Wait, so just because the world was bombed 200 years ago everyone stops washing their clothes and their cities look like shit?
You know what, pre war outfits was fucking stupid in Fallout 3
>finding an entire set of pre-war clothing and dressing up to look like citizens of days long past
Seems dumb.
>Leave vaults after 200 years
>Have chance to rebuild from the ground up
>Best they could do is some giant fucking boat and the Vegas strip
>>386094470
play the first two, They're actually moving on and rebuilding. The interface really hasn't aged well though, but the freedom in dialogue and story telling are still brilliant
>>386094836
>tfw we'll never explore the NCR with its cities and towns because "its boring we need to explore this fucking wasteland like the bombs fell 20 years ago not 200!"
Bethesda was a mistake
>>386094470
Well you could argue that west coast wasn't his nearly as hard by the nukes, and they had more resources. Bethesda is still lazy as fuck though.
>>386094836
by this time the west coast has to be a goddamn metropolis.
>>386094470
Looks pretty clean to me
>>386094830
You forgot literally every fucking city of FO2. But of course, brainlets don't play those games.
>>386094836
>They're actually moving on and rebuilding
Not if Avellone had his way.
Even then the Tunnelers would be countered easily.
>>386095086
Doubtful, since they're still contending with the big pre-war issue of resource scarcity, combined with a completely annihilated infrastructure.
>>386095480
The west coast irl barely survives droughts without outside help and funding so I can't even imagine how bad things would be in a ruined post apocalyptic wasteland full of mutants. I think Fallout 2 and NV made things look a little too civilized.
>>386094470
>sitting in irradiated water to wash your clothes
>wasting clean water on washing your clothes
>>386095736
Well, the key thing that keeps the communities in NV rolling around is intelligent scale. Like, look at Goodsprings. It's got enough workable land and steady enough flow from the spring to sustain its community, give or take a handful of people. Keeping the population relatively stable to areas like that will keep resources from going thin. It's why the buildup around the Strip has gone so horribly; the area is being forced to sustain an influx population it wasn't set up to handle, and the sharecropping farms simply can't make enough food and clean water happen to help everyone.
>>386094830
3D fallout was mistake.