>Game uses raw WAV for sound
>Game uses uncompressed 24-bit images for textures
>Every patch is a two digit GB download
>>385314542
Name 2 games that do this
>>385314896
First one is any Valve game.
>>385314542
>Game makes you download all the audio for every language it supports
>>385314896
FF13.
>>385314542
>Game stores all its assets in a single monolithic file that has to be completely redownloaded every time a patch is released
>2017
>Using anything other than the glorious codec of the future, Opus
Why have you not joined the Opus master race yet, /v/?
>>385315847
>Can only do 48KHz natively
Isn't this bad for music, as CDs are 44KHz?
>>385316238
Opus uses different sampling rates for different bitrates. From 8kHz for narrowband to 48kHz for fullband audio.
>>385317363
>Narrowband
>Not using Codec 2 for ultra low 9 MB per hour audio
https://www.youtube.com/watch?v=_k-nhHE6CrI
>Game uses vapor wave for music
>>385318430
>anon has crippling autism