Hi /v/, this is a review of Mario 64.
Mario 64 is seen as an amazingly advanced and historical game, that I can not deny. It is however, not the greatest game of all time, not even the best on the N64. Let's talk about this. First off, lemme just make a nod to Jumping Flash, a 3D platformer that predates Mario 64 and honestly does platforming far better. You see, that's Mario 64's weak spot. The game is very diverse in it's worlds, the controls are tight, the camera is great, and the game was very innovative. But the platforming...oh the platforming. Platforming in a 3D environment is hard, I understand that. So what was Mario 64's solution to this problem? Remove the platforming! Most levels in the game are just flat land that has very few bits of platforming, typically within specific areas that are designed to reward the player even if they fail to properly platform. The most platforming in this game comes from Tick Tock Clock, but even then the player can just freeze the platforming in place. In fact, the level isn't even necessary to complete the game. I do enjoy the game overall, and it's a very fun game that I will often come back to, but in terms of platforming... I just feel that there are far better alternatives, even on the N64. Banjo-Kazooie comes to mind. If you're looking for a fun and simple game, here it is. But if you're looking for a genuine platforming challenge, I'd recommend picking up something like Crash Bandicoot.
I agree, but also think Banjo and Crash are shit
>>385551578
>I'd recommend picking up something like Crash Bandicoot
HAHAHAAHAHHAAH
This is too long for me to read, but the game is fucking shit.
>>385551578
>is however, not the greatest game of all time
it is, sadly
not because it's great, but because other games just aren't as great
>First off, lemme just make a nod to Jumping Flash, a 3D platformer that predates Mario 64 and honestly does platforming far better.
stopped reading right there
who cares if it's platforming or not?
if you enjoy a game, you enjoy it. stop nitpicking
Yeah I can agree with this. Mario 64 isn't really about platforming but collecting stars. It isn't crazy with the collecting like Rare's games but they're less about platform challenges like Crash.
>First off, lemme just make a nod to Jumping Flash, a 3D platformer that predates Mario 64 and honestly does platforming far better.
Pffthahahahaha
>>385552184
>>385552928
t. little kids who never played Jumping Flash