>RPG, non-linear if possible
>Classic levelling system where you are given a few points every level up to distribute amongst Strength, Intelligence, Wisdom, Stamina, etc, and has a trait/perk system
>Game is set in a vanilla as fuck fantasy world with orcs, goblins, bandits, undead, dragons etc
>Classes are warrior, mage, thief, paladin, hunter, and necromancer
>Inventory management system
>No stronk female bullshit or virtue signalling of any kind from the developers
>Some kind of base management and/or headquarters system
What is your go-to comfy vidya kino, /v/?
>>385520228
Please post some examples of your go to, sounds comfy as fuck.
>>385520228
Literally Gothic 1 and 2
kino????
>>385520228
sounds like a really good game OP. Sadly I am not sure it exists.
>>385520954
>gothic
>inventory and base management
literally no
>>385520228
literally Oblivion
>>385520517
>>385520228
Short of base management, Dragon Age: Origins fits OP's post very well.
>inb4 >bioware
>>385520228
>nier:automata
>trackmania 2
my go to comfy games right now
Metal Gear Solid
>>385520954
Gothic games actually tick alot of boxes when it comes to comfy, but the only thing I don't like is the lack of a traditional levelling system. Having to go to trainers to level stats and shit isn't very comfy.