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Hi /r9k/, this is a review of Sonic Adventure. Sonic Adventure

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Hi /r9k/, this is a review of Sonic Adventure.

Sonic Adventure is seen as an amazingly advanced and historical game, that I can not deny. It is however, not the greatest game of all time, not even the best on the Dreamcast. Let's talk about this. First off, lemme just make a nod to Jumping Flash, a 3D platformer that predates Sonic Adventure and honestly does platforming far better. You see, that's Sonic Adventure's weak spot. The game is very diverse in it's worlds, the controls are tight, the camera is great, and the game was very innovative. But the platforming...oh the platforming. Platforming in a 3D environment is hard, I understand that. So what was Sonic Adventure's solution to this problem? Remove the platforming! Most levels in the game are just flat land that has very few bits of platforming, typically within specific areas that are designed to reward the player even if they fail to properly platform. The most platforming in this game comes from a level, but even then the player can just freeze the platforming in place. In fact, the level isn't even necessary to complete the game. I do enjoy the game overall, and it's a very fun game that I will often come back to, but in terms of platforming... I just feel that there are far better alternatives, even on the Dreamcast. Banjo-Kazooie comes to mind. If you're looking for a fun and simple game, here it is. But if you're looking for a genuine platforming challenge, I'd recommend picking up something like Crash Bandicoot.
>>
I'm curious op, how would you rate Mario 64? The level design might not be flat, but keep in mind it's beatable in <12 jumps.
>>
test
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>>385553736
>/r9k/
Go back
>>
>>385553736
>Amazingly advanced
>Controls are tight
>Camera is great
Yeah no. Sonic Adventure is shit.
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>>385554673
I mean is he really wrong in the end?
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>>385555440
Your worthless miserable sorry excuse for a life is shit. Sonic Adventure though? That's a great game.
>>
>>385553736
>amazingly advanced
>good camera
>most platforming comes from "a level"
>you can freeze platforming
>Banjo-Kazooie on the dreamcast
What the fuck?
>>
>>385553736
>Banjo-Kazooie comes to mind.
Banjo and Kazooie is a completely different genre and the problem with SA isn't the platforming. It's the physics.
>>
In what way is this game flat?
>>
>>385557801
At least I don't like autism simulators like Sonic Adventure
Thread posts: 12
Thread images: 1


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