[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

anyone got some odd or obscure mods that are non nexus or removed

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 184
Thread images: 28

like the subject says ill start http://modgames.net/load/fallout_new_vegas/kompanony/nosco_companion_system_rus/107-1-0-3711 a mod that adds terminator style monsters and weapons and armors aware their might be boobs
>>
anyone got any non nexus or nexus removed mods that are pretty cool ill start
http://modgames.net/load/fallout_new_vegas/kompanony/nosco_companion_system_rus/107-1-0-3711
>>
anyone got any non nexus or nexus removed mods that are pretty cool ill start
http://modgames.net/load/fallout_new_vegas/kompanony/nosco_companion_system_rus/107-1-0-3711
>>
Civil War Overhaul was removed because the author is a massive SJW

That really well-made disguises mod for Skyrim was also removed by the author, that one was because of some retarded Nexus drama
>>
>>386520770
>new vegas
you know theres a new fallout game right?
>>
>>386521813
Until (unless?) the SE team working on F4 manages to replicate everything SKSE and NVSE can do, it will never have the variety of content those games can have. The early speculative broadsheet will almost certainly never see the light of day.
>>
>tfw no one has made a Fallout 4 mod to undress and redress companions without using console commands
>>
File: 1501201691894.jpg (2MB, 2560x1440px) Image search: [Google]
1501201691894.jpg
2MB, 2560x1440px
>>386522864
>tfw no enhanced camera for F4

Pretty much the main reason I feel like the Courier 6 in NV. I know seeing your body is a little detail amongst the many in games, but for a game type that is about getting lost in a world, it kills me to not have this as a shipped feature. The lack of this constantly reminds me that when I'm playing Fallout 4, I'm playing a game.
>>
File: 1481740720035.jpg (93KB, 626x532px) Image search: [Google]
1481740720035.jpg
93KB, 626x532px
>>386520770
>>386521515
>>386521592
What the fuck?
>>
>>386521716
That's where mod piracy comes in. Fuck that pouting sjw cunt.
>>
fallout 4 is a bad game
>>
>>386521716
Why are modders such drama queens?
>>
>>386524314
pretty much only autists have the willpower to make mods and finish them, it's also why so many mods are so shitty
>>
>>386524314
Civil War Overhaul guy was a massive liberal that completely lost his mind when Trump won and blamed Trump supporters for being racist nazis that would cause the end of the world.

Completely fucking unhinged.
>>
>>386520770
https://openxcom.org/forum/index.php/topic,1898.0.html?PHPSESSID=cq8tl51i8j5jf61mck4nenj6a3
Not obscure one because it's fairly popular but X-Com Piratez mod is definitely odd one.
>>
File: trainwizbeingabitch.png (2KB, 337x34px) Image search: [Google]
trainwizbeingabitch.png
2KB, 337x34px
>>386524314
Ask trainwiz.
>>
>>386521813
HAHAHAHAHA pathetic.
>>
>>386524508
Trainwiz's mods are shit anyway
>>
>>386524568
nvfag pls go
>>
>>386524436
What a fag
>>386524508
wait what happened with trainwiz?
>>
>>386524436
Wasn't there something going on with the SkyUI guy when Steam tried that disasterous paid mods thing?
>>
i have 200 hours in fallout 4 i just personally dont like it
>>
>>386523881
god dammnit cnn
>>
>>386523970
i love modpiracy i was one of the original gunnetwork leakers
>>
>>386524707
he tried to monetize it and is sstill trying
>>
File: 1475904446746.jpg (668KB, 1920x1080px) Image search: [Google]
1475904446746.jpg
668KB, 1920x1080px
I'd like to play F4 but after everything I've heard it seems so shitty. Is the modding scene really that dead?
>>
>>386524921
you left out the part where he got lambasted by fucking everybody and now cries tears that contain 97 percent salt
>>
>>386525140
he did damn all i knew is he tried to monetize it thats hilarius
>>
>>386525116
It's not a bad game, but it certainly feels like a downgrade from 3 and NV. Only thing they improved was combat.
I guess I liked the building aspect and making a use for junk items. That's about it, though.
>>
>>386525116
yeah it's dead now, nothing big is coming out anymore. fnv has bigger mods that are coming out
>>
>>386525260
Are you the autistic NVturbofag from earlier?
>>
>>386525260
I just want someone to overhaul fallout 4 into an actual good terminator game that never was
https://youtu.be/D0JrrOTGm7I?t=54
>>
>>386525254
>It's not a bad game,
Don't kid yourself, it absolutely is.
>>
File: 1496919951237.jpg (89KB, 529x464px) Image search: [Google]
1496919951237.jpg
89KB, 529x464px
>>386525260
>FNV will never be on an engine that doesn't ruin the game
>>
>>386525335
while i truthfully think nvs a better game but fallout 4 has a perfectly alive modding community nv is on life support even though i love it
>>
>>386525353
https://bethesda.net/en/mods/fallout4/mod-detail/2373830
>>
http://www.mediafire.com/file/nf5px43n1p5ps9n/Door+Thingy+Beta+3.7z

mod that plays hand opening animation when going into a building. don't think hitman ever released this publicly

>>386525401
what worse is the creation engine could have been used but todd wanted skyrim to be the first game to use it.
>>
>>386525481
yup i use that mod to its super nice
>>
>>386525481
>todd kicked my dog

I know you fags like to blame Todd for everything, but you know he's just a creative director, right?
>>
>>386525601
todd howard only directs just blame it on the higher ups
>>
File: 1470029521570.jpg (35KB, 500x500px) Image search: [Google]
1470029521570.jpg
35KB, 500x500px
>>386525665
I don't know if you're agreeing with me or trying to mock me because your English is so poor.
>>
>>386525840
i have dislexia sorry
>>
>>386525665
Them's the breaks of being such a public face for a company. The buck stops at you even if it never crossed your desk.
>>
>>386525840
so i try to type faster so i dont mess up my words as much
>>
>>386525353
>no mods that turns all synth coursers into arnold schwarzenegger and robert patrick
https://www.youtube.com/watch?v=_Mg7qKstnPk
>>
>>386526027
that would be pretty amazing
>>
>>386524508
>this one guy who keeps reposting this after being kicked off /fog/
>>
>>386526208
Hi trainwiz. What are you doing up this late?
>>
>>386526208
wait what?
>>
>>386526252
People told him to fuck off, so now he's so salty he posts it randomly.
>>
>>386526252
He always takes his trip off to sperg out and then later replies in the thread with it on while acting cool and collected. It's a cycle, really.
>>
>>386526252
You get random aspies who hate him.
>>
oh lol>>386526293
>>
>>386526318
>ywn be this paranoid
>>
>>386526293
>>386526354
>>386526413
>More and more whiteknights
>Poster count remains at 15

Jesus Christ man, you're only going to embarrass yourself.
>>
File: 5verqczak7fswfbx.jpg (144KB, 536x640px) Image search: [Google]
5verqczak7fswfbx.jpg
144KB, 536x640px
>>386526413
>calling paranoia

everything just falls into place in your mind, doesn't it?
>>
File: trainwiz tesg.jpg (120KB, 824x682px) Image search: [Google]
trainwiz tesg.jpg
120KB, 824x682px
>>386526354
More like /tesg/ mad because he said they're bad.
>>
whats so bad about trainwiz havent kept up with the community
>>
>>386526541
He works for Bethesda now and plays ESO.
>>
>>386526541
He is. His work is pretty good and lore-friendly for the most part, but the guy himself is an egotistical twat.
>>
>>386525254
The combat feels bad its worse the nv
>>
>>386526647
How could you think that? Nothing is worse than NV and 3's combat. The combat is so fucking basic, the one thing it has over Fallout 4 is random criticals.

>>386526618
>egotistical twat

Howso?
>>
wow he does his train dragons and macho deathclaws have must of gotten him a job
>>
Mods that I know are removed from NV Nexus:
>Project Aries android race
>Ling's pretty things
>One girl companion that I don't remember the name. it was broken as she would always follow you no matter the wait command
Thank god I always keep downloaded mods. you never know when the mod author gets assmad and deletes them
>>
>>386526740
Use the archives and look at the threads he's in. He has the same abnormality that all top modders come with.
>>
>>386526746
i have ares luckily
>>
>>386525116
Pretty much. Blame Bethesda for holding back the CK for months, which killed any sort of momentum modding might have had.
>>
File: apollodown mods.png (220KB, 1060x608px) Image search: [Google]
apollodown mods.png
220KB, 1060x608px
>>386521716
>Civil War Overhaul was removed because the author is a massive SJW

It's better than that
>>
>>386524314

I know I'm going to get called out for this but it's a form of Dunning-Kruger.

Modders mostly do little but it's more than nothing which is what the majority do. Some get a big head from it, they have a tendency to overstate their importance and demand deference they aren't really deserving of and they don't take it well when they don't get it. Their thing about "taking their ball and going home" is because a) that's all they really can do and b) they have such a high opinion of themselves and their work that they consider this to be a terrible punishment to inflict upon us.
>>
>>386526915
8 YEARS
>>
Does anyone have End Times? I'd like to try it with DUST and it's a ghost people apocalypse mod. There's supposedly over 2,000 spawns scattered across the wasteland and the sky is turned cloud red like in Dead Money.
>>
>>386526971
Don't start. You'll attract actual /pol/locks who don't know what ironic shitposting is.
>>
>>386526740
Its trying to be good and so it feels like ass to play the combat in nv is so simple you can't fuck it up
>>
>>386527008
>you can't fuck it up
And yet they do.
>>
>>386523613
I'm sure Bethesda doesn't even know how to do that
>>
>>386526856
>Blame Bethesda for holding back the CK for months, which killed any sort of momentum modding might have had.

Didn't seem to do any harm to Skyrim. The release of the CK was around 6 months after the release of the game for both of them.

The truth is Fallout is simply not as enticing as TES. It's never had the mod scene the TES games have and it never will because people just don't consider the universe to be as good a sandbox for it.
>>
>>386527076
yeah man, fuckin bethesda
>a-am I cool yet?
>>
>>386526802
None of this seems out of the ordinary.

>>386526856
More like the game limiting you as much as possible. Voiced protagonist probably killed any quest mods.
>>
>>386527076
they can't do much, said they couldn't code ladders and then someone added them to fnv

then managed to after 5 fucking games with all of them having mods that did it, not have weapons show on your person in fallout 4.
>>
File: 1f1xy6[1].jpg (54KB, 991x902px) Image search: [Google]
1f1xy6[1].jpg
54KB, 991x902px
>>386523881
>NGIER
>>
File: 1472551536420.jpg (389KB, 1284x980px) Image search: [Google]
1472551536420.jpg
389KB, 1284x980px
>>386526915
He can't fucking be serious
>>
>>386527264
Do NPCs use the ladders?
>>
File: 1467191682993.webm (2MB, 1048x500px) Image search: [Google]
1467191682993.webm
2MB, 1048x500px
>>386527076
They couldn't get a looping reload right in their new engine
FNV devs managed to jury rig the engine to produce a looping reload that works most of the time
In Fallout 4 you get lazy shit like this
>>
>>386527329
Lol no, modders are modders, not gods

Although it's really sad that even Fromsoft, whose games and coding were jank as fuck for the longest time, could program enemies to understand and use ladders since Demon's Souls
>>
File: fasdfasdfadsf.jpg (60KB, 625x350px) Image search: [Google]
fasdfasdfadsf.jpg
60KB, 625x350px
AHAHAHAHAHAHAHAHA
>breathes in
HAHAHAHAHAHAHAHAHAAHAHAHA
>>
>>386527380
F4 modders figured it out too, and it works pretty smoothly
>>
>>386527264
>said they couldn't code ladders

They didn't say they couldn't, they said it's not in the engine and they have no intention of adding it. If there is a mod that adds it to NV then it probably does it via some ridiculously heavy and unreliable kludge script rather than a proper implementation in the engine.
>>
File: 1495025079300.gif (2MB, 360x202px) Image search: [Google]
1495025079300.gif
2MB, 360x202px
>>386526915
>sjws arent real! they said
>/pol/ is just falseflagging!
>>
>>386527468
No they didn't it. They said they couldn't figure out getting NPCs to use ladders. I'm not surprised either, you've seen how every NPC in a Bethesda game has a five second delay before they do anything, like sit down in a chair or eat bread.
>>
What is so complicated about the ladders? Pathing? Animations? What were they smoking when they designed the engine?
>>
>>386527406
>nodevs constantly point to this as an example of bad design when it's actually pretty smart
>>
>>386527185
There's a lot of shit hardcoded in Fallout 4, and if I were trying to ascribe motive to what things got hardcoding it seems deliberately designed to prevent anyone from recreating the 'classic' experience in the game without having full access beyond what the Creation Kit allows, to the greatest extent possible. If that's true, and why, I can't say.
>>
>>386527616
and apparently how the textures work is tedious as hell.
>>
>>386527557
capitalism
>>
>>386521813
Any Fallout 4 mods that exist are done better on Skyrim

Literally no purpose to play that game
>>
>>386527523

They said no such thing.

And NPCs could actually use and understand ladders now with little effort anyway. We know this because in Skyrim, and I have to assume Fallout 4 because I never played it, you can place "jump" spots for NPCs to transfer between navmeshes and their path finding AI understands it fine. Wouldn't be a enormous amount of work to modify this to work for ladders. If they haven't done it yet it's simply a matter of not thinking it worth investing the time and money to do it rather than being technically incapable of it.

And that delay is due to way their animation engine work, it has nothing to do with the AI figuring out how to sit down on a chair or something.
>>
>tfw too autistic to play fnv with anything other than vanilla style visuals because i don't want to see different quality in art everywhere
>>
>>386527793
I think they were implying with the current animation engine actors using ladders would be slow and retarded, if they were even implemented
>>
>>386527557
Pathing, but ladders are boring anyway so I can see why they didn't think it was worth the effort.
>>
>>386527793
>They said no such thing.
>"You may not have noticed while playing Bethesda's Fallout or Elder Scrolls titles over the years, but none of the games from those series include climbable ladders as a means of getting to higher places.

>Bethesda Game Director Todd Howard admitting during a panel at Quakecon today that one of the gameplay features the studio continues to cut game after game is the inclusion of ladders for players to climb without fading to a loading screen.

>"Play our game; find a ladder that you can use. We don't have them," he said.


>Where are the ladders?!?
>Howard explained the primary reason for not being able to include ladders into environments is due to their engine, saying ladders caused problems for character AI.

>"One day, we tried to figure out why we wanted ladders so bad because we don't really need them. It just felt like we're game development******* because we can't do ladders."
>>
>>386527793
>Howard explained the primary reason for not being able to include ladders into environments is due to their engine, saying ladders caused problems for character AI.

"One day, we tried to figure out why we wanted ladders so bad because we don't really need them. It just felt like we're game development pussies because we can't do ladders."

http://www.ign.com/articles/2010/08/14/why-there-are-no-ladders-in-fallout
>>
>>386527739
No need for autism, anon. Fallout 4 had it's ups and downs.
>>
>>386527872
>want to mod visuals in f3
>not one mod that redoes all armor and clothes
>they're all done by different people and some are 4k while others are 2k and 1k
>no texture mods for the dlcs at all except a set created some some russian that are just blown up textures with higher contrast and the dlc creatures arent even retextured
>>
>>386527616
I think this might be intentional

>Gimp the CK available to modders so that they can't do anything too cool like past games
>The real CK is only available to Creation Club members, plus the assistance of Bethesda
>Modders are left creating gimped mods that can't do anything drastic, while Creation Club members and their (paid) mods can make drastic changes with the ungimped CK and Bethesda fiat
>This means people more likely to buy Creation Club mods because they do things better/do cooler things than free mods can

if not intentional with FO4 then it's definitely going to be intentional with TES6
>>
>>386527916

How old is this quote?

Skyrim has the mechanisms for supporting ladders. There are navmesh transitions points and the AI pathfinding knows how to use them and you see it happening in the game so we know it's not broken. The hard part is done, all you need to add to that is the ladder mesh and the appropriate animation and the code to trigger it all. They basically did add it in Dragonborn, they just used a levitation animation instead of a ladder climbing one.

It's fucking done, okay? Not only can they do it, they have done it.
>>
>>386528349
Ofcourse it was intentional but cant we pirate that?
>>
>>386528392
>You can have a 10second cutscene
That's basically the same as fading to black
How is this okay but people bitch and moan about QTE, this is literally worse
>>
>>386528349
I vote we break into Zenimax and save Todd from his corporate oppressors.
>>
>>386528349
CK in FO4 is the same CK as Skyrim's, but with actual improvements.
>>
>>386528540

So we are going to move the goal posts now, are we?

Okay, so now they have to add a new climbing state to already existing walking, swimming, etc. states. More work but not a huge deal and very far from being beyond their technical ability or the engine's. It's literally less than what already exists.

Don't confuse not doing with can't do. When you are a company making a game everything is a cost-benefit analysis. If someone says "It will cost $10,000 to add ladders to the game." you have to ask "Is it worth it?"
>>
>>386527659
What I've read on how textures are assembled, stored, loaded and unloaded makes me shake my head in disbelief. I'm no programmer but I do know enough from people who are to say that everything about it is a godawful mess. With how they handled compression, the downright bizarre mipmapping thing, and flaws in the archive format being a potential wellspring of bugs, it's a mess.

>>386528349
We'll have to see what comes down when CC debuts and word of mouth about the differences in tools comes to light.

>>386528813
That may be. But hardcoding parts of the game that previously weren't is an alternate way of gimping mods.
>>
File: 1494512242058.jpg (15KB, 268x307px) Image search: [Google]
1494512242058.jpg
15KB, 268x307px
>>386528813
>>
>>386528823
you would think with fallout and tes money would be no object because of the 327070023780989689824697723792639239623962396723786342896348762367$ they make back in revenue but i guess not
>>
>>386528956
Excellent response.
>>
>>386528956
It's true. They're almost identical, but Fallout 4 has general QOL improvements and can do things like new animations without all the third party tools Skyrim needed because more of the game is exposed. It lets you do things also like create new skills and actor traits, those are no longer hardcoded like in Skyrim.
>>
>>386527492
SJWs and /pol/lacks are two sides of the same coin. Identical in tactics, mentality, and level of mental illness.
To prove this, at least one response to this post will call me a centrist cuck or something similar.
>>
>>386529045
>can do things like new animations without all the third party tools

(you)
>>
>>386528981
>money would be no object

Said no business ever, kid. And that money isn't just paying for TES and Fallout, it's also paying for acquisitions, expansions, Dishonored 2, Doom, Prey, etc.
>>
>>386528823
Not moving the goalpost at all my man, it have always been to climb ladders and I don't think that a fade to black versus a 5 second cutscene is different.
They could have put resources into making ladders, suddenly the fuckton of billboards are usable as recon towers, you can work with height now too, but instead we have nothing.

Don't be a bethapologist my man, they've been stripping away features without adding anything of value, the settlement system is boring at best and downright broken at worst100 happiness being impossible and so on
TL;DR: A cutscene does not equate gameplay, so a cutscene of you climbing a ladder is not you climbing a ladder
>>
File: 1478168065974.jpg (245KB, 1280x1109px) Image search: [Google]
1478168065974.jpg
245KB, 1280x1109px
>>386529082
repeating the same bullshit over and over wont make it true snowflake
>>
>>386529092
All those new gun mods with custom animations couldn't be done in Skyrim, they actually expose the animation behaviors in FO4 now. What are you even trying to accomplish?
>>
>>386529092
Do you actually know about any of this or are you just a tumblr retard?
>>
File: regular anon.jpg (32KB, 746x497px) Image search: [Google]
regular anon.jpg
32KB, 746x497px
Hey guys, any loli sex mods that you could link me too? Preferably for newer games like Fallout 4 though 3 and NV are ok too.
>>
>>386529137
wowee
way to prove someone's point :^)
>>
>>386529440
Prove what you subhuman cunt?
>>
>>386529136
>I don't think that a fade to black versus a 5 second cutscene is different

Are you a software developer? I can assure you a fade to black followed by a basic teleport is very different to coding an animated transition. Making that animation controllable is little effort in comparison between jumping from teleport to animated transition.

I'm not a "bethapologist", I just prefer actual facts to meme-spouting faggotry. The reason why people go on about ladders in Bethesda games is not because they actually think ladders matter, lots of games don't have them and nobody gives a shit, it's because BETHESDA doesn't have them and the current meme is to hate Bethesda. Most of the "Todd lies" things are bullshit. "See that mountain? You can climb it." was not a lie. He was specifically pointing to The Throat of the World and you do fucking climb it. "Fallout has 200 endings" was something he never said. He said there are 200 permutations of the ending epilogues and they actually specifically pointed out it's not that impressive because Fallout 2 has more than a million. "Can't have spears because of engine limitations" was never said. He said they just ran out of time.

There's plenty of genuine issues to complain about, no need to make up bullshit or nitpick like a retard.
>>
>>386529332
Loverslab

Go wild
>>
>>386529641

Loverslab doesn't allow loli. Not even those degenerate tolerate pedos.
>>
Anyone have the Mr. New Vegas Secret Stash mod? Only not-dead link I found had the first file but I think it's a four parter.
>>
>>386529641
Loli shit is banned on LL.
>>
File: 1417446684508.jpg (197KB, 534x934px) Image search: [Google]
1417446684508.jpg
197KB, 534x934px
>>386529717
How fucking weird, then where people upload those loli mods anyways?
>>
>>386529569
>"See that mountain? You can climb it." was not a lie.

Was a veiled lie, don't even try. You can climb it one of two ways, going the pre-determined path or janking it with a horse

> "Can't have spears because of engine limitations" was never said. He said they just ran out of time.
Ran out of time? that's a bullshit excuse.

But my issue isn't that there aren't any ladders, I jumped in halfway through this discussion, my issue is that Beth have been systematically making fallout/Elder scrolls worse, removing features and mechanics without adding anything of real value.

The whole ladder debacle is just showing that Beth are either coding illiterates or simply don't give a fuck.
There are ladders in the world and you're saying that allowing us to climb them are pretty easy and yet they haven't done it.

and no I'm not a developer but in both the cut-to-black and cutscene you lose control of your character, while one is better than the other it's like saying that the moldy bread is better than the less moldy bread.
>>
>>386529809

I think it's called all the fallen. Something like that. Japs and Russians too but they have a tendency to password protect and bury in their moonspeak because "No white allowed!"
>>
File: 1497300109291.jpg (129KB, 762x464px) Image search: [Google]
1497300109291.jpg
129KB, 762x464px
>>386526915
>>
File: Untitled.webm (3MB, 800x450px) Image search: [Google]
Untitled.webm
3MB, 800x450px
JUST
>>
>>386529920
>all the fallen
https://allthefallen.ninja/

jesus christ anon don't go there if you're American, the feds will be on you in seconds
>>
>>386529162
Wouldn't you still need tools to build your own animations?
>>
I feel like I ruined my first Fallout 2 playthrough by not bothering with the car. Had to savescum hundreds of times just to cross the map.
>>
>>386530042
i hav eno idea how to recharge the fuel/battery of the car.
>>
>>386530030
Yeah, but actually implementing them was the issue
>>
>>386530068
Right-click menu -> use inventory item -> small energy cells / micro fusion cells.
>>
>>386529892
>my issue is that Beth have been systematically making fallout/Elder scrolls worse, removing features and mechanics without adding anything of real value

This is debatable. They have been making changes; removing some things, adding others, dumbing down, etc. I'm willing to accept what I like in a game is not necessarily the same things the "masses" like and I don't really begrudge a company that targets the masses over me specifically when they spent $80 million making the game.

>The whole ladder debacle is just showing that Beth are either coding illiterates or simply don't give a fuck.
>There are ladders in the world and you're saying that allowing us to climb them are pretty easy and yet they haven't done it.

Again. It's a cost-benefit thing. Bethesda are clearly not coding illiterate, for all the shit their engine is still a decent one. Is it as good as $200 million dollar Rockstar and Ubisoft engines? No, but that doesn't mean it's now automatically shit.
>>
>>386530241
>This is debatable.
It really is not. Skyrim dumbed down pretty much everything from Oblivion and didn't add much of anything to compensate. Oblivion dumbed down plenty of elements from Morrowind but it also had improvements.

Fallout 4 only improves on the combat, and even that is really debatable and it's still a mediocre shooter even if it is better at that than the previous games. When it comes to every other aspect of the game except for obvious given stuff like graphics, Fallout 4 is a downgrade in every possible way. Even the masses recognize that Fallout 4 isn't as good as even Fallout 3, and the only reason they don't realize that with Skyrim is that none of them played Oblivion, let alone Morrowind.
>>
>>386530241
>This is debatable
They've literally removed everything that made fallout unique and great and the improved fps mechanics are all thanks to Bungie staff that work at Beth now. Bethesda is slowly becoming EA level cancer.
>>
>>386527406
>working within the limitations of your engine and finding a workaround
>a bad thing
>>
>>386530474
Actually, I'll change my reasoning on that last point. The reason Skyrim being a downgrade isn't so obvious to normies is that it is literally just a downgrade. It's just Oblivion but worse. But Fallout 4 isn't Fallout 3 or New Vegas but worse. It's some twisted abomination that isn't even trying to be Fallout. It's a fundamentally misconceived game.
>>
>>386527596
Because they think that perfectly good clever workaround is something bad because
>DUDE TRAIN HAT LMAO
They probably think that every single thing should have its own code.
I didn't hear any complains about Ron the Narrator and NV ending slides in general regarding Obsidian's lack of skill though. It's like poetry, it rhymes.
>>
>>386530474
>>386530483

And yet Fallout is more successful today because of what Bethesda changed than it ever was when it was "unique and great". Remember, the "normies" prefer Fallout 3 over NV.

That's my point. Games are a business. I know people have this fantasy that back in the good old days everything was a labor of passion and everyone was rich and happy but that wasn't really true, it's just that production costs were low enough that failures were easier for publishers to eat. Not the devs, they went out of business, just the publishers survived. Today production costs are so high that even the publishers with their Scrooge McDuck money bins cannot afford failures. The market you wish for is unsustainable. Accept it or find a new hobby if you can't.

And no, 99% of a game's budget is not spent on marketing. Around 30% is the usually the absolute most, often it's a lot lower. Only the flagship titles from the like of Ubisoft, EA and Rockstar go above that and even then you are talking maybe 40%. Those are the games for which the production budget is so high failure is just not an option.
>>
>>386530030
No, you just snap your fingers and the animations get done the way you imagined.
>>
>>386528551
fucking this

#freeTodd
>>
>>386530996
Fallout 3, while not as good as New Vegas, is not exactly the abomination it is made out to be. It was terribly written and its world was poorly conceived, but it is still a decent RPG with a variety of viable character builds, interesting and entertaining quests with multiple outcomes and you can actually roleplay unlike in Fallout 4. Fallout 3 was a decent blueprint for the future of the series, ruined only by Bethesda being terrible at writing and world building.

And most normies have noted that Fallout 4 sucks. Fallout 5 is not likely to sell as well.
>>
>>386530996
>And yet Fallout is more successful today because of what Bethesda changed than it ever was when it was "unique and great". Remember, the "normies" prefer Fallout 3 over NV.

You ascribe the popularity to the "casulization" of the two IPs, while it have to have some implication I believe that the push to consoles and marketing for consoles is what brought them from "good but semi obscure rpgs" to "BEST RPGS EVER MADE LMAO"
>>
>>386531114
Fallout 3 was exploration based and not narrative driven so the story was an afterthought, but F3 at least had stats and much deeper mechanics that F4 did.
>>
>>386531114
>you can actually roleplay unlike in Fallout 4
yeah I love roleplaying as my fathers son who grew up in the vault and spend my entire childhood and teens inside said vault.

and don't you dare say mods
>>
>>386529569
https://youtu.be/-GCVLgpZj3w
>>
>>386531202
Early Fallout was hardly narrative driven. You could argue they don't even have a plot. It's just wandering around completing all the quests town by town, just done better than Bethesda's attempts.
>>386531232
Is that really any different than Fallout 1, or Fallout 2? At any rate it's nothing like Fallout 4's awful character backstory.
>>
>>386530659
It wasn't even a train hat on an NPC, it was a camera animation with a 3D overlay
>>
File: 1494712798976.jpg (33KB, 255x255px) Image search: [Google]
1494712798976.jpg
33KB, 255x255px
>>386531264
>everything todd mentions in that video would be possible if not for consoles
>>
>>386524508

What has he made that wasn't some stupid meme-tier shit?
>>
>>386531264
>Make stores your own
First lie
>Dynamic conversation depending on your actions in the world
Second lie
>Making merry with an NPC
Third lie
>Girl talking to her dog
No dogs, also no animations to do what she did with the dog, fourth lie
>people will train their skills, take potions and so on
Fifth lie
>NPCs can pickup items and leave them for others, while others react to them
Sixth lie
>they have to eat, and so have to find food
Seventh lie
>Thieves guild breakin & Vampire breakins
Never happens, eight lie

wauw
>>
>>386529137
He's right though, and that image isn't applicable, because he's complaing about /pol/tards, not anti-sjw's.
>>
>>386531314
>Is that really any different than Fallout 1, or Fallout 2?
not much, but they gave a lot less information about the PCs earlier life. I could have played an outcast and that's the reason I was chosen or the village goodguy and that's why I was chosen.

In the vault I am my fathers son and I know exactly what I've done most of my life.
Still nowhere as bad as Fo4 but it was the start of the end.
NV did it much better, your job is being a mailman in the wasteland, that's the amount of info we have, the rest is up to you
>>
>>386531860
Yeah, I'll agree that Fallout 3's backstory isn't optimal, especially since you can't ignore it post-intro due to your father reappearing later in the story, but that's true of Fallout 3 in general. It's not optimal, but it's not the bad game the haters make it out to be. What the purists called Fallout 3, that's what Fallout 4 became.
>>
Is there a good ENB around for Fallout New Vegas? I've tried almost all of them, and they either have bloom out the ass which makes everything too bright, or had shit effects like chromatic aberration/blur for le ebin washed out feel that can't be removed or contrast turned up way to high where you can't see shit inside buildings
>>
>>386531827
>he
>implying that wasnt you
fuck off sjw samefaggot
>>
>>386531986
but isn't that the crux of the problem?
Beth have been making their games less and less optimal.
Fo3 had some good exploration but that's about it
Fo4 have the best gunplay of the series, but that's also it, they managed to make everything worse than a former game in the IP
>>
>>386524647
>wait what happened with trainwiz?
he's playing ESO and making paid mods for consoles
>>
>>386532186
Yeah, but they made it worse in a different way than they have done so previously. With games like Skyrim they just take the predecessor and dumb it down. They took elements of that, like the perk system, into Fallout 4, but the rest of the stuff - the voiced protagonist, extremely heavy and forced backstory and motivation, total lack of roleplaying, that stuff is new. That's not even getting into the completely pointless base building that probably took up most of their development resources.
>>
>>386532403
it really isn't that new, it was all present(Except basebuilding) in Fo3. while a lot milder it was there.
I was actually hyped for basebuilding before I realised it was beth making it, making my own little base in the wasteland sounded so cool
>>
File: 1483400674992.png (25KB, 204x204px) Image search: [Google]
1483400674992.png
25KB, 204x204px
>>386529332
no problem fellow anon just follow this link
https://pastebin.com/hyQmZyQ8
>>
>>386530002
>jesus christ anon don't go there if you're American, the feds will be on you in seconds
>America
>implying
America is the absolute safest place for this shit
>>
File: 1502113076680.jpg (99KB, 1125x755px) Image search: [Google]
1502113076680.jpg
99KB, 1125x755px
>>386531682
>all of these things were part of the game at some point
>they were buggy and decided to cut the AI engine in half so they could meet the release date
>>
>>386531643
A bunch of really big quest and gameplay mods, he made Morrowloot and Unique Uniques
>>
>>386525116
>F4 nexus has more mods than NV Nexus
>None of them are anywhere near the level of NV mods
It's like the F4 mod scene never grew beyond retextures, joke mods and clothes
>>
>>386531643
Most of his work? Wheels of Lull and Sotha Sil Expanded were both made by him.
>>
>>386533321
>>386532807
So nothing but memes.
>>
>>386532761

Literally the exact same thing happened with STALKER. Nobody runs around calling GSC liars.

Radiant AI is pretty much the only thing Bethesda has ever lied about and it wasn't a deliberate lie, they just neglected to mentioned features had been removed. They actually learnt from the fallout of that same as they did horse armor. For example, when initially promoting Skyrim they talked about there being a working economy. Before the game was released this feature was cut and Bethesda actually revealed it had been cut and even said why it had been cut.
>>
>>386524508
I need context. Who is threatening to ban him from where? Don't know what he's doing with Fallout these days.

>>386533434
Nah, he made some pretty good non-memey stuff.
>>
>>386528943
As if CC won't have a massive NDA attached to it, the only way that scam doesn;t blow up in their faces anymore than it already has is if people don't know they're being intentionally gimped from doing the same things that CC members can do
>>
>>386529092
You can actually bring up the list of animations and animation behaviors now to add your own/modify existing ones

It's basically what people have wanted since Oblivion, a dedicated menu for adding new animations that actors can use.

Did this change carry over to Skyrim SE's editor?
>>
>>386532761
>>386533490
Actually they didn't remove anything from Radiant AI, they just dumbed down the packages significantly. Modders are able to implement stupidly complex behaviors into the system if they want. Beth is just lazy and doesn't want to bother to design the game world/story around actors who can do their own thing whenever with some degree of unpredictability. This is also why GSC dumbed down A-Life significantly, it was too much to test and plan for and they'd already been in dev hell for close to a decade
>>
File: 1456237614012.png (307KB, 427x559px) Image search: [Google]
1456237614012.png
307KB, 427x559px
>>386526915
>non american goes to download mod
>can't because american is busy telling them to vote for clinton
>lose anyway
I'm guessing they threw a hissy fit and never unhid them when trump won
>>
>>386529082
t.cuck
>Dont go to /pol/! There radicals!!
>>
>>386529082
lol fucking pussy
Thread posts: 184
Thread images: 28


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.