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Ever notice how nobody's willing to defend this shit game

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Ever notice how nobody's willing to defend this shit game anymore, not even the normalfags?

Every single Pokemon forum is dead thanks to SM. So is Showdown thanks to the meta being just as horse shit as the cart game. They even had to promise Switch games at E3 because of all the backlash. Is this pretty much the Other M of Pokemon?
>>
>>385687963
It was alright at first.
People were fucking retarded and overhyped and what annoyed me the most was
>WOW THIS GAME IS ACTUALLY HARD BECAUSE I CAN'T WIN ARENABATTLES WITH A FIRE TYPE AGAINST A WATER TYPE
>>
Just last week I saw people talking about it in a positive light at my LGS.
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>>385688110
A couple of the totem battles were harder than anything ever before in Pokemon
>>
3D was a mistake
Yeah the models look nice but every area is just a hallway
>>
>>385687963

A lot of features and quality of life improvements were great. The setting was also great.

The story was cringe city, the Ultra Beasts were retarded, the low number of new Pokemon was infuriating, and almost all Alolan forms were disappointing

Only spergs care about the difficulty of a Pokemon game

Overall it was okay, near the middle of the series in terms of quality
>>
>>385687963
There is alot of hate on these games here today.

I thought they were ok. Not stellar, but I enjoyed playing through it.
>>
>>385688396
Nothing in that game was on the level of Cynthia.
I do not understand why everyone says the totem battles were hard. I didn't lose one.
>>
>>385687963
>Ever notice how nobody's willing to defend this shit game anymore, not even the normalfags?
Because everyone forgot about it months ago, after they beat it and told reddit and facebook how much they loved it.
But I doubt you actually know that, because you've never talked to anyone about the game outside 4chan, especially not a normalfag.
>>
I thought they were fun. Most of the new Pokemon were slow as shit though...
>>
>>385688856
I didn't lose to any of them either but they were closer to a challenge than the snooze fest that was Gen VI or even Gen V's relatively cakewalk games

Sinnoh was 10 years ago, not everybody have it fresh in their minds to remember
>>
>>385691064
I disagree, I found V harder, and replayed it about a year ago.
That said, it was harder than the entirety of VI. Both X/Y and OR/AS were piss easy.
>>
>>385691691
I'd restart my Black 2 and try Challenge mode to see how hard that is, but I have a sentimental tie to my save file that I put hours in. It was the most fun I had in any Pokemon game

BW's problem was that all the good Pokemon were mid-to-late game so having a good team to handle everything was frustrating, the early game was a slog. Also the only time I whited out was cause the game forced Reshiram into my party because that was good design
>>
I love the game, but hate the fucking festival plaza. Also no mega flygon ;(
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>>385688856
>Cynthia
That's a funny way of spelling Evice.
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>>385691995
Pre-Gen IV movepools need not apply
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>>385688856
I found it varies based on the battles. There are about two or three totem battles that can make or break the difficulty depending on who they call. For example, the Wishiwashi battle can become much harder if it summons Alomomola. Otherwise a pretty straight forward fight.
>>
>>385692167
>Pre-Gen IV movepools need not apply
not him but why? cant handle a challenge?
>>
>>385687963
>They even had to promise Switch games at E3 because of all the backlash.
The backlash was from the Switchfags stroking their dicks over the fake Stars leak, faggot.

SM were decent games, a nice breath of fresh air towards the series and were a step up from 6th gen.

Personally I'd love to continue playing it, but I'm busy catching up with old games and I'd rather continue shiny hunting in Y/OR
>>
>>385692673
Because Gen IV actually introduced all the good moves and had the Physical/Special Split to take better advantage of a Pokemon's stat than having Dragon Claw on a Dragon Dance Salamence

Also just cause the selection of Pokemon suck doesn't make it challenging. This is coming from someone who unironically runs Dunsparce in Crystal
>>
>>385687963
the petting stuff is triggering me
>>
>>385688110
>>385688396
>>385688856
The wild pokemon and Trainer battles had higher level curves than previous games.

As for the Totem battles, they would be a pain in the ass unless you had the right pokemon for it, whether your team had the better types or your pokemon were OU/OP/Whatever
>>
>>385687963
I hate how /vp/ always delude themselves into thinking they are center of the world.

I can defend these games if I want to, but most criticism are blown out of proportion or extremely subjective.
>>
>>385692917
Don't do it, then. It makes the game even easier than with exp. share on all game. Worse if you use both.
>>
It had the sexiest girls (including Pokemon) but fell short in everything else.

Lilie is a fucking abomination
>>
>>385692949
I must have been a lucky faggot then because I went in blind and the only one who gave me even gave me anywhere near a difficult time was the Vikavolt due to my non-existent rock moves.
>>
>>385693482
How? Totem Vikavolt is the epitome of AI retardation. It's a Special Attacker with Physical moves and a partner that boosts said Special moves it doesn't have
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As someone who has played and finished every single other mainline installment I'm scared to play it at all. It just looks unappealing and boring. I don't think I finally grew up either, because I love Pokemon and unironically think XY were amazing.
>>
>>385693608
No reason to play them with USUM coming out. Just wait it out and play something else so you don't burn out

Also SM doesn't even have a NatDex. It's seriously one of the worst Pokedexes in the series
>>
>>385687963
Definitely the worst Pokémon games ever made, desu. Gen 6 wasn't good either, but they had slightly more content, a little more exploration, and didn't slow the pacing to a crawl with cutscenes for some shitty story nearly as much.

I'm just glad people are waking up. I've been saying these games are crap since a few weeks after they came out and the damage control from people defending them was frustrating.
>>
I can't enjoy it because of the game's performance. It just runs so fucking badly, I can't stand it.
>>
>>385692949
Hell, SOS in random battles made wild encounters more difficult.
>>
>>385693608
Don't play them. Skip USUM as well. Wait for the Switch game. It may be half decent.
>>
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>>385693898
>Wait for the Switch game.
>Wait for Game Freak to fumble and fuck up an entirely new engine for a system they have no experience with and produce another DP or XY
>>
almost zero replay value. I got bored half way through (nuzlocke) and played SMT instead
>>
>>385693565
Because I had too much water on my team.
>>
>>385688396
Maybe if you're retarded. SM isn't the easiest in the series but it's sure as fuck not difficult in the slightest. Every totem battle gives you something in the same area and some of their AI is downright stupid. Totem Wishiwashi will always Soak you first and then attack you so you don't get any fucking damage from its attacks.
>>
>>385688579
The low number of Pokemon was the best thing about the games, every new pokemon has something unique and no longer feel like dex fillers like in previous gens.
>>
the difficulty is good, but z moves break the game.

And the handholding and railroading is HORRIBLE
>>
>>385688856
Except I didn't find Cynthia hard, because I was already at the end of the game, I could do whatever by then. Totem battles were me trying to win with less than optimal movepools, and its 2-1 usually, with the opponent having a Z boost.
>>
The multiplayer is the best it's ever been.
>>
>>385694181
Pokemon games haven't been replayable since Gen IV

>>385694275
>Using Z Moves
What kind of autist used this shit? The game was perfectly fine without them. I don't understand why Game Freak thought they were a good idea
>>
Pokemon is so shitty now.
I left /vp/ because they are fine with Gary being left out of that new movie.
>>
>>385694117
SM was the third set of games GameFreak made for the 3DS and they were hot shit. I'll take my chances.
>>
>>385694360
>Still sucking Gary's cock after all these time
You should leave this world not just /vp/
>>
>>385693608
Honestly, the first playthrough isn't the worst thing ever but it still drags on a bit.
>>
>>385694321
Because they realized that they couldn't make megas for every Pokemon and needed a way to make more Pokemon usable.
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>>385687963
>Playing singles
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>>385694423
>HAHAHA LET'S RUIN THE STORY FOR EASY BUCKS
This is the future you chose, faggot.
Enjoy your shitty US and UM versions for easy bucks.
>>
>>385693565
That's not AI retardation, that's bad boss design.
Now Lusamine? That's a retard.
>>
>>385694360
Pokemon anime is utter shit to begin with

>>385694420
I'm dropping the series after USUM if there's no NatDex again. If USUM aren't good there's no redeeming the series

>>385694487
It's more of a half-assed thing
>>
>>385693872
How?
>>
>>385687963
SM is still way better than DP
>>
>>385688856
Cynthis was only hard if you soloed the game with your starter, except you also used box legendary you thought was neat.
>>
>>385694526
It was fun to get reactions and make shitty memes from.
Now not even that. It is all super seriouz businezz about saving da world.
>>
>>385694516
Gary is actually in the movie and he was NEVER of any importance in the story
>>
>>385687963
I'm still pissed Trainers refuse to use more than 2 pokemon at a time.
Most of them only have one goddamn pokemon.
Why the fuck are there even trainers? What makes them different than fighting wild pokemon at that point?
Jesus christ.
>>
>>385694516
>anime
>ever mattering
You're right, it is the future I chose.

The grimdark manga is better anyways.
>>
I just hope the Switch models aren't washed out like the 3DS 3D models.
>>
>>385692167
>Skill Swap and Slaking, Swords Pass, and 2 flavors of setup and sweep
>Lol muh 4 attacks, 1 of which is redundant and another is just a shit move, if I even have 4 moves
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>>385694653
They're roadblocks that you need to beat to move on. It's true they have fewer pokemon, but unlike previous generations, they actually evolve theirs instead of using five shitmon in the second half of the game.
>>
>>385692536
Totem Vikivolt is actually hard if it ever attacks.
The AI is just fucked so hard it almost never does.
>>
>>385694678
Anon the 3DS models are overpoly for the purposes of Game Freak never having to make new ones

Get used to those pastel, stiff, lifeless plastic toys while you still can

>>385694712
Take your Gamecube games and shove it. AI isn't smart enough to use a Baton Pass strategy
>>
>>385692949
>The wild pokemon and Trainer battles had higher level curves than previous games.
This is literally irrelevant, since higher levels=more exp.
>>
>>385694487
It didn't work, because the meta is almost as centralized as it was in gen 6. Doesn't matter if shit with stat pools in the 80s-100s gets a z-move, it's going to get shafted by lando/tapus anyway, and that's not even considering megamence.
>>
>all these trash opinions

Gen 6 was the worst gen by far. Gen 7 was alright, and I'd go as far as to say that it was one of the comfiest gens to play through. The music was on point and the Hawaiian setting was aesthetic as fuck. The characters were all a lot more likeable and memorable than in previous gens as well.
>>
>>385694765
>but unlike previous generations, they actually evolve theirs instead of using five shitmon in the second half of the game
Do you even play the games?
>>
>>385694812
But Evice actually does use it.
>>
>>385694930
Nope.
>>
>>385687963
Anyone calling the games shit or even the worst in the series are just wrong, objectively. No need to debate facts, you know.
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>>385694930
lol no.
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>>385695005
Here's your (You)
>>
>>385694916
Masuda spent the entire last few Generations utterly fucking up the meta and Ohmori just doesn't give a fuck and does a bunch of gimmicky OP Pokemon. He's more focused on telling shit stories than making games

I don't mind if it means more cumsluts but Pokemon's done for now
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>>385695005
>>385695052
There's no need to actually refute opinions when you can just say you're right like a child
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>>385694930
The music is fine and the characters have their moments but other than that I think the game is pretty shit. The story doesn't really help matters as it's not anything special and there's a lot of wasted potential.
>>
>>385694930
You aren't wrong, but for all of the nice parts, there was something shitty right around the corner to take a big dump all over the fun time you may have been having.
>>
I haven't played SM, ORAS or XY yet and I never will
>>
>>385687963
I still enjoy the games. Better singleplayer story than the last one.
Really riding on Takao Unno directing USUM though.
>>
>>385695082
They actually improved the VGC meta a lot, they just don't give a fuck about Smogon's meta
>>
>>385694930
>>385695009
Must be the same person. Two people with such shit opinions posting so close to each other is too much of a coincidence.
>>
>>385695141
but you are wrong lmao
>>
>>385694653
Yeah dude, trainers in previous games were so hard, specially the ones with 5 magikarps, now that's what a I call a challenge.
Fuck off, in every games trainers either had 2 decent pokemon or 5 underleveled pieces of shit.
>>
Reposting because why the fuck not.

Gen 7 is terrible. Everyone shits on me when I say this because they think I'm talking about the game itself, but no. I'm talking about the designs. I hate the new Pokémon. I didn't even finish S&M because of it, and I still lack the motivation to charge my 3DS and play it...

Just look at this shit, doesn't even resemble Pokemon in the slightest.
>B-but muh other dimension
I don't give a shit. This doesn't feel like Pokémon anymore. I started losing interest the second I saw that fucking jellyfish appearing.
Some may argue that Pokémon has had shitty designs since Gen 1 like Ditto or Koffing or Dugtrio and shit, but you'd think that after 20 FUCKING YEARS they'd get actually GOOD at it. Hell, Gen 5 designs started to go downhill and they went right the fuck back at it in Gen 6 which was amazing. Except for Hoopa Unbound.

The point of Pokémon was to make BELIEVABLE fictional ANIMALS. I can totally believe a giant fucking scorpion like Drapion exists in a world like that, and that it was created by fictional nature. But... Fucking... A SAND CASTLE? Don't even try to compare that shit to Muk, it's fucking ridiculous. Then you have little shits like Togedemaru. I don't mind Pikachu clones but at least change the fucking name. I was a cringy Naruto kid back in the day so I know a lot of character names end in -Maru. Don't tell me that's not fucking Japanese. They just left it like that. Gen 7 was a lazy Gen.

I guess what I'm trying to say is I want Digimon to stay the fuck away from Pokémon. GameFreak is taking the franchise I swore blind love to when I was fucking 3 years old, and shits on it every year. It hurts, and I want my childhood back in the form of manchildhood.

I want to fucking kill myself. Thanks for reading my goddamn blog post.
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>>385695082
I never thought I would miss weather wars.
>>385695168
I considered getting into VGC since I've never really played doubles, but then I saw pic related.
>>
>>385695168
That's not saying much. VGC focuses specifically on the Pokedex you're allowed in the game, while Smogon actually focuses on the series as a whole. Smogon shows the amount of flaws Pokemon inherently has because there's too many of the fuckers

>>385695213
You have to be 18+ to post on 4chan
>>
>>385695281
Dugtrio is to this day the single most retarded pokemon design.
>>
>>385694543
Be underleveled when entering a new area
>>
>>385695356
not an agrument tho
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>>385695318
The meta has moved a lot since that, I gurantee
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>>385695281
Reposting that you have no concept of what a digimon is and are using it as a generic buzzword catch-all for "somewhat more complicated design."
And you need to get over Pallosand, there's plenty of possessed objects and a carnivorous sand wraith is hardly the worst of them.
>>
>>385695281
They're not all bad, the sand castle is alright. It's a ghost, it's not necessarily a creature created by "evolution." This gen gave me a couple of favorites like Golisopod and Minior. The ultra beasts are mostly pretty ugly, though.
>>
>>385695372
I don't think I've ever been underleveled even with not using the exp share
>>
>>385695478
>Minior
H A N G Y O U R S E L F
>>
>>385695438
GOLDUCK??
>>
>>385695438
>Araquanid
>Mimikyu
>A-Muk
At least something good thing that came from this game.
>>
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>>385695281
Leave it then, quit the games and play something you like.
I'm glad they came up with an excuse to make creative, strange designs outside of normal Pokemon in the Ultra Beasts, they're the best sublegends we've had in years.
>>
>>385695438
>Drampa on winning team with no UB or Tapu
what the fuck
>>
>>385695281
Just quit playing you retard.
The franchise is dead for the fags that started to play from the beginning. They are trying to modernize it to appeal to new generations.
>>
>>385695518
Poni Island maybe? Lusamine was 41 and the first trainers you see after her are like 43, 44. My team wasn't even level 40.
>>
>>385695562
Paired with peliper for a quick nuke with Swift Swim Hydrovortex.
>>
>>385695009
Gen 7 isn't the worst in the series, because I don't think it's possible to make a worse pokemon game than gen 6 without actively trying to.
It's still not very good in objective ways.

The gameplay is unpresentable, as it chugs in singles when a field effect is in play and someone uses a detailed attack, let alone doubles.
The game's progression, especially in the beginning stutters and hiccups every few minutes when Lillie or Hau need to talk to you again
The player trainer animation sticks out like a sore thumb when everyone else is emoting and reacting, and you are staring ahead with the same dead-fish gaze you always do.
There is obvious missing content and placeholder-tier events, locations, and characters
All of the trading and such handled by the bottom screen is now shepherded away behind submenus with additional load time

None of this is subjective. These are things in (or not in, as some cases may be) the game. You can try to argue that these things aren't flaws and we just can't see the natural beauty of these things, but then who's the jackass?
>>
>>385695279
Okay now re-read my post and tell me where I compared them to past games.
I was bitching about all games you stupid cunt.
Fuck off.
>>
>>385694849
Get that stick out of your ass. Even if higher levels gave more exp, that didn't mean you were fine after a few battles.

I mean you'd be fine the entire game since this is Pokemon. It's not like the game had extremely hard parts. Every now and then in the game though you'd be underleveled, no matter the exp.
>>
>>385695628
It was a hard trick room team, Drampa is a fucking monster in trick room
>>
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>>385695281
>The point of Pokémon was to make BELIEVABLE fictional ANIMALS
>>
>>385694930
You are pretty much right.
Most of the games are the same shit anyways, people like to act like this delicately crafted formula was ruined when everybody can tell that games haven't change jackshit since the gameboy.
>>
>>385695281
Nihilego's design is fine though. Legit don't get what the issue is with it, in fact it could have passed as a normal Pokemon were it not for the plot device factor of it.
Same for Kartana.
>>
>>385687963
>Is this pretty much the Other M of Pokemon?

Hardly. They were just boring and poorly thought-out, not objectively bad.

I would at least partially blame the games being restricted to the 3DS, which is why I'm optimistic for whatever we get on Switch, but it's also clearly a matter of priorities. If they don't start putting in real postgames again these games are gonna have horribly short lifespans.
>>
>>385695529
he is a good rock boy, do not be mean
>>
Can't wait for the next Pokemon game to be an empty lifeless "muh world is big" game like Mario Oddysey and BoTW and get endless praise by Nintendo fans.
>>
>>385694930
Nah designs after BW2 are utter shit. But it is your money and your time, so keep playing your rehashed games over and over, I don't give a fuck.
I just wish you kept your stupid threads at /vp/ and didn't came here expecting everybody to praise and suck your shitty rehash dick.
Also keep your stupid games out of the VGAs, idiots. You will never win shit.
>>
>>385695356
>That's not saying much. VGC focuses specifically on the Pokedex you're allowed in the game, while Smogon actually focuses on the series as a whole. Smogon shows the amount of flaws Pokemon inherently has because there's too many of the fuckers
They nerfed megas that were OP in gen 6 VGC and that improved battle spot doubles a lot, national dex is likely to be included in future VGC as has been the case before.
>>
>>385695405
Neither is "nope" or "lol no"
>>
None of the 3DS games are good.
>>
>>385695438
>Araquanid
>Porygon2
>Drampa

Neat. I remember being on /vp/ the night people started taking a closer look at Araquanid's ability and realized how good it was, that was magical.
>>
Every fucking game has a longer and longer tutorial, they started getting unbearable at Black and White
>>
>>385695896
I have a doubting feeling Pokemon is gonna be bringing back the NatDex cause some autists actually think it's a good thing and Game Freak seems interested in shilling their Pokebank meme
>>
>>385695887
>designs after BW2 are utter shit
I like Unova kinda, but please don't lie like that. Unova had just as many terrible designs
>>
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>>385695796
This part was okay
>>
>>385695906
it is tho, you assblasted that I don't agree with you lol
>>
I think it's great for a playthrough, especially if you're playing it traditionally without expshare and in set battle mode. Most of the difficulty early on comes from the surprises that totem battles have in store, which is completely lost on subsequent playthroughs. Later on the opponents levels really ramp up and it becomes a ton of fun trying to scrape wins together when you're average level is ~5-10 below the opponent. The slow start and easy first half really ruin any desire to play the game a 2nd time, though.

It was good, but nothing special.
>>
>>385695281
Pathetic. I almost agreed until you said gen 6 had good designs.
Gen 6 was garbage and they had plastic toy syndrome harder than any other gen, even 5. Garbage like Fletchling vomited all over the games. And then they shit on old designs with Megas, adding spikes and fluff to otherwise good shit.
Get out, and here's your (You) dumbass.
>>
>>385696008
Shit, didn't mean to reply
>>
>>385696008
That's ok I liked the red exclamation mark.
>>
If anything, this thread proves that white people shouldn't be allowed to play video games.
>>
>>385687963
I think S/M were the best things to happen to Pokémon in years. Stop being a sperg and calm down, it's just Pokémon, thank fucking god they finally moved the series in a better direction.
>>
>>385695961
Why does everyone think world building cutscenes are tutorials? The game only teaches you gameplay things when you get them. Anything else is just characters telling you where to go, that's not a tutorial.
>>
>>385695281
>The point of Pokémon was to make BELIEVABLE fictional ANIMALS
The point of pokemon is that they made 1000 creatures and then they picked 150 of them they liked and when with it.
If you want to argue about the "essence" of pokemon then shit on every mon that isn't a bug-type, because that's what this franchise was supposed to be, a glorified bug-chatching sim.
>>
>>385696116
Well that came out of nowhere. Explain?
>>
I started playing again just breeding for shinies
I don't even know if I care about Pokemon anymore, but for some reason I find Masuda breeding very cathartic.
I'm probably just going to keep breeding with every new pokemon game and not even care about the game around it
>>
>>385696041
I'm not anon but which were plastic toys? Please enlighten me and i'll give you one from pre-gen 6
>>
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>put in thing that can only be done to Pokemon at level 100
>make highest level wild Pokemon 59 and remove Blissey Bases
>>
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>>385695281
>>
>>385696207
Lel of course you can, gen 5 was filled with that shit, like Keldeo.
Litleo
Pancham
Slurpuff
>>
>>385695438
>rain and TR fest
and then on worlds everyone will bring the same boring Koko/Steela/Garchomp/Arcanine core they used in every other tourney and we will have a repeat of VGC15
>>
>replying to pokebarneyfag
You guys fall for the bait every time
>>
>>385696214
Only way to get to 100 quickly is if you have super rare plaza kitchens. Festival Plaza in itself is a fucking mess.
>>
>>385696474
>muh boogeyman
every time
go shill elsewhere, faggot
>>
>>385696474
Nothing makes me angrier than pokebait, I can't help it.
>>
>>385695281
Man I can see why you repost. You get so many yous for being this fucking retarded.
Also
>liking the gen with Barbaracle, Goodra, and Klefki
lol
>>
What really bothers me is that most Pokémon games go 1 step do ward 2 steps back. This game went 3 steps back and nothing forward.

WHY TAKE AWAY EV TRAINING JESUS FUCK.
>>
>>385696187
White gamers tend to have this bad habit of shitting on other peoples' tastes and being contratarian for the sake of being contratarian. Other races just shut up and play what they like. Why can't you all just shut up, play what you like, and let other people like what they like?
>>
>>385696187
It's shitty /pol/ bait. Why did you take it?
>>
>>385696568
???
>>
>>385696614
It is the White Man's burden. It pains us to see people not enjoying things properly. Like land.
>>
>>385696568
What
EV training is arguably easier than ever with chaining. I don't understand. Have I been baited
>>
>>385696552
4chan believe in freedom of speech
You must learn to deal with it
>>
>>385696614
That's /v/ in general.
That's the whole site in general.
It's not a white only thing.
>>
>>385696801
Most of /v/ is white though.

>>385696773
You have no freedom of speech on a privately owned website.
>>
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Since people are already reposting stuff, here's the other.
I liked it a lot though. Was interesting to see a narratively focused title, although the limitations on size prevented them from creating a proper one. Ironically enough, despite /v/ complaining about the cutscenes, it needed more to create a cohesive, proper narrative rather than the ok but ultimately incomplete one we got, plus maybe a skip button for people without attention spans. As long as they keep it to this gen, I'm fine with them having a story focused gen, it was a refreshing change from the somewhat stale classic Pokemon formula.
Aside from that
>regional design
Pretty but lacking in substance. Too small but gets the job done.
>Music
9/10. Excellent and fits the scenes/areas well except the fucking ride Pokemon theme.
>Pokemon Design
Some of the best and most creative ones in years, plus a resurgence of the Bug type after being somewhat ignored in the previous gen. Shame there's so few though, GF really doesn't want to hit that 1000 Pokemon milestone.
>Online
Meh. No one likes Festival Plaza. I don't mind it but they really needed to make it more like the original Join Avenue and separate online from it. As it is it's less like something you care for and develop and more like a daily.
>Trainer/menu features
Generic but good interface, Rotomdex is take it or leave it but it works about as well as the gen 5 menu. Full size trainer models is excellent for the custom options (although they are somewhat less varied, but at least not on poorly modeled chibis). Ride Pokemon is excellent save for the music, HM slaves suck. Pelago is nice.
>stat features
Bottle cap IV fixers are long overdue but lack of powerleveling method makes it tedious. Built in IV checker also long overdue, but very welcome as a change. EV training is so easy now you don't even have to play it to do so, making this the most friendly towards new players entering online battles so far, although move tutors are sorely needed.
>>
>>385694930
>it was one of the comfiest gens to play through
>the Hawaiian setting was aesthetic as fuck

You're kidding, right? It felt like being dragged by the hand through a shitty theme park.
>>
>>385696857
There are still some nonwhites here and they still behave in that manner. You didn't have to shit on one specific race when it's everybody's fault.
>>
>>385696568
You can EV train without even playing now (Poke Pelago, 4EVs per session)
You can EV train easy with early game SOS battles (which have extremely high call rates and jack up EVs you get on each summon, don't give me that retarded "it didn't come" excuse)
>>
It improved more than it didn't, it just stumbled hard in a few areas that the series hasn't really had problems with before, which makes them feel more pronounced. The fact that this is the gen that got rid of HMs alone saves it from being the worst because that is an improvement decades in the making.
>>
>>385696121
>I think S/M were the best things to happen to Pokémon in years.
How so?
I hear a lot of people say something to this effect but when I've pressed them for more all they can say is some shit like "well it changed up the formula and did new things"
Which it barely did, and to the small extent in which it did it changed it for the worse
The biggest things they changed that actually amounted to anything were replacing Gyms with Trials which were basically the same thing except more free-form and still railroad the game into going from trial to trial, and the more involved story which just made the game even more painfully linear and drained it of its sense of adventure
>>
sun and moon are utter shit. I wouldn't even have minded the ungodly amount of railroading and cutscenes if the story was actually interesting and not some of the most mind-numbing shit I've seen in any JRPG I've played.
>>
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Since everyone on this board and /vp/ seems to hate Sun and Moon even more than X and Y, how would you make Pokémon Switch fun and enjoyable? What would be your idea of the optimal Pokémon adventure? After all, you have presented great arguments for Sun and Moon being bad such as "too many cutscenes" that surely you know what the series needs in order to evolve (no pun intended), right?
>>
>>385694930
>Comfiest
>Aesthetic

Fuck outta here with irrelevant that shit, that Tutorialmon game was the most horrid thing, who the fuck liked going around linear islands with no sense of exploration?.

You are one sad individual consider shoving shit inside your anus.
>>
>>385696903
I JUST started liking festival plaza after i figured out your vendors get upgraded at level 30. The real issue is that you dont automatically gain every level possible when you get points so i have like 30k points from the global missions but im only level 40 something because its too tedious to find people that give points to give me a quick level. Basically what im getting at is the concept is good but the execution was the worst thing ive ever seen. Dont make new facilities random, let you upgrade current ones, make leveling happen all at once and dont actually lock online behind it. It should have been more like the pelago where its a separate hub for quality of life stuff.
>>
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>>385695638

I've been playing from the beginning and I still enjoy it.

Hell you want me to be honest?

The story and mainline bosses are still not that intimidating but totems are a step in the right direction, a couple of them (Mimikyu immediately comes to mind) were actually challenging. It's been apparent since BW that they're at least trying with the story now so I'll give them credit.

The designs are all standard to me...there are some that I love (Golisopod, Decidueye, Salazzle, Drampa) and some that I thought were awful (Crabominable, Incineroar, Toucannon) but that's the case for every gen. Alola forms were a breath of fresh air and something I hope they continue with the next gen. Ultra beasts, while poorly handled storywise, were a good excuse to design outside of the box. I know they're not for everybody but that's the case with every pokemon (as someone who has played every game since RBY gen 2 is honestly the most forgettable for me).

Z-Moves were hot garbage but I can understand why they made them after realizing the limits of megas (which I enjoyed conceptually but thought were executed poorly in some (salamence, lucario, blaziken) cases), you can simply choose not to use them though.

Overall I thought it was a good entry. The environments are extremely varied given a tropical island setting (something I was scared they wouldn't be) and while there are a lot of things wrong with the game there are just as many things that are right...same as any pokemon game (plus it has the best damn soundtrack they've ever done).


This happens with literally every entry. In a few years when gen 8 comes out people will think it's shit and compare it to 6 and 7.
>>
>>385697302
>linear islands

This is just untrue, there were lots of hidden and optional areas. The intended path through them is linear but that applies to every Pokemon game since Gen 2.
>>
>>385696121
I think SM is a good direction, it just had major fuckups that made the game less enjoyable.

For the gen that introduced hyper training, they made grinding to 100 absolutely insane. Gen 6 had the opposite problem but I'd actually take that over what we have now since I can be prepared for online and use a feature in the game.

I'm not iffy on it being story driven, but rather how the story is told. Pokemon worked well by not being too cinematic (HG/SS for example had very few dramatic cutscenes and were fine). The focus is clearly on Lillie and I felt like a backseat character, because I was the 'silent' protagonist with little dialogue options. See where I'm going? A character driven story with a silent protagonist with little dialog choice is strange because I dont feel like im in the story anymore (P5 had many choices on the other hand, so it can be done).

HM removal was a good direction. I liked Pokepelago too. Characters were interesting too, besides Lillie. Music was fine too.
>>
>>385697321
Wondertrade some garbage and every time you trade speak to the person you traded with in the castle, they give 1 or 2 FC and it ranks you up immediately if you have surplus FC for ranking.
You also get custom sound options and different paintjobs for the castle at certain ranks.
Have mine set on Po Town's music but Seafolk village's is good too.
>>
>>385697301
just throw the good movepools and good ai, maybe a challenge mode that boosts levels and improves movepools like in b/w2 and add the best qol stuff from previous games, that's it
>>
>>385697238
>even more painfully linear and drained it of its sense of adventure
It's just as linear as gen 3,5 and 6, the only part I didn't like was during the second island (I think) where one bitch wound't let you pass because her Stoutland was sniffing something.
But the rest is basically the same as previous gens, I remember going back to revisit the islands near the end of the game and finding new areas I didn't see before.
>>
>>385697321
Yeah
It's actually not too bad but they kicked themselves by locking online in it.
I have a black and red castle with the team skull headquarters music and I like it enough.
>>
>>385697301
>Ability to skip cutscenes like most games do
>More characters in the battle tree
>Bigger postgame outside of just catching legendaries, like the Delta Episode but with a better story
>More alolan pokemon that aren't Kanto and don't just become dark or ice, be more creative. And actually make the alolan pokemon good because Raticate is still hot garbage
>Improve the difficulty
Not that important but:
>Make skin color a slider instead of 4 presets

Thoughts? Anything else?
>>
>>385697412
>This is just untrue, there were lots of hidden and optional areas
What?
There were hardly any and they barely amounted to anything
Unless I forgot them. Lets hear your lots of examples please.
>>
>>385697437
Everything you liked will be removed next gen. On a real note lets talk about that. Removing features that are actually good. Im not talking about shit like the follow mechanic im talking about shit like secret bases, PSS, horde battles, triple battles, game corners, radios, the flying thing from ORAS, and last but not least the national dex. What is wrong with this company? Can we get a fucking definitive pokemon game already?
>>
>>385697437
It's possible to make a proper story driven by an NPC rather than the player (a choice I believe they took to avoid taking the personal feel away from the player character, who many assign their own traits to). They simply didn't flesh the story out enough to be complete.
>>
>>385688396
the only real "hard" fight i lost to was that one bitch with the glacion on the second island
took me outta left field and didn't have any rock/fire/steel moves to deal with it
>>
>>385697634
>It's just as linear as gen 3
Lol
>>
>>385697789
How was gen 3 not linear? Because you have to backtrack like 6 times?
>>
>>385697726
>Secret Bases
Man I can't remember much of ORAS, the singleplayer story was forgettable outside of the delta ep. But goddamn did I love secret bases.
Every day it was worth opening the game and getting my daily bases. My own little base was where I always saved, something that I usually reserve for Pokemon centers.
>>
>>385697704
You have a bigger postgame than just catching legendaries though
>>
>>385697726
>No nat dex
I'm still fucking mad
>>
>>385697704
This is a good post, but I can't help but feel like even if USUM has all of these things in it, people on this board and /vp/ will just continue to shitpost about how horrible and cancerous nu-Pokémon is.
>>
>>385697789
The only non-linear gens are 1, 2 and 4 (D/P, not Plat) and only at certain parts. All others force one objective on you at all times that you must complete to procceed.
>>
>>385697951
>Pokebank
>>
>>385697789
Gen 3 was the beginning of the end. It thought padding was good game design
>>
>>385697301
Can we get Pokemon trainers to have more than 2 fucking Pokemon, too
I get why that'd get annoying and why it was okay in Gale of Dankness, but it's really fucking stupid fighting 5 trainers in a row with 1 underleveled Pokemon. I don't think I've ever used a potion in my entire time playing Pokemon
>>
>>385687963
But, the game isn't shit.
>>
>>385694930
>Gen 6 was the worst gen by far.
It's not even as bad as the two generations surrounding it, although it's still worse than the four before those.
Gen 6 has a shitload of flaws but I can at least give it praise for attempting to salvage what it could from the shitheap that was Gen 5. 7 removes everything good from 6, keeps everything bad about it, and then dumps on a bunch of new shit. God damn how do you fuck up that bad.
>>
>>385697726
Dont forget the battle frontier. The only arguments i see is that its just reskinned battle tower but guess what? Battle tower gets BORING after like 2 runs. Its nice to switch it up a bit sometimes.
>>
>>385698163
>7 removes everything good from 6

How so? They improved Amie.
>>
>>385697908
Like? There's the battle tree and completing the pokedex but I don't recall anything else.
>>
>>385698163
By what, fellatiating Gen I? XY were unfinished and so were ORAS

At least BW2 felt like games
>>
>>385698163
Gen 6 only did like one thing right and it was making the grinding for EV and IV easier, something that shouldn't even be in the game. They even managed to fuck up the music.
It was like 6 steps backwards from BW2. I can't believe fucking DS games had better use of 3D than XY.
God I miss gen 5.
>>
>>385698280
Super training gone
No post game grinding to actully hyper train
Online being complete crap compared to P
pss
Killing horde training
Bottom screen outside of battles being useless for no dang reason

Three simple things that really bog things down
>>
>>385687963
This guy does not know anything
>>
>>385698443
Do people really miss Super training? It was only good the first couple of times but got annoying and repetitive pretty fast. Horde training was superior. I think Hordes are only gone because the 3ds couldn't handle it and would lag like crazy.
>>
>>385698606
Casuals that don't actually know how EVs work to begin with miss Super Training

Not that it matters since carts will always be inferior to simulator play
>>
>>385698606
For EV training yeah it was shit but it was also a good way to get rare items. Now you have to rely on RNG in the pelago which can take days. Also about the pelago. Adding smartphone style time based bullshit in a single player game is the most retarded thing ive ever seen.
>>
>>385697301
>how would you make Pokémon Switch fun and enjoyable?

Off the top of my head?

>no more roadblocks; all the towns are visitable from the word go, and the Gyms can be attempted in any order; alternatively, the doorman at the equivalent of the Indigo Plateau is an optional superboss who'll offer to battle you if you pester him enough and let you through if you can beat him
>battling and catching Pokemon is now a real-time affair
>you no longer control your monsters directly and instead shout orders which they may or may not obey depending on multiple factors (whether they understand you, whether they trust/respect you, whether they can hear you over the noise of battle etc.)
>>
>>385687963
>Every single Pokemon forum is dead thanks to SM
>Is this pretty much the Other M of Pokemon
>>
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>>385698606
Super training was great for reset bags and exact EVs when needed...also them ribbons
>I think Hordes are only gone because the 3ds couldn't handle it and would lag like crazy.

>battle tree doubles has 4 pokemon and 2 trainers
>Battle tree multis has 4 trainers 4 pokemon
>Battle royale has 4 trainers and 4 pokemon
>all are laggy as heck
>>
>>385698773
This is so horrible. Holy fuck.
>>
>>385698678
You know you can do the pelago time travel glitch right?
>>
>>385698773
>>no more roadblocks

I like this.

>>battling and catching Pokemon is now a real-time affair

This is pretty pointless but I get why some people would want it.

>>you no longer control your monsters directly

This is fucking dumb and I wish I could reach through my monitor and slap you for suggesting it. There's already enough RNG bullshit in this series, why would anyone want to add this frustrating horseshit into the mix?
>>
>>385698773
So make it an entirely different series
>>
>>385698773
>Gyms can be attempted in any order

This is the only thing you wrote that isn't retarded, congrats.
>>
Just make the next Pokemon game BoTW with Pokemon
>>
>>385698773
No to all
>>
>>385698294
Let's see
Eveeniun Z
Catching the remaining Zygarde cells (you couldn't until postgame)
Defend the title
Get the remaining Zygarde cells and HM (you couldn't until
postgame)
Besides many little things
>>
>>385699072
That's not a lot.
>>
>>385699072
>Zygarde cells duplicated
Mistake happened, sorry
>>
>>385691820
If you restart your BW2, you lose the challenge mode
>>
>>385698773
>no more roadblocks
How would this work with the story? Or should story just be removed completely? This would be good if gym leaders get stronger with you.
>you no longer control your monsters
You're trying to make the game more like the anime and the idea sounds interesting but I don't think a mechanic change this big would be healthy for the series. This would kill most of the metagame.
>>
I liked them.
>>
>>385698882
explain
>>
As someone who hated the other Pokemon games, I actually liked Sun and Moon. It had a bunch of pokemon that I was able to recognize, and it had a story instead of the same gyms and the same battles.

Pokemon as a series itself is broken though. The only depth it has is the type advantages and once you know them, who cares? Plus, the games aren't difficult at all, and since an RPG doesn't have any execution or skill involved with it's inputs, the decision making aspect should be hard and in Pokemon it isn't. Sorry for long post that no one will read.
>>
>>385695438
>porygon 2 on almost every team
does eviolite really make him that good?
>>
>>385691995
the final boss in gale is even worse

>have to fight lugia first that is a shadow pokemon
>have all 3 legendary birds
>uses 7 fucking pokemon in the fight instead of 6 (8 if you Count lugia)
>>
>>385699380
Yes. Porygon2 has been good for a long time.
>>
>>385697412
There were literally two optional areas.
>>
>>385687963
Most fun I've had with a Pokemon game in years. I have played them all. I own them all still. People complained for years that Pokemon needed a change. They get it and instantly complain about >muh older gens
Ultra beasts were dumb.. but when they don't have them next gen you'll all be crying about it.
>>
>>385699275
Not him, but it could work like BotW except you do need to beat every main quest, which would be the gyms, before doing THE main quest, which would be becoming champion. Then, add a subplot around each main quest so it's not completely lifeless.

Balancing a game like this would be beyond hard, though.
>>
>>385699440
There are four optional areas on the first island alone.
>>
>>385699380
Both Eviolite and Normalium-Z for Z-Conversion are great sets.
Eviolite is more immediately bulky, and frees up your Z-Crystal slot, Z-Conversion is resistant to Knock-Off, gets a speed and offence boost as well, and screws with your counters.
Both are good sets, that kind of versatility is why it's everywhere.
>>
>>385694320
playing Pokemon for multiplayer

i wish i was that tyrhard.
>>
>>385699159
If you count the half of the fourth island, battle tower, magearna, tapus, the remaining cosmog, Type:Null and the Ultra Beast sidequest it is
>>
>>385699484
>The cave next to Kukui's house
>The cave and shoreline after the meadow
What else? In the whole game, I mean.
>>
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>>385699072
Now lets try BW2 for fun

New Legends
Join Avenue
Funfest missions
Date simulator lite
Pokemon World Tournament
Black Tower
Colress, Hugh, N, Shadow triad, Triplets, Cynthia rebattles
Battle Subway
Clay tunnel
Seasonal crap
Memory Link Bonuses
Pokestar Studios
Earning Medals
Abyssal Ruins
and other junk

We've regressed so dang much it hurts.
>>
>>385699679
Nice bait, compare it with BW1 :^)
>>
>>385699626
Compared to trainer rematches, gym leader rematches, and repeatable, fresh things like Black Tower that you can keep climbing, fighting trainers, and gaining EXP it's not.

Let me put it this way.

Once you beat all trainers, the only ones you can fight again are the elite 4 and do the battle tower bullshit. That's it. There's nothing else battle related to do.
>>
>>385693608
S/M is better than X/Y (irredeemable trash).
>>
>>385699626
>Facilities, a few areas (This is a good part), legendaries
That's literally 3 things.
How come BW2fags or HGSS fags don't name off every single legendary (Including ones you need external events/downloads for) as its own post game content?
>>
>>385687963
Has horizonfag joined a cult or something? His daily rants makes less sense by the minute
>>
>>385699678
You missed the meadow where you catch Necrozma and the other shoreline.

>In the whole game, I mean.

I'm not going to list every optional area in the entire game, Bulbapedia exists for a reason.
>>
>>385699782
There is the battle buffet.
I mean, it's shit, but it does exist.
>>
>>385696187
dont replay to him.
>>
>>385699739
I won't debate that truth but gen 7 shouldn't have less content than gen 6,5,4, and 3 games.
>>
>>385699848
You mean the 'its literally nothing' area?
>>
>>385699848
>You missed the meadow where you catch Necrozma
Literally the cave next to Kukui's house.
>>
>>385699903
How come all post-game battle things use the exact same fucking background for in fights?
I'm so sICK OF THAT FUCKING WHITE ENDLESS TILED ROOM HOLY SHIT IT'S SO FUCKING BLAND. GET YOUR SHIT TOGETHER GAMEFREAK.
>>
>>385688396
Considering most totem fights were 2 vs 1, yeah it's expected they'd be harder than usual.
>>
>>385699927
The fact that poni island and ultrabeats exist makes it have more content than fucking gen 6. Gen 6 had almost no endgame content besides some shitting meme story,
>>
I've played every single pokemon game that has come out and can say without question that Sun and Moon are the laziest thus far.

>Try to sell the idea of no more gyms, but them replace them with the literal same thing
>fuck up fishing beyond belief
>add a quip machine to replace the great bottom screens of past games
>main character is criticized in the demo for walking like a fucking robot, yet Gamefreak can't give enough of a fuck to change it
>main character is always smiling like a retard
>easily the most cutscenes and interruptions of any pokemon game
>the poke rider is retarded since you only use Machamp and the horse pokemon in like two tiny areas
>dungeons are non-existent, replaced with small linear rooms
>areas are literally blocked off as a way of saying "Buy the game next year if you want to go there!"
>literally no post game
>yet another battle maison

If USM looks as lazy as SM was, then I'm done with the fucking series.
>>
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>>385699903
>Literally a giant downgrade to cafes, battle chateau, and blissey bases
>the exp system system makes post gamin
>>
>>385687963
My second least favourite gen next to gen 4.
>>
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>>385700036
The story wasn't bad thought
And you could rebattle Emma some days :^(
>>
>>385688110
Did beat call it hard?

I just trucked through the whole game with kadabra, rowlets evolution, and a few others with tons of repels.

Seemed like every pokemon of every trainer had a ghost move to kill kadabra a lot but thats it
>>
>>385700036
XY? Barely but agreed
ORAS? Absolutely not.
>>
>>385688856
i went through the entire game with just my female infernape one shot everything never lost a battle cynthia is a nobody just like you
>>
>>385700257
Don't tell me you're one of those "Delta Episode totally counts!!!" people. I mean, it technically happens after the league, but it's clearly the main story of the whole game.

ORAS was also very lazy. The exclusion of the Battle Frontier being the best example.
>>
>there are people who actually struggle playing pokemon games and dont get their starter to its third evolution before the first gym in this thread.
>>
>>385700236
>The story wasn't bad though
How long did it actually take you to realize the Fire E4 member is supposed to be shocking?
>>
>>385700335
ORAS was a shit remake. Still enjoyed playing through it but damn. How does a remake of gen 3 have less post game content than Emerald?
>>
>>385700335
It's a poor remake since it's missing emerald content but there's still more to do in it compared to sun and moon.
>>
>>385687963
It's one of the better ones, and easily the best since HG/SS.
>They even had to promise Switch games at E3 because of all the backlash.
No, the backlash was about the fact that people were expecting a Switch Pokemon game during the direct. If they had announced S&M for the Switch, people would have head over heels for it.
>>
>>385700324
>I overleveled the easy mode starter and won, this game is easy!
Pls. I also doubt that you defeated the garchomp that way.
>>
>>385700431
Because Ruby and Sapphire were that bad to begin with

Emerald was the actual remake and there was no way in hell we were getting a game like that a year after XY shat the bed
>>
>>385700257
Good endgame content for me revolves around a new area opening after the Elite four (with multiple routes and towns), along with a city for the Battle Frontier. Also pokemon not available in the region dex should begin to appear throughout the region along with many pokemon not available in the region dex appearing in the new areas.

Also, I WILL NEVER FORGIVE GAMEFREAK FOR NOT INCLUDING A FUCKING NATIONALDEX IN SUNANDMOON. WHAT THE FUCK WERE THEY THINKING
>>
>>385700440
i one shot everything quit being a male pig
>>
>>385700431
Exactly. Emerald ended up being more fun than a game that came out 10 years later

>>385700437
Of course. My point is that they've started to be lazy since X and Y. ORAS was slightly better than XY, but SM is an all-time low and shows how lazy and complacent they've become. I hope the new games sell like shit so they get their heads out of their asses. Just remembering their excuse for no Battle Frontier on ORAS pisses me off.
>>
Why wasn't Lusamine the final boss?

I mean, her and Nihilego should have been her sixth pokemon, she even only had five, so it felt like they were setting that up.
>>
>>385700546
Some anon already pointed out that pokebank exist
>>
>>385697301
>have average trainers up to 1-3 pokemon and ace trainers/veterans 3-6 pokemon mostly fully evolved.
>make the AI smarter and give thier pokemon atleast a decent move pool
>have more diversity in pokemon to catch to encourge people to play the game more than once
>have all gym leaders use 6 pokemon
>give the evil team grunts more of a diverse pool in pokemon so they wont bring out the same three pokemon every god damn fight.
>have a post game with alot of side characters you meet during you adventure and bring back battle frontier
>>
>>385700587
If I had to guess, they didn't want children to command their pokemon to attack Lillie's mother.
>>
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>>385700625
>T-Theres a nationaldex outside of the main game!!!!

FUCK YOU GAMEFREAK NOT GOOD ENOUGH
>>
>>385696552
me too
>>385687963
Fuck pokebarneyfag
>>
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>>385700587
Probably something about how it'd be too violent to have pokemon outright attack a human/UB hybrid.

Which is fucked because she already fused monster.
>>
>>385699402
It would be 7 if you count Lugia, autist. Not 8.
>>
Catching up on all my pokemans

Just got ruby/saph, diamond/pearl, bw, and bw2 left

What order should i do?
>>
>>385693608

beaten every pokemon game i've played since gen 1 but can't be fucked to finish this one.
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>>385700576
I just want something as great content wise as gen 5. I genuinely have no expectations for Ultra Sun and Moon to miraculously fix everything.
>>
>>385700587
>Fighting a human
Never ever
>>
>>385700681
>>385700703
Didn't they imply she molested Lillie? I feel like at that point you either don't care about whether something's inappropriate, or she has it coming.
>>
>>385700792
Bryce man would like a word with you.
>>
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I know that BW1's postgame is almost non-existent otherwise, but I liked the routes that were to the east of the E4 and previously locked off. It felt exciting to explore something on your own time and the trainers weren't piss easy, actually leveled nicely. I still remember opening that villa door and there's fucking Cynthia with pokemon 10 levels above everyone else around.
>>
>>385700789
I don't even care about the games coming out at this point. I was very excited over Sun and Moon but after I was left very disappointed. I even thought I outgrew pokemon, but after deciding to try playing Platinum since I found it laying around, I found myself having fun with it. Right now I'm even playing through Heart Gold and am having a good time as well.
I don't really hold out any sort of hope that USM will be good.
>>
>>385700848
Don't be a faggot, you know is not the same
>>
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>>385700934
>that veteran in challenger's cave
>>
>>385700806
Molesting isn't a topic pokemon will or should ever touch. Lusamine only made Lille wear clothes and control her life and shit.
>>
>>385687963
Yes OP, it's the Other M of Pokemon. Easily one of the worst games I've ever played, and actually regret purchasing. It made me soft drop Pokemon as a franchise, I'm glad I sold this horrible game the back in May. Never again will I touch the massive disappointment which is Pokemon Sun & Moon
>>
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Black Tower and the World Tournament were the best post-game facilities.

Black Tower because you can use literally any and all pokemon and they're not forced into a set level like 50/100. You can use them at whatever level they are already at.
It has an interesting minigame where you figure out which trainer has the key and advance up the tower as things get progressively more difficult.
Trainers can pose a threat and you can't heal.

The world tournament obviously because battling everyone from every region is fucking fun.
>>
>>385700968
Oh don't be like that. He semi counts
>>
>>385701012
Literally the only trainer in the whole game with a team of 6 pokemon.
>>
>>385701016
Lillie said something about "the bed she made me sleep in" while in Lusamine's room though, right?
>>
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>>385701062
>battle tree hypes up past trainers
>only a few of them
>some barely appear

Anabel literally may as well not exist
>>
>>385700648
oh, and bring back gym rematches and some
>>
>>385687963
>the other M of pokémon
Shut the fuck up please, you don't even know what the fuck you are talking about you sperglord.
I am both a metroid and pokémon fan, and the only other nintendo franchise that got an "other m" is paper mario.
>>
>>385701126
It's not like the other games have a plethora of 6-team trainers either.
Unless you count shitty bug trainers who have like 5 caterpies and a metapod.
>>
>>385700945
I really feel that the 3D design and movement killed the games for me.
>>
>>385701126
>Deliberately forgetting about that guy with 6 magikarps
>>
>>385701401
I forgot about him, I admit. I only played B/W and B/W2 once each because they were very boring except for B/W2's postgame which is still unmatched.
>>
>>385687963
It didn't really feel like your adventure than it was Lillie's with you as her personal escort/bodyguard
>>
>>385701126
i was shocked. that guy could have become champion if he trained a bit harder.
>>
>>385701385
The jump to 3D really hurt the games. Alola routes felt like Kingdom Hearts worlds, in that they're these connected linear sections of the games that are connected by loading screens, though they are brief in SM.

it's also sad that we can only have these types of discussions on /v/ since /vp/ has become total shit
>>
>>385701603
Please. I wish the overworld looked as nice as kingdom hearts dream drop distance.
>>
>>385701603
/vp/ is so fucking awful. It's like discussing consoles on /v/. Funny how you can't have a decent conversation on the correct boards because of this.
>>
>>385701603
Are you kidding?
You have genwars every day
>>
>>385701062
best post game by far. it was also fun exploring the blocked off part of the region. only thing missing was having a friendly battle with Bryce. will gamefreak ever make something so good ever again?
>>
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>>385693608
After Pokemon Gold/Silver, i played nothing but gen 1 and 2. I had dropped Pokemon entirely. I picked up Pokemon Sun because why not and liked it. I have not played any other mainline game before that one with the exception of Ruby, which i only played like 5 hours before i droppef it entirely.

Currently playnig Umbra Moon.
>>
>>385694227
>some of the AI is stupid
>mentions the AI removing your STAB while their second mon hits you neutral anyway instead of the spam of Growl
>>
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>>385701385
You're not alone. I can't stand actually looking at the games because of how ugly they are. As a fairly large hoennfag, seeing it in that engine felt like a slap to the face. I'd rather play the original Ruby with no physical/special split or emerald content for the xth time than play OR for a second time.

Call me a fag if you want, but I really felt keeping the games top down, sprite-based, in a grid based movement kept some charm in it. Especially in gen V where it felt like they stepped up and put some really neat 2.5D in. But 3D felt awful in the GC games, it feels awful in the 3DS. The game dies if there are more than 2 pokemon on-screen. All the flying animations are awful because they're in a perpetual state of gliding because SOMEONE thought air battles would be a good idea.
>>
>>385701687
I'm not comparing them in graphics, but on the fact that they're small sections that are connected. Of course it works in KH because of the type of game it is, but with SM these spaces were just bland and empty, unlike with sprites where everything looked a lot more grand that it really was.

>>385701693
Exactly. I thought it might be because there's been no news, but I clearly remember the board being a lot better even when there were no games announced.

>>385701772
I'm not saying that /v/ is a better board, though they're close now, but that you can only have an actual discussion on pokemon outisde of the board.
>>
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>>385701793
>people hate gen five despite the awesome content
>They stop trying in recent games
>haters realize gen 5 wasn't that bad too late
>>
>>385701993
Gen 5 is all 3d besides characters and pokemons
It didn't look good
>>
>>385702048
It' the zelda cycle, people like new games until a new one is announced, they they denie liking it and pretend the older gen was good. People like OP are also in total illusion of control with those "OMG pokemon is DEAD" posting when they admit to not have played a game in a decade or more, but can't admit in their autistic rage that they aren't "everybody"
>>
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>>385702129
This is considered 3D? I'm not memeing, I do consider this to be 2D. Or at the very least, 3D pretending to be 2D.
>>
>>385702302
Can you say with a straight face that the last couple of pokemon games haven't been disappointing?
>>
>>385699679
Literally half of what you named is postgame. And a quarter of the remaining lasts 20 minutes tops.
>>
>>385702302
Zelda cycle doesn't exist
>>
>>385702328
3d is 3d anon. Those clearly aren't sprites aside from hilbert
>>
>>385701993
It's not the charm you're thinking of, it's that Game Freak doesn't actually know how to make 3D games

Compare Gen VI to something like Final Fantasy VII, the difference is night and day and it shows how incompetent Game Freak are
>>
>>385702359
>And a quarter of the remaining lasts 20 minutes tops.
Makes it a whole 10 minutes longer than the entirety of the Sun and Moon post game though.
>>
>>385702302
Zelda Cycle's been confirmed dead since Skyward Sword proved itself to be the worst possible game you could make after a supposed 25 years of high quality
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>>385702359
And? It's entertainment that kept me happy for a long time.
>>385702373
Skyward sword confirmed. What a mess of a game, but its existence gave me BOTW.
>>
>>385702048
>Haters realize
Wew, nice headcanon
Don't put words in my mouth
>>
>>385698031
>Paying for a national dex
fuck you
>>
>>385702531
OK, most haters.
>>
Pokemon fucked up when they stopped using water colors in their designs/marketing.
>>
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>>385702401
I guess.

I still prefer the style to what VI and VII did though. If that makes sense. It's not the prettiest, but I'll take it compared to this shit.
>>
>>385687963
Second best in the series after bw2
Autists and nostalgiacucks need not apply
>>
>thinking sun and moon is bad

are you one of those fags who are upset about no gen 4 remake?
>>
>>385702748
Gen I and II are cute little pet projects done by an autist that got a chance to design games for Nintendo

Everything afterwards is a corporate shell of its former identity that can't even keep a consistent level of quality
>>
>>385702808
BUT while sun and moon were good but the meta is shit no doubt
>>
>>385702515
One can being entertained by an immobile bottle. It doesn't mean it's good. Not mentioning how a number of those have their equivalents in SM.

>>385702839
>gen 2 isn't a cashgrab
Nice delusion. Not only it couldn't, it didn't even TRY to keep up the quality of the earlier game.
>>
>>385702958
That another thing I really hate. Why the fuck does most of the alola pokemon suck stats wise? most of them re so slow and fragile. The tapu, UB and a few others are the only ones you ever see.
>>
>>385702976
It's a cashgrab that was at least made by the original creator of the franchise and still has the biggest engine improvements the series has to offer

Gen III tries to trick you with its advanced graphics or abilities and shit but compared to breeding, happiness, or even the Special Defense stat it's a fucking joke made by a hack to sell GBAs after Pokemon's hype died off
>>
>>385702748
>SM are better than Plat and HG/SS
What did they mean by this?
>>
>>385702958
>Kids this days don't know what weather wars is
Surprise surprise
>>
>>385703152
Not sure if terrain wars are worse...
>>
>>385703152
>implying goodstuff.team is better than synergies.
>>
>>385702958
>SM meta
>bad
Hyper offense>>>>stall>>>>>>>weather warz>>>>shit>>>>garchomp>>>>snorlax
>>
>>385703214
Are you retarded? No Pokemon gets boosted speed or evasion from terrian. No way any sane person would think weather wars are better in any way
>>
>>385703108
Improvements to gameplay don't do anything if the actual game is shit.
Also the first part of the post is fucking retarded because Tajiri had a more important position than the one from before from Crystal until Diamond and Pearl(DP itself not included) and only from DP and on he stopped being the Director.
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>>385703385
Are you actually retarded?

Tajiri only directed Gen I, II and FRLG. Masuda worked on the main series onward and other guys fix his shit. Nowadays Tajiri is in Nip Producer Hell and doesn't really have any input in the series anymore
>>
>>385697301
Autism incoming.

>Make the game less linear and story-driven, and more exploration-driven
The first two generations leaned more towards exploration, as did Diamond and Pearl to a significant extent (though they changed some of that in Platinum)
I think they should go even farther in this direction. I'd structure the game something like Gym 1 -> Gyms 2-4 in any order -> villain/legendary story advancement -> Gyms 5-7 in any order -> story conclusion -> Gym 8 -> League
Where you can or can't go will rarely depend on story factors, and instead on the field moves (replacing HMs) you can use and sometimes just on the Pokemon and trainers there being too strong.

>Re-evaluate old features; bring back successes and throw out bad ones
For example, letting your Pokemon follow you should be brought back - it was a fan-favorite feature and added to the game without taking anything away. ORAS's DexNav is another example. On the other hand, the current incarnation of the Exp Share is poorly designed and it's clearly impossible to balance a game both around players who do and don't use it. Revamp it or throw it out and come up with some new way to share Exp. Don't even consider weird features like O-power or the Dream World which are just novelties that bloat the game. Z-moves aren't interesting, but new Megas might still be worth considering. Its way too often that Game Freak comes up with a great feature and promptly forgets it ever existed whatsoever.
>>
>>385703367
alola raichu? It's one pokemon but it counts.


Terrains can be use with weather....then the megas power/speed creep and Z moves.
>>
>>385703492
Autism, Part 2

>Add a trainer level system
In addition to your Pokemon leveling up, have your trainer level up too by winning battles, catching Pokemon, etc. Give the player some perks as they grow higher in level. Rework features that used to be tied to badges into your trainer level. Have traded Pokemon only obey you up to your trainer level. Make field moves unlock at certain trainer levels. Have unlockable perks you can get as you level - stuff like +2% Attack to all Pokemon in party, +5% to all Fire moves in party, make eggs appear and hatch faster, etc. Give an Exp boost to any Pokemon under your trainer level (or maybe under half of your trainer level) to make it easier to add new party members later in the game. Give enemy trainers levels as well, perhaps in a visible way, so when you're exploring you can gauge how strong of an area it is and if you're ready for it yet (since for the most part no area in the game will be closed off to you) and maybe give routes recommended trainer levels. Make wild Pokemon significantly difficult to catch above your trainer level, and make them have an increasing chance of disobeying you as they get higher in level above you (though perhaps mitigate this if they have a high happiness stat so kids who just train their starter aren't boned) - basically to prevent you from cheesing the game by going to a high level area as quickly as possible and steamrolling with an overleveled Pokemon.
>>
>>385703294
This man is right. Fuck the gen 6 meta of walls walls and walls. Give me hyper offense any day of the week, its much less frustrating

>>385703238
But the good stuff do complement each other similar to the weather wars
>>
>>385687963
leagues better than x/y
>>
>>385703492
>>385703556
>For example, letting your Pokemon follow you should be brought back
I was with you until here, you made the mistake of showing your karenfag /vp/ 'pokebro' powerlevel.
>>
>>385703556
Part 3
>Rebalance old Pokemon
Gen 6 and 7 showed that GF is willing to do this, but measly +10s to a stat don't amount to much. Give bigger buffs to power creep victims and don't be afraid to readjust Pokemon with poor stat distributions in a more extreme way. For example, all those Gen 3 Pokemon who had mixed attacking stats, piss poor defenses and worthless speed should be tweaked into something usable. Rethink the Gen 7 Pokemon whose stat spreads seem like actual mistakes. Buff Gen 1 Pokemon who just don't hold up whatsoever. Make Dream World abilities freely available, and don't be afraid to let Pokemon that could use a buff have 4 or more abilities, none of which are locked behind some weird feature.

>Rethink EVs/IVs/Natures
EVs and IVs are painfully clunky mechanics that were clearly not originally intended to be visible; the fact that they're becoming more and more visible with each generation just makes it more clear they need to be revamped and streamlined into a set of mechanics that is concise, satisfying, and easy to understand. I don't care if this makes the smogonfags mad or makes for imperfect compatibility with the old games, it's been this way for 5 Gens, we're due for a change.
Make EVs no longer automatically distributed or based on what Pokemon you fight; instead, just have them function as distributable bonuses to stats on level up, like in some RPGs. To eliminate tedium, maybe give them to you to distribute every 5 levels intead of every single level. Also rework the scaling so you don't have a bizarre number like 252 being the max and they only count in multiples of 4
IVs and Natures are both supposed to make two individual Pokemon different even with the same species at the same level. Nature does a good enough job at this, and provides an element of minmaxing, while all IVs really do is give fans of Bike Simulator something to do with their lives. There's 3 things I'd do to streamline all this:
>>
>>385703529
>Z-moves
>good
That's how I know you're a faggot

Speed creep is real but power creep? I don't actually think so. Megas are limited to one per team so your team is actually limited by the mega or it is a waste of a slot. Unless than mega is mega rayquayquay which in that case you don't have to do jack shit

Alohan raichu would actually be a good counterpoint if it was any good compared to Excadril and Garchomp
>>
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>>385703294
>Hyper offense
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>>385695624
I'm just glad they finally made a pokemon based on The Tale of the Bamboo Cutter
>>
>>385703687
Part 4
1. Natures now increase one stat by 10%, and decrease another by 5%. This has two advantages: if you just wanna play through the story and don't pay attention to natures (like most players on their in-game run) it softens the blow of getting an important stat screwed over by a nature, and it also differentiates the neutral natures. What were once "neutral" natures now amount to natures that boost a single stat by 5%, which means every nature now actually means something, and might on some rare occasion have a niche (maybe on a mixed attacker or something)
2. IVs are gone. Every purpose they are supposed to serve is already served by natures, EVs, or the following new feature
3. Give Pokemon individual differences in their size, color, pattern, etc. Its weird to me that such features are the exclusive gimmicks of individual Pokemon like Spinda and Pumpkaboo. It isn't the Game Boy era any more; we don't need to say "hey look its stats are slightly different" to believe two Pokemon are individually different. Now that Pokemon are 3D models it should be relatively easy to have individual Pokemon be slightly different sizes and colors from each other, and apply textures and patterns in random ways. Of course the ranges of size and color wouldn't be particularly large, though it could vary with each species, with some Pokemon having a wider range of variations. I'd introduce some sort of genetic aspect, where you could for example breed for a particularly large and reddish colored Charizard if you selected and bred the biggest and reddest Charizards over the course of a few generations. Some Pokemon like Shellos could have different appearances depending on where you catch them; old Pokemon could be given brand new variations as well. Breeding them could result in all sorts of cross-breed versions. Now Bike Simulator fans still have plenty to do which gives them something cool but not outright advantageous.
>>
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>>385703716
>stall
>>
>>385703693
You have to admit power creep is a bit of an issue when 110-120 ish and below doesn't cut it as well anymore.
>>
>>385703667
>he likes Pokemon but doesn't like any of his actual Pokemon
Why do you even play, then?
>>
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>>385703491
Ok.

Also if you try to cherrypick the Executive thing you have to take off half of your list.
>>
>>385703529
Kingdra is much bulkier than alolan Raichu, do more damage and also boost water attacks
Even ludico is better
>Z moves power creep
Lol
>>
>>385703556
>Have unlockable perks you can get as you level - stuff like +2% Attack to all Pokemon in party
I love how people call the newer gens easier yet completely forget the earlier ones had these free boosts.
>>
>>385703869
>below 110-120ish
>what is tapu koko
>what is Ghost Marowak
>what is clefable
>what is manaphy
>what is mew
>what is mimikyu
>what is rotom-wash
>>
>>385703767
It's a great way to implement it too, since they incorporate so many clever design elements into it.
>>
Gen V animated pixels > 3d abominations
>>
>>385688552
So you never played Sun or Moon I take it.
>>
>>385702328
Maan I wish they would go back to this. Changing seasons during Winter and Autumn was so beautiful
>>
>>385695887
Enjoy your laughably shitty taste, anon.
>>
>>385704261
Gen V has the shittiest looking sprites outside the justified gen 1, so no.
>>
>>385703879
Mostly because I've played everyone and its a matter of completionism at this point.
Also I love me some evolution. My main joy is meticulously planning a team the slow ramps up over the course of the game with lots of 3 stage mons and the regional pseudo dragon.
>>
>>385704041
Oh come on. Koko comes with a free electric buff and marowak has a thick club. I yield to the rest.
>>
>>385704404
No, gen 3 sprites are worse, the colors are all wrong and some of them like Tyranitar are just badly drawn.
And how was gen 1 justified?
>>
>>385704424
Yeah I guess those 2 are out of place, but the rest fit. It's because of a combination of good moves, abilities and good stat distribution that makes a mon good, not just min maxed stats
>>
>>385704642
Because it was the first and made on the weakest system.

Wrong colors isn't a good point because all sprite-based gens outside 1 have "wrong colors".

I'd rather have badly drawn sprites than abominations like ArticVno.
>>
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We've already established hundreds of times that the only people who like S/M, and the 3DS era in general, are either people who only played the GBC games when they were kids (hence their low standards) or obsessive waifufags.
>>
>>385705775
Why do all of these pictures have flaws that make them unreliable?
>>
>>385688396
If you turned off Exp Share like you should have and didn't grind, they could be pretty challenging.
>>
I enjoyed the game and liked it a lot. What's the point of arguing over it when your mind is already set on disliking it?
>>
>>385705775
But anon, I'm not any of those and I liked it. I'm not going to lie and say I liked everything about it, for instance I would have liked if the game world were larger, the routes longer, and more Pokémon were added, but aside from that I had a lot of fun. I liked the tropical theme and locale, I liked the switchup from gyms to island challenges, not permanently of course, but it was fun to switch. I think Team Skull was the best team for the past few gens, Guzma was awesome, and I liked Lusamine as a villain and I liked Lillie too. I expected a cool, fun new Pokémon game with some new stuff, and I got it. I've played every single Pokémon since I had yellow and fire red on my GBA, and I'm not an obsessive waifufag either. How do I fit into your little formula?
>>
>>385706131
>your mind is already set on disliking it
What made you make this facetious projection onto people who don't like something? Did you not read the thread filled with people listing reasons why they think the game is of poor quality?
>>
>>385706262
>I liked the tropical theme and locale
>I think Team Skull was the best team for the past few gens, Guzma was awesome, and I liked Lusamine as a villain and I liked Lillie too
You primarily listing character and aesthetic changes proves his point, y'know.
>>
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>>385706262
>talks about liking the NPCs and region
>no mention of the actual gameplay
Typical SMfag.
>>
>>385705775
>legendary equivalent
>they don't even reach legendary BST
Worthless picture. And that is just ONE of the wrong points.
>>
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>>385706383
How? I said I liked those aspects of the game, and didn't like some other aspects. How does that make me either a person who's only played the original GBA games or a waifufag? I'm not a guy who wants to get in and analyze data and breed a full 255 EV ultra team, I just wanted to have a fun adventure with my Pokémon, explore some cool areas, and get a nice story out of it. I got pretty much all of those things, just not as much of it as I would have liked. I certainly don't think it's the best Pokémon ever made, but I don't think it's the worst either. My personal favorite was Emerald, if that helps fit me into the "formula."
>>
>>385706501
The gameplay? You mean the battles? I thought they were awesome, and a lot of fun. The exploration was lacking compared to previous games for sure, as I explained in my previous post, but I still enjoyed it because of the freshness of the locale and the different types of areas. Pokémon hadn't really done a tropical theme yet, and I enjoyed that.
>>
I liked moon. Though I played on an emulator with pokehex. I also played it to practice my moon runes. It was enjoyable.

I will say, I don't know how people can play pokemon without pokehex though. Grinding and gambling for IVs/EVs seem awful.
>>
>>385705228
>I'd rather have badly drawn sprites than abominations like ArticVno.
?? It's literally the same shit as the one from DP.
>>
>>385687963
Pokemon fucked themselves in the ass. They wont focus on game mechanics that could actually innovate the series, but rather gimp it with new features that fuck it in the long run. Fairy type rounded out any difficulty curve the games could have had. Megas were a mistake. Also, catering to fucktards focused on battling mitigates attention to the fucking game itself. Those retards will tier shit on there own, to many companies get so obsessed with creating balanced competitive play or some shit. making fights ultimately slower or gimped in comparison to there predecessor, cause it's easier to balance when there's less depth. I dunno, I hate all the creative decisions post B2W2. the last (coming on 4) have all been pushed out for sake of, we need shit on store shelves asap. I know they have A teams and B teams, but like this franchise has just gotten sloppy with the last 3 games.
>>
>>385707004
Difference being DP is immobile and Pt at least "roars" and doesn't do the most retarded wingflap in history every 7 seconds.
>>
>>385707084
>Fairy type rounded out any difficulty curve the games could have had.
What the fuck does this even mean

Also i love how you complain about focusing on battle-guys yet keep BW2 on a high note.
>>
>>385707084
(this is the same anon, so yeah, I'm being that fucking faggot right now)
There so focused on changing pokemon in order to compete with other markets, and it's pretty fucking retarded honestly. X and Y were insainly streamlined because 'needed to compete with mobile phones'. (even worse with ORAS) and SM needed to compete with yokai watch cause it's not like yokai watch is already fucking over saturated and doomed to implode on itself. Who ever is in charge of these executive decisions are too afraid to let pokemon be itself. No long is it about the journey, now it's you rag tag team of pals who hold your hand through the fucking street, and stop you every second of every day, just to make sure you don't spot something before they do. The most story a pokemon game is allowed to have, is DP honestly, BW tried to go deep on us, and everyone agreed it was fucking dumb. but no, now it's really a story, with cut scenes every 30 minutes. And full cut scenes, not just end game climactic BS. Exploring is gone entirely cause I cant surf screen right on route 124. eh fuck it, I'm going to eat a sandwich.
>>
>>385707387
in terms of campaign, dragons are the difficulty spike set for champions and or end game opponents. Including fairy types rounded out there being any difficulty spikes. I mean, in terms of design it's kinda faulty to being repetitive, and means that generally every final trainer focus on dragons, legendaries will be dragons. so like, at least it gave them some wiggle room, but it's not like they're really taking this stuff to their advantage in terms of designing the campaign itself. B2W2 works as a focus on battles cause it's just and expansion of the first game. Build off of what works, get rid of what didn't. They already had a map made, sprites and animations designed, music composed, the base was there. The last 3 games have all been just sort of pumped out. SM did build off of what worked or needed improving in X and Y, it's just that X and Y are pretty poor as a base in concept, in terms of a Pokemon game.
>>
>>385707683
I was gonna call you out on what a cutscene is but we'd both be autistic about it so i'd highly prefer not to.

>>385708054
>Including fairy types rounded out there being any difficulty spikes
It really didn't. A good 70% of fairies suck and the other 30% are only good in competitive or need items found late in the game to be good.

ORAS is the only game where dragons are the focus and it has exactly 4 maingame fairies where only Gardevoir and Azumarill are good and Mawile forces you to find the megastone. Wigglytuff is complete shit and all the ones i named above outside Gardevoir are too slow and frail to be anything but anti-dragons.

SM only has Kommo-o as an opponent and even then it's only because it has a x4 weakness. Otherwise it covers up with protect and calls up a Scizor exactly to counter faries, of which again only 3 are good.

Fairies didn't change anything outside making bug shittier.
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