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>Facerolling through the map with one button and 99999 attack

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>Facerolling through the map with one button and 99999 attack speed
How is that fun?
Whats so good about this game?
>>
>>386566651
idk, I had some fun until mid 40s but then it boiled down to different flavours of a single attack skill I spam to insta kill everything in sight.

I tried to level a caster as my second character, but holy shit spells are tedious as shit to kill with.
>>
>>386566651
because every arpg is like this and this one does it the best with the most options and content

If you don't like arpgs thats fine but if you want to even play arpgs this is literally your only option. Diablo 2 is too old, Grim dawn is extremely short, and diablo 3 is a good arpg to use as a tutorial but thats it.
>>
>>386566651
don't forget about all the player interaction you will have while trading to get those items that will get you 99999 attack speed
>>
Running a necro at this moment, like the fact that I don't even have to kill anything and just let my pets do it all
>>
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>>386567021
forgot pic
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>>386567063
That's boring.

You're boring.
>>
>>386567173
>rats nest
thats what happens when you try to buy garbage glass canon uniques on standard
>>
>>386567247
More boring then playing whack a mole the entire game, I think not child.
>>
>>386567063
That's what I did, using raging spirit, skeletons and zombies, but I'm already bored at level 25
>>
>>386567173
>xxxkekslayerxxx
>>
>>386566764
Yeah I literally had the same problem. There is so much that this game does right, but combat is not one of them.

I also think the gem system is a neat idea but really stifles build diversity since auras/curses are needed to fill in the limited slots. Doesn't help that all the decent look gear is behind cosmetics and in game stuff looks horrendous. If they fixed these issues and made more keynode passives this game would be amazing. Instead it is the only game in the genre where I become bored before endgame.
>>
>>386567507
>stifles build diversity
>poe

wat
>>
>>386566651
Grim Dawn is even more boring.
>>
>>386566774
>Grim dawn is extremely short
What? It's shorter than PoE and that's a good thing. It doesn't require autistic amounts of time to experience the content and it doesn't require me to start from scratch every few months.
>>
>>386567281
>thats what happens when you try to buy
ftfy
>>
>>386567847
Are you saying there is a lot of Build diversity? There are only a handful of useful attack gems, and the rest of the build equips similar support and aura/curse gems. There are a lot of builds in the game, but they are not truly different. It just focuses on one attack skill in a different way.

That being said POE probably has the best build diversity in the genre, but that is because each build only uses one attack skill, maybe two if you use spell totems.

D3 fucked up with a lot of shit including build diversity, but no one can deny that the combat and the mixing of different attack skills is smooth and satisfying. I wish d3's combat and everything else POE could merge.
>>
>>386567063
you are so fucking thin though.
Like passing glance from a boss would mow you the fuck down while your minion could tank a nuke.

why isn't there a passive or something that gives a portion of your minion's Health or something.
>>
>>386568242
>only a handful of useful attack gems

Just because there are FOTM builds doesn't magically make the other 95% of skills trash.

>each build only uses one attack skill, maybe two if you use spell totems.

My 83 summoner on HC Harbinger uses 6 skills regularly throughout a map.
>>
path of exile is legit one the worst games I've played. I lvled up to 60 and in that time I didn't get A SINGLE DROP OF GEAR THAT I COULD USE. I spent the first 50 levels with random unlinked trash before I went to poe.trade and had to PM 50 different dumb niggers to buy gear they had listed. I found out my build was pretty bad so wanted to try something else but you can't fucking respec without spending an insane amount of currency (if it's your first character, you wont even have enough for a full respec).
>>
>>386568564
Summoners are definitely the exception. Give me another build that does that and is capable of clearing end game maps.
>>
>>386568671
How about create your own, be the change you want to see in the game.
>>
>>386567063
Working towards Necro myself, got zombies and Spell Echo'd SRS, I just mow shit down left and right, don't even need skels yet. Probably will later though.
>>
I know I'm a shitter, but how do I keep from dying at any of the two Act 5 bosses?

How?
>>
>>386568653
Really?
I've been fucking stumbling over necro gear all day.
Granted none of it with the slots I wanted nor Rare or legendary. but that is what the orbs and shit are for.
>>
>>386568653
>I'm shit at the game therefore it's bad
>>
>>386568880
>RNG
>youre shit

want to try another post you inbred nigger?
>>
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>>386567173
>hey man, how about adding an AH instead of an API for third parties AH?
>nah it goes against the spirit of the game: bartering and socializing :))) also it would be open to exploits and scams
>oh those lowballing items in poe.trade to trick people into selling for cheap? yeah that's 100% legit and goes well with the spirit of the game :)))):): ))));) ):)):)))))
>>
>>386568742
>create your own build
>implying the autists playing this game for thousands of hours haven't figured out everything that is even remotely viable yet
>>386568849
>wasting currency on low level items
LMAO
>>386568880
Kill yourself GGGdrone
>>386539791 is right
>>
>>386568973
Because fucking up your build is rng and not your fault or you being too retarded to craft items.
Stay mad, noob.
>>
Man, I love PoE and I've been playing it for years, but am I the only one that's really annoyed by the new acts basically being the old ones, only with a few new enemy types and played backwards? Act 5 was great but too short, would have loved more of that.
>>
>>386569014
Chris Wilson is legit autistic
>>
>>386568846
max out resists then pretend youre supergenius
>>
>>386569113
>>implying the autists playing this game for thousands of hours haven't figured out everything that is even remotely viable yet
The autists that play this game for thousands of hours either
A. look for builds that are genuinely the best in the current patch
or
B. look for silly builds that are hilarious and/or retarded
>>
how do i do the ascendancy trials without dying.
im on hc and always freak out and die
>>
>>386570137
Unfortunately the best way is to way out level them on HC, really same strategy most HC players use for everything.
>>
>>386570137
Stop freaking out and being a little bitch. Everything is simply movement and confidence.
>>
>>386570208
oh i thought the damage scaled with your level?
if it doesnt then ill just try again when im higher levelled.
>>
>>386570328
unless things changed the map level for the first ascendancy trial is like 34 or something. If you do it at lvl 40 it should be a breeze. Though I haven't played in a long time so things might have changed with the new exp.
>>
>>386568742
Tell me if this build is viable I don't have hours of time to waste and start from scratch if it is not.

I want a templar caster that uses totems to cast spark, and self casts arc. I would prob go heriophant though I would lose dps compared to inquisitor.
>>
>>386569014
Having AH in this game is same as having flying in MMOs desu
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>>386567063
Isn't that how necro should work?
>>
>>386570881
Oh look it's a blizzdrone who thinks wow's flying restrictions in new expansions aren't worth jack shit
>>
If I wanted to make a Whirlwind based character that just spins melee weapons in a circle all day, which would be the best character to start with? I know the only difference is the starting point, but still.
>>
>>386570927
>5-8 zombies
>10-14 skeletons
>2-3 specters
>1 guardian
>1 golem
>20-30 raging spirits

oh yea that's how they work in this game
>>
>>386568498
Heiro totem spammers don't have this issue, or at least as bad, because MOM and Divine Guidance makes you pretty beefy as far as summoner builds go at least.
>>
>>386570875
Inquis would do more damage Heiro would be tankier, for the herio you'd need a staff so you can have 2 6sockets.
>>
>>386571050
they're pretty much the same as in WoD, so they aren't
>>
>>386571276
Okay thanks I will have to play around and see if I rather have more sparks flying around or have a beefier self cast arc
>>
>>386571108
Cyclone is the skill you want
Duelist is the character you need to start with
Slayer is the ascendancy you'll want to pick
>>
When will Diablo clones move on to being twin stick shooters or beat em ups? All that left clicking is getting old
>>
>>386571654
>not third-person melee/shootan games
baka desu ne
>>
>>386571654
Never. Losers want to play skilless grinding games to fill the empty hole in their lives. Just looking at the bosses there is so much potential for interesting mechanics and fights for isometric game but no everything is kept very simple because "we want to stay true to 20 year old mechanics".
>>
>>386571654
Korean games are already doing this.
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>>386571429
Exactly. They were shit in MoP, they were shit in WoD, and they're shit in Legion.
>>
>>386571654
They should make a game like Diablo but with the gameplay of MxM PvE mode, focusing more on dodging stuff instead of just spamming one ability to oneshot 300 mobs per second
>>
>>386571654
Can't really evolve something that has its basis in something so simplistic. If it didn't have enough mindless, one button 100 creep killing grinding the purist autists will bitch and since it does you bitch.
>>
>>386571990
There's always Diablo 3 if you want a better cinematic experience.

You can also play HC like most of the community and see how far you can get at this skilless grinding game before being kicked back to scrubcore where you belong.
>>
>>386572184
You mean Vindictus? or Dragon Nest? or (sorta not-really) Tera? or Continent of the Ninth? I mean that's pretty much exactly that
>>
>>386570137
How the fuck do you fail them? Just don't stand in the shit.
>>
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>>386572434
>HC
>>
>>386572564
Something like this
https://www.youtube.com/watch?v=pA6G3QsVa1s
But with a gear and build system
>>
>>386568846
Innocence: avoid his meme beam by running around him or block it with a statue. When he says "I am your god!" make sure to stand behind a statue because he'll do the bullet hell attack. He will never do I Am Your God or the meme beam while the statues are alive, you can deeps him then.

Kitava: Avoid his shit. The most dangerous thing in the fight is the summons he does while his heart is out.
>>
>>386572570
most of the times I do are because I will walk and dodge, but then a mob blocks me and i dont have time to react, then I get killed instantly
>>
>>386572434
I play hc when a new league starts because "everyone" plays poe but just give up with the game once I get to the maps or die there. The game is very easy until the endgame where you are bound to die by random unless you go full pussy mode. The combat too. All you do is build around 1 skill and have one mobility skill and maybe a curse. Like.. There surely are better video games around? Why do so many settle with this tedious boring shit?
>>
I hate faggots who WANT TA PRES MOR BATTUNS!!!!
If you want this play shit like wow with sets instead of gear management and talents instead of good old skill tree
ARPG is genre about building, not combat
Even bosses balanced around pressing one button and dodging projectiles
>>
>>386573265
>ARPG is genre about building, not combat
diablo clones are not the entire ARPG genre
>>
>>386573010
Traps will never kill you instantly, they do %hp. Just don't panic
>>
>>386572732
You try that and die so you can call it bad design when people tell you to "git gud".
>>
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>>386573265
>using "muh genre" as a defense for a bad design
>>
>>386573334
Yeah, other games in genre is even more primitive and casual.
Eat it yourself
Building should not be casualized for faggots who want to "just kill things))))"
>>
>>386566651
autism. Reminder that only autists care about endgame. Mothafuckas pulling 16+hours a day grinding assraping everything while closing their eyes. Only 80% of steam got past act 3 before the update because it's boring
>>
>>386573265
?
>>
>>386566651
Don't forget the part where you randomly get one shotted.

I want an ARPG looter game with decent enemies that don't get one shotted.
>>
>>386573512
>bad design
And this is bad design because you say so?
Different genres are for different types of players, so you can always go play some normie shit like slashers and platformers
>>
>>386573264
I don't believe you, anon. Having your approach and opinion on the game will never make you reach maps on HC.
But even then that's what it is: an opinion. Just go play something else if you dislike something like an update to Diablo 2, it's a free game it's not like you spent anything.
>>
>>386573010
carry movement gem like the red Leap Slam or the blue short teleport to ignore some traps entirely
>>
>>386573360
You need to have the reflex and/or judgement of a snail in order to fuck up quoiting, doubly so if using the macro the eliminates that random logout factor. Bad design isn't dying because you were too slow to quit, bad design is letting it happen in the first place.

Plus if not talking about SSF or competitive leagues then you can just grind out currency if you are hardstuck progressing. It's the same shit as SC with extra fucking about added in.
>>
>>386573580
You pick a skill gem, read its keywords and check in the tree where is most nodes with the same keywords while picking every hp/es node on the path. Just by doing this you can make it into the endgame no problem.
>>
>>386573773
B-b-but, thats what makes the game hard
You cant take it away. YOU CANT
J-JUST GIT GUD YOU FUCKING CASUAL
>>
>>386573773
>Don't forget the part where you randomly get one shotted.

when? i can only think of Malachai's slam which has a short windup
>>
>>386573265
needing to press more buttons doesn't magically make building non existent.
>>
>>386573580
>muh building
when everything plays basically the same, what's the point? Might as well just go do math when the challenge in builds is just to maximize your killing speed and tankiness (and possibly budget).
>>
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>>386573941
>>386573773
>Literally invest in no health talents
>Get one shotted
>"S-SHIT GAME FOR AUTISTS!!!!1!!"
>>
>>386573938
That's how you make decent build, yes (but most players who whine about combat can't do even this)
But you can't make op build without perfectly knowing game mechanics and how to abuse it.
Every league someone doing OP build using mechanics no1 even thought about
>>
>>386573926
Sure, you must be some top tier players for praising alt + F4 and using macros to ensure you can scrub out. Also over grinding to make sure you don't need to dodge too much stuff.
I can smell your casual from all the way in the canadian norths.
Did you recently get one shot by your flawless method and decided to share your insightful opinion with the community?
>>
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>>386573861
Dont have to believe anyone. Just keep playing your shitty game believing that you arent blasting your life away by spending days in a human skinner box. The goal of this game is ultimately to trivialize the game as much as possible. Truly a hardcore game for us hardcore gamers.
>>
>>386574112
With this attitude faggots will start whine about "w-why I can't beat uber atziri with white sword?? I can do this in dark souls!! I should be allowed to kill boss with muh skill!!!!!"
>>
>>386574114

Making up home recipe builds and trying out whether they can clear all the content or not is a valid way to enjoy Arpgs.
>>
>>386572132
They're shit because they should remove it altogether
>>
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>Play through chapter 1
>Starting to see the new rejiggered Wraeclast shit
>Starting to have difficulties because I'm not going to touch fucking item jews
>Have two 2links at level 50 and am about to start using engineer orbs so I can be a cool dude with 4links
POE was a mistake. Not sure I'm even going to continue playing.
>>
>>386573773
Oneshotting is a thing because the game is balanced around logout macros.

>>386574247
If you really think that getting 10k es prevents you from being gibbed you havent even been to the endgame.
>>
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>>386573845
It's bad design because the part of the game that you spend 98% of the time doing is fucking bad, or at least aggressively mediocre. You admit yourself that it's not about combat, so why is it literally the only way to interface with the world? What are you building for if not combat?
>>
>>386574487
>Dont have to believe anyone. Just keep playing your shitty game believing that you arent blasting your life away by spending days in a human skinner box.

You post this on /v/ and don't notice the self-irony.
>>
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>>386574487
That proves everything. I even beat merciless on my phone, see ?
>>
>>386574114
Thats what turned me off of this genre, its all just deciding a few things. What spell are you going to spam? What set of defensive abilities/talents are you going to choose for your the obligatory defense caps? What movement ability are you going to use?

There just isn't anything there except for the "XD i'm a genius for making this spec" feels and the skinner box.
>>
>>386574707
>we are in /v/ so everyone of us are losers pls do not critizise anyone pls
>>
>friend literally cannot stop dying in HC

why is it so hard
>>
>>386574594
What's the point in trying to shuffle enough skill points and items around for your frozen pulse build or whatever to have big enough stats to clear the game when you're basically playing the same anyway?
>>
>>386574247
>seriously implying ANY amount of health will save you
https://www.youtube.com/watch?v=qk-2eoj5fj8
>>
>>386568742
Don't bullshit the guy. Summoners are the only exception, period. And that is because their entire kit is BUILT around it. And even THEN, the most successful summoners still only spam one skill.

The entire game is just like GD. Your entire kit is based around maximizing the damage of a single skill while having just enough survivability not to get one shot.
>>
>>386574893
Hardcore requires self-awareness that most people lack. You never get better if you can't figure out why you keep dying. Sounds like your friend needs to git gud.
>>
>>386574893
>hey let's start new characters in HC everyone!
>get to level 40
>"friend A has died"
>everyone loses interest
every time
>>
>>386574929
Because it's the genre... It might not be for you.
Your comment is like saying "What's the point in having different guns in a FPS when all you do is point and shoot with them".
It's a 2D action game, where's only so much gimmick skills can have. And there's hundreds of them.
Yes there are FOTM, just like in any game with alot of different skill combinations. But absolutely nothing stops you from creating your own and it will work.
>>
>>386574684
You know what gameplay is, right?
Combat in this game only to make players waste more time and it's ok, you can't make money on building simulator, you need to sell pets to normalfags who just want to kill monsters after hard day in office.
It's right for almost any online game that somewhat hardcore
Eve online only exist because of normies in highsec, but everyone know that highsec is not eve
>>
>>386575216
Why even play HC
Especially with friends
>>
>>386575305
That's why my friends don't play HC anymore.
>>
>>386575216
this just happened

and of course they're not willing to reroll anymore
>>
>>386574929

>Whats the point of customizing your own armies in RTSses, you wreck shit with your armies anyway?

>Whats the point of making a character you like in Souls games? You kill shit with weapons anyway.

>Whats the point of thinking of strategy when playing chess? You're eating enemy pieces anyway.

Because figuring out new ways to win is fun. If you don't want to think and want just to do brainless motions while playing games, go play Walking Simulators, you literally can't fail if you just do everything those games tell you to do so you should be happy with that genre.
>>
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This game is fucking shit. There is no content worth doing. It's just pointless.
>fucking spam 1 skill in a mob of skeletons for 60 hours straight
So fucking garbage.
>>
>>386575305
Why play not on HC? You can't win if you can't lose
>>
>>386575305
One of my friends and I do it for the "let's see how far we can get with jank builds" challenge. Feels great when his freeze pulse totem build dies and your wild strike is still going.
>>
>>386575118
Biggest problem is they just zerg in like retards. I mean you don't have to play like passive pussy but if you keep charging in the middle of blue/yellow devourers, you're bound to have a bad time.

Or just
>lel this boss was so easy on my other character! better stay in front of this [obvious telegraphed high damaging attack]
>WOOOW WHAT THE FUCK IT KILLED ME
>>
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post character you currently play
>>
>>386571779
warframe says hi
>>
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>>386575865
I was too much of a wuss to go red and risk dying without seeing all the new content
>>
>>386575261
if I don't like a game I am very well entitled to deliver criticism on it, otherwise nobody can criticize anything because "lol just go do something else lol".
>>386575356
>Whats the point of customizing your own armies in RTSses, you wreck shit with your armies anyway?
Because different units function differently. An artillery piece lets you bombard things across the map. A knight is fast and strong but very expensive. An archer is not good against buildings or cavalry. If you have submarines you can sneak past defensive positions. RTS units fill very different tactical and strategic roles. In diablo clones you function very similarly no matter your build, i.e basically you faceroll everything. This is also ignoring that you build your RTS army depending on what's going on in the game, while building ARPG characters is planned out beforehand.
>Whats the point of making a character you like in Souls games? You kill shit with weapons anyway.
it's much less important than RTS army building, but different weapons play differently. Souls games are also much less focused around character builds, at least proportionally.
>Whats the point of thinking of strategy when playing chess? You're eating enemy pieces anyway.
not the same thing at all

in ARPGs you're not figuring out new ways to win, you're winning in essentially the same way, but minmaxing with different mathematical modifiers.
>>
>>386568242
What build had only one button they need to use actively and what are these few viable gems?
>>
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Dark Pact Berserker is fun.
>>386575435
>no content worth doing
All map content is worth doing. The problem is that the loot of said content is terrible. Especially when RNG decides "Oh hey, enjoy no returns over all your top-tier maps."
>>
>merc lab
>2 keys
>room before final Izaro
>AN UNEXPECTED DISCONNECTION OCCURRED

How am I supposed to have faith in this game?
>>
Suicide every boss 100+ times and takes long af

>tfw IQ too high for poe
>>
>>386575290
>Combat in this game only to make players waste more time
man what a great game
>>
>>386573010
Keep your movement flask (or 2 if you want) charged for the traps and just run through them. Literally running through everything works. Use your movement skill as well, sometimes to take it slow and teleport in safe spots for the harder trials.

Traps are the easiest bit since like the other guy said damage is constant, lab Izaro is what you have to worry about in hardcore so just outlevel and max resists before going in or pay to be carried.
>>
>>386566651
If you don't make your own builds, diablo-esque games are retarded and brainless boring sludges.

The only fun you can get out of these games is the joy of spending hours crafting an autistic meme build.

People who look up "hurr spoonfeed me le ebin skeleton build" and then do no planning for themselves always fail to understand the genre and find it boring because they put little cerebral energy into it.
>>
Wait, you people are actually PROUD of being intellectually incapable of figuring out this game?
>>
Give me the quick rundown of orb crafting at level 50. I got some white shoes with acceptable links and sockets already. I've got 9 orbs of alchemy, 6 chaos orbs, 2 orbs of scouring, 2 vaal orbs, 12 orbs of chance. What do? Or should I just transmute and alteration and and augmentize?
>>
>>386577068
That early? Alch 'n' go. Master craft a resistance that you need if it isn't full suffix
>>
>>386577068
Don't orb craft at level 50. Play until you find a decent yellow then maybe master craft resists on it or buy one off poe.trade.
>>
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>>386576993
This. Me/group of friends all start the game. I'm the only one doing my own build. The fuck're you playing for if you use a guide that tells you how to play?

That's the equivalent of pulling out the strategy guide. What is even the challenge if you know the build works to begin with? Sitting down and wasting time?
I can't understand.
>>
>>386577068
Essence + Master craft is by far the most efficient
>>
>>386576498

>in ARPGs you're not figuring out new ways to win, you're winning in essentially the same way, but minmaxing with different mathematical modifiers.

And you win in most RTS games by crushing your opponent with armies. So with your logic they are just as bad. Nothing prevents you from figuring out a weird as fuck build in PoE and trying to get to the endgame with it.

For instance make a Searing Bond build where your method of killing stuff is placing a totem, then a beam of continuous fire appears between you and the totem, and you position yourself so that enemies are caught in between. Or you play a summoner build with animate guardians and weapons instead of common summoned minions. Or you turn yourself into an epilepsy-inducing Bullet Hell Shmup boss:

https://youtu.be/pMQppLv-z1o

If you're trying to say you can't get creative with Arpgs, you clearly haven't played enough of them, or you were that faggot who always played FrostSorc and Hammerdin in D2 and never tried out any builds of your own, or crazy shit like GoldBarb (who wasn't as efficient in clearing the content but which helped you farm for items with Gamble) or Naked-Mancers (Sorc- or Necro builds without items).
>>
>>386577190
>>386577258
Good point, I forgot about masters crafting shit.

>>386577236
From 1-50 I haven't found a decent yellow as far as sockets go which is why I want these fucking shoes so bad.
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Reminder that they forgot to add these enemies but we can't complain because the game is free :^)
>>
>>386576440
I thought about going blue too, but when i remembered i have no achievments for playing on blue temp i changed my mind, don't want this retard-mark on my poe account
btw everything gone pretty smooth innocence was hard and ripped 1 of us, kitava almost ripped and i almost ripped to brine king because of low lightning res.
Kitava fight was intense, but i don't think i was even close to rip
>>
>>386577414
in rts theres execution and you need to adapt. in arpg you set a plan in stone and do a thing everyone can do.
>>
>>386577251
Because when starting out (as in never having played and ARPG before) making your own build simply doesn't work in POE.

You level until you hit a point where your passive tree is all fucked up and either lose interest or need to reroll.

PoE is actually a pretty complex game if you're new to it. Guiding new players through how links, sockets, gems, orbs and everything works is fucking painful. These are people that will never link a support gem to their main skill for 50 levels and wonder why their damage is shit. You give too much credit to the majority of casual players.
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>>386577670

That looks like a mix of shambler statues from Act 5 and those weird corpse-eating monsters with bloated bellies in Act 10.
>>
>>386576498
>if I don't like a game I am very well entitled to deliver criticism on it, otherwise nobody can criticize anything because "lol just go do something else lol".
It's type of game you should play a lot to be a good critic.
It's ok to shit at new cod game after playing it for 3 hours, but it's not ok to shit on a game in half-dead obscure genre if you played 10 hours of it.
That's reason why i played WoW for half year when i already knew i don't like this game, if i want to say "this game is bad" i should be able to say why besides "REEEE IT'S THE SAME SHIT REEE I DON'T WANT TO DO THE SAME SHIT OVER AND OVER"
>>
>>386577650
Alch and Essences will work.
>>
>>386576764
So?
In games like dark souls everything but combat made only to make players waste more time.
In games like destiny every fucking game mechanic that is not combat made as a timesink for players, it's not full size GAMEPLAY ELEMENT, it's just things to click on for dumb faggots who want to think they play an ARPG
>>
>>386577695

>in rts theres execution and you need to adapt.

Play Solo Self-Found mode in Path of Exile. Plenty of execution and adapting there when you have to make do with what you find on the fly.
>>
>>386578202
You can reach to the endgame easy without needing uniques...
>>
>>386577727
it's a good thing he never mentioned casuals or newbies then
>>
>>386576498
>if I don't like a game I am very well entitled to deliver criticism on it, otherwise nobody can criticize anything because "lol just go do something else lol".

Except you didn't, you've asked a question akin to asking a FPS player "What's the point in picking your weapon, gear and perks when in the end you're basically playing the same anyway ?".
Any FPS player would scratch their heads and go" Ok, buddy. I think you're either missing the point or should find some other games to play".

Now you could have went "I believe all skills are too similar and can't bother creating new kits when all of them behave the same way". Now that would have been criticizing. Still completely wrong though, but I would understand your point.

>>386577695
The exact same thing can be said about aRPG. You need to adapt your gear and build with the challenge at hand. You also need to maneuver and know when to attack just the same.
>>
>>386577650
>>386578092
Yeah, may end up doing that. For shits and giggles I just put the shoes on while white and took off my previous yellow and it seems like I'm doing better just by virtue of having a 4-link, despite losing stats and resists by wearing white shoes. Bit more fragile but since I've been scooping up thousands of life nodes it's not the end of the world yet.
>>
>>386578318

Your point being? You can play many RTS games without ever using Tier 3 units, ever.
>>
>>386566774
>because every arpg is like this

This really is not true.
>>
i had fun playing through the campaign once but dropped it for the same reason. i looked up a bunch of builds for high level and they were all just "sprint through the map spamming this one ability"

i am not surprised that some people enjoy this though
>>
>>386578412
YOU DO NOT ADAPT IN ARPGS GOD DAMNIT. especially in poe. you do not just 180degree your build. if you do not get what you exactly need... fine. you can farm more or keep using the items to modify items. just because youre using a weapon with 99 dmg instead of 100 damage doesnt mean youre adapting anything or swapping few rings for more stable resists.
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Whats an easy 1 skill beginner build?
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>>386578512
name any
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>>386578631
Dark Pact.
>>
>>386578710
Kingdom Hearts
>>
>>386578631
shrapnel shot desu

I think its the easiest noob friendly skill in the game. Do it with duelist so you get armor and hp to make it even easier on your little noob brain famalam.
>>
>>386578556

>YOU DO NOT ADAPT IN ARPGS GOD DAMNIT

I guess those Respec points and item-changing orbs exist for no reason then. In the endgame you can still do plenty of QoL-changes to your build and make it more efficient even when the general idea remains the same.

And if you don't adapt to how your build works with certain boss encounters, you fucking suck at playing Hardcore mode.
>>
>>386566651
It's not.
The fun is playing like a normal human being and doing shitty but fun builds.
I'm doing a Arc Templar and I don't care about "muh maximum dps" bullshit.
>>
>>386578784
>kingdom hearts

what the fuck
>>
>>386577414
>And you win in most RTS games by crushing your opponent with armies.
You can achive this in vastly different strategical and tactical ways, both in your overall strategies and the units you use. In PoE you basically melt through enemies no matter what you do. I've seen dozens of supposedly amazingly creative builds over the years, and sure wormblaster or whatever is a very creative use of skills and items, but it plays way too similarly for the payoff to be worth it. There's creative input, but not a lot of creative output.
>>386577975
I've played a lot of PoE and Diablo 2, diablo 2 is one of my favorite games of all times, and I've had lots of fun with both, but I think they could be significantly improved and have been striving towards the wrong direction all these years.
>>386578412
generally in FPS games you're not playing the same with different guns. If you have the shotgun you're dangerous at close ranges, if you have the railgun you're dangerous at long ranges, if you have the grenade launcher you're good at indirect fire, if you have the rocket launcher you can rocket jump and deal high damage in situations where you can better lead enemies, etc. Your moment-to-moment decisionmaking is highly impacted by your choice of weapon. In PoE, not so much.
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>tfw fell for the blade vortex meme
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>>386578802
doing "respecs" just means your build is retarded. you use orbs for transitions when you reach certain tresholds like when youre doing CI builds. and if you need to change builds per boss yea youre not very good at video games I see.
>>
>>386578556
I know I switch my flasks, rings and some gems around depending on the encounter: most of which I don't have access during new ladders. That is by definition adapting yourself to the task at hand.
If what you mean is adapting with the situation on the spot akin to a roguelike, I'd recommend either playing a roguelike or playing the new solo self found ladder and "adapt" to your heart's content with stuff only you find.
>>
>>386578996
>YOU DO NOT ADAPT IN ARPGS GOD DAMNIT
Well why would there be Respec...
>doing "respecs" just means your build is retarded.

Oh ok then...
>>
Is this game good for someone with a hardon for playing big manly turtle tanks? I've heard that melee/life/armor sucks.
>>
>>386578864

>You can achive this in vastly different strategical and tactical ways,

But you're still doing essentially the same thing anyway, which was your main complaint on Arpgs. I do agree the isometric action ties the hands of the game design a lot and forces the gameplay itself to be rather simplistic but it gets compensated by basically everything else.

Whenever theres a promising Arpg hybrid in the works I usually at least try it to see how well it works, closest in FPS-Arpg Hybrids you got in Borderlands 2 where they combined the FPS-elements with loot stuff well but unfortunately made the skill system way too basic.
>>
>>386579175
It's not tip top tier, or it at least wasn't, but you can still do a heavy tank dude who blocks and procs things off the block.
>>
>>386579175
It's doable, but will take you alot of time to progress when compared to burst damagers. You'll most likely be still alive while they get thrown to softcore though. There's no wrong builds.
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>>386579175
Last season I had a chracter that just sat in the middle of a room, tanked, and shot fire while more firestorms were proc'ed every time I was hit.
>>
>>386578996

I guess the PoE veteran streamers also suck because they sometimes have to change something in their builds:

https://youtu.be/sQvuq6T1ZqQ

>"Theres no adapting in this game, thats why this game sucks!"
> Gets pointed out sometimes you have to adapt in the game to do better.
>"If you adapted in this game you just suck at video games!"

Thats a fucking stupid logic.
>>
>>386579175
There are ways, yes.
Berserker is the most common one.
>>
>>386577068

Buy a good pair of shoes off Poe trade for 2 chaos tops. Don't spend the currency doing it yourself, you'll end up with nothing to show for it.
>>
>>386579483

What about juggernaut? I just like the idea of being a hulking unmovable brute and I try and max block % in every game. I asked /poeg/ some time ago and they said no, and that actually assassins with shield regen tanked a thousand times better.
>>
>>386579175

>I've heard that melee/life/armor sucks.

Life doesn't suck, ES was just broken beyond belief and melee doesn't suck, ranged is just a way safer way to play the game. But yes, build a ton of Life and make sure your resistances are capped and you can play a facetanking build if you want. Just remember some bosses still have ways to instagib you so try to get out of the way if they have some clearly telegraphed moves.
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HOW DO I GET A FUCKING 5 LINK
>>
Monster Hunter/Dark Souls do grindy ARPG better than this outdated shit.
>>
>>386578864
>generally in FPS games you're not playing the same with different guns.

But it's exactly the same as in PoE. If you have a point blank build, you'll be dangerous in short range. If you have narrow projectiles, you'll be stronger from long range. With totems and minions, you're goot at indirect fire, and if you have Molten Shell/Leapslam you can jump and deal high damages in situations where you can better lead enemies, etc.

Come on, anon. Let it go.
>>
protip

you can post your build as in your current items, its sockets and gems set, and your flasks if you link your profile from poe website.

so post your fucking builds. Let us see what items you have and how good your rolls are.
>>
>>386568023

You keep all your characters in standard or hardcore league and you're literally complaining about too much content. Fuck off cunt.
>>
>>386579721
20q your gear, hit it with jewellers until it gets to 6-socket, hit it with fusings until it gets to 5-link.
Never try to 5-link a 5-socket item, due to how linking works it's significantly harder.
>>
>>386579653
Shield Leech is dead now, so the best is actually HP-stacking Berserkers.
>>
>>386579234
>But you're still doing essentially the same thing anyway, which was your main complaint on Arpgs.
You're really not. All the choices in "customization" (building your army is more like actual gameplay, the equivalent to a build is the faction you choose in the beginning) heavily impact the choices you then have to make. Do I build a tank or a jeep? If I build a jeep I can harass their resource gatherers as well as get more scouting done, but the tank will let me assault and hold fortified positions far more easily. Okay I got a tank so now i can either hold this position or assault that position. Okay I held that position, what will I do with that position, construct a barracks there for easily reinforcing an army near the opponent or maybe build a resource dropoff? And so on and so on in an endlessly cascading series of choices. Same thing with the faction you choose at the start, zerg and terran have different strategies available to them so you get more variety in the sorts of choices you have to make during the game. In PoE you basically just go through the zones like a whirlwind of destruction, killing everything in your path with one or a few spells in a very similar manner.
>>
>>386579853
admittedly there's a difference in melee/range/summon build playstyles, but the infinity billion build possibilities all fall within a few playstyles

and everyone picks a mobility skill anyway
>>
>>386579582
Rather quit playing than touch trading, family.
>>
>>386580018

> In PoE you basically just go through the zones like a whirlwind of destruction, killing everything in your path with one or a few spells in a very similar manner.

For the most part, yes. But depending on your build you actually have to stop and think which potions to bring with you, whether you're actually ready to tackle the boss or not, whether to open that strongbox with plenty of corpses around it, etc. RTSses also have their macro-game where you just go through the motions of building your base and economy as efficiently as possible, no brainpower required.

I love both genres but saying "Arpgs require no thinking" is just plain retarded. Yes, D3 doesn't require thinking but one bad apple isn't a great example of the whole apple tree.
>>
>get a brand new storm call
What is this itty bitty shitty ball of nothing? Did I seriously just get to lv28 for this?

>slap LMP and faster casting on it
Well damn, suddenly it's so fun to use it's almost criminal.
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>>386580356
fair enough, but I still think combat and build variety could be improved
>>
>>386573861
>>386573264
>>386566651

poe is truly the plebs choice for ARPGS. MEDIAN XL or GD si where it's at. P"OE has f2p model, d3 has blizzdrones, neither is good.
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>Game with a massive passive skill tree
>Complete respeccing is almost literally impossible for no fucking reason
>>
>>386580760
Make a new character
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>>386580760
Where were you people when Diablo 2 had even less respec options? As in nothing? I don't remember you complaining back then.
>>
So is there a viable self-casting arc build yet?
I love me some chain lightning, but last I checked the spell was garbage outside of traps
>>
>>386580732
>P"OE has f2p model

There are several legitimate complaints you can have with the game and GGG but this isn't one of them.
>>
>>386580321
Well no shit, it's a 2D action game. There's you're melee, there's you're short range, there's your long range, there's your traps and there's your summoner. What else do you expect for a game that's meant to be an upgraded Diablo 2 ?

If you want to be a special snowflakes, there's also pages upon pages of waf builds like full support with Generosity, Reflect tanks and the like. You can mess around and create all sort of shit by disregarding the meta. There are FOTM builds but every games with alot of customization has those.
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What's a good single target skill to pair with Arc? Been using storm call ands it's been alright but I'm not sure if I like it.
>>
>>386580652
Shame it does less dps than GMP ball lightning
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>>386580929
I'm saying its the only redeeming factor, but the reason it has so many players (neets and tasteless underage that can't afford games).

I dont need to mention how bad POE is, everybody with taste knows its many flaws by heart.
>>
>>386580903
Diablo 2 was also released 17 years ago. Respeccing as a concept was in its infancy back then.

Today, it is (or should be) a default feature.
>>
>>386581068
Lying about it being F2P doesn't help make you not look like a salty retard who can't let go of a game that came out almost 2 decades ago.
>>
>>386581061
Lightning skills are universally shit at single-target. Storm Call is probably your best bet, even if you don't like it.
>>
Path of Exile was bigger disappointment than Diablo 3.

It's one of the worst ARPGs ever made. It has horrible animations, shitty graphics, shitty effects, shitty gameplay, shitty class/skill/passives design and to top it all off it's done on a shitty as fuck engine with spaghetti code.
>>
>>386580963
If it's so basic, why did they design the game around having several nonillion build options? Could have tried to make better combat, areas, questing etc instead of coming up with as many skinner box mechanics as possible.
>>
>>386581253

(You)
>>
Fuck, alright then.
>>
>>386580760
It's called "Orb of regret" for a good reason - you'll regret ever starting this game when you realize how much real money you spent on virtual goods.
>>
>>386581419
What kind of loser do you have to be to RMT
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>>386581225
> muh reading comprehension
poe is f2p you epic retard.

But sure let me entertain your tiny brain:
heavy desyncing
terrible endgame
inferior loot to MXL or GD (mostly dps sticks
inferior economy to any arpg
boring artstyle
lame music
map hunting...
boring skill tree (if you can even call it a skill tree)
single button gameplay
non-existent AI

I could go on but this game truly inherited the worst of Diablo 2. People that play this are mostly piss poor NEETS and underages that can't afford anything better on steam or lack the know-how to install the MXL mod.
>>
>>386580760

Point is to figure out a new way to beat the game and then actually beat the game with it. Something D3 plebs don't understand. If your build sucks balls, either farm for respec orbs or better luck next time and learn from your mistakes.
>>
>>386581319

Which part is he wrong about tho?

>>386580760

They want your passives choice to be meaningful despite the fact that you're going to ignore 95% of the tree.
>>
>>386581419
>you have to pay to respec
Lmao. Honestly if you fuck up badly enough where respeccing won't save your build or you can't figure out what your build needs you shouldn't be playing.
>>
>PoE is the much deeper game with much more build options
>Diablo III is the more satisfying game to play because it isn't as static as other ARPGs

Christ, why can't they just make a game that is all of these things in one?
>>
>>386581492
oh and I forgot

>not losing characters from HC when you die

what absolute cancer
>>
>>386581616

What do you mean static?
>>
>>386581616

>Diablo III is the more satisfying game to play because it isn't as static as other ARPGs

No it isnt, its boring all the way through because theres only one way to play the game once you pick your class and get the unique sets which tells you which abilities you use.
>>
>>386581616
they should just make a faster dark souls with larger zones and more spell diversity as well as RNG loot desu

and I say dark souls as a stand in for third person melee action games but it's not really dark souls at all
>>
>>386581492
Desync doesn't exist anymore and maps are better than infinite Baal runs. The fuck does inferior loot even mean? People strive for the best craft all the time. The HC economy works because SC doesn't work in any ARPG. You're a complete retard if you honestly think PoE looks or sounds worse than D2.

Literally the only thing you got right on there is the AI. You could've also gone with the reliance on 3rd party sites for trading, being built around logout macros, or GGG's bad sense of balance, but you didn't. You memed a bit because you haven't played anything but D2 in 20 years.
>>
>>386581683
Everything that goes to standard may as well be lost.
>>
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>this is why i dont play hardcore
>>
>all those people that don't like arpgs complaining that the genre doesn't cater to them
Why not play games from genres you like?
>>
>>386581691
Enemies play canned death animations when killed, there's little to no interaction with the environment etc.

You feel like a buff barbarian with a big maul in D3 because you see the effects that swinging it about has. Most other ARPGs lack this visceral (fucking hate using that term) feedback.
>>
>>386581834
> Desync doesn't exist anymore and maps are better than infinite Baal runs

> having to compare your trash game to diablo 2, a game nearly 20 years old

hahahaha oh wow

Do yourself a favor trashcan, and play this baby. See how you get assraped because all you can do is play casual arpgs

https://www.youtube.com/watch?v=KC1Y11BR0ko

>>386581836
Nah, without deletion and a shitty quote to rile you up it means nothing. PoE truly is babbies first arpg
>>
>>386581306
Because there is a lot of variety in how you get to play those roles. There's more than 1 melee build, more than 1 long ranged build. And every one of these builds can be tweaked depending on the situation.
But the mere fact I'm having this conversation with you still is pointless. This game is meant for people who enjoyed D2 and just wanted more: and that much it delivers. If you need the playerbase to constantly point out flaws in your perception of a game, it might be preferable you avoid said game and play something more akin to your sophisticated tastes, don't you think ?
Most people enjoying themselves are currently in game exploring the expansion though, so you may want to wait a few weeks before trying to convince people they're not having fun.
>>
Who /flickerstrike/ here?
>>
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There is absolutely no reason to play PoE over Diablo 3.

Diablo 3 has:

>Better enemy variety
>Better gameplay that revolves around using more than 1 skill
>actual classes that actually play different
>better art style
>better loot
>better endgame
>better everything else
>>
>>386582017
You didn't respond to anything. Is that you, Laz? Are you trying to shill your mod way after the fact? Fuck off.
>>
i only hate the lore and the act structure if this were like D1 or Descent i would be really happy
>>
>>386581908

PoE has way more visceral feedback, granted its pre-animated. But theres actual skills which help you explode enemies into red giblets if you like having that sense of power. When you hit something with your hero, it doesn't look and sound like you're slapping someone with a wet rag, which admittedly is a bit of a problem with games like Torchlight 2 or say Grim Dawn.
>>
>>386582017
The game is meant to be a spiritual successor to Diablo 2, the devs doesn't hide it: heck that's why the game works. The fact you weren't born when it came out doesn't mean its mechanics are obsolete. There's still thousands of players playing D2, btw.

I'm glad you enjoy Diablo 3, everyone has their tastes it would seem.
>>
>>386582328

>Copypasting real D3 forum posts.

Now thats some lazy shitposting.
>>
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>>386582373
> Being mad that all you can play is the most pleb tier of arpgs

keep it to yourself lad

>>386582516
> spiritual successor now means that you copy paste the worst parts of a game nearly 2 decades old

hah, okay bub. Will it surprise you if I tell you that D2 is a much better game than PoE? The only arpg shittier than PoE is torchlight.
>>
>>386581908
torchlight 2 and grim dawn both have ragdoll physics.
You hit some dude strongly enough in grim dawn and he'll go flying the fuck off
>>
>Whats so good about this game?
nothing, it's a fedora tipping game
>>
>>386582017
Holy fuck the median xl people need to hire an artist
>>
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>>386566651
but genocide is fun
>>
>>386582017

https://youtu.be/7GMkiEx1mmg
>>
>>386582127
>don't like it don't play it
this is really the most insipid line of defense anyone has come up with

i liked diablo 2, but many people, including the ones who made PoE, took all the wrong messages from it, and then the entire genre turned into a grindan simulator
therefore I am voicing my disappointment, PoE aint bad though, it's like a 3 star game which is pretty good
i'm procrastinating studying for exams though or I would probably be playing through 3.0 or the other two dozen games in my backlog though instead of shitposting here and the impulse to post here is really more about imagining ways the genre could be improved rather than complaining about PoE but nobody responds to the former and you need to implicitly do the latter anyway
>>
>>386582017
>Median XL
>hard
even the endgame super challenges are not even on the same level as Kingdom of Tenai. With perfect gear that took months to farm and craft, you might beat the second difficulty level, maybe. You will never, ever even beat the final throne room and even reach the final boss, because the final wave is the hardest motherfucker in any Diablo II mod ever made, you can actually hack your character into open bnet tier retarded strength and you can still lose to him if you aren't careful, he does that much damage, and his movespeed is about 5 screens per second.
>>
>>386582612
Say the anon posting videos of Diablo 3 as proof of not being a shitter.

Go ahead, enlighten me as to how D2 is a better game knowing you barely ever played it. Find a good post to copy paste pls.
>>
>>386582737
actually what they used are imported sprites from other isometric 2D games. if you shit on that, you are shitting on the sprites of classics like bg2, poe, iwd and so on.

but you dont play arpgs for the graphics, you play it for the loot, and mxl has the most comprehensive and interesting amount of loot of any arpg. If you aren't a millennial fukboii that cries for better graffix, this is the most challenging, most rewarding of all arpgs.
Basically the community over the years got so elitist and so hardcore, the mod evolved to being way too difficult for the casual diablo 2/3 crowd. Shame really.

GD is a better arpg though, because it doesn't play as mucha s a bullet hell shooter.
>>
>>386582491
Exploding enemies is just the beginning of all the things that can happen in D3. If you wield bladed weapons, enemies will be mutilated, cut in twain and decapitated. Blunt weapons send their lifeless corpses flying, and exceptionally powerful blunt force trauma shears the flesh off of their bones as their skeleton is literally blasted free from its fleshy prison.

Poison damage causes enemies to melt and rot, while fire leaves behind charred remains and flaming giblets. Cold damage causes corpses to fall over, frozen stiff or reduced into nothing but shards of ice.

All of this is powered by real-time physics which gives it much more oomph than pre-baked animations can ever deliver. Again, I must stress that PoE is the deeper game with more build variety (which is exactly what D3 would need), but it is lacking in satisfying feedback.
>>
i'm such a brainlet

my only ARPG experience is D3; i'm already paralyzed by second-guessing whether to put skill points in one place or another, and what skill gems to take as rewards. i know i'm going to ruin my character, too. should i just follow a build-guide to the letter? i hate being an RPG brainlet
>>
>>386583150
>should i just follow a build-guide to the letter?
then youll never learn.
>>
>>386583150
Literally follow a build-guide for your first character that you don't want to completely fuck up. Prioritize defenses on the tree because it's a lot easier to get damage via items.
>>
>>386583046
I'm talking about the color palates they use. They completely ruined one of the few things that was still good about D2
>>
>>386578710

Diablo 3

They made the game where you have to use multiple skills for damage efficiency
>>
>>386583150
if you really are a shitter, follow a build guide for a few DIFFERENT builds, but don't just follow them, realize WHY they do what they do. Looking at build guides in itself is not bad, never learning from them and figuring out why they path the way they do is. The biggest mistake new players make is having sub 100% eHP from tree. Even if you play shitcore, you should still have at least 150%.
>>
>>386583045
I think I must have played D2 hardcore legit ladder for 5 years straight. I know that game's damage formulae inside out. I have had l90-l94 hardcore ladder chars, all legit, no maphack, nothing.

D2 vanilla is easy for me as I have finished the game and I have played all relevant ARPGS or mods.

PoE is fucking shit, so is D3. IT's just a casual fest and both borrow from the worst from diablo2 (single button RMB gameplay)

Play GD or mxl if you want a fun arpg with more interesting loot or builds that aren't made for retards, or even van helsing if you prefer a better single player.
>>
>>386583294
> liking grey filled with high contrast colours

kys

only diablo 1 had a good colour palette, there is no other arpg with a good artstyle, sadly.
>>
>>386583507

>or even van helsing if you prefer a better single player.

Single paragraph and all your claims about you being an Arpg veteran flies straight out the window.
>>
>>386566774

Took about 50h to do my first run on Grim Dawn, from all the arpgs I played, it's by far the longest (I think TQ was longer, but didn't play it).

Also it's really good, similar feel to Diablo 2, way better than Diablo 3 and PoE
>>
>>386583597
>Complains about Diablo 2 as "grey filled with high contrast colours"
>Praises Diablo 1 in the same sentence
m8, Diablo 1 is literally Brown, Grey and Lava: The Game.
>>
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>>386583701
you mean
dark blue
dark brown,
brown + lava,
purple,blue,red

The monsters weren't caartoonish as hell like in D2.

Look I'm sorry if you are nostalgic for the inferior artstyle of Dii because you were a toddler then, but it's trash. Sorry that you dont have any style m8.
>>
>>386582901
Because in your socially defect attitude, you have absolutely no idea, nor the will, to find ways to improve the game. You criticize by asking questions which when answered is bound to be a critic of them. Here it's very simple:

"This is my opinion. You do not have the same. Why isn't this facet of the game more akin to my opinion ?"

to which the only obvious answer is

"But it kinda is, consider this comparison. Your opinion is therefore not only wrong, but unfounded. Perhaps you dislike the game as a whole and not only this facet and should play something else ?"

"This is really the most insipid line of defense !".

Anon, I've been following the chain all the way through, you've had several good defenses to your point. Just let it go, you don't like the game. Turn the page.
>>
>>386583625

>Took about 50h to do my first run on Grim Dawn, from all the arpgs I played, it's by far the longest.

Contentwise PoE 3.0 has more story progress and endgame content now. Of course you can clear it faster if you build a build for it but that doesn't mean the game has less content than Grim Dawn which is way more slow-paced in its gameplay.
>>
>>386583617
van helsing had an actually enjoyable sp campaign, unlike d2/d3/poe/gd.

But I like how you try to be elitist when you are defending horrible shovelware such as D3 or PoE
>>
>>386584047
>van helsing had an actually enjoyable sp campaign,

Casual detected, opinion discarded.
>>
>>386583625
yeah GD is absolutely great. They will release the 4th chapter end this year if all goes well. It gets regular updates too, and the endgame gear is actually interesting and farmable.

>>386584029
> maps are now legit content
lolno

PoE has only 1 button action, it's for sperglords that can only monitor the action button and hteir health pot. IT's pretty sad stuff to be honest famalam.
>>
>>386584206
> got incredibly #told by a veteran D2 HC player
> waaaah I don't like single player games!

unironically kys
>>
>>386584337
lol
vanhellsing was abslute trash I don't know how you like it at all
>>
>>386584209

>lolno

It even has its own story progression thanks to Atlas of Worlds expansion, which I thought casuals like you consider "actual content". So please do explain how its not.
>>
>>386584406
idunno I bought it a year after release when most of the bugs were gone. Thought it was fun, cool bants, nice ragdolling and hte tower defence levels were innotvative and fun. It was fun then, but I feel for you if you bought it on release, because it was neigh unplayable because of all the bugs.

I was unable to finish D3's campaign, that's how much it bored me. PoE's coding is so inferior I never want that trash on my pc again.
>>
>>386583917
>"But it kinda is, consider this comparison. Your opinion is therefore not only wrong, but unfounded. Perhaps you dislike the game as a whole and not only this facet and should play something else ?"
kinda is not is, most games contain general elements like "choice" so you will find choice in any game, just in different amounts

poe does not contain enough choice or variety to justify the massive focus on builds

the conclusion of "each one to his own" is to absolutely destroy all forms of criticism, everywhere, and I don't feel like going into the philosophical position of why this is obviously a bad thing

"killing fuckloads of monsters while finding cool loot to make your character stronger" is a good concept that I've enjoyed in multiple titles, fuck you if you say I've just been having pretend fun and don't actually like the genre just because I don't think it's fucking perfect
>>
>>386584554
>Thought it was fun, cool bants, nice ragdolling

Once again confirmed to be a casual who lies about his Arpg-veteran status.
>>
>>386584491
I bet you'd go and defend chalice dungeons as actual content as well. please kys.
>>
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Good to see my handful of Grim Dawn niggas ITT.
>>
>>386584769
t. neet that can't afford anything other than that one game his granny bought him for all his good-boy points
>>
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posting last char from scrubcore temp
farewell sweet h&s, we've had some fun together
>>
>>386584875

Oh right the maps don't have enough cool bants and ragdolls so this "D2 HC veteran" doesn't approve.
>>
>>386568973
you can turn you gear into a higher rarity and change any modifiers on the gear with orbs you stupid fuck.
>>
>>386584875
chalice dungeons are RNG content as compared to the handcrafted content in normal BB

maps function exactly the same as normal PoE levels, except being accessed semi-linearly via portal and item drop
>>
>>386585049
randomly generated maps =/= content

the content in ARPG comes from items and skill interaction. If your game exists out of spamming just 1 skill in 95% of your builds and extremely dull items, then yeah, it's lacking content.

Which is kind of weird, since PoE must be over 6 years old by now.

Imagine this, they even hired the legendary item master brother laz to consult them on item builds, and they got absolutely nothing to show for it.
>>
>>386585241

>If your game exists out of spamming just 1 skill in 95% of your builds

The system never restricts you to play this way, you can clear the content with a different playstyle. Its not the game's fault if you choose to play like a retard. But of course only ragdolls and cool bants matter to you in Arpgs so you are retarded.
>>
Played GD before I started PoE. Why is the loot in PoE so boring?
>>
Are they done inviting people to the xboner beta? No PC for about another month and found out about the beta for xboner pretty late
>>
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>tfw only 1.1k HP on Act 8
What's the best way to beef up my HP
>>
>>386585373
GGG are afraid to make yellow items anything more than generic stats because it might overshadow 99% of uniques in the game that are already useless
>>
>>386585480
http://www.pathofexile.com/xbox
You can still sign up. I got my code the next day, though I'm sure by now you can get one quicker.
>>
>>386585563
Life nodes
>>
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>>386585362
> lying this much about your precious f2p cancer
tip top kek

Any good current arpg would utterly punish 1 skill builds (GD/MXL do this), whereas PoE is built literally around 1 skill builds, the opposite.

You'd seriously hamper yourself in PoE if you went for exotic builds and it's funny how you are lying so obviously to hide the fact that PoE is a casual RMB fest made to cater to the most youngest of audiences (the f2p audience). Even D3 has more depth than PoE.

I'm done discussing with PoE retards. It's truly sad how pathetic you NEETS are to defend your inferior arpg.
>>
>>386580903

D2 is a 20 year old game for fucks sake
>>
>>386585748

>Even D3 has more depth than PoE.

>Van Helsing is a deep Arpg because ragdoll physics.

Man, casuals are getting more and more retarded each year. I blame D3 for bringing so many of them to the genre.
>>
>>386585563
Flat life on armor/jewelry. Plus whatever chunky life nodes you can get. Or be a bitch and go to the constitution circle.
>>
>>386580760
The point is so you can't level every single character in the most efficient way and then respec to what you actually want to play, you have to work with what you have.
>>
>>386568671

>summoners are an exception

I can't even think of a build where you don't use a decoy totem. That's two skills off the bat. Almost all builds benefit from totem debuff spam as well, you don't even need to spec into it, and having those same debuffs simply key bound rather than on your totems is better than not having them at all.
>>
>>386586019
the entire genre is and has always been for casuals
>>
>>386586019
The attitude's infesting every genre. If it doesn't have physics, let you move in 3 dimensional space, and let you win by barely paying attention to the RPG mechanics and focusing on the action gameplay then it's shit.
>>
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>>386586019
>confusing 2 separate arguments, then bringing it forth as a counterargument

poe babbies proving they still have to pass high school debates.
>>
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>PoE is such a failure of a game guys, go play my D2 mod or Van Helsing, the deepest Arpg experience you can find.
>Stop having fun! PoE doesn't have enough ragdoll physics to be a good game!
>>
should I go necro?
>>
>>386586179

I like how then those same people pretend to be veterans of the genre while complaining that games with actual depth don't have enough ragdoll physics in them.
>>
>>386586179
>let you move in 3 dimensional space
3D is superior though
>>
>>386586335
>more players online means better game
neo/v/ pls
>>
>>386585563
HEALTH WHEEL BABY
WOO
>>
>>386566651

Dunno, the 80+ hours before you get to that point?
>>
>>386586335
You know blaz hasn't been involved in mxl for more than a few years now, right?
>>
>>386586518

>Battleborn is a great game you guys!
>>
>>386586465
But the argument is not that ragdoll physics make a better game, but a more satisfying one. PoE has great depth and tons of build options, but all of that doesn't do it much good if playing it is about as exciting as watching paint dry.

An ideal ARPG would have the depth of PoE with the feedback loop of D3.
>>
>>386586762
literally all the games in that steam picture are trash.
Also Overwatch is a truly degenerate game. But since you're casual scum, I guess ill have to assume the worst.
>>
>>386586817

That was the argument of someone else, not the "Van Helsing is the king of Arpgs and I'm a D2 veteran"-faggot.
>>
>>386586897
>getting this triggered over decent arguments when it's obvious the games you like are shit
>>
PoE is better overall, but Van Helsing's weapon skill set system felt really fucking satisfying with interplay between the different skills and vastly different playstyles between weapons. PoE is starting to go in a better direction with gems like Ruthless, Arcane Surge, and Innervate, but GGG seem completely uninterested in changing the way the game is played to be slower and more complex.

PoE with VH's weapon skills (keeping utilities like curses, auras, movement skills as they are) would be godly.
>>
>>386585563
life belt
life rings
+life to all of your armor through masters if you can't get a good roll but you are getting +armor defences and +% armor defences
life nodes
equip some life on hit life leech support gems
get armor flask and reroll until it gets bonus %armor
do the same with your life flasks and carry like 3 and have some that have reduced healing but instant healing and also reduced charges use, increase total charges, or increase charges gain as the second roll
chaos golem
decoy totems
equip a shield
jewels with increase to life or damage mitigation or chance to block
get a life nerd
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