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>Game's dodges have invincibility frames instead of just

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Thread replies: 14
Thread images: 2

File: 1498713504037.png (283KB, 512x439px) Image search: [Google]
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>Game's dodges have invincibility frames instead of just making the hitboxes accurate so you actually don't make contact with them when you dodge properly
>>
I think dark souls is a great game fuck you.
>>
>>385611672
name ONE (0x00000001) game that doesn't have i-frames on dodge
>>
File: 1491633420927.jpg (107KB, 287x442px) Image search: [Google]
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>>385611672

>When clipping through enemy attacks is called a "feature" instead of a bug
>>
>>385611672
Literally every game with dodges uses i-frames. Even your "hitbox porn" Dark Souls.
>>
>>385612916
OoT
>>
>>385612916
Good games don't have a 'dodge' button. They have movement tech that you use to actually get out of the way of the attack.
>>
>>385612916
Megadimension blanc
>>
>>385613345
I'm pretty sure OP was mostly jabbing at souls games and that souls games are known for having frustrating hitboxes that are NOT "hitbox porn"
Are you reverse baiting maybe?
>>
>>385614079
>movement tech that you use to actually get out of the way of the attack

Can you recommend me some that do it well, please?
>>
>>385614079
Bayotta is a good game though
>>
>>385614079
>They have movement tech that you use to actually get out of the way of the attack.
A dodge, then?
>>
>>385611672
LOL!
>>
>>385612916
Silent Hill homecoming doesnt, the dodge isnt very useful as a result though
Thread posts: 14
Thread images: 2


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