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AM2R Dev has been hired as a level designer for ori and

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Thread replies: 77
Thread images: 12

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AM2R Dev has been hired as a level designer for ori and the will of the wisps
>>
>get an official metroid 2 remake and metroid prime 4
>am2r dev gets all he ever wanted, a nice job at a game company
>people still furious
Why? Literally everyone involved got what they wanted.
>>
>copy another games levels
>get hired as a level designer

How does this work?
>>
who?
>>
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So the main reason people make fan games is to be hired by studios, now I get it. I knew they werent doing that stuff just for the heck of it. Good on him though, I was already looking forward to the Ori sequel since I liked the first one.
>>
>>386520118
Because am2r dev did metroid better.
>>
>>386520227
lmao you are retarded
>>
>>386520227
AM2R"s levels are inspired by metroid 2 areas but are built from the ground up
>>
>>386520227
It cant be too hard of a job if he went full autism on AM2R
Somewhere along the way you'd probably learn a thing or two about level design
>>
>>386520276
>So the main reason people make fan games is to be hired by studios
"no"
only the 1% of fan games that are good make it. one might as well make their own game if they want to be hired, it makes no difference.
>>
>>386520278
>posting opinions on a Japanese fact board
Kill yalls self
>>
>>386520278
Samus returns isn't out yet but your probably right
>>
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Probably gonna turn into a shitposting thread, so I'll just post this now
>>
>>386520016
It worked out for him in the end, that's cool
>>
>>386520992
I sure hope not I didn't mention samus returns for a reason
>>
>>386520992
I'm sorry but no matter how many times it gets reposted, it doesn't stop it from being the truth.
>>
>>386520016
Ori sequel confirmed for release 10 years from now.
>>
>>386520016
Anyone who likes Metroid has no clue about what good game design is.
>>
I feel like there is some irony to how the guy who made the Nintendo fan game ended up being hired by the spaz that flipped his shit because he couldn't acquire an "NX" dev kit as early as EA games and Ubisoft and whatever as if he was ever as big as them. And then started shit talking Nintendo so hard that his business partners and even executives at Sony and Microsoft called him out on it.
>>
>>386521371
>it's okay to shitpost and ruin threads everyday for the past week and a half as long as it conforms to my bias
>>
>>386520354
>I didn't play metroid 2.
there are slight differences, but they're almost exactly identical. I literally just finished OG metroid 2 a few weeks ago, same fucking maps.
>>
>>386520016
Ori sucked
>>
>>386521796
>Slight differences
My are you conservative
>>
Who cares, Metroid was never good anyways.
>>
>>386521854
So did every Metroid game so I guess he's right at home.
>>
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>>386521796
>Slight
I'm going to post AM2Rs map next
>>
>>386521983
Metroid and Castlevania brought about one of the most autistic genres and fanbases. I'm not surprised that speed runners picked it up too
>>
>>386520227
Fun fact : Back in the days you could not make a scrolling platformer on PC. To show off the fact that they were able to make platformers on the PC, ID Software remade Super Mario 3 for PC and sent it to Nintendo.

Nintendo was not interested in PC and so declined it. Instead they use their knowledge to make Commander Keen.

Imitation is the best way to prove your skills. If you can recreate a game, then you know your skills.
>>
>>386521408
What makes Metroid poorly designed?
>>
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>>386522121
>>
>>386520016
So he went from making metroid-likes to platformer games, huh.
>>
>>386522250
Ori is a Metroidvania brah
>>
>>386522121
>>386522175
just because they're coloured differently doesn't mean they're not the same.

yes, there are a few differences, but they're mostly the same, and if you entered the same area in both games you'll find it largely similar, see >>386521914
>>
>>386522174
It has no balance. You come across energy tanks very easily. This makes every new area easier than the previous one. You are vulnerable at first, but by endgame you're just button mashing.

Games should start easier and become more difficult as the player becomes more skilled.
>>
Good for him!
I haven't played Ori yet but good for him nonetheless.
>>
>>386522168
Don't lump Castlevania with this cancer. Early Castlevania required a minimum amount of reflexes to complete, unlike objectively shit games such as Super Metroid.
>>
>>386522614
Now this is some advanced shitposting, here's your (you)
>>
Cody BTFO
>>
>>386522662
Find a single flaw
>>
>>386522309
>Metroidvania with no bosses
lmao
>>
>>386522662
Super metroid is easy though the only hard metroid games are fusion and AM2R
>>
>>386522971
I'm not claiming Castlevania is hardcore. I'm claiming you actually have to react to whatever's on the screen instead of breezing through like in Metroid trash.
>>
>>386520992
Do I even want to ask what's in that webm?
>>
>>386520016
Good for them
>>
>>386522357
Thanks for proving you're retarded
>>
>>386523412
A Showcase of the new parry mechanic in Samus Returns
>>
>>386523031
Ori has bosses though. It just does not have combat bosses.
>>
>>386523412
>>386523570
there was also a version where it would quickly cut to the guy beating a golden lab to death with a shovel
>>
>>386523570
Oh. That doesn't sound that bad.

>>386523669
wtf
>>
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>an open world dev was hired to do level design for a 2D walking simulator
>>
>>386520016
Good for him desu.
>>
>>386523906
>he hasn't played Blind Forest
>>
>>386520016
>could make a good game himself
>becomes a wageslave instead

what an idiot
>>
>>386524214
>Wageslave
no anon, you're salaried in those jobs so that they can have you work 60 hour weeks for no extra pay
>>
>>386524214
Idea behind not working on your own and joining a team instead is you get to work on bigger projects. Not to mention, you know, it's more or less the same kind of game.
>>
>>386524210
I dont play 2d walking sims
>>
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>>386524424
Nice job confirming you're fucking retarded
>>
>>386520118
>game company job
>nice
oh /v/
>>
>>386523546
>tfw too autistic to refute
>>
>>386524513
Ori is less a game and more a walking sim.
>>
>>386524632
So you did play it?
>>
>>386524632
Again, so is every Metroid game. Nothing changed.
>>
>>386523778
Its worse then you could image
>>
>>386524680
>>386524735
I know you love sucking the dick of a game that is walking sim, but at least be honest about it.
>>
>>386524775
>be honest about it
>when you literally said you never played the game yet you're calling it a walking sim
Also I don't have to suck its dick. Not everything's black and white.
>>
>>386520118
>work for indie company
>good
wew lad
>>
>>386520016
Good. He realized making fangames is a waste of time.
>>
When's this game coming out? I need it.
>>
>>386524840
ori is a walking sim. get over it
>>
>>386524976
And where's your proof of this?
>>
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>>386524908
He only made one fangame and it's probably what landed him the position in the first place so
>>
>>386520278
You're the most cucked faggot on this board along with the 3 other faggots who feel the same as you.
>>
>>386524590
I don't have the need to spoonfeed your retarded ass anon, but don't worry, game design is not something most people usually figure out easily
>>
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>>386525338
>proving my point further
it's like you're trying to look stupid! SAD!
>>
>>386520016
Good on him. He did great with level design on AM2R. Hopefully this gets him working on more games.
>>
>>386524298
>work 60 hour weeks
You're being generous, it's more like 80 hours minimum a week.
>>
>Creator of watered down Metroid goes on to make watered down Metroid

Like pottery
Thread posts: 77
Thread images: 12


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