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Active reloading is probably one of the biggest and most impactful

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Active reloading is probably one of the biggest and most impactful small mechanics in video games. Instead of pressing a button to reload and wait, you have the option to reload your weapon faster with a damage boost, reload it faster or fuck up and jam it having to wait longer.

It completely changes the way a fight online can go. It's you against 2 or 3 other people and with the perfectly timed reload you are able to blast the fuck out of those people when you are all alone. Relying on your movement and timing you can completely change the way the multiplayer is played with just one simple game mechanic. It truly is a shining example of why small details can have huge impacts.
>>
>>385890704
>reloading equals dying
you can't change that
>>
I agree OP, Gears is a fun game.
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>>385890704
its so great it was adopted across the board

oh wait
>>
>>385890704
>Playing online
Underage B& detected, fuck off back to plebbt, faggot
>>
I'm such a sucker for timed bonuses like this.
My personal favourite is always timed-block in action games.
Getting a counter-attack if you do it right is the most satisfying game mechanic ever.
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>>385890704
Was it always at the same point in the meter? You could just use a script or whatever if it was.
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>>385891457
There was no scripting involved. Gears is one of the rare games where the level of cheaters is nearly zero.
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>>385891394
I'm guessing you like Legend of Dragoon and the Mario RPGs?
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>>385891457
I believe the tick was at a random point somewhere between 25-75% of the meter
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>>385891305
what the fuck does this even mean, online and multiplayer games have existed since the damn near start of video games.

>>385891248
so if something isn't copied it isn't good?
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>>385890704
>Your ammo counter goes down as you fire
This triggers my OCD beyond belief, I love the reload system you described though.
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>>385892068
>so if something isn't copied it isn't good?
If it is easy to replicate?

Typically, yes.
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>>385892264
Hmm, how does that trigger OCD though?
>>
I still can't get the retro active down.
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>>385892373
>It's constantly moving so I have to keep track of it and the exact number it's on
I really don't see the point of the mechanic, just let the ammo counter go down when you reload.
>>
>>385892373
Can't wrap his head around a 'total rounds' count versus a 'reserve rounds' count
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>>385890704
>one of the biggest and most impactful small mechanics in video games
Which is why almost no fucking games use it.
Not saying it isn't a nice little mechanic. Saying it had any impact is fucking laughable.
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>>385892068
Online has turned into cancer.
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>>385892482
I mean, if your gun possibly jams every time you reload it it means you're buying shitty guns.
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>>385892635
Or that the main character (or you) are an fumbling idiot.
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>>385892482
>doesn't have impact
>can completely change the tide of a fight
huh?
>>
>>385892371
A lot of other games have a number of different perks that you throw on your character/gun. Reload speed, mag size, weapon damage. Gears has none of that, so it make sense that it didn't catch on elsewhere.

I'm not gonna sit here and say it's "impactful" but I think it's a good mechanic for the game.
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>>385892928
>most impactful small mechanics in video games
Thought you meant active reload had any impact in video games as a whole. Like the QTE cancer from Shenmue.
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>>385892978
That's because Gears doesn't have a perk system in multiplayer (thank god). It's you, your gun and your ability to out manoeuvre the opponent. Your only ability to get a bonus requires you to time the reload correctly giving you a damage boost.

I'm glad it doesn't catch on in other games in all honesty.
>>
Too bad it's attached to a shit game like Gears.
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>>385892928
no no, sorry I just meant Gears multiplayer only, not other games.

I hate QTE's as well but the reason I pass on active reloading is because it's a QTE in motion if that makes any sense. Instead of being a cutscene where everything freezes and you need to input buttons you are in the midst of a battle actively doing other things while also performing a QTE.
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>>385890704
if the classics didn't have reloading, why do modern games need it?
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>>385893540
This is a really stupid post
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>>385893384
Haha, LOL
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>>385893540
Gears of war is a classic are you fucking stupid?
>>
This is an example of quantifiable skill in gaming. Much like the For Honor parry system, or Mortal Kombat etc, you have a small window which to perform a skill-based maneuver or input.

The best example is the magic casting system in asheron's call which allows you to animation-break during the windup and strafe out of incoming directional projectiles while timing the release your own attack. I have some great ideas for a competitive mmo and this gears of war active reload is a fundamentally good idea that rewards skillful play.
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>>385890704
If you cant get behind cover to reload, you die. Autistic mechanics like this are pointless and are for consolebabbies
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>facing an active down sniper with lag
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>>385892617
only if you're a shitter
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>>385893540

If classic games didn't have 3D graphics, which should modern games need it?

If classic games didn't have multiplayer, which should modern games need it?

If classic games didn't have actual sounds, which should modern games need it?

If classic games didn't have stories, which should modern games need it?

If classic games didn't have mouse controls, which should modern games need it?

Dumbass
>>
>>385894696
Tbh if you can reload outside of cover and not die you’re playing a casual game
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>>385891248
i hope you've never complained about regenerating health in video games ever in your life
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>>385891305
>Trying this hard to fit in

Kill yourself summer
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>>385894908
>which should
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>>385894696
Except it's the exact opposite. It encourages you to go out and face the opponent.
>>
>bouncing off walls like a madman and meatshotting people
fuck, gears was so fun
>>
>>385894908
I can answer all those questions. But you didn't answer the first question. Why even have reloading? It's not like all games are realistic.
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>>385894548
>Gears of war is a classic
just like halo and uncharted right
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>>385895663
If every shooter had bottomless magazines and clips it would be goddamn impossible to balance.
>>
Invasion/Summon system had more impact.
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>>385895871
>If every shooter had bottomless magazines and clips it would be goddamn impossible to balance.
quake and doom manage it. Even nu-doom has no reload.
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>>385895782
>halo CE is 16 years old
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>>385896152
If the game is not old enough to drink, it's not old enough to be a classic
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>>385896176

That's a stupid and arbitrary timescale, because in Germany Halo CE can drink.
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>>385890704
>shoot one bullet
>active reload perfectly when you see enemies skulking up
>kill them effortlessly with the reload damage boost
Nah, it was a poor mechanic that led to unbalanced gameplay, especially in multiplayer interactions.
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>>385896256
in that case halo is a classic in germany
but germany is a shithole anyway so it doesn't count
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>>385896374
>moving the goalposts

stick to your guns you faggot
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>>385896318

Are you stupid? Every player had access to the same mechanic. If you got killed it's because you didn't kill the other guy fast enough.
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>>385896439
halo wasn't made in germany so the drinking age there doesn't matter to it
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>>385896561
Again, you're changing the criteria. Halo CE is a classic according to your already arbitrary rules, so it's a classic.
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>>385896318
t. shitter who couldn't strafe

You could active reload yourself at any time, just because you got killed doesn't mean it's unbalanced.
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>>385895663
What if some games aim to be more realistic?
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>>385896647
it's not changing the criteria, it's clarifying the critieria.

Like how the copyright law changes whenever mickey is about to become public domain, the criteria to become a classic changes so halo will never be considered a classic.
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>>385896510
>things aren't broken because everyone has access to them
t. FGChimp
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>>385896764
simulation games like arma, swat, get a pass. Cod tries to pretend to be tacticool so it has an excuse. Gears is both futuristic and arcadey so it has no reason to have it.
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>>385896510
That's a slippery slope, friend. If everyone had access to a screen-clearing insta-kill gun, it'd technically be "balanced" too.
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>>385896769
>not just moving the goal posts
>sticking them on a 16 wheeler going to brazil
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>>385896769

You are incredibly stupid aren't you.
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>>385894816
Did active reload even have an effect on the sniper? It still took a headshot to kill or two bodyshots to down.
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>>385896852
Just because it's in a sci-fi setting doesn't mean practically everything should break the laws of physics. And while I can agree it doesn't aim to be "realistic", it certainly leans closer to that side than beig "arcadey".
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>>385896891
This is a retarded statement.
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>>385896852
I answered your question, where's the answer to my other questions faggot
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>>385897110
Active reload isn't as obviously overpowered as a nuke, but it was still broken
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>>385897132
I did
if they aim to be realistic then it's fine
gears is not realistic by any stretch of the imagination.
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>>385897213

It wasn't broken at all though. Why do people think this? It was another way to skillcheck players. If you got killed because somebody can active reload better and shoot better than you it only means you need to get better.
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>>385890704
dont forget that the slider moves at different speeds depending on which weapon you are using. it really is a damn good mechanic.
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>>385897225
nigger
>>385894908
don't be a nigger
>>
>>385897483
gears of war is a normalfag game, niggers love gears m8
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>>385890704
It's a retarded mechanic trying to inject skill into casual games. Real games don't need that shit
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>>385890704

>guys gets perfect reload
>still runs right into my chainsaw
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>>385897681
>no real scotsman
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>>385894696
You've never played Gears multiplayer.
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>>385890704
Eh, I can understand that appeal of this mechanic but I think I takes away from the importance of the gunplay. Engagements should always be determined by the skill and aim of the players, adding an entirely unnessesary layer to combat seems kinda meh. This reload mechanic works well with low Time to Kills but not in others, I remember this style was in the EA Battlefront and was fucking awful
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>>385897681
>gears
>casual
You've never played gears
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>>385894548
>Gears of war is a classic
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>>385897879
>what is cover dashing
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>>385898005
>cover dashing
You don't even know the correct terminology lmao.
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>>385898005
Cover dashing? I've never heard of that term in all of my Gears history. You don't need to be in cover to reload without dying. In fact, you need to be as mobile as possible while reloading.
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>>385897064
it took one boosted bodyshot to down. they may have nerfed it later.
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>>385892617
git gud scrub gg ezpz uninstall
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>>385897987
it's a console shooter, it's casual. Halo is babys first fps, gears is babys first tps
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>>385894548
>Gears of war is a classic
I really am getting too old for this place.
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>>385898406

>only games that were made when i was a kid can be considered classic

You're not too old, you're just too stupid and narrow-minded.
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>>385898369
Why don't PC players dominate in cross play then?
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>>385898406
Gears is over 10 years old you freak
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>>385891305
I keep trying to tell myself summer is a myth but posts like yours make that more and more difficult.
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>>385890704
it was alright, but any person who wanted to play somewhat competitively would have active reload down like the back of their hand. you dont even look at the meter because you're so used to it which basically just boiled down to a regular reload.
the thing that i hated was that people ran around with an empty shotty and immediately did active reload when they go into a 1v1. its more of a "muh honor" gnasher duel but it was still annoying when someone did it and was usually frowned upon in the community. also the one body shot down with the sniper on gears 1 was bullshit.
active reload would have been so much better if the meter was randomized every time you did a reload. it would force you to look away from your surroundings for a second to try and get a damage boost. it would give a much better risk/reward feeling and it would help a little bit with the issue stated above of people doing active reload right better getting in a duel
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>>385898369
PC and Xbone crossplay on Gears 4 is a fucking sweat fest and you have zero clue. The players on console are good enough to compete with M&KB. It's one of the very rare instances of a controller being able to keep up with M&KB and that's mainly due to Gears being more about the flow of movement rather than precise aiming.Gears has never been about who has the best aim, it's about who has the best movement.
>>
>It completely changes the way a fight online can go.

If you have to reload during a fire fight you're already dead.
>>
Nioh did the same thing with Ki Pulsing as an incentive to your stamina management, it functions the same way as the Active Reload by giving you a temporary damage boost to your next attack, but also has another function in gameplay where you need to Ki Pulse to purge an area on the ground of Yokai pollution that otherwise slows your Ki regeneration.

Both are great mechanics that add a layer of skill to basic things beyond the mundanity of regular stamina/ammo management, and it's too bad Active Reload never caught on and that it took so long for Ki Pulsing to even happen at all.
>>
>>385891546
Don't pretend Gears 1 wasn't plagued by lag-switchers
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>>385898406
You were to old once you hit 15
>>
It's a great mechanic. Should be used more but it would probably feel like a ripoff.
>>
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>reloading is now a quick time event
the only games with good reloading mechanics are the vr gun-sims. most games can't do guns right because they are made by some noguns faggot who does not understand them or thinks they can magically increase damage if you reload it quicker, jesus fucking end me.
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>>385899604
>play a game
>have to press buttons
whoa every gaem's a QTE? really flushes my toilet....
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Gears 1 was a masterpiece. It was the only shooter on console which had such a heavy emphasis on movement. You could literally take on 3 guys at a time and instagib them all if you knew how to move.
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>>385890704
you know when game is bad when they have to put minigame on reloading just to make it slightly less boring
>>
>>385899604
this

i want to focus on fluid gunplay and movement not ur gay ass rhythm peeking shit
>>
>>385899660
>don't press the d key at the right time
>movement speed is cut 2/3rds
>>
>>385895871
Stupid fucking idiot. How about having less ammo????? Fucking retard fucker die.
>>
>>385890704
Didn't this system lead to a bunch of people wasting shots at the start of the game to get a damage boost and a nerf to the gnashers initial ammo count? I'm pretty sure that last part was just because its good.
>>
>>385890704
It's singlehandedly ruined by players pre-active reloading before getting into a fight. Not pre-reloading meant you were at a disadvantage so you always wanted to dump some of your mag at a wall and then active reload when you get close to someone so you always have the damage boost.

>>385899843
Yes it was basically meta.
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>>385899729
You know an anon is bad when he has to be stupid just to get (You)s.
>>
>>385899914
>caring about gears in 2017
>calling others stupid when triggered
you are truly special
>>
>>385898923
>The players on console are good enough to compete with M&KB
ok now take out auto aim then claim that
>>
The problem with gears is that it was clearly supposed to be a lightgun shooter, then it was rehauled into mediocre third-person one.
>>
>>385899843
I'm pretty sure the only damage boost you got was from actually replenished bullets. So if you shot one bullet and active reloaded, you'd only get damage boost on that bullet.

If you wanted an entire clip boosted you'd have to run around with an empty gun.
>>
>>385890704
And then Epic patented the idea so no one else could use it, which is why it has never appeared in another game.
thanks cliffy you cunt
>>
>>385900030
And then no one gave a shit because it's terrible mechanic anyway.
>>
Hail Cliff Blezinski or however it's spelled, and check out his brand new game Lawbreakers soon to release. Gravity. Defying. Combat.
>>
Gears would be loved if it was on all platforms (shit pc port of one game doesn't count). Games copied it, but badly. Gears itself was a great game.
>>
>>385899959
Damn right I'm special, I bet you're a bit jealous.
>>
>>385890704
Nah, it's a simple mechanic that rewards a bit of good timing, you'll find 100 of similar mechanics in other games from genres that are well designed unlike TPSs. Once you nail down the generous timing there's nothing left to learn, just do it everytime.
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>>385900000
Lets see what it is.
>>
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>>385894548
>loved it when i first played it
>play it years later
>it's unbelievably boring
>autistic, jumpy camera
>gunplay that feels like shooting a fucking toy gun
>retarded and shit-colored level design
>features one of the most irritating casts ever
>the multiplayer is a shitshow, lagging all the time and has disconnection problems just as frequently
seriously, the only reason anyone liked it was because making people on voice chat mad was worth a laugh, but if that was enough to make it a classic, then i have at least another 100 games worthy of being called "classic"
>>
>>385900239
Nice get
>>
>>385900175
>shit port

The remaster and Gears 4 are fucking excellent ports and Gears 4 is one of the most well optimized games on the market for PC.

https://www.youtube.com/watch?v=fSUqqVm8ZOk
>>
>>385899906
You can't roll or sprint when your mag dumping at the beginning of a round, the people who do this are always late to the strong points.

If you do it in the middle of a match you're also broadcasting your position, Gears is almost like hide and seek sometimes. There's no advantage to chronic reloading that isn't offset.
>>
>>385900260
Hear hear!
>>
>>385900260
Seems to me like when you got older you got more and more negative.
>>
I'm fine with active reload making you reload faster, but getting a damage boost from it is retarded.
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>>385900260

>Roadie Run
>CAMERA SHAKING INTENSIFIES

Gears 2 had the best intro ever though:

https://www.youtube.com/watch?v=H6OTrNNHoUo
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I love Gears
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>>385902298
>bunkbed
>videogame blankets
>tv right next to your bed
you gotta fix your life my man
>>
>>385902549
It's a military barracks where it's supposed to be a room for two but the fucking space is barely big enough for one. I have nowhere else to put the TV.
>>
>>385902717
>military barracks
you gotta fix your life my man
>>
>>385902549

HM-5, Navy.

You in the Chair Force or Army, senpai?
>>
>Reloading faster gives a damage boost
But why?
>>
>>385899843
see
>>385898884
>>
>>385902717
>military
you got me there hombre, burn down a sand spics home for me
>>
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>>385902298
I love Gears too
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>>385903218

>File named 'Gears of War 4'.
>4 kills.

Pottery.
>>
>>385894963
>this is what console babies actually believe
>>
>>385902967
Hey whatsup Navy bro, where are you stationed?
>>
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cover-based shooting may have been the fucking plague of early 10's, but fuck if it didnt feel tight in gears, especially during the multiplayer
sticking to a wall from max range just for the speed boost down a corridor, bouncing from wall to wall like a speedy glowing idiot
gears 3 online was PEAK xbox
>>
>>385899701

Not to mention it was one of those rare shooters where pad players were as good (if not better) than kb+m players.
>>
>>385890704
ea battlefront did this and while not as good as gear's, it was still fun to do.
one of the few things on that game that I liked.
>>
>mfw reloading right before I'm going to blow someone's face if with the gnasher
I feel like Arnold in T2 when he's reloading his shotgun on his bike and shooting everything he wants on his first try.

"SHIT YEAH!"
>>
>>385899701
the skill ceiling in gears is still high as fuck, it's why the mp is always almost dead for all the gear games after a couple of months after the game releases, it's full of hardcore wallbouncing pros or mexicans.
>>
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>Gears 1 active reload sniper
Its whats nightmares are made of
>>
>>385890704
Having to look at the HUD until you got the timing down was an irritation though. Would work a lot better paired with a more centralized hud element or a reload animation with a very obvious tell for when you should hit the button, IMO.
>>
>>385906334
>i cant into timings
never play an MMO anon
>>
I wish they never implemented grenade tags on walls. All it took was one fucker to mine the entire map with them to make the game grind to a crawl.
>>
>>385906160
>That one cunt who would repeatedly down you and let you get up just to down you again with it while your team just sits there and do nothing.
>>
>>385906427
>never play an MMO
That's just generally good advice, regardless if you can into timings or not.
>>
>>385906531
>Ends the round with the 360 curb stomp
Man, if Gears 1 wasn't so slow, I would love to go back to it
>>
>>385892068
>so if something isn't copied it isn't good?
If it is an aspect of something so retardedly medicore-yet-bizarrly-popular as gears of war, and people still do not copy, emulate or imitate it in any way, yes.
>>
>>385891394
This is why I had more fun with Mad Max than any BamHam style game.
>>
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>tfw Gears 4 is probably he second best in the series
>>
>>385906631
>People who would use nothing but the pistol and just smack people with it
>Chainsaw insta-kill bug
>Rooftops, where both teams would play grab ass until the guy with grenades kills the Hammer of Dawn or crazy Hammer guy who angles the hammer at the corner of a lightpost on a rafter and kills everyone.

That game had a lot of bullshit, but it was fun times.
>>
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>>385906748
>tfw I still need to finish Gears 4
The one chapter in the museum when you have to fight off the swarm on insane is fucking cancer. It's been almost a year, and me and my buddy still don't want to retry it.
>>
>>385906941
Can't forget the most bullshit thing of them all
>FUCKING HOST
that shit and lag switchers are the main reason why I hated Gears 2 MP. Everything else was perfect but those two shit
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Everyone shut the fuck up and post your mapfu.
>>
>>385896176
>doom wasn't a classic until 3 years ago
>>
>>385907070
I completely forgot about wallflips in Gears 1, that shit was true hell. Especially if one guy got outside the map with a power weapon.

Standby-ers and shit like that felt like it was dying off near the end of gears 2, at least for me. I hardly ever saw it much after that.
>>
>>385900030
It was in alien swarm though
>>
>>385890704
I dont have problems with it as long the window is reasonable size not like in Gungeon where the bar is two pixels wide on top of being fast as hell.
>>
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>>385907183
Either this, or Jacinto
>>
>>385893540
Adds a tactical element to make firefights more interesting.
>>
>>385906467
You could only ever at most place two grenade tags. In 4 you can only place 1.
>>
>>385901551
>Being Player 2 throughout the entire Gears Series.
Fucking hits me like Bloodwing every time.
>>
Gears 4 was definitely a step in the right direction
>>
>>385907691
Holy shit, really? I swear I felt like I was playing minesweeper sometimes. Maybe just me remembering like a salty asshole but it just felt like they were everywhere.
>>
>>385890704
Except with a little practice you will succeed at active reloading every single time. At that point there is no downside, it just becomes mechanical repetition. It only benefits low skill play.
>>
>>385898347
This will be on my tombstone.
>>
>>385893540
When you take the time to run back to the weapon spawn, you're reloading your weapon.
>>
>tfw want to play gears but don't want an xboner
>live in Japan so no pc gaming
>>
>>385908296
I live in Japan and play Gears 4 on PC. Servers always active.
>>
>>385908350
I don't want to spend 3x what I need to on pc components. Would rather spend that cash to visit Taiwan or Korea again.
>>
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>>385907183
Gears 3 Gridlock because the easter egg. Nearly shed a tear when it happened.

https://www.youtube.com/watch?v=I6DNtbHLSUY
>>
I don't like Gears of War but that is a pretty great reload mechanic.
>>
>>385890704
It's a gimmick, not a mechanic.
>>
>>385906427
I said until you get the aiming down. The point being as an aid to learning the timing, which you don't do when you have to actively take your eyes off what you need to reload quickly for in order to reload quickly.

And why the fuck would I ever play a modern MMO? If that was something I wanted I'd go to the local gambling den and play the slot machines, at least those have a minuscule chance of giving you something back.
>>
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>>385906748
>Gears 4 2nd best game in the series
No it's fucking not. It's a goddamn piece of shit that I genuinely think it's the worst one in the series by far. Gears 5 will be just as shit with the fucks known as The Coalition behind it. Fuck them.
>>
Gears 2 > Gears 1 >>>>>> Typical TPS >>>>>>>>>>>>>>> Gears 3 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Shit TPS >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Gears 4
>>
>>385907561
Trenches was great but knowing the pieces of shit known as The Coalition they will remake another fucking launch map instead.
>>
>>385906073
>mexicans

i never understood why though.
>>
Gears 3 making rifles viable was the biggest mistake of the franchise

>>385909914
Gears:UE was good in fairness, bar the stupid skin DLC
>>
>>385896318
it's been quite a while since i played but didnt you only got the damage boost to the bullets that got relaoded and the old ones in the mag that had no boost still had no boost?
>>
>>385893540
Because Doom is fucking boring and I'd rather watch paint dry on a sunny day than play it
>>
>>385896891
I think you don't understand why the gnasher is so powerful, it wasn't the active reload and it wasn't its spread
>>
>>385896318
You never played it, did you Mr contrarian. Only that one bullet would get the damage boost you fuck
>>
>>385909450
This. Why no game has copied it is beyond me.

Take a game like Warframe. It's the sort of mechanic that feels very much at home in a game like that, it's weird that it never did it.
>>
>>385910130
Think they changed it in 4 so you could active reload a full clip but thats how it worked in the other games
>>
>>385910293
I was going to make a comment about the torque bow but then I remembered how it had the fastest AR window in the game.
>>
>>385890704
>Active reloading is probably one of the biggest and most impactful small mechanics in video games

It depends on who you ask. For a shit player that can't calmy articulate what's happening, it'll put them in more exciting moments. For a good-enough player, it might be something they mess up under pressure. Someone very attentive might rarely fuck it up, but they're ideally playing against enemies that could really exploit that fumble. I think it's a good mechanic, anyhow.

It's a nice little example of risk/reward. One of the best, most straight-forward examples of risk/reward is going especially fast in a racing game. F-Zero GX had a boost that depleted your ship's health, which eventually slowed you down when it was low enough (which would make yet another boost necessary).
>>
>>385890704
No I hate that shit because now instead of having a strategical reload, I can reload once, fuck it up or get or get it right, and proceed to utilize even less strategy until reload.

I'm not saying guns should reload after every shot. I'm saying that magazine already has a life and I don't more bullshit.
>>
>>385898936
if you stand still like a casual shitter maybe. did tons of kills while on an empty mag. you just need to git gud.
>>
>>385909468
Are you sure? I've spent over 3000 hours in the gears games and I'm not tired of this "gimmick"
>>
>>385910587
I'm done with typing and talking

But still, I HATE YOUR TOPIC OP

FUCK UR RELOAD
>>
>>385909468
Please explain how it's a gimmick.
>>
>>385910129
Making the rifles actually do a damn was a much needed thing. If every one of these games was just a 1 gun shitfest 24/7 then no one would ever care about new entries.
>>
>>385890704
It's not even an option OP

You're literally forced to try and reload gewd and then that shit happens and it sucks dick

All you do is roll the game over with your unlimited mags

Fuck that horse shit
>>
>>385894908
>classic games didn't have multiplayer
>classic games didn't have mouse controls
Underage b& pls go.
>>
Is GeoW4 still a Win10 exclusive? I loved it to death on 360, but I ain't buying a Xbone or "upgrading" to 10 for a single game.
>>
I haven't played a game with this mechanic, besides an item in Enter The Gungeon, but I think it could be a cool mechanic.
My problem is that I'd like the active reload point to be constant, so when you get good at it you get a rhythm to it, which would feel good, but in multiplayer people could just script it.
>>
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>>385890704
Egg flipping is probably one of the biggest and most impactful small mechanics in video games. Instead of pressing a button to reload and wait, you have the option to flip an egg to reload your weapon faster with a damage boost, reload it faster or fuck up and get egg everywhere.

It completely changes the way a fight online can go. It's you against 2 or 3 other people and with the perfectly flipped egg you are able to blast the fuck out of those people when you are all alone. Relying on your culinary skills you can completely change the way the multiplayer is played with just one simple game mechanic. It truly is a shining example of why small details can have huge impacts.
>>
>>385890704
That was the only good idea in the whole franchise.
>>
>>385912002
No, that was not walking in the shadows

The cover mechanic was also done really well (keep in mind I only had GoW 1)

Fuck the reload

I love the saw
>>
>>385912195
When I think about it, I think of Halo CE.

Now just imagine if Halo CE had this reload

Please, kill yourself
>>
>>385912195
active reload was added in gow2 so you dont know what youre saying.
>>
>>385910903
I'm fine with that when the Gnasher is so damn good
>>
>>385895782
Halo is a classic. Just like Silent Hill 2, Deus Ex and Morrowind.
>>
>>385912365
No?

Active reload was in GOW 1 as well...

I had the PC edition of GOW, they never made a PC edition of GOW2, so How tf would I remember active reload if gow2 doesnt exist for pc?
>>
Gears of war trilogy collection for PC when?
Why release 1st but refuse to port the rest?
>>
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>>385895163
>>
>>385898589
Console players get aimbot.No,really.
>>
>>385898923
>Gears has never been about who has the best aim
Because they have auto-aim, mongol
>>
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>>385903218
wow
impressive gameplay demonstration, mang
im so eager to play this videogame now
Thread posts: 215
Thread images: 33


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