Why arnt you playing this super comfy game right now. It's guaranteed to make your day brighter.
It got boring after ten hours. Not worth 20 dollars. Barely felt worth the 8 or so I paid.
From what I understand it gets boring very quick
>pick up a slime
>put it in a cage...
>slime spits out a bobble
>put the bobble into the sell-o-tron
>get a gold
>use the gold to make your cages bigger/better.
>finished with the game in however much time it takes you to to walk back and forth and pick up docile slimes.
Also
>tiny map with nothing to do
>enemies are boring and uninteresting
>literally nothing to do but the loop posted above
>>386539564
I just finished a 3 hour session playing it. It feels a little to easy. I can just stack blobs on top of each other with no penalty, Fitting 60+ blobs in a enclosure. I don't need to feed them either unless it's convenient for me. I keep worrying "oh is their feeder full" then remember it doesn't matter. The one thing they make hard to take care of is the trees, they will just die off after so long for no reason then I need to refind the fruits again.
>>386539564
as boring as stardew valley
time wasting garbage that requires no skill
>>386541265
>no skill
what part of "comfy" don't you understand?
go play your shitty killing simulator #22158 if you want skill
>>386539564
Repetitive grinding and dull exploration, putting smiley faces on the grinding material doesn't make it less dull.
Are there sex mods yet?
All aesthetic, no substance unfortunately
>>386541265
>as boring as stardew valley
You can fuck right off. Stardew Valley is comfy kino.
>>386539564
What did the big updates do? Anything worth going back to?
>>386542168
Just added some minor fixes like trees not dying and navigation changes
>>386539564
but is it fun or just grinding forever
>>386543170
Little bit of this, little bit of that. It is grindy and there isn't enough farm cosmetic customizations but it's a nice pick up and play here and there game. Don't play for long sessions you'll get burnt out quickly