>game is pretty long
>this ends up beinga bad thing
what's her name /v/?
I don't understand the image.
>non masculine
>>385819858
He is right about emojis being for sissies
>>385819858
alien isolation maybe?
>>385820013
He is constantly using the crying of laughter emoji, though.
Suikoden 5. I usually love the Suikoden series but slogging through that long-ass beginning killed my desire to ever finish it.
Metal gear solid V, go ahead prove me wrong, I'll wait.
>>385819982
he means thinking is for faggots
>>385820187
I would probably agree with you, but I'll never forget last year's summer when I blasted through 70 hours of my first MGS game and loved every second of it.
>>385819916
>>385819982
>>385820013
>>385820032
>>385820076
>>385820146
>>385820187
>>385820231
Non-masculine, stop posting here.
>>385820231
But I thought women aren't good for thinking? Which one is it, I'm confused now!
Posting on /v/ is a non-masculine thing in itself.
>>385819858
Made me really think.
>>385820360
faggots are still male anon
>>385819858
>non masculine
>>385820408
But non-masculine implies femininity, making thinking a feminine trait, no?
>>385820032
came here to post this. It should be be a 10-12 hr game but instead it's padded out to about 20 hrs.
I would also say Okami, even though I really like it. It should be at least 1/4 shorter than it is.
>>385820360
Sauce?
Is the thinking emoji a girl?
>>385820872
>>385820685
Lack of enemy variation did this to the game. Some enemy types, like humans were severely underused. Also the Alien become trivial once you got the flamethrower, so the encounters stopped being tense and became a chore.
>>385819982
Isn't this based on the gesture of beard stroking?
Wouldn't that make it the most masculine?