedom to go where you want aspect is something that still remains quite good to this day.
>>
>>386805809
There's nothing to discover in BoTW other than one of 100 copy pasted aesthetic shrines or 900 fucking Koroks, so the exploration and adventure bits fall flat.
It's the equivalent of Skyrim, where you can say there's tons to do but it bubbles down to the same looping draugr caves and dragon shrines.
>>
>>386805838
Sonic mania
>>
>>386805838

Not him.

Love BOTW to bits but PUBG has gotten more hours/memories out of me.
>>
>>386805809
>doesn't even do a good job at exploration and adventure.

>people complain about it rightfully.

???
>>386805838
Horizon Zero Dawn did a better job at world building. :^) There you go.
>>
idk I had fun playing it
>>
>>386805713
>There's so many options you can take, like using the enviroment or fire to your advantage. Things like throwing electrified weapons or starting a fire all make it have some variety.
There's like 3 real enemies and each of them has a super abuseable weakness that even the dumbest dipshit can figure out. Once you're done fucking around with a few gimmicky attacks you're going to use the most effective one, that's just common sense.
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>>386803941
>>386803842
>not a Zelda game
This is an unequivocal positive.
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>>386805809
It can be about exploration and adventure without being completely barren and lacking actual dungeons
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>>386803648
You grew up.
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Can't wait for GOTY awards this year desu.
>>
>>386805838
Prey.
Prey is so much better it's not even funny.
>>
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>>386805838
fucking Mario Odyssey
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>>386805726
>NES Zelda called
Its funny. My two main complaints is that it has no difficulty and way too few enemy varieties. Both of these things are outdone by a fucking NES game. Sure difficulty is a bit easier to understand, but having less variety than a NES game? How can you not make a better game than a game that works on a piece of hardware that is less powerful than a literal toaster?
>>
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>>386805882

>wandering
>see some trees
>go in
>music changes, atmosphere changes
>amazing atmosphere, scary trees
>wander forward and discover a neat puzzle to do with wind.

>find the master sword and deku tree with no prompt, no quest markers, no one telling me to.

If you don't think that shit was magical as fuck, you can get out of my face.
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Majora's mask is the best zelda game
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>>386805907
but was it a better game tho?
>>
>>386806056
Why else would I bring it up. :^)
>>
>>386805726
>comparing BOTW to Zelda 1
end this meme
>>
>>386806001
its a bioshock knock off
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>>386805925
The enemy variety was a complaint I had about the game actually. I disagree with you on the super abuseable weakness part though. Sure a lot of them can just be beaten with mashing the button but none of them have one strategy that works every time, all the time.

I also disagree with you on the gimmicky part. To me they didn't feel super gimmicky, some of them were a bit less useful yes but they still had a purpose and a time to use them.
>>
>>386806028
Classic hyperbole, that moment wasn't that magical at all and you're trying to delude yourself from the fact that most of BoTW's content is the same copy pasted padding that all modern open world games do.
The Master Sword is a pathetic excuse for the Master Sword in BoTW anyways
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>>386806139

>IT WAS ARTIFICIAL FUN
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>>386806121
And? This game is a skyrim knockoff. What's your point?
Prey is still better.
>>
>>386806110
so no
>>
>>386806028
As soon as I got the map and saw Lost Woods I knew where I was going and why. I'm pretty sure the wind mechanic has been used before too, I figured it out easily.
By exploration the anon meant going off the trail and finding something cool, not following the road to the place the Master Sword is.
>>
>>386806009
Not even out yet

>>386806001
Short, boring SS2 rip-off with a stupid twist and overpowered upgrades and too much backtracking and area recycling.
>>
>>386806189
>strawmanning this hard
>if I greentext that they said this it'll undoubtedly be true
Enjoy 900 koroks and 100 shitty mini dungeons I guess
>>
>>386806206
>gets refuted
>gets asspained and just goes full denial mode.

Wew lad, is that your defense? Really?
>>
>>386806198
no it isn't, skyrim was shit
>>
>>386803976
fourth post best post.
>>
>>386804224
Yes
>>
>>386803648
Stellar bait
>>
>>386804605
>thinking poeple here are actually 18+
>>
>>386806249
>too much backtracking and area recycling.
How can that even be an insult when there's only like 15 shrines copy and pasted over a hundred times.
>>
>>386806262
>>gets refuted
lol where?
>>
>>386806028
Yes, and that 10 minute moment happens once in the entire 50 hours of the game.
Rest of the surprises are 4 islands with hidden shrines, except for that the world is empty and has nothing in it.
And the game actually has quest markers and people telling you to for pretty much any thing, even master sword but the good thing like you said is that you don't need to trigger certain events first but that number is very low.
>>
>>386805247
Most millennials can't think for themselves. Cant think for others either, though that doesnt stop them from putting in their oar. Having conplete freedom to play the game any way you want, and having to make your own decisions, and being responsible for your own gameplay can be pretty scary when you're that emotionally and mentally stunted.
>>
>>386806285
So is this game, atleast skyrim had enemies to fight, instead of angry bird levels to solve.
>>
>>386806347
okay
>>
I lol'd
>>
>>386806404
Alright that's actually not correct. Nobody in the game explicitly tells you where the Master Sword is, I know that specifically. There are clues yes but nobody even tells you it's in the lost woods.
>>
Another botw thread, why though?
>>
>>386803648
>heavily influenced by Skyrim

found the problem
>>
>>386805247
>he still thinks people have a problem with it being open world
The problem is there's no actual content and it's missing good dungeons and other things needed in a Zelda game.
If they wanted to make it open world they should have at least put in real content other than shitty mini dungeons and almost a thousand koroks
>>
>>386805247
There can be linear game done right, it all boils down to level design.
If it's shit then no matter if it's linear or open world, it's still going to be shit.
And most of the time linear games tend not to be on the shitty side like the open world game do.
>>
>>386806416
no, BOTW had mechanics that weren't broken, it's objectively better than Skyrim.
>>
>>386806416
>angry birds levels to solve

What even does this mean?
>>
>>386806660
>BOTW had mechanics that weren't broken
The two-handed long sword weapons freeze the game for a moment if you do the double hit on a big enemy.
>>
>>386806412
Actually it's the cohort after the millennials (the ones in junior high now) that are that.
>>
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>>386806249
I played SMO at E3 and it blows BOTW out of the water

In BOTW whenever you find something out of the ordinary or solve a puzzle, you get a Korok Seed or access to a Shrine, both of which results in a long-ass loading screen, multiple if you're doing a shrine. Unlike all the padding in BOTW to boost your health/stamina, Odyssey's moons are only required to progress to the next area; you just need a specific number. Finding the moons is fast and easy, and picking up purple coins is a great incentive to explore every part of the Kingdom.

Add the world variety, the incredible movement and the great soundtrack and it's pretty much the only reason to get a Switch right now
>>
>>386806660
>better than Skyrim.

LMAOing at your shit opinion.
>>
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>>386803648
>content locked behind amiibos
>complete change in direction compared to initial announcements
>the different options to travel are amazing but are trivialized by how far apart everything is
>shrines are neat until you realize puzzles get repeated
>for some reason, people only cared about Kass, one of the most useless side characters in the entire game, is barely fucking plot relevant
>Zelda ends up being a fucking cunt
>The story is spread so fucking far apart, and it's so god damn vague that I stopped giving a fuck about finding memories

My problem with it wasn't that the gannonblight fights are re-hashed, or that traveling between areas seems even slower than fucking morrowind, but it was the fact that avoiding the main questline is a lot more enjoyable. And for something that got delayed for about 4 years, they could have done a little more with the combat system besides slow-mo arrow shots and flurry attacks. The magic does seem kind of useless.
>>
>>386806715
That's not what I said.

>>386806749
you wanna know how I know you're a tourist?
>>
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>>386806798
>That's not what I said
It LITERALLY is.
>>
>>386806660
Yeah but for every 1 not broken mechanic in botw you can launch yourself through 80% of the shrines in the game for instant resolution.
>>386806681
What could I possibly mean, about flinging physics shit around accurately until you get a meaningless reward. What in BOTW could that describe...
>>
>>386806798
>He has a different opinion than I do.
>Better start pulling out the ad-hominems and get that cry baby defense mechanisms ready.

Try me m8.
>>
>>386806856
Has mechanics that aren't broken does not imply it doesn't have any broken mechanics.

Bethesda games are just that bad.
>>
>>386806798
>tourist?
Where do you think you are newfag, /trv? Fuck off.
>>
>>386806749
>LMAOing
>Liking Skyrim

this has to be bait
>>
>>386806902
wow, nice strawman, re**it.
>>
>>386807062
Why else would you bring out 'tourist' as an insult? :^)

You got played m8. No shame in being this bad.
>>
>>386807062
>censoring Reddit
It's only filtered if you use go back to in front of it first, newfag
>>
>>386803648
lazy troll is lazy
number of dumbasses that took the bait is far too high
>>
>>386803648

It's not the worst 3D Zelda, Wind Waker still holds that crown. That said, BotW is basically a better Wind Waker, warts and all. So yeah, it's the second worst 3D Zelda.
>>
>>386806448
I think the only reason wind waker got poplar later on was because of all the abridged series that were made of it and chuggaaconroy's walkthrough.
>>
>>386805247
If any solution is a viable solution, then where is the fun in figuring out a solution? For example, it is just too easy to run up a mountain next to a tower than glide over to the tower, ignoring what puzzle the tower had in store for you. I mean, there are shrines that require different ways to complete, yet you just do the same trick to bypass them each and every time. I mean, it would be one thing if I was going out of my way to avoid the puzzles in the game, but it is a problem when you can't even recognize that there is a puzzle, yet your same cheat/solution just presents itself over and over again from the start.

Also, show me an open world game that has as much enemy diversity as a high quality non-open world game. It is one of many huge failing points of open world.
>>
>>386807201
>WW and BotW
>Worse than TP and SS

Get a load of this absolutely shit taste!
>>
>>386806514
If you've been on here for more than 6 months, you'd know that almost everyone here is autistic enough to keep beating a dead horse for long as fuck periods of time, whether it be praise or shitposting, and the latter is much more common.
>>
Daily reminder that anyone who thinks Zelda 1 was open world in a modern sense is a fucking retard. I could make a game with just one room, where the objective is to go to all four corners in any order you wish, and those fuckers would call it open world.

Look at this shit >>386804826
This guy posts pictorial proof that Zelda 1 was a small, tightly designed nonlinear game and he calls it open world. Hyrule Field is bigger than that.
>>
It's funny to me how Botw is trying to be a completely new game when they still rehash those 20 year old songs.
I mean they are great but why not create some new great themes like for fairy fountains?
Overall the music is lacking in Botw while in reality the score is over 4 hours long but because it's so quiet and minimal it feels like there is nothing playing, especially some of the battle themes.
>>
>>386806729
I don't understand your criticism at all. You only need a small amount of shrines to progress to get the master sword and beat ganon. You never need to hunt them all down. Korok seeds provide a way to boost your inventory naturally by exploring the world; the more you explore, the stronger you become. Same as purple coins in Odyssey. And shrines aren't just loading screens, they're puzzles that are in an of these fun to do 9 times out of 10.
>>
>>386806873

Alright now that's how I can tell you haven't played the game. Angry Bird and BOTW are too completely different games and if you're
so legimately stupid to understand the difference between the two then I'm not sure what to say.

One has the exact same puzzles, AKA knock down the fortress garbage.
The other has a variety of multilayered physics puzzles that sometimes requires combat, use of runes, arrows, etc. Angry Birds is a mobile casual game where you reward is a number of stars. BOTW is a console game that rewards you with useful weapons shrine orbs to upgrade your stamina and health, and even armor. Also it's just a stupid comparisan in general. Do you legimately think that an Angry Birds level is even marginally the same as a Zelda shrine?

That's like saying Half Life 2 is Angry birds cause it has physics puzzles too! Wow!
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NOOOOO
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>>386805548
There's no formula for open world games you retard. it's either linear or not and botw isn't linear.
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>too few enemy variety
>difficulty balance is retarded, per usual with open world trash where you can heal anytime
>"dungeons" and shrines are short and lame
>cutscenes at beginning and end of every shrine are obnoxious after a while
>MMO-tier questan
>Story is no better than a fucking NES game
>Durability meme, plus you have no reason to fight wandering mooks because it uses your weapons and you don't get good enough equipment back
>Zelda ebin brit voice because lol brits r smrt meme xD
>FUCKING crossdressing shit has contaminated Zelda threads with fag art
>Androgynous faggot protag looks like a fucking pussy tumblrmeme
>Graphics are lame as shit, Far Cry 3 did this same sort of environment and looked 10x better
>Boring, forgettable "OST" has atmospheric... and nothing else. NOTHING memorable, catchy, cool... Nada.
>Released for 2 piece of shit garbage worthless dumpster-fire faggot retard consoles, or CEMU on PC in 4k if you can handle a few crashes

Fuck this game
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>>386807513
Knocking down the fortress is just one aspect of breath of the angry birds.
The point is that it's the same fundemental bullshit: gimmicky physics crap, with no punishment or risks in failure, that looks good but is super easy, because all you have to do is aim a single projectile (yourself) at the objective.
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>>386805046
BotW actually IS Zelda II. I mean the continent is a solid block, so the walls are more obvious keeping you in the starting areas. Aside from that, we have wrecked world, evil swamps, haunted area, clear goal from the start (wake Zelda/Destroy Ganon), JUMPS, large outdoor mazes, finite power (magic meter), mobs disguised as villagers, simple advancement structure(pseudo RPG), Hidden village, cult of Ganon (pushing for his revival), caves with mini-mazes, mounted enemies, "Shield" "Jump" "Life" "Thunder" spells all present, enemies spawn in the field, free-roaming world-map, ends with Link and Zelda sealing the deal.

Also,
>>386803648
Can stop schilling. Most of us would gladly take Sony's or Microsoft's money to start shitty threads like this, but it's been what... almost HALF a year now. You can't hurt sales of a game that by all signs is STILL managing to sell like crazy.(in fact more copies of the game were selling than the console they were associated with, like double-(you)-tee-eff???
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>>386805548
It doesn't follow the Ubisoft formula at all; that's why it's great. No icon hunting whatsoever and a map that needs to be explored by focusing solely on the landscape
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>>386803648
You didn't even play it lmao
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>>386804228
we say that about mario and pokemon
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>>386807483
My complaint is that a huge chunk of BOTW's progression is padding, compared to SMO's more natural integration of finding secrets and collectibles
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>>386807737
>BotW actually IS Zelda II.
Ok, I knew this was stupid as fuck, but I read the entire post top down to confirm you're a retard.
Generic rpg shit doesn't make it zelda 2 anymore than it makes it final fucking fantasy.
Also
>free-roaming world-map
You've clearly never played zelda 2, by far the most linear zelda ever made.
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The game only becomes good when you do a Pro HUD, no-armor, archer-only, stamina-only, no map, champion powers disabled, no fast travel limited cooking run.
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>>386807802
>It doesn't follow the Ubisoft formula at all;
But it does to the point where it has literally the same tower controls from Far Cry 3
I like the game but don't you realize it's just Zelda game with hamfisted open world meme elements from recent years?
Same thing happened for example with MGSV, barren empty world with nothing to do plus some grinding.
The difference with botw is that at least they gave the player some gimmick powers but it's mostly used in the shrines.
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>>386805338

I play through the first two Zelda games whenever the idea strikes me, which is usually once every couple of years, sometimes more. I was burned hard by the promise of Skyward Sword and the notion of exploring an uninhabited Hyrule. Breath of the Wild delivered on that promise and then some. It feels more in line with the first Zelda than literally any other Zelda game that has been made in 3D to date, and that is inarguable fact.
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>>386807383

TP, absolutely. It gets the fundamentals of a Zelda down pat, even if its pacing is a bit jank in spots. SS...at least it has a few good dungeons and the Lanayru Desert area. BotW is an open world bore that only gets part of what made Zelda 1 compelling while Wind Waker is an absolute clusterfuck when it comes to pacing and its dungeons are the absolute worst the series, 2D or 3D, have ever seen. The few minor things it did get right (enemy weapon drops, grottos, a sense of adventure, item-based combat) BotW generally improved on. All WW really has going for it is story and artstyle now.
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>>386808034
honestly there is no progression in this game, beat the tutorial and either you fight the final boss or you grind the same shit you have been doing in the tutorial and somethimes watch some short story cutscenes
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Anyone have the porn webms with the high quality BOTW models?
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>>386807437
Zelda 1 was never open world.
The only open world on famicom I can think right now is Mother 1.
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>>386808034
Fair enough, although I would change that criticism to say that BotW CAN have natural and excellent progression but the open world and shrine hunting absolutely beg you to grind through all the padding, so that by the end you realize you could have stopped at 40 shrines and made Ganon your bitch with no sweat off your back with no armor upgrades whatsoever.

The game can be played with a natural progression curve but the open world padding gets in the way if you don't outright ignore it. My second playthrough is going to be a low stamina, 13 hearts minimum run with not a single armor upgrade. I think I will enjoy it way fucking more than getting all 120 shrines like I'm doing my first playthrough
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>>386808137

I don't know what part of the towers in Zelda reminded you of hamfisted open world memes from recent years. Consider how similar it feels to move upward on any building in every single Assassin's Creed game since the first, and recognize that BotW provided more versatile, different feeling movement and verticality options in one title than Ubisoft came close to offering over the course of six.
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>>386808097
>stupid as fuck
Wow, you described your response in three words.
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>>386808137
But the towers don't unlock icons, they just show you landscape on a map that you can already see. Not the same design style at all
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>>386808431
This. Autism it away all you want, it's not what Ubisoft games do that's the problem, it's how it's done that's shit.
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>>386803648
>actual fuck
Go back to plebbit
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>>386807737

Dude I love Zelda 2 and that's a far fucking stretch. You have structure in Zelda 2, like it or not. BotW is freeform in the exact same sense that Zelda 1 was. No prompting or direction from the game outside of one primary objective.
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>>386808540
True desu which is why I'm actually paying attention to the new ass creed by ditching the mini map for a compass and landscape centric navigation. And fuck towers I just won't climb them apart from the great pyramids
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>>386803648
but is it still a good game?
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>>386808190
Twilight Princess first problem is that it tries way to hard to be OoT. In a lot of respects it can be considered a re-imagining of it and therefore makes the whole game feel derivative. Its tutorial is way way to long and it feels like forever before you're finally able to go out and actually start the game. The wolf sections are a massive chore to get through and controlling wolf link himself seems limiting compared to normal link. The story tries to hard to be dark and it fails at it. Turning zant into a caricature subservient to ganon was a stupid twist that should've been left out. Going for a realistic artstyle meant the graphics aged poorly compared to WW. Also the game often feels handholdy compared to previous titles. But it does have some nice dungeons :)
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>>386808627
Goddamn thank you.
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>>386808190
>TP dungeons are good

When will this meme end? Only Lakebed and the temple of time were interesting. The rest is just bloated shit with really shitty puzzles and on rails design.
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I will never understand /v/s obsession with shitting on BOTW and Bloodborne
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BotW > OoT3D > WWHD > TPHD > MM3D > SS
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>>386808137

The towers in BOTW follow the same philosophy as the rooms that let you unlock the map in Metroidvania games. They only unlock the map. No bullshit icons or every fucking animal in the game. Seriously how dense can you be to not realize this big difference?
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>>386806412
What is a 36+ year old man doing on /v/?
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>>386803648
Despite the games massive size, you experience everything it has to offer after just a couple hours. It was great for about 20hours and then it gets really tedious and repetitive
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>>386808885

>Twilight Princess first problem is that it tries way to hard to be OoT.

It's not the most imaginative Zelda, sure. I think the lion's share of the game's inspiration went into the dungeon design and concepts personally.

>Its tutorial is way way to long and it feels like forever before you're finally able to go out and actually start the game. The wolf sections are a massive chore to get through and controlling wolf link himself seems limiting compared to normal link.

I did admit to some jank pacing and the entire first third does indeed suffer from a lack of focus. Once you heal Midna though TP gets its shit together HARD. Worst section past that point is perhaps the dominion rod quest and even that is both short and gives an otherwise useless item a little life in the overworld.

>The story tries to hard to be dark and it fails at it. Turning zant into a caricature subservient to ganon was a stupid twist that should've been left out.

I don't think the story was too dark but I do think it was perhaps too ambitious for its own good. For better or worse, no Zelda up to that point had ever been so narrative heavy and it expected people to remember and piece together events that don't really happen in close proximity to one another, a good example being the cutscenes after Lakebed Temple and Arbiter's Grounds explaining Ganondorf's presence but then proceeding to not really do anything with it for like 5 dungeons until Ganondorf actually does something. I think TP had a solid story backbone but it wasn't ideally told.

>Going for a realistic artstyle meant the graphics aged poorly compared to WW.

I generally prefer TP's artstyle to WW's but I will concede that it is wildly hit or miss (especially with character design) and that the hardware of the time didn't quite do it proper justice. I was pretty hype to see that WiiU tech demo since that's what TP should've looked like in a lot of ways.
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>>386810089

>Also the game often feels handholdy compared to previous titles.

Zelda's been pretty handholdy ever since they introduced Navi. That said, TP is definitely the most cinematic and perceivably linear Zelda up to that point - it isn't actually any worse than MM or WW in that respect but those games do a better job of seeming like they're not. TP is very much a narrative driven Zelda and it shows.

>But it does have some nice dungeons :)

Damn straight it does, it's the best part of the game.
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>>386808885
TP is the only Zelda I beat without dying on my first playthrough. It was way too easy
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>>386805946
I dont like zelda games and i like botw so far
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>>386803648

It's not the worst 3D Zelda, that's still SS.

WW>TP>BotW>OoT>MM>playing any 2D Zelda while wearing 3D glasses>SS
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>>386804705
>It's ruined if you can't stand open world garbage.

Almost every Zelda is open world you hack. Go play NSMB.
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>>386809327
4chan is a contrainrian website. That's why i like it. It's not a shitty echochamber like plebbit
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>>386810206

Truth, and I think that's the game's biggest failing. Thankfully, TPHD almost fixes this with Hero Mode and the Ganondorf amiibo. I say "almost" because even then you learn that TP doesn't really punish death at all when you do finally see that game over screen.
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Wait did people actually dislike this game or are we just memeing? It was by and far the best Zelda game created and that's unanimous.
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>>386810557

I like the ALttP formula. I don't like open world games. Not a hard concept to grasp.
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>>386803838
Red dead 2 is coming out dumbass. That's goty unless they seriously fuck it up.
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>>386810557
>It was by and far the best Zelda game created and that's unanimous.
Nice b8
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>>386810292
Curious, why WW over BotW?

It's basically just BotW with sailing instead of content because of system limitations.
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>>386810557
After the initial awe wore off it revealed itself to be just like every other zelda game
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>>386810749
Not him, but I'm replaying WWHD at the moment, and for all its flaws, its world still has an appeal BotW's doesn't quite have.
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>>386810749
Not him but I'd guess its probably because WW has actual dungeons, and that each island has a specific design compared to the completely open BotW
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>>386810557
>only like 8 enemy types
>only 4 items which all are given from the beginning
>only 4 dungeons which all look identical with identical bosses
>only things to do is gather materials or do shrines
>side quests are all terrible
>cant even run a stable 30fps
I was genuienly disappointed by it. Its a 6.5/10 for me
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>>386810649
Delayed until next April. Also, they're putting the writers from Saint's Row 4 on the job to spice up the setting and story.
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>>386810834

If it were just like every other Zelda game then I'd like it. BotW is a definite change, albeit one that I think is relatively incomplete. It's not an unsalvageable mess but I would like to see good dungeons and a compelling main quest in a Zelda again.
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>>386810557
Its not even a 'Zelda game'. That's like saying Skyfall is the best 'Bond movie'.
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>>386810557
Whats there is excellent, but theres not much there. Despite a massive map and number of shrines, it doesnt take long for the game to become repetitive
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>>386810872
I understand that in the sense that Windfall Island feels better put together than the BotW towns.
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>>386810910
That's about what I would have given it.
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>>386810892

>WW has actual dungeons

Might as well have not for how mediocre and lacking in personality they all were. The only remotely decently designed one was the Wind Temple, and even that one's dragged down bu lugging Makar around everywhere.
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>>386811091
Not just that but BotW doesn't have a whole lot of atmosphere outside of Hyrule Castle. I have a certain investment with the Great Sea and its inhabitants that I don't get from BotW.

I still think BotW is the better game, but this keeps it from beating WW entirely.
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>>386803648
For fuck sake /v/ get over this its popular so I hate it trope. Makes you look like a bunch of hipster faggots.
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>>386811467

For fuck sake /v/ get over this its popular so it's good trope. Makes you look like a bunch of shit eating normalfags.
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>>386811305
I feel like some of BotW's charm is stymied by its heavy reliance on UI. Every time the name of a quest pops up on the screen it takes some of the fun out of a quest. Little red exclamation marks next to people who have quests turns them from individuals in the game into quest-dispensers.

There aren't any characters in BotW who have the sort of air of mystery that Kafei has in Majora's Mask, for instance.

BotW was a lot better than I expected because the E3 previews made me think it would be mostly nature and we wouldn't get things like Zora's Domain, Rito Village, etc. And I think it's probably the best Zelda game. But it misses out on some of the "adventure game" charm at times.
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But OP it's the only good 3D Zelda.
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>>386811757
3D Zelda games have always had great NPCs, but BotW sacrificed it to make the actual world more detailed. The lack of an overworld theme doesn't help.
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>>386803648
Jesus Christ you guys talk about this game too much

Take it to vg
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>>386811627
>literally only people on a taiwanese basket weaving forum ACTUALLY know if a video game is good

If you asked 100 people if roses are a pretty flower, and 95 of them say yes, do we just go and listen to the one guy posting on /out/ about how all those "normalfags" have fucking shit taste in flowers and have no idea what a TRUE Rosacae is supposed to look like? No, that'd be fucking retarded.

Something being "cool" and a video game being "good" aren't fucking set in stone objectively. A "good" game is considered "good" by more people than not.

Holy shit.
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>>386811930
Everything you said is objectively wrong
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>>386812247
How so?
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>>386812242
Nice job using a flower analogy instead of a food analogy for once, /v/
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>>386805951
>>386808137
I think it's fine if a game world is not covered in interesting things absolutely everywhere. Players should follow instructions and not expect to always get to interesting places without paying any attention. It's just too bad that the complaints by players just mean that developers make smaller maps so that players "don't get lost."
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>>386812242

>Something being "cool" and a video game being "good" aren't fucking set in stone objectively.

Precisely, which means I'm free to like or dislike it. I don't have to like it because it's popular, it's subjective.
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>>386811930
>>386812291
TP and SS both have a lack of memorable NPCs

BotW has great NPCs like the flower lady, kilton or the Zora guy that helps you beat the boss

BotW has several over world themes

When the overworld theme isn't playing the atmospheric sounds add a lot to the over world
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>>386812524
>For fuck sake /v/ get over this its popular so it's good trope. Makes you look like a bunch of shit eating normalfags.

My point is that it being popular means that more often than not people would rate it as "good" instead of bad. Good isn't objective, it's a group opinion.

Being popular does mean it is good, to the general public.
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>>386812242
>Flower analogy
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>>386812584
>BotW has several over world themes
>When the overworld theme isn't playing the atmospheric sounds add a lot to the over world

They pale in comparison to overworld themes like you get in OoT, WW, and ST
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>>386812614

>Being popular does mean it is good, to the general public.

Still a subjective sentiment, if not one held by a sizable group of people. In no way am I obligated to agree to that sentiment if I personally believe otherwise. I generally don't think open world games are good and I don't really care what the majority say. I personally do not enjoy them, therefore to me they are not good.
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>>386812923
So any game that you do enjoy, one that is not open world, is an objectively bad game because one person somewhere on the internet says they don't like it.
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>>386813139

No, it's subjectively a bad game. It's all subjectivity at the end of the day.
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>>386803648
Jesus, half a year later and /v/ is still mad how good BOTW turned out.
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>>386803648
Nothing, nothing at all.
Their only mistake was not patching the bugs on WiiU with a new firmware release that would be required to play the game - therefore bypassing WiiU piracy for BoTW.

Nintendo aren't really intelligent when it comes to security though.
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This was the Zelda game I enjoyed most (not a big dungeon person but I can enjoy regular Zelda games as well) but here's what I found shitty in this game:
>Technical issues up the ass
>No enemy variety
>Trial of the Sword DLC isn't even fun, literally just "do hard thing for minimal reward" for $20.
>Game runs out of things for you to do (that arent tedious) in about 100-150 hours
>30 fps
>It rains way too much like holy shit who balanced this weather engine
>stealth system is useless in most cases
>Combat is unbalanced with 1-handed swords outclassing everything
>Game in general is overrated lol
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>>386813256
Every honeymoon phase on /v/ is shorter than the last one.
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>>386804228
The people who say that Nintendo rehashes shit are the sonybros and xboners with their infinite games with different names but that boil all down to the same mechanics while Nintendo reuses names but adds game changing mechanics to each game
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>>386804228

https://www.youtube.com/watch?v=FC-avN1eDoQ

3D Zelda in a nutshell.

Too much cheese, not enough macaroni IMO.
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>>386813446
Fucking this
The irony is real, their games have different names but are all the same and Nintendo games have the same names but are different
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>>386813409
Couldn't you just do it in this order:
>install BoTW
>Update system
I dunno but it seems like they lose no matter what here
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>>386808642
I'm aware how much of a stretch it is. Just that, from the standpoint of LttP is "just super-Zelda" and that OoT is "just LttP-64", BOTH of which I've seen thrown around /v/, both of which are demonstrably false. The Z2 hammer, jump spell, and raft are all basically mobility artifacts (keys) that allow exploration of an open world in the same way that the hang-glider and the runes are. Aside from the raft,( I think, memory is fuzzy on the game) you can get everything you need open the map outside of palaces. The only palace you're blocked from then, is the final one on account of needing the others to be completed first.
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>>386814362

If BotW is just like Zelda II then where's the life system, experience system tied to said life system, and light skill point allocation?
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>>386803648
BotW is on the lower end for me, too.
Once everyone found all the shrines, there's nothing left to do. Is anyone still even playing this aside from using the DLC? Because ever since I beat Ganon, I just fall asleep whenever I play this.
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5 months in and the /v/ butthurt still hasnt gone away
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>>386815065
>Once I found all the secrets and obtained every heart container, there's nothing left to do

I'm having trouble determining if this is a joke post or not.
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>>386805251
You tell me since you're living in it.
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>>386803648
>Sits in his room all day shitposting on /v/
>Continues to do it 6 months after the game came out
What went wrong in your life?
You need a hobby my man
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>>386805193
Fuck that's a good image. Are there more?
>>
Since this is basically a BotW thread

Should I do the Tarrey Town quest before fighting ganon or wait til afterwards?
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>>386816378
But hating this game is his hobby
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>>386803648
The longer dev time, the worse Zelda. Prove me wrong.
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>>386803648
>even worse than Skyward Sword
t. Skyward Swordfag
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>>386818942
Skyward Sword is bad
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>>386810089
Is it you again TP plot anon?
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>>386819347
and it was in development for like 5 years
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>>386803648

U tink Zeruda is stale
>>
There isn't a Zelda game I've played I haven't liked. Zelda and Mario probably have the best overall track record of any franchise in gaming. I honestly cannot think of anything else that comes close.
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>>386818071
Anyone?
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>>386806189
Always good for a laugh.

Reminds me of all the Undertale threads.

>NO, I WASN'T CRYING BECAUSE I FELT AN EMOTION
>THE GAME TRICKED ME INTO FEELING SAD, IT WAS FORCED.
>>
>>386803648
I wouldn't call it the worst. Wind Waker is worse.
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>>386803842
>Too much open-world, too little actual Zelda
Open world is pretty much integral to the proper definition of Zelda. Go back to playing your handholdy, linear puzzlefests, fags.
>>
The very fact they're having to use DLC to finish the game should say more than enough. Never before in zelda history has Nintendo left out a large chunk of the game and is having to use additional downloading to make up for it. And even then, the DLC is only adding optional material, with one feature that should have been in the game in the first place. It's an entire mess. 90s and early 00s Nintendo consumers would have cursed Nintendo for this shit.
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>>386812893
That's subjective. Only WW's is actually better
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>>386803838
Not really.fuck_yourself_anon.
Also shoot yourself.faggot
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>>386822227
Not the way BOTW handled it
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>>386803648
I don't care about zelda
game itself is great that's all what matters
>>
BotW is a perfect filter to test if you're an autistic millennial piece of shit that doesn't understand the principle of doing things for the enjoyment of doing them rather than a constant reward or pat on the back for every little thing you do, or someone who isn't an autistic piece of shit.
>>
It was a good game.
â–²
▲▲
>>
>>386816354

What the fuck. Yeah no shit if you're living in alternate reality then so is he. What are you even trying to say.
>>
>>386803648

Fuck you, if it was somehow OoT style adventure again with PS4 pro graphics you'd bitch it's the same thing over again.

Nintendo was bold, made the best open world single player game ever, it's GOTY, it deserves it, suck a dick.
>>
>>386803648
>>Turns out to be the worst 3D Zelda, even worse than Skyward Sword
You forgot Wind Waker existed, huh? Can't say I blame you, it's a really awful game, I'd want to forget it too.
>>
>>386803842
Pretty much this. It felt more like a spin-off than a proper Zelda game.
>>
Your horrible bait
>>
>>386803842
>>386803941
Kiddies detected.
>>
>>386807687
>played on CEMU a couple times
>saw a few reviews
>decided to be a contrarian faggot

You are literally retarded. Complaining about "muh graphics" and "muh shit consoles" just proves you're here to shit post. Fuck off you garbage piece of dog shit.
>>
>>386807437
Typical moronic child who understands nothing about game design. Whodda fucking thunk it?
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>>386803648
This is some good ass bait

Have a (You)
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>>386807437
>Zelda 1 is not open world
>by literal definition it's an open world with no guide and direction besides a loosely understood goal
>0 linearity, player is supposed to find their way around the map and familiarize themselves with the terrain in order to even progress to dungeons in the game
>just because there's no quests and other stupid shit in modern open worlds means it's automatically not an open world game
Please go back to middle school kiddie. You need to pay attention in Language Arts class and understand what it means to think critically.
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How many 500+ post count cry baby threads will BotW cause today?

Say it with me kiddies;

>Name one thing BotW did that other games didn't do! REEEEEEEEEEEEEE!

I will never get tired of seeing you silly chumps sperg-out. Based Nintendo.
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>>386824330
Maybe you can not fucking reply to obvious bait??

Are you retarded? Why are you bumping this? To complain? Let them circlejerk, it's like only 10 of them anyway
>>
>>386824513
Their salty tears sustain me.
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>>386803648

You morons fell for this bait?
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>>386803838
Persona 5 exists anon.
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>>386803648
Pretty amazing bait my man, I congratulate you
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>>386824324
By that logic, Dark Souls is open world, you faggot.
>>
my master sword figurething is still on its way here from japan
>>
i'm having a lot of fun with botw so far
>>
>>386814631
life/point allocation/experience system are all tied up in the spirit orbs (and I suppose the golden poos quest). Just as not every EXP batch in Z2 is from killing enemies (sometimes they're just lying around on a random part of a map, or rewards for helping npcs), not saying it's a perfect analog, just that the games share similarities besides zelda, link and ganon.
>>
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>>386803648
Just gonna post this here...
>>
is there some scary underwater shit in this game?
>>
>>386827184
There's no underwater period, you can only swim on the surface (and not for very long since it's tied to your stamina).
>>
>>386824009
I've played or watched this on Wii U, Switch, AND PC, the Switch because of a cousin, the Wii U because of a friend. We played on Wii U for ~15 hours. Feel free to refute a SINGLE THING I said faggot. This game is mediocre by the standards of open world games from 7 years ago. I fucking hate Nintendo. They say you can only hate that which you once loved... well I fucking HATE Nintendo.
>>
>>386827260
oof i thought that was only gonna be for the early game and then i'd be able to dive later on.

i am relieved because i'm a puss when it comes to water desu senpai
>>
>>386824324
When people say "open world", they're talking about modern day open world games. BotW rips off so much from modern day open world games, but people give it a pass because it doesn't hold your hand like other modern games. Meanwhile, people who are already sick of this kind of formula don't much care for it when it shows up in a new Zelda game. Who fucking knew?
>>
>>386827136
>anyone who criticises anything I don't like is just a Sony fanboy
I love Nintendo, I haven't owned a Sony condone since the PS2, and Mario 64 and OoT are some of favourite games of all time (and get a lot of stupid and undeserved 'criticism'). That being said, BotW is a game that deserves of a lot of the criticism it receives, and comparing it to either Mario 64 or OoT is nothing short of a joke.
>>
>>386827267
nah dude your criticisms were way too harsh. The game is extremely charming, and while it's open world like many other open world games, there's actually a lot of joy in exploring the world.

It's not goat by any means but it's way above mediocre, you're just bored and want attention so you're being provocative, but we both know if challenged IRL you would tone it down
>>
>>386827136
>Strawman: The Post
I find it insulting that you would compare shitty derivative trite to revolutionary genre-defining classics.
>>
>>386818071
>>386821964
Before.
I can't really think of anything I'd recommend holding out on until after Ganon. Except possibly anything related to the Master Sword depending on if you want to fight Ganon without it. But if you want to fight Ganon without it, all you have to do is simply not use it even if you've already claimed it.

So yeah I see no reason to wait. I'd recommend doing it first.
>>
>>386804945
links awakening was great
>>
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>>386827454
No, you assume that I'm shitposting because you don't actually listen to anything I say. It's mediocre for 20 different reasons and we've seen it all before.

Ocarina of Time defined hundreds of games in a fresh new genre. Breath of the Wild is defined by hundreds of games in a genre that has been saturated and played out for over a decade. We've all been here before, and it's seen better days.
>>
>>386827498
BotW is a revolutionary genre-defining instant classic and no amount of shitposting will change that.
>>
>>386827963
Why are you shitposting? Are you derivative trite?
>>
>>386827963
BotW is simply not on the same level as SM64 and OoT.
>>
>>386828135
>>386828035
The butthurt is still going strong, but you can't rewrite history, this is all your impotent rage.
BOTW is a classic, get over it.
>>
>>386827726
OOT deserves a lot of critism too, fanboy
>>
>>386828226
Meant for>>386827416
>>
>>386827267
How do you refute opinions. Even something being short is subjective
>>
>>386828226
Yes it does, but that doesn't matter. It broke new ground. Anything that pioneers is going to have flaws, because there is a huge lack of support to lean on. Think of the fact that LOCK-ON was a new feature at that time. OoT's combat is basic today, but Dark Souls built upon it to make an extremely deep and compelling action game.

Breath of the Wild took everything it has from other games, took its sweet-ass time to develop, and still fucked up all over the place. A mediocre game that took 6 years to make, and derived everything from other, better games? That's Duke Nukem Forever tier.
>>
>>386828540
>baiting this hard
you're seriously trying
>>
>>386828540
>>386828226
Fuck
>>
>>386828602
You couldn't argue against a single thing I said to save your life.
>>
>>386828652
Because it's all factually wrong.
>>
>>386828652
I just saw your shitty post while browsing /v/, I have no investment in any of this. Your bait is shit at best.
>>
>>386828540
Is this satire.
>>
>>386828540

I don't think it's unfair to say OoT built upon Tomb Raider's lock-on, maybe even Megaman Legends'. Hell, they might've even looked at Star Fox 64 a little. It is the first action adventure game to do lock-on well though, that's for sure.
>>
>>386828828
Tomb raider is action adventure too. The absolute STATE of OOTfanboys is fucking pathetic, it didn't invent anything
>>
>>386813412
>Game runs out of things for you to do (that arent tedious) in about 100-150 hours
100-150 hours isn't enough playtime for a single playthrough for you?
>>
>>386806726
don't they just play minecraft/roblox though?
>>
>>386828540
You seriously can't believe that. It's all literally wrong. Like objectively wrong
>>
>>386828885
>didn't invent anything
Contrarian, I bet you'd love OoT if it sold miserably and was little-known. You rob anything of achievement if it's popular.
>>
>>386828984
I'm waiting for you to explain, b8man
>>
>>386803648
Bad bait aside, Zelda BotW started development in early 2013. So less than 4 years of dev, not 6.
>>
>>386829016
You dumb fuck OOT fanboys are annoying as fuck
>stole formula from LTTP
>stole lock on from countless other games
What did it do? It's just a watered down, easier version of LTTP. Even skyward sword tired to deviate more in formula from its predecessor
>>
>>386829070
Mention a single open world game that does everything Zelda does.
A single one.
>>
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How long is this board gonna complain about this game?
>>
>>386829070
OOT didn't fucking invent lock-on, and duke nukem wasn't mediocre, but literally shit and it took way longer to release. You should know that already
>>
>>386828885

It didn't INVENT anything so much as provide elegant solutions to things like close combat in 3D and maintaining focus on enemies without sacrificing functionality. If ever there was a poster child for the notion of the victor being the one that does it right instead of doing it first, it's probably OoT. And honestly, that's still a fine accomplishment that had devs around the world tripping over themselves and taking notes. OoT maintains a rather proud legacy regardless of a lack of ground-up innovation.
>>
>>386829164
>board
15 people*
>>
>>386829164
The day it launches on PS4 so Sony friendos won't have a reason to hate on it.
Never :^)
>>
>>386829228
It didn't even have any solution to anything, lock on in many games (namely shooters) functioned almost the same. It just got recognized because "WOW FIRST 3D ZELDA" and "MADE BY NINTENDO WOW".
All 3D Zelda games are shit and OOT is no exception.
>>
>>386829134
Far Cry 3. Far Cry 2 as well, I bet, but I hesitate to say so because I never played that one.

>>386829102
>2d game
>ah yes, all the 3d action adventure games that had good lock-on. SUCH AS?

>>386829228
This is what I've been trying to get at, more or less. Anon gets it.
>>
>>386826121
>Persona 5
Yeah, autism exists too.
>>
>>386829358
I don't recall any runes or their equivalent in far cry 3. Or free climbing. Try again
>>
>>386829358
Objectively wrong, Far Cry doesn't have elemental properties, material properties nor a chemistry engine joining the two.
>>
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>>386803648
>still made because BotW has better, more interesting and intuitive game design in one single fucking room than ALL his Sony, From Shit and Ubicancer open world games in their entirety

Deal with it. : - )
>>
>>386829358
Megaman legends.
>>
>>386829358
>Far Cry does everything what Zelda does
There are a lot of people on /v/ who know next to nothing about game design or specifically level design.
>>
>>386829353

>lock on in many games (namely shooters) functioned almost the same

It's way easier to implement lock-on in shooters, or anything with a first person perspective really, than a third person one. OoT wasn't the first but it was the one that provided the enduring solution, you still see some games even now utilize that style of lock-on. Same with close combat, neither Tomb Raider nor Megaman Legends were close combat games. OoT did provide an elegant solution on how to manage a sword fight in a third person perspective.
>>
>>386829552
It's easier but it literally functions the same way. OOT merely copy and pasted
>>
>>386829467
How can people even say there are any open world games even similar to Zelda?

Do they literally just see fields and chests and ignore everything else?
>>
>>386829423
>>386829437
>>386829517
Now we're really splitting hairs.
>it has one more arrow type!!!! lol so different!!!!

Speaking of a lack of innovation...
>>
>>386829691
Literally not an argument, because far cry objectively does not have the main features of Zelda, free climbing and any physics manipulation tool. Good straw man though, love it
>>
>>386829691
>one more arrow type
>defining properties for elements, properties for materials and complex interactions between the two is the same as one more arrow type
You just want attention you sad sad faggot
>>
>>386803648
Except it's the first actual sequel to Zelda 1, you fucking heathen.
>>
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>>386829783
Patently wrong.
>>
>>386829756
It "borrowed" from Half Life 2 and Portal. Yeah, I know. You know, Valve was a real innovator. Portal is like the shrines in BotW, except 10x more interesting, more clever, more fresh, more fun. Every part of BotW hearkens to other, better games. It's all ripped off.
>>
>>386829881
He did say actual
>>
>>386829881
>not even nowhere near the same genre
>sequel
Patently retarded. I bet you also think anything after FF X are FF games too and not just dirty spin-offs.
>>
>>386829928
What are you rambling about now? You have an actual example already? Shrines are quite different from portal, do you even know what you're talking about
>>
>>386829928
Kill yourself.
>>
>>386829595

Sure, but under a different context and perspective with an execution that was indeed a breakthrough for third person games. Also, we just gonna ignore the whole swordfighting thing? Because that actually was all OoT. People sort of knew how to zero in on an enemy and shoot it, but a sword fight was an entirely different story and OoT's answer was actually pretty damn good for its time.
>>
>>386829928
Literally name one truly original game released after 1999 with your logic
>>
>>386829979
>a published, broadcast, or recorded work that continues the story or develops the theme of an earlier one.
Adventure of Link literally continues the story from the first one therefore it is a sequel.
>>
>>386803648
nothing, its actually the best 3d zelda
>>
>>386830089
OOT is better but it can settle for second
>>
It got overhyped and no-one could criticize it at release because the numale army would get triggered and shit up any thread that contained anything negative about the game, so it has left a bitter taste in people's mouths. It's an "alright" game, that's it. Nothing special. Really only got a lot of attention because it's Zelda.
>>
>>386830472
No
It is that good
>>
>>386830036
>the story
How about you go watch a fucking movie?
>>
>>386829467
Too bad it's far and away the best Divine Beast in the game and is still short as fuck. If there were 7+ high quality dungeons then people wouldn't complain, but instead there were four, two of which were decent, two of which sucked, and all had samey aesthetics and bosses. BotW really needed a second act. I would gladly sacrifice all the shrines for 3-4 extra dungeons.
>>
>>386829783
Yeah remember how in Zelda 1 you were stuck in a tutorial area for hours? Remember how there were only four dungeons? Remember how you could run straight to Ganon and fight him without having to do any of the storyline content? Remember how all the character progression got frontloaded in the first couple hours and then you almost never got any new items or abilities? Remember how you could just fly over everything and barely have to worry about the level geometry? etc etc etc
>>
>>386803648
>In development for almost 6 years
It didn't start full development until early 2014.
>>
>>386832007
>hours
Fastest ganon speed run is 45 min
>>
>>386829983
>>386829994
>>386829928
After 3000 baitposting and butthurt, finally some anons cornered and destroyed an autist, he literally won't be able to recover.
Thanks senpaitachi, I can leave this shitty thread now.
>>
>>386829691
Do retards in this thread really not understand that Zelda has dungeons, platforming, puzzles which is and always was the meat of Zelda and Far Cry does not?

Can you stop shitposting now?
>>
>>386832007
>hours in the tutorial
it takes 20 minutes at best.
>only 4 dungeons
yeah MM is one of my favorite games too
>character progression only happens at the begining
thats a lie.
>you could just fly over everything
literally your choice to do so, and even then you have to climb all the fucling time.

BotW is a masterpiece, get over it.
>>
>>386831835
I know you hold Zelda and Nintendo up to higher standards than other games and developers but the dungeons are factually better than every other """dungeon""" you see in other games. Calling them just decent is escapist.
>>
>>386829928
Portal is literally one Zelda item or dungeon gimmick extended to a five hours game.

And I'm not even making things up, Portal is literally a dungeon in Darksiders which is basically a (shittier) Zelda game.

Portal is nice but repetitive as fuck. No idea why people overrate it so much.
>>
>>386803648
>even worse than Skyward Sword
At least I can beat BotW when I want to and not have to fucking prove myself five times in a row just to stab some demon jackass in the chest.
>>
>>386805726
NES Zelda had 8 proper dungeons with hidden items and varying bosses, and was actually challenging.

BotW just copied every OW trope while telling people it "was going back to roots."
>>
>>386803648
Nice bait, OP.
>>
>>386803648
>worst 3D zelda

Not even close.
>>
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>>386803648
>/v/ is still shitposting about BoTW
HAHAHAHAHHAHAHA
>>
If this game had proper N64 era tier dungeons, this game would've been my favorite Zelda of all time. Unfortunately the dungeons are just so damn mediocre and repetitive.
>>
>>386829467
>using Shock Arrows on an enemy with 1 hit point

For what purpose
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