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>Almost all its past flag Ship IPs have under performed if

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>Almost all its past flag Ship IPs have under performed if not Outright flopped on its latest entry
>Monster Hunter World is a gamble to appeal to the western market
>MvC:I looks way way less polished than 3
whatever is left of 2017 + 2018 will make or Break Capcom as a company.

How comes a company with such an stellar library of IPs gets to this point?
>>
They hate money
>>
>stellar
once in past, but not anymore, they just kill most ip they grab just look at dead rising, street fighter, lost planet, megaman
>>
>>386213298
making retarded decision after retarded decision
>>
>>386213298
It would be for the best if they would die.
>>
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What are the other 37 SKUs?
>>
>>386213578
But I love Monster Hunter. Inb4 the random anon claiming it's shit anyway like clockwork.
>>
>>386213523
no I mean, the IPs its great. just that the games lately are all trash

>Marvel vs Capcom
>Street Fighter
>DMC
>Mega Man
>Dark Stalkers
>Breath of Fire
>Dead Rising
>Ghosts'n Goblins
>Veabitufl Joe
>Okami
>Resident Evil
>Dragons Dogma

how many companies will not kill to being able to make a game out of any of those names
>>
>>386213762
I used to love Dead Rising, now look at what they did to the franchise.
>>
>>386213804
half of those are dead and you know it
>>
>>386213746
it includes Catalog sales (aka, games that released last year, also by SKU I think it means each individual port)
its 37 Total

so teh Disney Afternoon Collection (PC, PS4, Xbone), the street Fighter II (Switch), Street Fighter V (PS4, PC), Marvel Vs Capcom: I(PS4, PC, Xbone), Mon Hun XX(Switch and 3DS), Mons Hun World(PS4, PC, Xboe) , RE:7(PS4, PC, Xbone) , RE 4 and 5(PS4,PC, Xbone), Revelations dual pack (PS4, PC Xbone, Switch)

this is 27 SKU more or less to my count
>>
>>386214157
Its not about them now. its about how iconic the name is. and it potential IF capcom were not such a retard
>>
>>386214351
37 NEW TITLES (SKU)

Learn to read.
>>
>>386213298
>Monster Hunter World is a gamble to appeal to the western market
Did Keiji Inafune's past fuck-ups with Capcom not teach them anything.
>>
>>386214560
They didn't learn from trying to modernize their other franchises like Lost Planet and Dead Rising.
>>
>>386214473
I dont even think Capcom release 42 games last year. or were even 42 Capcom games selling
>>
>>386213298

Atleast Ace Attorney is still great

SoJ was fantastic and Japan literally just got DGS2
>>
>>386214643
dont forget Donte May Cry
>>
Reminder that Capcom somehow considered Ultra Street fighter 2's sales satisfactory to make them support Switch more

Is this due to low expectations or did the game ironically do better than DR4 and SFV?
>>
>>386214560
They learned from MHXX bombing
>>
>>386214818
apparently not considering it's getting a switch port in a few weeks

they should have learned from Stories bombing, they spent so much fucking money on nearly full voice acting and a morning cartoon+premium time slot, as well as a Western localization, and it sold on par with the fucking Airou games
>>
>>386214818
>MHXX bombing
>at 1.6 Million sales
>being a franken Game with low budget
I dont want to know how much they really expect MHW to sell to recover the costs
>>
>>386214780
>Is this due to low expectations or did the game ironically do better than DR4 and SFV?
Low expectations

that being said DR4 sold mediocre, and SFV PS4+ PC sits at like 1.6M copies up to June 30

fucking ARMS is at 1.1M copies up to June 30
>>
>>386214976
>2 million expected sales
>low budget

MH4G alone (not MH4) has

200 dev staff
1.5 years dev time
several billion yen budget (tens of millions of dollars)

About 30-60-ish times more than your average Japanese game, for an expansion.

https://www.youtube.com/watch?v=Vc0rdazCw24

MHW expected sales are here >>386213746
>>
>>386214780
Half a million copies sold is a lot, especially when it's a cheap overpriced port of 25 years old game.
You might be surprised, but games don't sell tens of millions on every release.
http://www.capcom.co.jp/ir/english/finance/million.html
>>
>>386214780

The game barely used resources so there was no chance of a loss but it still performed better than expected
>>
>>386214780
I doubt that it sold more copies than SFV, but I'm sure that it cost way less to produce. Hopefully Capcom are just thinking "Wow, if something this cheap and shitty can sell, imagine how well an actually good game would do!"
Who am I kidding, they're just going to shit out more crummy cashgrabs.
>>
>>386215068
yes XX its a fucking repacking with extra content, not a full blown out title

if not selling 2M is a flop, I cant imagine their fucking bar for Worlds ,4 years dev time HD.

also >>386213746 is 10.3M sales AMONG 37 SKU counting New and OLD games
>>
>>386213298
So who is going to buy them late next year?
>>
>>386213298
I think it's a great example of a company who have fantastic material to build profit but is terribly mismanaged, and therefore they will never see any.
>>
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>>386214818
>XX introduced a bunch of bullshit that turned people off because it strayed from the formula
>and also had the least amount of content added for a G version
>so in turn they made another game that strays from the formula, keeps a lot of the shit XX introduced, and not put it on portables where it sold like crack in japan
I hope you realize how fucking retarded that is.
>>
>>386215313
Sony and Nintendo will fight off for the Scrap the Sweetest Irony will be if Microsoft is teh one that buys em, they are desperate to get its dick in Japan. so making all Capcom IPs PC/ Xbox exclusive is their golden eggs goose
>>
>>386215293
Old games is 12.7 million bro. Catalog unit sales. Total is 23 million.
>>
>>386215465
you mean noose?
>>
>>386215446
>I hope you realize how fucking retarded that is.
They also made Resident Evil a full blown action game and look how it worked out.
>>
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>>386215313
Tencent
>>
>>386215494
Even worst. If we count it SF II and that Disney game at 1M together, they are 9.3M short
>>
>>386215075
>>386214780
Yes, the amount of copies need to be sold in order to consider it successful or a flop depends entirely on the budget of the game.
I seriously doubt the additions to USF2 cost much. If the investment was minimal, then half a million copies sold is fantastic.
>>
>>386215670
I think they know their sales plan better than you.
>>
>>386215862
>I think they know their sales plan better than you.
if they did they would not be on the state they are non
>>
>>386215906
What state?
>>
>>386215573
Resident Evil 4 and 5 were successes.
>>
>>386214780

I hope this actually means something

All they did just recently was announce Resi ports

Ace Attorney at the very least should start becoming Switch only instead of the 3DS including DGS
>>
>>386215969
Exactly.
>>
>>386213298
>How comes a company with such an stellar library of IPs gets to this point?

By being out of touch and poorly managed.
>>
>>386215987
Ace Attorney is on mobile now. No going back.
>>
>>386215948
>What state?
near 2013 state AKA dead
>>
>>386213298


>most illustrious Japanese publisher in the golden age is junk now.

They really had that spark.
>>
>>386215862
>SFV STILL hasn't sold 2 mil over a year later
>RE7 STILL hasn't sold 4 mil, which was their target for like March/April, and expect it to sell 10 mil overall
Yeah, they sure do.
>>
>>386215987
Honestly, for now it means more ports. They're getting out of remasters for PS4 and Xbone so they can sell the same thing yet again on Switch.
Capcom isn't rich enough for development of many games, their recent new games fall short of sale target (SF5, DR4, even RE7), while remasters bring massive profit despite cheap development costs.
>>
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>>386216086
What went wrong in 2013?
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>>386216183
>and expect it to sell 10 mil overall
wait what
>>
>>386213298
How did a company that was able to produce a game that competed/was GOTY in 90's/early 2000's manage to fuck up so hard?
>>
>>386216183
>MHXX STILL hasn't sold 2 mil, which was their target for like March/April
>still at 1.7 mil now from March/April
>>
>>386216235
2013 is FY 2014. as you can see the sales that year is the lowest the also their bank account was a little over a hundred millions
>>
>>386216058

Ace Attorney Trilogy was on a mobile first before any 3DS game and we are still getting 3DS games

Mobile doesn't have SoJ or VS Layton or DGS, even in japan
>>
>>386213298
They could make a Darkstalkers 4 with the GGXRd graphic style and have most of their current failures forgiven.
They could release remasters of their classic games to keep functioning while they figure out who's sabotaging the company from within.

But they won't, they're fucked.
>>
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>>386213298
if sega can make a comeback, capcom can.
>>
>>386216272
every single one of those developers left.
>>
>>386216272

You fire all your talent and listen to Inafune's advice.
>>
>>386215465
>>386215465
Why would anyone even want Capcom after all is said and done? MH is dying a slow death if World doesn't reverse it's fortune, capcom has shit for mobile presence, SF flopped, arcades are dying, and you're left with DMC hasn't gotten a game in ages.
>>
>>386216382
Which was also the year when MH4 was released.
>>
>>386216447
>Which was also the year when MH4 was released.
>September 14
that paints you the picture how bad was Capcom doing till that thing saved em
>>
>>386216438


Just buy Capcom and them a satellite company.

Let it's devs actually make the games they want to make.
>>
>>386216396
they could just makes Legends 3 and everyone will suck their fucking dicks. but they wont
>>
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>>386216397
sega isn't run by money-hating retards. When will they sell Mega Man to into or ninty so it can actually get a game?
>>
>>386216396
>Darkstalkers 4
It's dead. Move on.
>with the GGXRd graphic style
They can barely make either realistic or cell shading look right. They certainly don't have the technical competency to mimic something like GGXrd
>They could release remasters of their classic games to keep functioning while they figure out who's sabotaging the company from within.
REmake 2 is still happening. They are still selling their shit on PS3/X360 to PS4/XBone/etc. For e.g. They are re-releasing Resident Evil Revelations 1 and 2 for Switch.
>>
>>386216567
What does September 14 has to do with anything? It's still in FY2014. Anyway looking at the chart, they sell lesser but have higher profits. Meaning more on catalog sales or that they didn't have many losses that year.
>>
>>386216397
>0 and Kiwami
Which was then followed up by the massive piece of shit known as 6. Kiwami was just 0.5 on top of that, while adding dumb shit like Majima Everywhere and the shitty electronic soundtrack.
>>
>>386216602
They are not doing that now?
>>
>>386216397
>sega2017.jpg
Every single one of those except for the Sonic games originally came out in 2016 or earlier. It's kind of silly to credit Persona 5 to Sega just because they bought Atlus, and Yakuza has been going on for years. The only reason someone might characterize this as a recent comeback is if they only pay attention to the games that are currently being marketed to them.
>>
>>386214976
3M, as much as Tri.
Unlucky for them there were more Wiis than Bones and Nogamestation4s combined.
PC may save the blunder.
>>
>>386216868


Not even close.
>>
>>386216602
You mean a subsidiary, which wouldn't make sense to keep the business and management as it is. You also wouldn't want to keep the huge amount of capcom workers when any gaming company that buys capcom would have their own developers. The best thing to do at that point would be to dissolve capcom and hold a firesales for the IPs.
>>
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>>386216949
Why not?
>>
>>386216826
>6 was shit
Explain?
>>
To put Capcom place on Perspective
>Capcom War Chest: 219 Millions USD
>Take Two War Chest: 943.4 Millions USD
>Nintendo War Chest 6.3 Billions USD
>>
>>386217265
No wonder they are sucking Sony cock for funding
>>
>>386217265
No wonder they are selling their IP rights to Tencent and Hollywood
>>
>>386213298
>How comes a company with such an stellar library of IPs gets to this point?

All the people on the executive board don't play video games.

Not even "don't like them" like /v/, but simply doesn't play them/know about them.

The treat working at Capcom like working at any other Salaryman position.
>>
>>386217265
No wonder why they aren't getting experimental with new franchises.
>>
>>386214665
>>386213298
As long as Capcom doesn't translate DGS and does not release all AA games physically they're not gonna see a fucking penny from me.
>>
>>386217170
>smallest kamurocho since the PS2 era, removing staple areas like kamurocho hills and the champion district
>wonky ass physics in combat that lead to some stupid shit
>godawful story, even for yakuza standards, that tries it's damnedest to pander to the chinese to a ridiculous degree
>a terrible lack of side content, the game can be 100% completed in ~30 hours as opposed to 50+ for previous games
>>
>>386217265
That explains why they ported a bunch of DMC, Dead Rising, and RE games to PS4 in the past year or two.
>>
>>386213298
>>Monster Hunter World is a gamble to appeal to the western market
this will bomb so hard
>>
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>>386217613
That's a good thing, though. The less the corporate types know about video games, the more likely they are to trust the creators and approve of their ideas. It's when they actually know a little bit about their industry that they start meddling with design.
Not that any of this matters when the designers themselves don't know what they're doing, of course.
>>
monster hunter and RE save them every time
>>
>>386216397
Sega buying Atlus doesn't make Sega talented in making games.
>>
>>386217993
>The less the corporate types know about video games, the more likely they are to trust the creators and approve of their ideas.

That is like the opposite of what is happening, though. These aren't American Businessmen. These are old Japanese men who like things done in a particular way, all the time, with no deviance.

Also due to their lack of knowledge about the IP's and histories, they don't know how to market them or push the company in a good direction.
>>
when they have a awesome IP like dragons dogma

and never do anything about it outside of japan

https://www.youtube.com/watch?v=fAetG1YTabk
>>
>Monster Hunter is appealing to the west

Literally nothing wrong this

Most Japanese devs are appealing to the west

FFXV appealed to the west and became the fastest and best selling game of the franchise

But meh, this is /v/eddit, you don't know anything about this
>>
>>386217993
But if the management doesn't know shit about the industry and let the creator makes whatever they want you're going to have the problem such as RE7 where the thing simply won't sell at the budget it got. It's a two way thing.
>>
>>386213298
Capcom's problem is that they stopped catering to Japan and tried to cater to the US, but the US is pretty choosey on what they support, and most of the US population that games isn't interested in things that are from Japan.They literally need to start riding Nintendo and Sony cock harder

It's great they've re-released most of the RE titles, but they need to bring some love for the real Devil May Cry and bring back Onimusha. Definitely move Dead Rising to PS4 and PC.
>>
>>386218156
>FFXV appealed to the west
FF has always appealed more to the west than Japan you inbred muppet
>>
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It still hurts. Why did even have to add a VI to title and make a officual game and not a spinoff?
>>
>>386218193
Well, yeah, that's why I said the designers have to know what they're doing.
>>
>>386218262
>>>386218156 (You)
>>FFXV appealed to the west
>FF has always appealed more to the west than Japan you inbred muppet


Not at all

FF VII-XII appealed to the Japanese market

They started to appeal with FFXII

Even Nu-tendo is starting to appeal to the west with games like BoTW
>>
>>386218342
I don't think it's so much the designer has to know things as it is, it's simply not their job to monitor these things. It's up to management to act as a balance and check against the designers.
>>
>>386218321
Thank you anon.

Today I learned I could hate more than I thought was possible for me.
>>
Did Lost Planet 3 try to appeal to the west?
>>
>>386218620
Yes, they made it a generic TPS
>>
It will take a good 10 years of really shitty performance for capcom to actually die. This is how I know most of you assholes are extremely and woefully financially illiterate.
>>
>>386214952
because it wasn't the cool side of monster hunter. I tried to watch that yesterday. It's awfully boring.does it get better?
>>
>>386218620
Story is that Kenji Inafune was asked by capcom of america why there games are not selling. Kenji said is because american game design is better, look at how many copies Call of Duty sells. Then capcom hires western devs to make games like DMC, LP3, etc
>>
>>386213298
MHW is literally the last straw, if somehow they manage to fuck it up im never going to support them again
>>
>>386218463
I guess you might be right. I still think it's true that we're generally likely to get better games if managers meddle less, but thinking about it in terms of sales, it's probably not that simple.
>>
>>386218691
>It will take a good 10 years of really shitty performance for capcom to actually die. This is how I know most of you assholes are extremely and woefully financially illiterate.
prove it
>>
>>386218620
yeah, kinda sucks. I mean it's not bad, but you best put on a movie while you play it to stay awake.
>>
>>386218691
They'll get bought out long before they could ever die, they barely scraped by with their buy-out protection at the last shareholders meeting.
>>
>>386218820
Sega after the failure of the dreamcast operated in the red for almost half a decade. The only time companies close up shop in a 1year or 2 is that someone was stealing money.
>>
>>386218418
>Even Nu-tendo is starting to appeal to the west with games like BoTW
Zelda has always been a western focused franchise.
>>
>>386218965
A Company like Capcom once on the red is not a metter of Dying but being sold. See Atlus
>>
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Capcom:
>we will support switch if street fighter 2 sells
*streetfighter 2 sells*
Fans:
>can u support switch now?
Capcom:
>we will support switch if mhxx sells
Fans:
>well can you bring it to the west
Capcom:
>We have nothing to say at this point.

god capcom fucking sucks and has no integrity. left it to Nintendo fans to reinvigorate the mh series only for capcom to take all their money and use it to create a nextgen console mh on every platform besides Nintendo.
>>
>Devil May Cry 1/2/4 HD for PS4.
>Announce Devil May Cry 5 for PS4, with original team on board.
>Announce Gema Onimusha HD for PS4 to gage interest in Onimusha returning.
>If Gema Onimusha is succesful, look to establishing a new Onimusha and porting HD titles of the remaining Onimusha series.
>Resident Evil continues as a 1st person horror title.
>Lost Planet is revived and uses the gameplay from RE6 as it's core.
>New horror title is developed and harkens back to the original RE series before 4. Maybe even use Dino Crisis for this.
>Super Street Fighter V - a new title that helps fix a lot of the complaints people have had with SFV and hopes to progress the game forward.
>Revive Power Stone as a party game/Smash competitor.
>Work with SNK to bring a new Capcom vs SNK series out.
>Stop work on Marvel vs Capcom. It's DOA.
>See the state of Deep Down and if it's viable. If not, cancel it.


These things would bring Capcom back
>>
>>386219330
Street Fighter 2 sold well because Switch fans were hungry for games and they didn't want to play only Zelda and 1-2 Shit!
>>
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They had talent at one point, but now they're burning money left and right on stupid shit.

It's only a matter of time before they go the way of THQ.

> owns the rights to fucking megaman
> one of the greatest properties in gaming history
> does nothing with it
>>
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>>386219485
>Street Fighter 2 sold well because Switch fans were hungry for games
>1 month after Deluxe
>2 weeks before ARMS
>Starving
>>
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>>386219485
wow nigger its almost like that had nothing to do with my original point?
>>
>no onimusha collection
>no megaman X collection
>no megaman battle network/star force collection
>no breath of fire collection
>just more repackaged classic MM roms for sale
>>
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>>386219434

Everything on that list would work BUT leaving RE 1st person. 7 should remain its own thing and not have anything else like it.

NEXT THING YOU KNOW THE RE2 REMAKE WILL BE FIRST PERSON AND THAT WILL BE BULLSHIT
>>
>>386219615
But anon, they're licensing it for a cartoon series that will surely be a smash hit.
>>
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>>386220354
> Cartoon Network
> 2018

They're trusting this show to the drooling fucktards who put Sonic Boom on at like 6AM, and who devote 93% of airtime to Teen Titans Go

We're fucked. We're totally fucked.
>>
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>>386216438
>MH is dying a slow death
Only mainline is dying.
>>
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>>386213298
Nintendo stole most of their talent.
>>
>>386216693
>sega isn't run by money-hating retards
I guess they fired all those old bastards by now
>>
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>>386213298
I hate that they let the fucking leafs ruin Dead Rising. The first one will always be one of my top 3 games.
>>
>>386218418
>Even Nu-tendo is starting to appeal to the west with games like BoTW
>BoTW is consistently selling like gangbusters in Japan
>>
>>386219330
Because they're waiting for the japanese release before announcing the localization plus ps4, xbone and pc ports of it.
>>
>>386215446
>>386213298
it's crazy how much risk capcom are taking on with MHW. Monster Hunter is their only big cash cow left and they're basically flipping the table on its design and ditching their current install base by switching platforms. It's a major wtf move.

>open world
>damage numbers
>monster health meter
>no stopping to drink
>no stopping to gather
>giant glowflies telling you where to go
>fast travel
>no singleplayer only quests
>>
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>>386222210
They've taken bigger gambles
>>
>>386213298
>whatever is left of 2017 + 2018 will make or Break Capcom as a company.
You keep saying this since 2010, fuck off already
>>
>>386222293
>Tri
>gamble
>>
>>386222409
>world
>gamble
>>
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Why didn't you stop it /v/?
>>
>>386222472
You're genuinely fucking retarded if you think the two are remotely comparable.
>>
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>>386222578

>I somehow didn't know Dragon Quest is one of the most beloved franchises in Japan
>>
>>386222619
Yeah, MHW actually has all weapons
>>
>>386222674
>"MHW will bomb!"
>it doesn't
>/v/ somehow didn't know Monster Hunter is one of the most beloved franchises in Japan
>>
>>386222742
World is marketed to the West, the West nor consoles MH have ever sell good.

not Even Tri on Wii.
>>
>>386222801
It literally will bomb no matter what, not because of sales, but because Capcom has fucking retarded expectations for everything.
>>
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>>386222801

I have nothing against monster hunter
>>
>>386222961
Yeah they said the same about SE when FFXV was coming out.
>>
hopefully sony buys out crapcom and fires all the ching chongs and leafs
>>
>>386222954
When MH3 was coming out, MH on Nintendo has never sell good. Ever.
>>
>>386223089
>MH on Nintendo has never sell good. Ever.
tri was hte 1st MH on Nintendo you muppet
>>
>>386223141
all the other MH games for Nintendo save XX have outsell Tri on Wii
>>
>>386223141
That's the joke retard. You won't know something until you try it. As evident by the Tri gamble.
>>
>>386223089
MHG came out first
>>
>>386222619
>a significant change for the series as it is on an entirely new platform
They seem comparable to me. Pull your head out of your ass. Tri was significantly different from freedom unite.
>>
>>386223254
Meant for >>386223141
>>
>>386223260
Funnily enough, Tri was first announced for PS3 before being cancelled in favor for Wii
>>
>>386223017
>capcom's expectations for practically every major release in the past year have all been failed to be met
>b-but SE
>>
>>386216868
>They are not doing that now?
Ono's been trying to make a new Darkstalkers for like 7 years now. It still hasn't happened.
>>
>>386223202
>won't know something until you try it
>oh gee, MH on a popular portable? I don't know if this will pay off
>>
>>386222578
Dude, it still sold less than the 3DS version.
>>
>>386223260
it's not in the same league as world. Tri still kept the same basic mechanics and copy/pasted the models and animations
>>
>>386219615
To be fair, Megaman had been selling like shit in the late stages of Battle Network, but that's because Capcom mismanaged the franchise so badly that it had to end.

The tone deaf response to the MML3 campaign has no excuse though, and if I remember what one of my friends said at the time (who worked in Capcom JP), the execs were completely confused on why everyone was so angry a game got canceled.
>>
>>386213762
I mean, it could be good, all the aspects are there. It's just they'd rather create this faux MMO bullshit with good combat and resell it every 6 months.
>>
>>386217265
Fuck that's grim, I loved RE7 at least. It'd be sad if a company with such a great legacy went under.
>>
>>386218965
Sega needed a merger with Sammy in that time.
>>
>>386221360
Who did Nintendo steal from Capcom? I'm aware of the Flagship staff who did the Oracles and Minish Cap, with Hidemaro Fujibayashi in particular who went on to direct Skyward Sword and Breath of the Wild.
>>
>>386213298
Eh, Capcom have a history of taking gambles when their IPs get stale.

They make an IP, they run it in to the ground, they revamp it, sometimes it works, sometimes it doesn't.

>Successful revamps
Megaman w/ the X series
Resident Evil w/ 4
Resident Evil w/ 7
Monster Hunter w/ 3
Ace Attorney w/ PL

>Unsuccessful revamps
Street Fighter w/ 5 (massive gamble that they fucked up with)
DMC w/ Donte (probably killed the series)
Darkstalkers w/ Resurrection
Dead Rising w/ 4


Etc. It's all part of the big gamble. Don't know what they'll do if Worlds fails, though. They kinda let series die if the reboot fails.
>>
>>386222210
Japan is still getting regular MH games, and the western market is far bigger. They've been trying to make it huge with MH in US and EU for years, and it never quite takes off. Honestly, they're damned if they do and damned if they don't.
>>
>>386225293
>Resident Evil w/ 7
>successful
It's a good game, but it's not meeting their sales expectations which means good luck seeing that quality continue
>>
>>386225293
>Resident Evil w/ 7
7 still under performing last I Remember
>>
>>386213298
My main guess:
BEcause all the good people left long ago and are now either at Platinum Games, Inti, or others.
Capcom won't live long anymore. They should be bought by some caring company to wake all those IPs again. Before it's too late or get bought by some asshole companies like Konami or EA(or any other western company)
>>
>>386225468
>>386225735
I think the distinction here is that it's not meeting their sales targets. The games are clearly profitable, but the fact that Capcom continuously fails to meet their outrageous expectations creates an air of doubt and negativity with investors -- which puzzles me as to why they continue to do so.

MH World is going to fall very short of what they hope, and they'll have no one but themselves to blame for that. What happens afterward will be them scrambling to solidify some sort of foothold in a market that is increasingly leaving them behind.
>>
>>386216397
>Sonic
>Atlus
>Yakuza
>Miku
>Yakuza
>Sonic
>PuyoPuyo
Y-yeah SEGA made a comeback

lol
>>
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>>386225901
>I think the distinction here is that it's not meeting their sales targets. The games are clearly profitable
>not meeting sales Target
>being profitable
>>
>>386226062
He's right tho

Resident 7 is profitable for them but Capcom has stupid high expectations
>>
>>386225901
>outrageous
I don't know, what we've heard about RE7's expectations sounds in line with a new mainline game meant to do really well. It's not something retarded like 10 million in a year or whatever the hell FFXIII's was
>>
>>386226138
>Resident 7 is profitable for them
pull out numbers now
>>
>>386226161
They were expecting to sell 10 million
>>
>>386225901
You realise that the target is the pointment of profitability with continued production right?
>>
>>386226161
>It's not something retarded like 10 million in a year
is this Ironic posting? cause 10M is what capcom expect RE7 to sell on its life time (so little over 1 year, 2 at best)
>>
Honestly I feel bad for Capcom, tons of super talented people work there, it's just that management is classic out of touch japanese business men.

RE7 was great but horribly marketed.
Infinite roster is completely butchered due to company politics and greed but the actual gameplay looks great.
Monster Hunter World looks like it'll be fun but they're clearly trying to casualize it.
Dragon's Dogma was a flawed gem and Itsuno's new game will probably be great.

DR4 was trash however and SFV is only recently been shaping up into something decent.
>>
>>386226216
Life time, anon.

>>386226273
>expected it to sell 2 million in a year
>then 10 million the next
You okay man?
>>
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>>386213298

>a decade ago, a Capcom logo on any game was basically a seal of quality
>nowadays Capcom games vary from missed opportunities to outright bad

what happened?
>>
>>386226186
>>386226371
Overall, Capcom is doing profit despite their games underperforming

No idea why /v/eddit is so dramatic
>>
>>386226273
It's lifetime is like 2 console generations. They were talking about how RE5 and 6 were on track to sell 10 million through HD remakes and shit, saying that RE7 could perform on that level as well.
>>
>>386226371
>>expected it to sell 2 million in a year
>>then 10 million the next
>You okay man?
>In a year
School is in session
Sales projection as made on Fiscal Year basis
They expected it to sell 2M within the rest of the FISCAL YEAR 2017, which ended March 31 2017.
RE7: release Jan 24
AKA they expected it to sell 2M in little 2 months
>>
>>386226508
The same that happened to Nintendo, presumably.

>>386226591
Whether you consider they're profiting or not is irrelevant, what matters is what the suits want. Expect games to get cheaper budgets or more radical changes.
>>
>>>386226591 (You)
>Whether you consider they're profiting or not is irrelevant, what matters is what the suits want. Expect games to get cheaper budgets or more radical changes.

Eh, I dunno man, Capcom said that they want to strength their console business and I (at least hope) they are learning from their mistakes
>>
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>tfw
>>
>>386226846
>The same that happened to Nintendo, presumably
Except Capcom's games are all irredeemable trash nowadays.
>>
Is Capcom secretly composed of geniuses?
>make a real shitty version of MH called XX and release it on 240p graphics handheld
>port it to the switch so fags can't use the "Capcom doesn't care about Nintendo anymore" card
>make a better version with nicer grafics
>force playerbase to get accustomed to the money making console, the PS4, by making it PS4 onry in Japan
>move to everything but the switch in NA/EU
>don't even give XX to NA/EU to force everybody to enjoy the new MH on PS4/Xbone/PC
>repeat until playerbase grows exponentially
You guys just don't see the future the Capcom is seeing. They know Japs are starting to care more about graphics now, which makes sense since they all love to show off on social media.
>>
>>386228087
Except their player based is now going to shrink even further with both the loss of the portable audience and long time players.
Don't expect them to grab the western market either.

Oh and nips don't give a flying fuck about graphics.
>>
>>386226846
>The same that happened to Nintendo, presumably.
>MK prints money
>BoTw prints money
>ARMS its a million seller new IP
>Splatoon is among the best new IPs in the past 5-10 years
>>
>>386213298
>Monster Hunter World is a gamble to appeal to the western market

Because it's on console?
>>
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>>386224383
That's what they've been doing for the last 10 Years for the Series, this is the first time the Series is actually progressing in a way other than just more monsters.
>>
>>386228401
Well there's that and the fact that they're both simplifying the game heavily and abandoning the major factor that sold MH in the past, local play.
>>
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>>386224383
Calling mainline an MMO is insulting, they're better than that
>>
>>386228401
>consoles
>revealed on a west centered Event
>global release
>simplified several aspects compared to previous games
>>
>>386228795
simplifying is not inherently bad
>>
>>386228087
>fuck over all the Japanese players by removing the things that they actually care about

>be completely confused about why the game sold so much less in Japan

>panic when the game doesn't actually light up the charts in the west like they were expecting it to

Either they're some 4D Chess geniuses or they all dropped a shitton of drugs.
>>
>>386228870
depends on the game, but its a common complain that Mon Hun games are too hard/ complex for the like of Westen gamers

and dont fucking bring Souls games, that game is "hard" cause clunky combat system (even when its that basic) and the god forbiden hit boxes.
>>
>>386228982
>Mon Hun games are too hard/complex
I'm turbo casual in all games and solod my way to MHFU G rank.MH isn't hard, its just western gamers have shit taste in games.
>>
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>>386228982
>cause clunky combat system (even when its that basic) and the god forbiden hit boxes
>>
>>386213298
They're trying to follow Konami.

They fire or chase off all their talent. outsource everything and try to appeal to people who aren't fans of their games, stagnate, go pachinko and rot away in obscurity after burning every bridge.
>>
>>386228309
Who's talking about sales? Are you a shareholder? I don't give a fuck mediocre games are selling. The only good thing in there is BOTW.
>>
>>386229452
>I don't give a fuck mediocre games are selling. The only good thing in there is BOTW.
Subjective opinion, ergo discarded
>>
>>386228870
last thing monster hunter needs is gutting the mechanics to appease people that don't even like monster hunter

I'd argue that most people play monster hunter because it feels good to overcome the challenge. All the handholding mechanics they're introducing in MHW risk undermining this
>>
>>386229539
As opposed to an objective opinion, dumb nintendie?
>>
>>386229592
as opposed to hard cold facts like sales number my autistic shitposter
>>
>>386229693
wtf I love cinematic experiences now
>>
>>386229759
you are a random shit. not to voice of the people.
be mad, be jelly be all you want but at the end of hte day. you are wrong
>>
>>386219330
I honestly want Capcom to get fucked. Retarded last gen ports from 3DS and refusing to localize games, amazing. They KNEW about the Switch, they helped fucking design the damn thing, and yet we've gotten almost NOTHING from them. I own a PS4 and PC but the way they do things in general on top of the bullshit they pulled with the Switch so far is absolutely infuriating.
>>
>>386229796
If I cared about the will of retards who can't even spell, I'd have dropped this hobby ages ago.
>>
by now, I expect Japaee buisness men would understand that catering to the western market means failure, but somehow they're keep doing it...
>>
>>386229279
is konami really rotting?
>>
>>386230658
Considering their best game this gen was a basic Bomberman game I would say yes.
>>
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>>386213804
>Mega Man
I swear to god Mega-Man could easily sell millions if Capcom weren't idiots.
>>386214780
Because it didn't cost anything, and 450k was just retail.
>>386216397
All they did was buy Atlus. At this point I hope Capcom dies. Their franchises sold to other companies that actually does something with them.
>>
>>386231017
but isn't pachinko making them lots of money?
>>
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I think the problem with Capcom is the fact that they have upper management and investors who can't accept the fact that the company isn't the juggernaut it once was.

Capcom most likely won't make a game like Resident Evil 6 ever again, that age of Capcom is gone. Resident Evil 7 was clearly an attempt at scaling back and a step in the right direction. Yet despite this you literally have fucking investor Q&A that asks-
>RE7 DIDN'T SELL AS MUCH AS RE6 FUCKING WHYYYYYYYY REEEEEEEE.

Compare this to a company like Namco Bandai, who's games I don't much care for but they fucking understand their place and their audience. There is clearly people at Capcom trying to get with the times, but a lot of people involved can't take a hint and its hurting the company massively.
>>
>>386226062
I think you might want to review what each of those things mean and try again
>>
>>386213298
THE real question is

Who will buy them and their ips once they're up for sale
>>
>>386231653
realistically:Tencent
Runners up: Sony, Nintendo, SEGA
Whats wrong with the world: Microsoft
>>
>>386231653
Split between Nintendo, Inti and Sega. They can do those names justice.
As long as Sony and Microsoft doesn't get them.
>>
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>>386231653
Tencent
>>
>>386219330
why are you so desperate for them to support the switch? Are you a switchfaggot?
>>
>>386232004
Desperation is the nature of Switchfags
>>
>>386231743
>>386231964
This, it's gonna be Tencent.

They are already heavily involved in Capcom's business.
>>
>>386231820
nintenbro detected
>>
>>386232114
>Denying facts
>>
>>386232114
Yeesh you Sonykids really do have a hateboner for anything that isn't Sony
>>
>>386232203
go be a ningger elsewhere
>>
>>386232114
>kings of action and platformer games
>not being the best choice
That said that anon should have also said Platinum so Kamiya can get some of his games back.
>>
>>386232348
No person older than 12 thinks this
>>
>>386232238
Are you surprised? The PS3 were their first consoles, and it's literal children that got burnt by buying one early that now shitpost everywhere about how amazing Sony is because they fucked up the least. Capcom would be even deader if Sony bought them. Just look at SFV.
>>
>>386232421
You can stop samefagging. Capcom will never support the shitch, deal with it
>>
>>386232392
You genuinely think that two companies who have never made a competent game in those genres should have then? Hell Inti were the ones who did Megaman 9 and 10 if I remember right.
>>
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>>386232474
>shitch
Oh, look who it is :)
>>
>>386232498
>Hell Inti were the ones who did Megaman 9 and 10 if I remember right.
They also just made Mighty Gunvolt Burst, which is Megaman 11 in all but name. And the Azure Striker Gunvolt series might as well be Megaman Zero.
>>
>>386232510
>everyone who dont suck nintendo's feces out of their anus is some made up boogeyman

lol talk about being pathetic
>>
>>386232652
>redditspacing
>>
>>386232674
>muh witch hunting

Not gonna work :)
>>
>>386222210
>open world
>monster health meter
Both of these are wrong
>fast travel
>(optional) giant glowflies telling you where to go
>no stopping to gather
>(optional) damage numbers
There is nothing wrong with these
If you want to be worried about something with MHW, worry about the same issues that have plagued every MH to date, meaning godawful weapon balancing and retarded armor skill distribution making only a tiny fraction of monsters worth fighting
>>
>>386232649
Exactly, I don't understand why this guy thinks that they aren't perfect for a lot of Capcom's platforming series.
>>
>>386232705
>m-merely pretending....
>>
MH has been going to shit after FU.
>expanded weapon movesets
>random monster AI
>tiny ass hitboxes
>RNG bullshit like charms
>increased invulnerability frames on rolls
>generally shifting away from slow, methodical, positioning-based gameplay to press X to awesome anime fighting action
>>
Switchfags sure are thirsty for games...
>>
>>386233013
>>expanded weapon movesets
>This is a bad thing
>>random monster AI
>Implying monsters aren't predictable still
>>tiny ass hitboxes
>M-Muh broken hitboxes...
>>RNG bullshit like charms
Unless you're full min/maxing, you'll find a nice one on any given hunt
>>increased invulnerability frames on rolls
>Implying E+1/2 weren't a thing in FU
>>generally shifting away from slow, methodical, positioning-based gameplay to press X to awesome anime fighting action
Monster Hunter has been anime since Frontier.

Go to bed grandpa.
>>
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Let's talk about GL's sophisticated reloading mechanism that is only possible with better hardware.
>>
>>386233013
>FU grandpas defending shitboxes
>>
>>386233430
This is terrible.
>>
>>386233430
>shells
>>
>>386233352
>This is a bad thing
Yes it is.
>Implying monsters aren't predictable still
Not as predictable. The game should reward mastery.
>M-Muh broken hitboxes...
They weren't broken at all. They just didn't let you roll through everything on reaction with zero effort.
>Unless you're full min/maxing, you'll find a nice one on any given hunt
Lol no. Most hunts don't even give out charms at all, and because of the ridiculous armor skill bloat even highest level charms will have complete garbage 99% of the time.
>>
>>386232104
The Chinese market's going to have a big impact on mainstream gaming in the near future, but it remains to be seen if companies like Tencent can actually compete on the world stage.

It's one thing to try and market a service when you've effectively banned all competition or run them out of town (Baidu, Taobao, WeChat, etc.), but so many 'Chinese-localised versions of X' are just unmitigated trash in comparison to the originals.
>>
Is Resident Evil fucking dead?
>Not a Hero DLC never came out
>STILL no word on REmake 2

What the hell is going on ? Have they said anything?
>>
>>386233430
I don't get it, is something clipping? Looks fine to me. The weapon, that is. I have never seen a more JUST monster in my life. I hope the other designs are better
>>
>>386233597
>Most hunts don't even give out charms at all,
Do you only play low rank? When you make it to high the game shits charms at you.
>>
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>>386233597
>They weren't broken at all.
This is some next level delusion
>>
>>386233674
I like the design desu, if they removed banana hair it would look good
>>
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I think the problem with Capcom is their intense focus on the West and trying to reach Call of Duty kind of numbers when it comes to sales. Their Resident Evil games always sell a shit ton, probably because of the trash movies with Milla Jovovich that for some reason are super popular, but that is all they have.

If Capcom weren't stupid they'd be filling their pockets with money by releasing a new Power Stone game on the Switch but at this point that company has already lost all their talent. Capcom burnt too many bridges, which is why Platinum Games exist. Because they fucking hated working for Capcom. Especially Kamiya after they took Devil May Cry away from him and forced him to work on game he didn't want to work on.
>>
>>386233712
Broken implies that they're not working as intended. They don't exactly match the monster's models, but they're consistent, and they work perfectly for the style of gameplay classic MH tries to encourage.
Sorry that you actually have to predict attacks and not stand in their way to begin with instead of rolling through everything.
>>
>>386233737
The hair is why I don't like it. Maybe if it was modeled better with more strands, but it just looks like goofy dreadlocks
>>
>>386233597
>The game should reward mastery.
>saying this while defending FU's broken hit boxes that did the opposite.
>>
>>386233803
>Sorry that you actually have to account for a 5 meter invisible buffer around the monster and not stand outside of the model as in any well-developed game
>>
>>386233803
>>They don't exactly match the monster's models, but they're consistent
Oh, my mistake. Busted is the better word to use.
>>Sorry that you actually have to predict attacks
Nigga you're retarded if you can't predict monsters in the newer games. What, did you get stuck on the LR Garuga quest in 4U or something?
>>
>>386225293
How is Resurrection a gamble? It was literally an HD remaster with a bit of new paint for PS360, but the games were basically the same.

The 'gamble' for them I guess was trying to sell a billion of copies of a 20 year old game, which naturally backfired.

Also I always heard Resurrection sold well yet Capcom wasn't satisfied? If the thing sold well then I guess Capcom made some bank, like it is doing right now with Ultra2 for Switch since they didn't spend a dime on those projects.
>>
>monster hunter has gone through a total overhaul to match up to modern titles
>hurr it's being casualized/westernized

every fucking time
>>
>>386222954
>first proper gameplay footage EVER shown to japs
>wah it's being marketed towards the west

holy shit anon why are you so stupid
>>
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>>386229279
Nah Konami legitimately doesn't want to make games anymore whereas Capcom is still as compromised with the the industry as ever but constantly falls short or makes some incredibly stupid mistake and pisses everyone off.
>>
>>386234648
How is it not being casualized
>omnidirectional rolling
>no stopping to heal
>fast health regen
>monsters do no damage
>>
>>386235039
>>no stopping to heal
>But now the heals are not instant and if you get hit they get cancelled
Seems like a fair trade off to me
>>
>>386235039
>Omnidirectional healing
Minor change to moveset
>No stopping to heal
Heal is also gradual, and getting hit stops the healing and wastes the potion
>fast healing
Same pace as always
>monsters do no damage
I saw footage of someone nearly dying to the anjanath, not to mention this is a LR quest for one of the earliest monsters
>>
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>>386235039
>>
>>386235209
>Minor change to moveset
It's a fundamental change to the combat mechanics.
>not to mention this is a LR quest for one of the earliest monsters
Early LR monsters should do about 20-30% per hit. Anjanath basically did scratch damage.
>>
>>386235039
How is omnidirectional rolling casual. If anything, it makes it easier to fuck up.
>>
>>386235326
>Anjanath basically did scratch damage
Let me blow your mind, pal
maybe it's because
guess what
they're showing off the game
A lot of games have ez mode specifically for shows/demos
>>
>>386232706
>not noticing the monster health meter

someone didn't watch the gameplay videos properly
>>
>>386235326
>Anjanath basically did scratch damage
The hunter did even scratchier damage. MHW confirmed harder than FU.
>>
>>386213298
>Monster Hunter World is a gamble to appeal to the western market
Just like Lost Planet 2, right?
Fuck of dumb nigger
>>
>>386234801
>>first proper gameplay footage EVER shown to japs
It was revealed on E3 and footage was behind closed doors ot western Jurnos
>>
>>386235657
Yeah but the first public one was for japs
>>
>>386235326
It's still a minor change, they're doing an overhaul to many of the series staples, now that they're finally capable of rendering large maps, they've basically put everything under scrutiny and made various changes in order to fit this one in. I wish people would be less pessimistic about all these changes and just be a bit more neutral and consider what changes are being made and why, and consider that maybe, JUST MAYBE, the rest of the game will change so they fit in with it.

Nah it's all awful, it's all over. Time to repost the same IG webm for the hundreth time
>>
>>386235548
It's not a health meter, the heartbeat sensor shows whether a monster is in its regular state, enraged, or weak.
>>
>>386236195
It's still a fucking change in a series that didn't NEED change. All of these changes only serve to make MH more like a generic action game, rather than the Monster Hunter people love. They're changing shit to accomodate other changes that nobody wanted to begin with.
>>
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>>386236195
Got you covered senpai
>>
>>386213298
>How comes a company with such an stellar library of IPs gets to this point?
they are highly mismanaged. they need to fire a bunch of people.
>>
>>386236350
The funny thing is that this is the absolute WORST way to play tonfas. Staying grounded and abusing EX evades/EX clears is far stronger.
>>
>>386236325
And I think that these changes are welcome, will revitalize a series that's been treading water for a fair amount of time now, and will bring in a lot of new people. I love MH and I'm happy to see changes, not that the old things were bad, but changes require balls, which is something i respect, and it's also being run by the mainline team, which is full of people that I trust.

in other words, don't speak for the entire monster hunter community, and stop thinking that every change is automatically a bad one
>>
>>386236973
>and will bring in a lot of new people.
It won't just look at how there's not even a peep of the game outside of places like here. To top it off its mostly negative reception to the changes.
It's not only not going to attract new players but it's also going to alienate older fans.
>>
>>386236973
>will revitalize a series that's been treading water
Define "treading water".
>>
>>386236325
>It's still a fucking change in a series that didn't NEED change.
This is how you know your series desperately needs changes.
>>
>>386237178
What "other places" do you refer to? Where do you see all this negativity? How about you post some actual proof or some shit, because from what I've seen, almost all reception for the new footage, aside from the miserable fucks that sit in 4chan, has been positive, or at the very least, cautiously optimistic.

>>386237287
Doing the same things over and over, running out of ways to make new maps, running out of space in terms of ways to introduce new things to the series, in a way that doesn't fucking suck (like X/XX). 4U was great, but how many releases can you make on the same engine, with the same movesets, with the same map layout into zones, with the same monsters, until it starts wearing out its welcome? Or do you just want them to keep rereleasing 4U, with a few more monsters each time?
>>
They need to sell Mega Man, Okami, Viewtiful Joe and Ace Attorney to Nintendo. It's not like they care about the IP's themselves.
>>
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Now that it's confirmed Fujioka is a hack, why don't you worship Ichinose yet /v/?
>>
>>386237374
>but how many releases can you make on the same engine, with the same movesets, with the same map layout into zones, with the same monsters, until it starts wearing out its welcome?
You don't honestly believe this is the case do you? Literally every game thus far has expanded the game in those areas gteatly including Generations and XX.
>>
>Capcom

Still haven't forgiven them since the multiple on-disc DLC in RE5.

They were the first JP company to heavily adopt kike western practices in all of their vidya series. They played themselves for those short term gains.

The fucking Activision of JP if you will.
>>
>>386237374
4U was shit though
>>
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>>386213298
I just want DMC5.
>>
>>386237634
All MH DLCs are on disc.
>>
>>386237374
>until it starts wearing out its welcome?
If they keep on ding what they've been doing for the games from FU to XX then never. Sounds like you either didn't like MH to begin with or are burnt out.
>>
>>386237609
As far as I can tell, 4U introduced some of my least favorite maps in the entire series, and added 2 new weapons, which are kind of wringing out the last drops of weapons that can be added to the game without going overboard and breaking the game by making a weapon that just doesn't mesh with its themes. Hell, IG is fairly close to being that.

I honestly, honestly believe that if MHW weren't to exist and MH5 would be yet-another-MH-game in the same engine, that it'll start to get old for some people. Probably not a lot more than a small minority, but these kinds of things cause burnout.

>>386237680
Here's your (You)
>>
>>386237759
They're also free which is the only way to make it acceptable
>>
>>386237768
X and XX aren't mainline games and I would much, much rather have MHW be the new mainline entry than X, seeing as it's a broken, ridiculous mess of a game that introduced some insanely unbalanced shit.
>>
>>386237821
>that it'll start to get old for some people.
You do realise the series you're talking about right?
>>
>>386237905
X is the most balanced game in the series.
>>
>>386237821
>Here's your (You)
thanks pal, here's yours
>>
>>386237974
World defenders haven't played X. Their knowledge of it ends at LOL ANIME.
>>
>>386238129
Nice strawman, I have played X, lost my save file, and am currently playing through it a second time, and I stand by my statement that X is the most broken game in the franchise, if only for the introduction of adept style, which makes every encounter into a trivial one.
>>
>>
>>386238370
And there it is again, like fucking clockwork
>>
>>386226216
Master, I have traveled many miles to get here
>>
I can never forgive them for making a jap only DD mmo instead of a sequel.
>>
>>386238259
Case in point. Regurgitating the same thing over and over without going into actual detail.
>>
>>386238259
Adept isn't even that safe outside of guns and DB
>>
>>386238562
You want actual detail? Fine.
Adept Longsword lets you
1) Have FREE evasion +2 for the awful, awful price of not being able to fade dash away from a monster, and not being able to do the 4th spirit combo
2) Lets you LEVEL UP your sword in ONE spirit combo hit, instead of 4
3) Lets you level up your sword without knocking everyone to the ground
4) The counter hit is insanely strong and can pretty much stop every monster dead in its tracks

These changes make longsword from a weapon of positioning, abusing your fade slashes, and wringing every drop of your spirit meter, into a weapon that's about dodging, and then pressing X and R, and leveling up your sword. I can't remember the last time I had a fight with my adept LS that I wasn't in red weapon form for most of the time in.

Is that specific enough for you? Or do you want another explanation about how with the stupid skill combinations that you can abuse in striker style switch axe you can remain in sword form indefinitely?

>>386238619
Adept hammer and LS are 1000% safer than their alternative and allow you to attack much more often.
>>
>>386238745
Adept is Easy mode and turned off by default. Why aren't you playing on Hard if you want a challenge?
>>
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>>386238370
>>
>>386238745
Not the anons you're talking to but aer you really complaining that a game gives players MORE options rather than forcing out in the player like World has?
>>
>>386238814
this is the equivalent of saying
>why aren't you not rolling in all directions, why aren't you not using ___ moves, why aren't you not using scout flies?
Which is basically a moot point. If something is in the game, then the game needs to be balanced to account for it, if "you can not use this feature" is a valid statement then 90% of what you fucking whiners are complaining about in MHW is also invalidated.
>>
>>386238952
I don't mind more options, I mind that the options that are put into the game are there without accounting for balance in the slightest and there's many style/weapon combos that fucking break the game.
>>
>>386238745
You can only get off your full adept spirit slash combo with proper timing, and outside of that simply adept dodging everything is a massive DPS loss
The most popular LS style in MHX wasn't even Adept, but Striker
>>
>>386238959
No, not really. Adept is literally casual mode. All games need to have a casual mode nowadays.

Did you use super guides in Galaxy 2 too and complain about the game being too easy? I mean, it's there, so you have to use it, right?
>>
more like CRAPcom am i rite
>>
>>386239006
>and there's many style/weapon combos that fucking break the game.
You literally just listed one that still requires competency from the player to work. That's not exactly broken.
>>
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>>386238528
>>
Don't forget how they killed Loc Lac.
>>
>>386239094
I'm not talking about what the most effective style is, I'm talking about the styles that make the game the most trivial

>>386239103
>one is advertised as a style that's designed for experienced and competent players, to the point where it's even in the name
>the other is a handholding guide that's signposted as easy mode

Not an argument. If Adept style was "baby mode style" then that'd be a whole other story.

>>386239151
You have to be genuinely bad to not figure out how to play in adept style.
>>
>>386239227
>inb4 people try to blame it on the gamespy servers
>>
>>386239261
>Not an argument. If Adept style was "baby mode style" then that'd be a whole other story.

It is. It's even called Bushido, following the trend of "catering to japan is ez mode" set by Fire Emblem.

Alchemy is even more casual mode but they don't call it as such because the casual/hardcore rift is something that only exists in the west.

>>386239324
I blame Jhen Mohran. Fucker got them at last.
>>
>>386239261
>You have to be genuinely bad to not figure out how to play in adept style
Thanks for stating what I already said anon.
>>
>>386239393
>Alchemy is even more casual mode
Anon is not aware of the equivalent exchange mechanic
>>
>>386238952
Options are fine, but it'd be nice if the Generations and XX were balanced around those options. Instead you have certain styles and skills that break the game as it were because monsters weren't overhauled to compensate for things like Adept, Aerial, or the numerous hunting arts. Then of course Capcom does the most ass backwards thing possible and breaks things even further with newer styles in the sequel.
>>
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>>386213298

UUUUUHHHHHHHH, CAPCOM!!!! WHY CAN'T YOU MAKE US MORE GAMES FROM OUR BABY YEARS ERA??? YOURE FUCKING UP """"""SO HARD""""""!!!!!
>>
>>386238370
Shit looks fun as fuck just as MH supposed to be
It isn't Frontier-like anyway, so fuck off
>>
>>386239620
It's the best possible move and one of the smartest directions to take a franchise I've ever seen.

MH is hard but popular, and by adding different styles they

1. Let filthy casuals play the game with their gfs or whatever
2. Let hardcore veterans play the game exactly like the old games

Everyone got what they wanted and yet you're complaining because you think the other side shouldn't be allowed to have what they got. That's just pathetic.
>>
>>386239883
Literally this
>>
But it's capcom.

They made monster hunter. And mega man. And everything else in life that's good.
>>
>>386219330
This is thw Wii all over again
Capcom:
>we will release more resident evil if re4 sells
*re4 sells*
Fans:
>will you release more resident evil?
Capcom:
>we will release more resident evil if this cheap rail shooter sells
*re:uc sells*
Fans:
>will you release more resident evil?
Capcom:
>the cheap rail shooter sold well we're making another one
*re:dc bombs*
Capcom:
>looks like there's no interest in resident evil on the wii
>>
>>386239620
>Aerial, or the numerous hunting arts
Funny you would mention that because they are balanced. Aerial through greatly increased mounting and the arts through both charge times, which vary with the more powerful ones having a long charge, and the fact that you need to immobilise the monster for a good hit. Hell adept itself requires the player to know how to play at a competent level to be "broken"
>>
>>386239883
Slow your roll, I never said 'the other side' shouldn't have it, but it'd be nice if it was better balanced overall.
>2. Let hardcore veterans play the game exactly like the old games
So what if the hardcore players want to use the new styles, but stop because it takes fun out of the game? You're just going to tell them to run Guild which they have for every other game in the series? How's that solve anything?
>>
>>386239883
And now we have World which is just casual with no option for vets.
>>
>>386239883
So you admit you only care about the series marketing and not the heart of the series itself. May I suggest a noose for an armchair businessman like you?
>>
>>386240310
>So what if the hardcore players want to use the new styles, but stop because it takes fun out of the game
Then play a style you want. It's like a fighter, you pick the one you like and roll with it instead of going with multiple you don't like.
>>
>>386240151
Yeah, they should have just put Resident Evil on 6th gen hardware.
>>
>>386240596
>Wii
>6th gen
>>
>>386213298
Just do more remasters/re-releases, Crapcom.
The original RE-trilogy for example would generate massive dosh
>>
>>386215313
SEGA.

We will finally get a new SMT featuring Dante and Shadow the Hedgehog.
The new Yakuza protagonists will play Ghosts & Goublins in the arcades.
>>
>>386240310
Because it's MH. The gameplay is perfect, don't fuck with it.

And if you have to add something, give the monsters the advantage, not the player. 3U added underwater, but the monsters adapted to it and became even harder as a result.

>>386240527
If this strawman was any more blatant someone would bayonet it.
>>
>>386239883
>Let filthy casuals play the game with their gfs or whatever
Normalfags aren't going to buy this, the reason why GTA, CoD and FIFA sells so much is because of all the marketing they do.
>>
>>386240682
Really? 11 fucking years and you're still at it?
>>
>>386240745
>The gameplay is perfect, don't fuck with it.
Not really. Most weapons only use a tiny portion of their moveset, for one.
>>
>>386219846
X has one for 6th gen.

Knowing Capcom, if they made a collection now, it would have less content than the same collection they made years ago.
>>
>>386240826
So? The core of MH combat is positioning, not tons of different attacks and flashy combos.
>>
>>386240792
You'd think that in those 11 years people like you would have understood how generations are defined.
>>
>>386225293
The concept of DR4 actually was extremely safe on paper. A new game which brings back Frank as a protagonist and caters to the fans of the first game.

Too bad they hired the worst devs to do the job.
>>
>>386240826
No they don't. They all have their situational uses.
>>
>>386240896
I thought 11 years would be more than enough for your kind to mature, but here you are kicking and screaming about Gamecube 1.5.
>>
>>386213578
How could any member of the staff look at this and say "yeah, this is fine"?

It looks like an early 2000s Dreamworks model.
>>
>>386241067
More like a GPU box girl.
>>
>>386216183
>and expect it to sell 10 mil overall
Source, because that sounds like bullshit.
>>
>>386214687
>played the game for the first time after the latest Capcom humble bundle
>it really isn't that bad beyond the bastardization of Dante and the ham fisted story.
It pales in comparison sure, but it's not as terrible as it's made out to be.
>>
>>386241062
You have to admire the irony here. You're "kicking and screaming" just because someone corrected you.
>>
>>386231137
Yeah.

They're doing fine, but they don't give a fuck about vidya anymore.
>>
>>386241247
Right. Don't forget your fedora on the way out, enlightened 15 year old.
>>
>>386241163
>>386216253

The thinking they have is similar to RE6 and RE7 in that re-releases have made overall sales for the games reach over 10 million

Pretty much Capcom's gonna milk RE7 for all it's worth on every console it can.
>>
>>386236268
weak meaning low on health?
>>
>>386241446
I meant RE5 also sold over 10 million copies not 7
>>
>>386241428
Very "mature" of you anon.
>>
>>386241428
>being this mad because someone called you out on your shitposting.
>>
>>386241232
Its demise was its "us versus them" marketing campaign, and the fact that it wanted to overwrite a series of games that didn't need a reboot to begin with and ended up being worse than what it wanted to replace.
>>
>>386214780
Low expectations+ being the only fighting game on the Switch
this could have sold 50.000 copies and Capcom would still have gotten profit out of it, and because they priced a fucking port $40
>>
>>386241653
Facts are shitposting now. Strange that Nintenbros invade Capcom threads when they don't even get any of their games.
>>
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The problem with Capcom right now is the fact that they are clearly making smaller budget games but are trying to act as if they aren't.

RE7 had like 1/4'th the staff of RE6
Marvel Infinite is clearly made on a shoestring budget.
MHW looks more expensive than usual sure, but let's not kid ourselves even that game isn't on the higher spectrum of AAA.

They need to focus on being on the bigger niche side and be OK with that. Make a DMC5 and then be satisfied with selling 1 million copies like Nier Automata. This is a publicity problem more than anything, they need to come clean like SEGA did and admit that the last decade has been a downward spiral for them, work on repairing their image. I don't think there is any other company as many people are willing to forgive, simply because of their rich history.
>>
>>386221645
they are probably sleeping with the fishes
>>
>>386241804
Do you even know what a fact is?
Here's a tip, your posts contain none.
>>
>>386241581
Sorry buddy, but that only gets to insecure teenagers trying to prove themselves, as you so quickly exemplified with this seething reply.
>>
I have no idea what sparked this ongoing "argument" but I wish to point out that it's not going anywhere and you both look like idiots.
>>
>>386242017
>but that only gets to insecure teenagers trying to prove themselves,
Like yourself for example.
>>
>>386242016
Thanks for letting me know, Nintendoblue. I'll be sure to get in with the program.
>>
I've already forgotten what went wrong with SFV's launch. I'll try to look in an archive, but can someone remind me? Also, is it safe to get it yet?
>>
>>386242127
>Nintendoblue
Christ, you make up a new one every day and they become more nonsensical than the last.
>>
>>386242124
>no u
How can I ever recover
>>
>>386213746
>Over ten million with mvci and mhw

o i am laffin'
>>
>>386242236
Considelong your "recovery" consisted of removing yourself from your initial shitposting I would say it's too late.
>>
>>386219434
an onimusha by a FromSoftware's coop team will be awesome
Thread posts: 379
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