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Damn this game is fucking great so far! Totally living up

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Thread replies: 255
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Damn this game is fucking great so far! Totally living up to my expecta-
>>
Too hard for you?
>>
>>385038137
No moreso than most levels, the difference is that the design/enemy placement is bizarre and monotonous

I did love cutting the bridge, though
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At least every area before this was really goo-
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>>385038324
>muh swamp
I loved Farron's Keep
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>>385038058
Only bad thing about this level was this part you are in now OP and the constant invasions.
>>
>>385038324
Why must we always have a fucking swamp
>>
>>385038640
Yeah, why not a place in the clouds
>>
>oh boy another swamp
>i guess cathedrals are good
>
>>
>>385038490
The swamp/poison/slow movement wasn't what I minded at all, it was the fact that there was barely any architecture to add new challenges and variety to fights with the enemies. In the swamp area, every fight with the same kind of enemy is exactly the same, because every time it's just open area and some trees around you. Typically I'm autistic about killing every enemy on every attempt and never running by them, but I skipped nearly every enemy after killing their kind once in Farron Keep. There's nothing interesting to keep you going.
>>
>>385038640
Casual filters.
>>
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>>385038724

?
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>>385038324
Better than Blighttown at least, but fuck swamps.
>>
>>385038724

Nameless King and that entire area sort of lives up to that but it's too reminiscent of the Dragon Aerie in DS2.
>>
>>385038058

You literally had to pass through the worst area in the game right before this. Are you dumb
>>
>>385038941
The keep perimeter? I loved that though, watching the Darkwraiths kill the mobs and hoping they got killed or injured in the process was fun and makes for some good entertainment while waiting to be summoned to help with the Abyss Watchers
>>
>>385038324
i usaually love swamps thryre so atmospheric but ffs why not just make a plank walkway or something

>those jumping face fucker thing.

I preferred the giant crabs desu
>>
Did anyone else fuckin' love Cathedral of the Deep?
>>
Dark Souls 3 had 0 replay value.
>>
>>385038324
Probably my least favorite area in any Souls game. They didn't make any proper way to avoid the poison.
>>
Why is it so fucking linear
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>>385039790
not enuff sony bucks
>>
>>385039790
I could deal with it being linear if it wasn't so boring.
>>
>>385038058
What? There's nothing wrong or difficult and DS3 catacombs. It takes like 3 seconds.
>>
I actually hate every single area in the game
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>>385038640
>swamp keeps coming back
>they make it easier and easier

Either give me valley of defilement tier difficulty or fuck off
>>
>>385039790
I decided that the best way to describe DS3's biggest difference from 1 is that it's super arcade-y. 1 felt like you were visiting a world that wasn't built for you and that you had to figure your way through, but 3 feels like every environment was made for you to explore and pass through; point A to point B. The bonfires are also far more frequent, and the bosses have gimmicks (I don't use that negatively) that can make the gameplay feel like a 3D rendition of an NES game.

DS3 is basically an arcade-like game and if you're not the kind that likes that, you won't enjoy the game as much
>>
>>385039905
The difficulty isn't the issue. The entire place feels completely wrong. When you first walk in, there's this massive room in front of you filled with doorways, so you know there's some crazy shit happening behind those three walls in front of you. It sets that room up to be the center of the level, with all the paths snaking a circling around it

Then you actually start playing, find one alternative path to explore, and then the game forgets it exists. It's just a big empty nothin' and the actual level is a weird snaking path that makes very little sense as the layout of an actual catacomb
>>
>>385039662
Hell yeah, that was a really great area. The surrounding area with the vomiting corpses was great too, although the kamikaze hallows got pretty annoying
>>
>>385040103
>dark souls is an arcade game
is this a new meme?
>>
>>385039662
Everyone loved it, it's one of the best areas in any soulborne game, like Lothric's castle, Undead Settlement and Archdragon Peak.
>>
>>385038137
Right away some fanboy nerd resorts to this whenever there's criticism. Goddamn it must be a pathetic life to put people down over assumptions about one's opinion
>>
>>385038835
>the entire game isn't for casuals
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>>385041052
>t. magic-using, phantom-summoning, guide-using, vitality-leveling child
>>
>>385039732
I finished it 17 times, Bloodborne 16 times, DaS2 5 times and DaS 2 times, currently playing DeS. I had to really force myself to finish DaS.

Just because you don't like it doesn't mean it doesn't have any replay value. It's the only souls game where I tried trillions of builds because it's the most fun and well designed.
>>
>>385041301
You are mentally ill then, opinion discarded.
>>
>>385041227
It's a game, how hard can a fucking video game be?
>>
>>385041227
>t. magic-using, phantom-summoning, guide-using, vitality-leveling child
>being mad that the game was made for casuals
>plays lvl 1 with broken sword to compensate
I'm laughing at you
>>
>>385041052
It's really not. It's nowhere near as hard as the marketing or word of mouth makes it out to be, but it's not casual schlop either.
>>
>>385041301
>currently playing DeS
I'm doing the same fir the first time. Pretty neat, I like it.
>>
>>385038324
It was ok area
>>385038058
Was irredeemable though
>>
>>385038058
>>385038324
Astonishes me that this game such a free pass for its level design when the absolute shit-conga line-up of Road of Sacrifices through to Catacombs/whatever the fuck the lava area was called exists.
>>
>>385039790
>le linear is bad meme
Neo/v/ at its finest.

>>385040428
I don't understand your complaint. It feels pretty much like a catacomb, a maze with many illusory walls, cool enemies,"hidden" places and an access to smouldering lake/demon ruins+Anri's questline.
>It's just a big empty nothin'
Well yeah, it's a catacomb, what do you expect except skeletons and skulls?
>a weird snaking path
So just like actual catacombs?
>>
>>385041648
In lieu of adding an "easy mode" option, they added optional steps players can take to ease the load on themselves. To listen to someone call the game easy who uses those features is as stupid as listening to someone who always picks easy mode call a game easy

I do appreciate how you didn't deny it, though ;)
>>
THE SKELETONS THEY DOOT FOR ME
>>
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>>385038137
nope, not as good as DS2 was
>>
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>it's a "/v/ hates every area you liked and loves every area you disliked" episode
>>
>>385042090
OP here
Love the levels you love buddy, don't forget we're all in this together <3
Mind telling us why you loved them?
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>>385041885
What's wrong? Too difficult for you? Fucking casual.
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im about to play this game how does it compare to 1 and 2
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>>385042178
>difficult

Oh please, DaS3 has some of the easiest levels in the franchise.
>>
>have like 5 or 6 swamps in the game
>don't bring back the rusted iron ring

Who the FUCK thought this was ok? I have no idea why they had such a hard on for swamps in 3, especially after hearing how everyone hated Blighttown. How did nobody question during development, "Hey, does Cathedral of the Deep and Irythyll really need a swamp?" I swear Dreg Heap must have been the devs being self aware on how much people hated swamps, and decided to fuck with everyone one last time.
>>
>>385042246
And even those were apparently too hard for you. Consider double suicide.
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>>385042202
It's a glib facsimile
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>>385042351
Not hard, just dreadfully dull, rehashed garbage.

>being such a pleb that those levels are what you consider hard

Shameful.
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>DaS3 has good enemy desig-
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>>385041486
>has no arguments
>THEREFORE I am mentally ill
Instead of acting like a retard, why don't you explain why exactly you think the game has 0 replay value? For the first time every weapon is balanced, viable and fun, every build is balanced, viable and fun, weapon arts add a ton of depth, areas can be rushed extremely fast, swamp levels take a minute with a dagger so it's not tedious, multiple questlines to do, every area except the swamp is enjoyable.

>>385041809
Yeah it's pretty great, but so far the bosses have been garbage and some parts make me want to cry, like that fucking bridge with that fucking dragon before tower knight.
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>>385042337
>Cathedral of the Deep
There was nothing wrong with that "swamp," it was incredibly small. You could pretty much rolling through it on one endurance bar.
>>
>>385042590
On the topic of 3's enemies, do Outrider Knights read inputs? I swear to god those bastards are impossible to safely land a hit on.
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>>385042590
what in the fuck even is that
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>>385042492
You're the casual, you're the one who finds them so hard you feel the need to rationalise it as "bad design" and shit your opinion out on a Hungarian basket weaving usenet group.
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>>385042590
>>
>>385042654
It's not so much how obnoxious it was to traverse, it's more of why even put it there in the first place.
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>>385042627
>but so far the bosses have been garbage
Just you wait til Ornstein and Smough. The worst part is that you'll have to listen to the fanbase call it DaS's magnum opus
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>>385042590
Nice, is that Fallout 3?
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>>385042853
In that case, I get what you're saying
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>>385042789
>tfw I absolutely demolished the game that you consider the hardest game ever made
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>>385042178
Nothing in the game is fucking difficult you retard
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>>385038058
Catacombs are a relief to play after the bullshit that is Farron kee- swamp.
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Top bullshit in this game was no poise, shit magic, and snake men.
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>>385042763
zombie with a low res sock puppet growing out of it.
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>>385043052
>shit magic,
That's a good thing, stop using it
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>>385042627
That fucked me up a lot too. Despite playing a fuckton of DaS1-3 I had to knock the rust off. After a few levels when I figured more out and actually got some weapons upgraded and it's been a lot smoother. I'd agree on the bosses, they've all been a cakewalk so far.
>>
>>385043052
The poise pisses me off

>Halflight slaps my shit and stunlocks me with his epic magic katana folded 1000 times
>Equip Lorian's greatsword
>Activate weapon skill
>He melts my health bar but I don't even flinch
>Send him flying up like the little bitch he is
>Eat estus, hit him once he gets back on his feet, use weapon skill again until he's dead

Oh also it's always funny to kill Eygon while you still have a shitty weapon just because his giga armor doesn't prevent him to quiver like a bitch every time you dent it
>>
>>385042881
I was talking about DeS. I already finished DaS. And Ornstein and Smough are one of the bosses I disliked the most, only good things about them was the soundtrack, the cutscene and when Smough does a 360 hammer after smashing Ornstein.

Only good bosses of DaS are Gwyn, Sanctuary Guardian and maybe Artorias.
>>
>>385043052
>shit magic
>tfw you were a FTHfag since 1
>suffered through the absolute butchering of DaS2 after being disgustingly OP at release
>dragged yourself through DaS3's base game
>tfw you're rewarded with Destructo Disc, Healbomb and Lightning Arrow for your troubles
Feels good to remain ever faithful.
>>
>make a big swole knight
>gear looks like shit and clips because of size
Is pyromancer fun?
>>
>>385042590
>See this weird abyss filth growing out of gundyr
>See the first of these guys on the high walls just after
>Expect it to be a central theme of the game, like Hollowing/Humanity or blood/nightmares for bloodborne
>The next time you see this is in the furry king's garden
>no explanation given
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>>385043665
Yeah, the fuck was up with this? I remember people speculating about the black shit pre-release and it turned out to be jack shit.
>>
>>385043551
my first playthrough of 3 was blind and I did it on faith
I felt absolutely underwhelming until getting my damn lighting infusion, and even then I had to wait for the sunlight straight sword to actually feel like I'm dealing damage

My lighning bolts usually dealt less damage than my sword swings

I used lightning stake for aldrich, devourer of traps, and that's pretty much it
>>
>>385043665
There's also the one sticking out of a dragon's foot which apparently kills the two dragons
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>>385038882
>but fuck
>>
>>385043551

>TFW Pyromancer 4 games running
>TFW Fireball does shit damage now

What the fuck did they do? WHAT THE FUCK DID THEY DO?
>>
>>385040020
>valley of defilement
God I forgot about that shit.
>>
>>385043931
right, that too
>firebomb, slap, slap, firebomb, slap
>skreee
>dragon disappears and goes to dragon heaven with his dragon bros
>get one titanite shard
>you can leave now
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>>385043967
>Be shit at pvp
>get invaded by a pyromancer roleplayer with old sage blindfold and conjurer's garb
>roll every single time he casts a thing and hit him
>win that one pvp fight out of the dozens I lose

I didn't even felt like I deserved it
>>
>>385043967
Pyro is still great and has been the best magic school in the game since day one.

Get 40+ int 40+ faith, pyromancy actually scales off magic stats now and not just your glove. Use actual good pyromancies too. If you want to use fireballs get great chaos fire orb.
>>
I find it very hard to replay Dark Souls 3 compared to 1. The linear world layout really kills it for me. Wanting to use a specific thing and knowing that you can't get until the ass end of the game really kills my motivation to play. Having to replay a majority of the levels in the same order every time also really puts a giant damper on the replay-ability of the game.

But with 1 I can hop on, figure out what build I want to do and go for the stuff I'm aiming to get and do what areas I want in whatever order I choose.
>>
>>385043052
>no poise
This meme again. Poise was always there and got tremendously buffed with the patches. It just doesn't work like in DaS anymore. It's not OP like it used to be, now you need to think a bit abour your build and weapon to fully exploit it. It does what it's supposed to do, prevent staggering during attacks, bigger weapons have more poise than small ones.
>shit magic
Now this is just stupid. Magic has always been great both for PvP and PvE, it's just not OP ez mode like it was before. And once again you need to think about your build and what rings/clothes to wear to boost your damage. And the spells are fucking gorgeous, you finally feels like a sorcerer.
>snake men
Just throw bombs at them?
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I'm pretty fucking below average (I assume) at this game, I'm still stuck on Sif and Drake Valley and I've had to result to guides a few times. For this whole thing I was dreading Blighttown because what I had heard told me that it was going to destroy my ass.

But it was completely nothing. Do you people even know how to dodge or take off your armor when it's useful? I had more trouble when I first started playing in Undead Burg. This was kind of a breeze after a while, except for that stupid fucking wooden elevator
>>
>>385044291
I don't care about the linearity or lack of, but the bad areas of the game really make replaying painful for me.

In fact I haven't played for a few days because both my SL1 and sorcerer chars are at farron keep.

My favourite bosses are great moments but so short compared to the epic fun of rolling 25 times in a row in the irithryll swamp that has no enemies
>>
>>385043052
>shit magic
I PVP with a mage and rekt everyone.
>>
>>385044209
You fought a garbage pyro that was playing locked on. I know arena rank means fuckall because you can grind it up even if you lose a lot, but I found getting to gold rank on my pyro was the easiest.
>>
>>385044605
No doubt. Regardless of the viability of a build, one must be rather terrible to lose to me.
>>
>>385043551
>did a FAI build first go like I always do
>offensive miracles are pretty shit save a few, support is god like though
>co-op a shitton, always buffing allies and using aoe heals
>Ringed city rolls around, game gives me lightning arrow
>invade as a churchman with the Lothric Knight GS infused with lightning, lightning stake and lightning arrow

I love playing a paladin that smites the shit outta the undead. I just wish the Frisbee was better, last I played even with 99 FAI, the best talisman and rings it didn't do shit for damage.
>>
>>385044474
>stuck on Sif
Just stay under him.
>stuck on drake valley
Just run past everything
>>
>>385043551
>>385045018
>>385043872
My first playthroughs are always a pure STR fatdad, but I usually do FTH right after. Really enjoyed it in DaS3, especially on NG+.
>>
>>385045018
You should infuse that LKGS with heavy and buff it with lighting blade instead. Even with minimal str heavy will out damage lightning infusion iirc unless they buffed it heavily recently or something. Haven't played in months.
>>
DO NOT RESPOND TO THIS THREAD ITS JUST SHITPOSTERS TRYING TO START SHIT

Look, it's this fucking thread again. Some shitposter and their degenerate friends think, "Hey, let's go on /v/ and make a thread about Dark Souls 2!" So they come here, make a thread about Dark Souls 2 and how its good, or how its shit, or how its not the best in the series but is also way better than Dark Souls 3, or how even if it's not a good Souls game its still better than most shit out there. I'm tired of it. People can have different opinions on what is good and what isn't but the fact is most Souls fans have Dark Souls 2 at the bottom of their lists. This won't change, and shitposting about it doesn't change anything but make you all look fucking pathetic.

People can think Bloodborne is the best, that Demon's Souls is the best, that Dark Souls 1 is the best, hell they can even think Dark Souls 3 is the best if they want, but thinking that Dark Souls 2 is the best Souls game is just not something that happens. It's just endless shitposting in these threads of circlejerking between people who know they're shitposting, people who don't know what the fuck is going on and are trying to seriously answer these retards, and a fuck ton of samefagging. Look at the post count and the IP count. This is as sad as console war threads at this point.

>Why does the majority of the souls fanbase hate this game soo much?
>Its not a good Souls game, but its still better than most shit out there
>SoFTS fixed everything!
>So we all agree that DS2 is the greatest Souls game
>Dark Souls 2 was a flawed diamond
>Dark Souls 3 might be more slick and feels better to play, but it did not have even half of the new interesting ideas Dark Souls 2 had
>Dark Souls 2 might not have been the best but at least it was better than that piece of shit game Dark Souls 3
>I still can't comprehend why /v/ loves das3 so much
>From and Miyazaki literally sacrificed everything for the "muh cinematic experience"
EVERY FUCKING DAY
>>
>>385044474
Just equip a dagger and farron keep, aswell as every swamp area will literally take 2-4 minutes to finish.
>>
>>385045213
The big STR weapon in 3 don't feel good to me. My comfort pick is the claymore.
>>
>>385045392
Where the fuck do you see DS2 in the OP? Take your pills
>>
>>385045407
What's so special about the dagger
Does it do anything about ghru leapers being atrocious
>>
>>385045439
My guilty pleasure is the great club, as long as games have that I'll keep hitting massive dingers against all enemies.
>>
No matter what weapon I try, I always end up going back to my Heavy Claymore. Why is the Claymore so perfect, bros?
>>
>>385045549
Great club is one of the better str weapons in 3. It doesn't have the highest AR or anything, but the R2 has crazy reach and tracking and is considered to be one of the best roll catch moves in the game in PvP.

Fuckin love it. Great taste anon.
>>
>>385045392
>People discuss and share their opinions about video games on a video game image board, HOW DARE THEY
>>
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>>385038058
can we just agree this boss have the worst game design on the game.
>>
>>385045678
>Not Refined

fuck outta here, you claymorefu deserves the finest of gems.
>>
>>385045763
But I SMAAAAASH, anon
>>
>>385045727
I loved him, he felt like 100% square and fair aside from being pretty brutal and hard to read

The dragon fight is easy but kinda a chore since he sometimes just flies around while you just wait, and the second phase is man to man, no dirty wizard tricks.
>>
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>>385045692
Thanks man, I just love doing massive damage and cucking even difficult bosses in like eight hits. Nothing showcases your alpha status like bodying somebody pontiff sully with your superior timing and massive damage. Except maybe when I beat him on my whip only run.
>>
>>385045534
The weapon art dude. Most daggers have a dash as weapon art. Just spam your weapon art and you won't be slowed down by the swamp. With normal speed, the swamp levels are extremely fast to finish. And the best part is that the weapon art works even without mana.
>>
>>385038058
this area's design disappointed me. It felt like they cut and pasted areas from bloodborne's chalice dungeons and then made minor changes
>>
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>>385046002
>>
>>385045763
Refined is garbage. Refined claymore at 40/40 does less than heavy claymore at 60 str. I always go 66 str though for the 99 hard cap when two handing.
>>
>>385045869
hum
first phase is so shit, with the undodgeable fire attack. but when you understand you ahve just to hit his head all time front of him is easy.
second phase is bullshit too , random timing slow like dark soul 1.
realluy make me think why this part is optional.
>>
Dark Souls 3 has the best mechanics and systems in the series. Almost every annoyance in controls were fixed and there's some fixes that are so subtle you won't notice them.

A less interlinked map and a too similar setting in the different areas made it a bit uninteresting to play through.
Add on top of this the constant barrage of difficult enemies and bosses with no mixup in gameplay or strategy made it a bit boring.
>>
>>385038324
i didn't mind this place but those fucking enemies that hump your face really piss me off
>>
>>385046431
agree with you.
i'm glad the serie stop.
>>
>>385046431
>the constant barrage of difficult enemies and bosses with no mixup in gameplay or strategy
I don't understand what you mean, could you explain?
>>
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>>385045018
Honestly I found the Frisbee great for PvE overall. The damage wasn't too great overall but it mobbed like a motherfucker if you could avoid throwing it into a wall, which FTH didn't really have since WotG was such hot garbage. It also destroyed big enemies if you could land the sweet-spot just right. If it wasn't for that there was no way I was beating Ariandel or lol2demons on my pure FTH caster. Once you learn to land it right in the middle of their hitbox so it will float inside of them and continue to buzzsaw them up its damage can quickly add up. Couple that with its nigh-on nonexistent FP cost, it became a really reliable bread and butter type skill.

>>385045272
Blessed LKGS is the shit, really. The raw AR of a Heavy+Lightning Blade LKGS will be higher than Blessed, but because Blessed is 100% physical it doesn't go through two types of defense so it ends up being better against a decent amount of enemies. Interesting that the LKGS is one of the only weapons Blessed is actually great on.
>>
>>385038058
except even at that point you should have realized that its linear as fuck and therefore not great
>>
>>385039790
You're not good enough
>can fight Dancer, Oceiros, Champ, and Dragonslayer before fighting Vordt
>shit on Vordt with a +10 weapon
Admittedly it's gay the Archives are locked until killing the first 3 lords
>only prereq bosses to reach DLC1 are Iudex, Vordt, and Crystal Sage
>kill Friede then just go straight to DLC2
>kill Gael before fighting Deacons
Just because there are dead ends doesn't mean it's linear
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>tfw a buddy and i were both beginners and complete shit at DS so we started playing 3 together
>spent 45 min taking turns trying to kill the ravenous crystal lizard at the very beginning, getting high and throwing bantz
>lost our shit and went over the moon when we beat it
>smile and love it every time I fight a crystal lizard now

Friends make games fun!
>>
>>385039662
No, Irithyll dungeon is the best
>>
>>385048701
I didn't saying anything about it being the best
>>
>>385038058
You can tell this is a bait thread because everyone knows DaS3 lives in the bizarro world of souls game and has a weak earlygame and more interesting endgame.
>>385038324
Shit area to play but best area to invade in the whole game.
>>
>>385048747
i did
>>
>>385048869
>best area to invade in the whole game
That's Grand Archives m8
>>
>>385038640
SO YOU CAN GET OUT OF IT.
>>
>>385044474
Boot up Dark Souls and go back to Blight Town.
Now, once you're there, look down.
Listen as your GPU dies.
>>
>>385049164
I've got a 970 and barely had an issue
>>
>>385047554
>open world > linear

This meme has got to stop, it's all about the execution. Otherwise, let Ubisoft make the next Souls-game, I heard they are pretty into open worlds
>>
>>385038058
The catacombs and the red version of it are probably the worst designed levels, it's just the same stupid wall and tunnels.
>>
>>385044474
It was the fps, not the difficulty
>>
>>385047720
>>can fight Dancer, Oceiros, Champ, and Dragonslayer before fighting Vordt
>there only about 5-6 unique weapons you can get there that wouldn't get right after vordt anyways
I don't care you can go get OP early by shitting on dancer, build variety will always remain shit compared to 2 and 1 simply because of the lack of options, there will never be a way around it with how the game is built, DLC's only helped marginally.
>want to do edgemeister lmao2kat run in DaSII
>game says "ok, go find 2 katanas"
>want to do edgemeister lmao2kat run in DaSIII
>get fucked faggot, you wanted something unique? Better wait until grand archives.
>>385048998
>super vertical and complex library with lots of ledges and bridges
>in a game with a nerfed shit version of drop attacks
a close 2nd but it's an opportunity wasted
>>
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>final DLC for DS3 comes out
>haven't played a Souls game since before Ashes was released
>beat the entire game in a day from start without dying once

Bloodborne was harder
>>
>>385038058
if you didn't know it was a piece of shit by the time you finished the settlement then you're dense as fuck
>>
>>385046431
>Almost every annoyance in controls were fixed and there's some fixes that are so subtle you won't notice them.

All this is from BB though.
>>
>>385038873
This is a good start but I think he meant something more cloudish. Something that is somehow shrouded in clouds, as opposed to simply being high up on a mountain.
>>
>>385046431
Most of the weapon movesets in ds3 are literally downgraded from ds2. Ds2's greatest strength for all the shit people hate about it is the viability of fucking tons of different kinds of weapons. In ds3 you are literally just gimping yourself by not using a straight sword.

RIP the whip. Rip Lances. Rip power stance. Rip buckles and target shields.

On top of this every enemy in the game has like 3 different fake sword swings for every real sword swing attack they have in their moveset which is literally just there to make you waste a dodge and get hit and lose half your HP because it expects you to have literally impossible 50ms reaction times to tell whether or not it's a real or fake sword swing.

The combat in ds3 is fucking tedious, boring, kiting unsatisfying garbage compared to the faster paced clearing of areas in DeS, DS1 and DS2.
>>
>>385038058
Couldn't they be more transparent on the usage of Bloodborne stuff? even DaS2 wasn't that obvious kinda
>>
>Starting part huh? yeah these are always a drag but after this castle part i'm sure it will pick up
>Undead Settlement eh? it's the most vanilla area but it's ok it's just getting star-OH SHIT A GIANT TREE oh ok that was cool.
>Man the obligatory forest. Ok then, after this it has to get going.
>The fucking obligatory swamp already? fuck, this linear path has been long, at least it HAS to be over soon
>After this undead cathedral thing i guess. Looks a lot like the first level
>Woops! Time to go back to the fucking swamp
>Catacombs again. After this part it has to start gettting it on
>FUCK YEAH GIANT SKELLETON KING and it's over
>FUCK this lava area. At least it's a different setting.
>Nope it's not this way. Going back to the skellings
>Ice level? now this took awhile but it finally looks like something interesting is going to hap- FUCK THIS PLACE. FUCK THESE TALL SHITS. FUCK THIS THING. IT'S THE UNDEAD CATHEDRAL SETTING WITH JUST SNOW
>Al-fucking-RIGHT then, the first Dark Souls starts to get interesting according to some after Anor Londo, although i think this is dragging too much already
>Holy shit it's actually Anor Londo. Like they reused the place. Has to be because some important twist in the lore is coming my way right NOW
>Nope, nothing. Well that was a waste of time along a really long linear path. Time to go back to Lothric castle.
>Lothric again. Gray everywhere
>Gray everywhere
>This is getting too gray It's been 20 hours. This must be a really long game if the bad part has dragged so much until thi- NOPE IT'S DONE. THATS IT. THIS WAS THE END. GO HOME EVERYONE.

At least the Champion of Cinder was an awesome last boss fight.
>>
>>385038058
100% shitty level that should've been optional from day one.
>>
>>385052949
>In ds3 you are literally just gimping yourself by not using a straight sword.
This meme was already retarded when DaS3 came out before the countless patches. Sure it doesn't have AS MANY builds as DaS2, but every weapon and every magic is viable, not just straight sword. Every weapon class has its strength and weaknesses, every weapon class has different poise values, every weapon class has different stamina/damage ratios and literally 8/10 of the weapons have a unique weapon art, making everything viable and fun to use. DaS3 has the most viable and fun builds after DaS2, way more than DeS/DaS/BB.
>On top of this every enemy in the game has like 3 different fake sword... it expects you to have literally impossible 50ms reaction times to tell whether or not it's a real or fake sword swing.
If I understand correctly, you're talking about how some enemies and bosses can delay their attacks to bait you into rolling. This is exactly what makes the combat so much better. It was introduced in Bloodborne and it's great to see it in DaS, it's literally more immersive to see enemies try to bait you. Now you just have to play better, pay more attention to their animations and be more reactive.

>The combat in ds3 is fucking tedious
Opinions, I think it's by far the best combat with BB. It's tight, accurate and sharp as fuck, animations and movesets are brutal and satisfying.
>boring
meaningless meme word, also opinions
>kiting unsatisfying garbage
What does that even mean?
>faster paced clearing of areas in DeS, DS1 and DS2.
Clearing of areas is exactly the same, what are you talking about? You can still skip all the enemies. Or are you bitching because you couldn't adapt to new stuff like the new darkwraiths reking your ass while darkwraiths in DaS were as dangerous as an undead burg hollow? There is nothing wrong with having stronger enemies, are you one of those fucks complaining about the cathedral knights before Oceiros?
>>
>>385038324

>being such a pleb where you think swamp levels ruin your experience
>>
>>385055367
>>385038834
>>
Can someone please explain to me why people think 3 looks better than 2? It boggles the mind that people think that these cathedrals and gray shit stained areas look better than Dragons Peak
>>
>>385041987

> a game series that's never being linear is made linear
>hurr durr linear is bade meme, meme
>>
>>385055402
Memes and delusions

DaS3 doesn't even have dynamic lightpoints
>>
>>385055247
Fuck off you retarded 9gag autist. You're literally wrong on every point so I don't know why I'm even humoring you with a response.
>>
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>tfw you are forced to admit that the shitty DaS2 "fangame" brought more new and interesting things to the franchise than DaS3
>>
>>385055719
Are you proud of yourself, arguing like this?
>>
>>385055742
Nice try DaS 2 fag, but it's overall shit compared to every other souls game and even Nioh
>>
>>385043795
They scrapped it and went with recycling enemy design from Dark Souls 1
>>
>>385056114
Why do you think I clearly called it "shitty" and a "fangame"?
Of course it worse than the other ones, there's no arguing that, but there's also no arguing the fact that DaS3 brought the least new stuff to the board out of any Soulsborne game
>>
>>385056114

>Implying this was a vote of praise for Das2
>Implying this wasn't a vote of damnation for Das3
>>
>>385055719
>retarded 9gag autist.
Is this really the best you could come up with?
>You're literally wrong on every point
Where are the arguments tho? What exactly is wrong in what I said? Because most of those things aren't even opinions, they are facts.
It's a fact that every weapon is balanced and viable, it's a fact that 8/10 of weapons have unique weapon arts making everything fun to use. It's a fact that it has way more viable an fun builds than DeS, DaS and BB. It's a fact that enemies can bait you into rolling, you even said so yourself. It's a fact that the game is sharp and accurate and the animations are great, this is because of the bloodborne engine.

And you didn't even answer when I asked what does "kiting unsatisfying garbage" means. Nor did you explain what you meant by "faster paced clearing of areas".
>>
>>385038882
wrong opinion you have there
>>
>>385056407
>Of course it worse than the other ones, there's no arguing that,
But there is, OBJECTIVELY speaking, sotfs is kinda better than DaS. Fuck vanilla DaS2 tho.
>>
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>>385056929
>softs is kinda better than DaS
>>
>>385056929
I mean, sure SotFS is fine, and if I could, I'd rather have played that my first time than the vanilla, but it's nowhere near DaS1 at all

Though a lot of changes in SotFS just didn't make sense. They weren't bad or good, I just sat there thinking "...but why?" at a lot of them
>>
>>385042202
Really good boss fights. Worst DLC in the entire series. Mediocre level design. Great music. Pretty good weapon selection but a lot of fun shit is late game. Like 12 fucking titanite slabs.
>>
>>385056114
Why would you include Nioh in that statement?
Are you implying it's bad even though you don't even own a ps4 and haven't played it?
>>
>>385046157
THIS
>>
>>385056407
>Why do you think I clearly called it "shitty" and a "fangame"?
Cause you're an idiot memer.
>>
>>385043665
>expected it to eventually be a transform weapon on par with cauliflower
>the only transformation is """"""dragon"""""" form

god why is DS3 such a piece of garbage
>>
>>385038058
I didn't really think any of the areas in 3 were particularly interesting
>>
>>385043950

>but hole

Clever
>>
>>385057743
It's a game made of about 20 different neat ideas that don't fit well together and none of them that aren't named Aldrich or Sulyvan get any goddamn development.
>>
>>385046157
>>385057472
That's the Demon Ruins
>samey rooms connected with corridors
>same enemies
>boss at the start of the level itself
>random good and cool things thrown around the level but not really cool enough to bother going there every playthrough
>>
>>385057171
>no arguments
>anime reaction image
every time

>>385057291
>but it's nowhere near DaS1 at all
It does have way more good bosses, way more builds, way more fashion souls, better soundtracks, the game is solid from start to finish and doesn't turn to shit 1/3 in like DaS after the second bell, Majula is best hub, bonfire ascetics, better NPCs, and the game runs at 364356345 trillions fps on a toaster.

I think both DaS and DaS2 are shit compared to BB/DaS3, but I'd say sotfs is slightly better than DaS which is way better than vanila DaS2.
>>
>>385057445
>Implying
I bought a Ps4 for bloodborne. I included Nioh because even a clone manages to be a better Souls game then 2. The only souls game I've played that was worse than 2 is lords of the fallen, but that game is so awful it isn't worth mentioning
>>
>>385057982
You basically have to go every playthrough since there's bone shards and estus shards there and like three fucking pyromancy tomes.
>>
>>385058036
>It does have way more good bosses
This is your brain on Tanimura's game.
>>
>>385057421
>Worst DLC in the entire series
The ringed city is by far the best DLC in the series, and the only issues with AoA are that it's too short and has only 2 bosses. But the level design is top tier, art design is top tier, lore is top tier, new weapons are top tier, and Friede is one of the best bosses in all soulsborne games.
>Mediocre level design
I think you're confusing level design and world design. DaS3 has by far the best level design, areas like Undead Settlement, lothric's castle, cathedral of the deep and archdragon peak completely obliterate everything From has done so far, it's literally the peak of Miyazaki's talent.

But the WORLD design is indeed shit and linear.
>>
>>385058136
Not only is Nioh not at all a Souls game, you're also a shit taste retard for liking DaS3 over SotFS
>>
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>>385057951
When did Aldrich and Suly get development though?
There isn't even a paired moveset for Suly's greatswords, that's like the first fucking thing anyone thinks when they see him. Can't get his sick set either, then the only other time he's mentioned is garbage frost reskin spells that have nothing to do with his ingame character.

Meanwhile Aldrich is just "member Bloodborne XD!?! We used him to rape a good part of DS1 like a metaphor for this entire fucking game"
>>
>>385058526
>level design
>top tier
OH LOOK A SECTION WHERE YOU'RE SUPPOSED TO RUN AWAY
OH LOOK A COVER BASED SECTION
OH LOOK A COVER BASED SECTION
OH LOOK A COVER BASED SECTION
OH LOOK AN AREA WHERE I'M SUPPOSED TO RUN PAST 9 EXTREMELY HARD ENEMIES AND THEIR BACKUP DANCERS
OH LOOK A COVER BASED SECTION THAT I'M SUPPOSED TO RUN PAST
OH LOOK TWO BOSSES WITH AN ABSURD ABOUT OF HP

WHAT FUN
>>
>>385057982
>tfw when the sulyvahn's beasts are re-textured defiled hot dogs
>>
>>385058662
Developed in that they got a complete story and had a load of shit related to them, unlike say Yhorm or Londor.
>>
>>385058036
It might technically be better, maybe mechanically or content wise it is, but overall it's just not as good of a game
Just playing it with the random DPA/Agility wall and the 8 directional movement, combined with a super slow start to your character progression is just not enjoyable at all
>>
I replayed DaS2 with Scholar

I won't replay DaS3 with the expansions. Jesus what a horrible thing.
>>
>>385058742
You could say this about literally any Souls game
>>
>>385058517
>This is your brain on Tanimura's game.
Literally not an argument.
DaS has Gwyn, sanctuary guardian and Artorias. For some reason people like Smostein so I'll keep it.

DaS2 has pursuer, chariot, mirror knight, velstadt, darklurker, ornstein, lost sinner, duke's dear freja, Sinh, Fume knight, alonne and Ivory king. Frog for the design.
>>
>>385058942
Horse shit, there's no Souls area that is like that unless you count Shrine of Amana. Ringed City was horrible design-wise. Especially that long ass staircase. Completely unforgiveable.
>>
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>>385058637
>Nioh
>Not a souls clone
>>
>>385042792
THEIR KIND HATES ICE AND FIRE BOTH
>>
>>385058526
>The ringed city is by far the best DLC in the series
>when the old hunters exist
>when AOTA exist
>when crown of the * king exist(some people really like them)
Absolute delusion.
>>
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>>385058207
Sure if you're a pyro, but you don't need max estus every playthrough

>>385058791
I hated that as well at first, but their moveset is extremely different, and hotdog has 4 breakeable parts too with a ton more moves
>tfw break dog's nose
>it takes like quadruple damage there now
>>
>>385059075
I absolutely hate DaS2, but I fucking love Sunken and Ivory.
>>
>>385059050
>it's the le dark souls of video games!!!
go back to kotaku or whatever shit hole you crawled out of fromdrone
>>
>>385058742
>OH LOOK A SECTION WHERE YOU'RE SUPPOSED TO RUN AWAY
Kill the summoner?
>OH LOOK A COVER BASED SECTION
Kill the angels' physical bodies and explore the area?
>OH LOOK AN AREA WHERE I'M SUPPOSED TO RUN PAST 9 EXTREMELY HARD ENEMIES AND THEIR BACKUP DANCERS
I don't understand why people complain about these sections. First it makes sense from a lore point of view, these are defenses for the dark soul, and second, you can simply remove the threat and explore as much as you like. If your experience was just run, hide, get sniped by the angels, die and repeat, then yeah, it must have been tedious.
>OH LOOK TWO BOSSES WITH AN ABSURD ABOUT OF HP
Only Midir has an absurd amount of HP and that's just normal, he's an ancient dragon raised by the gods, I don't know what you expected.
>>
>>385058976
And Kalamet, Manus, 4Kings, Sif.

>pursuer
Single instance of good boss design in the game, bad boss fight, too slow, tutorial fight for gimmicks that never happened again.
>chariot
Garbage gimmick boss.
>mirror knight
Mediocre. Spectacle fight.
>velstadt
Only good for music.
>darklurker
Sloppy fight. I'll give it a pass though, at least they tried.
>ornstein
How do you ignore O&S but include the chinese bootleg version?
>lost sinner
Mediocre Artorias clone, really hampered by 2's tracking.
>duke's dear freja
Bad.
>Sinh, Fume knight, alonne and Ivory king
Didn't play. Probably never will unless 2 gets a remake with completely revamped gameplay.
>>
>>385059075
>when the old hunters exist
We're talking about the series, the souls series, not Bloodborne, TRC is the best souls DLC.
>when AOTA exist
This really wasn't a very good DLC. It wasn't bad, but def weaker than TRC and DaS2 DLC. People on /v/ are sperging out about it just because muh artorias le cringewalker i cri evri tiem.
>when crown of the * king exist(some people really like them)
They are god tier and better than AotA but not as good as TRC
>>
>>385059934
>Kalamet
Ok I give you this one, the cutscene alone makes it good.
>Manus
No, it doesn't work with the clunkiness and stiffness of DaS. It would have been good in BB or DaS3
>4kings
Tedious gimmick with bullshit AoE explosion
>Sif
Yeah no, it's the royal rat authority of DaS, but easier.
>>
>>385043551
playing as a paladin felt incredibly underwhelming in 3.
>>
>>385049164
only consoleplebs ever had an issue with blighttown
>>
>>385061371
>>Manus
>No, it doesn't work with the clunkiness and stiffness of DaS

You're an idiot, Manus is absolutely perfect for a souls game. They really made a stride with boss design in the DLC. Nobody should listen to anything you have to say.
>>
>>385061648
>Manus is absolutely perfect for a souls game
True, perfect for a souls game, but not DaS. It would have worked great in DaS3, with a new engine, better animations and better hitboxes.
>>
>"DaS2 has good-"
>Apply image, compiling every area, every enemy and boss, and every npc
>"At least the PvP is pretty good"
>>
>>385059934
you cannot comment on boss design, especially AotA bosses, if you have not played DaS2's dlc bosses too
>>
>>385043665
>no explanation given

https://www.youtube.com/watch?v=NWu5YqWjy8o
>>
>>385061371
>No, it doesn't work with the clunkiness and stiffness of DaS. It would have been good in BB or DaS3
The lack of commitment and timing precision made 3 a boring and forgettable experience even though the bosses were good.
>Tedious gimmick with bullshit AoE explosion
The gimmick is bad, but the fight is great. One of the few bosses to give you pressure and force you to step back.
>Yeah no, it's the royal rat authority of DaS, but easier.
Other way around. Literally.
>>
>>385039662
Fuck yeah.

Cathedral is the best area in DaS3.
>>
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>>385042881
>>385043487
Biggie Smalls is one of the best boss fights in Dark Souls
If you summon Solaire
>>
>>385059934
Ivory King might be the best multi-enemy boss fight in Soulsborne
>>
>>385042590
>cherrypicking so hard

95% of enemies in DS3 are well designed.
Also, 90% of bosses in DS3 are well designed, which is quite something, considering that 90% of bosses in DS2 was utter trash
>>
>>385043487
>Only good bosses of DaS are Gwyn, Sanctuary Guardian and maybe Artorias.

>maybe Artorias
>not mentioning Kalameet
>>
>>385043487
>maybe Artorias
Opinion discarded.
>>
>finally deciding to play Bloodborne after dropping DaS3 halfway through
>hated almost everything about 3, and expecting Bloodborne to be very similar
>it's actually fucking amazing and I'm having a blast

Man the difference in quality is absolutely staggering. I don't know whether the quality drops off later, but the first few levels have been fantastic. Favorite part has to be the Hunter in Old Yharnam raining machine gun bullets on you while you're trying to look for cover, while simultaneously fending off enemies. And for the combat, unlike in 3, I actually found it to be a bad idea to just roll spam everything, as it felt like enemies and bosses actually time their attacks to punish the player for spamming instead of timing the dash.
>>
>>385038324
I love this area and the enemies for this area are cool, but lighting the bonfires is just so fucking pointless and annoying to do every single playthrough
>>
>>385042202

Armor and shields dont matter in 3
>>
>>385064575
Armor never mattered. Shield was overpowered in 1, underpowered in 2.
>>
>>385064568
>lighting the bonfires
You mean extinguishing the alters? Or did you just never light any of the bonfires in the area?
>>
>>385064671
yeah that's what I meant.
>>
every time i play through dark souls 3 my opinion of it drops slightly

i'm honestly at the point where i would say dark souls 2 has better pve
>>
>>385064853
Then you haven't played 2 in a while.
>>
>>385064530
Enemies in bb and das3 do time and delay their attacks to bait you.
>>
>>385043665
>>385043795
You only encounter it around lothric so I just assumed it was something fucked up around lothric.
>>
>>385064964
i played it recently and i had a lot of fun with it despite its obvious inconsistencies in quality

i like the fashion, build diversity, ability to go somwhere else if i dont want to do a certain area, radically different environments, pvp areas and laid back feel of the game

it just feels like a game where i can do what i want, whereas dark souls 3 is very railroaded and doesn't get good until at least halfway through
>>
>>385038137
every. time.
>>
>>385064575
Armors were always for fashion souls. They do offer protection in das3 but there aren't op as fuck like in das.

Shields aren't useless, a 100% block shield still blocks everything, it's just the stamina hit that's bigger, and that's good, shields are no longer godmod, you can't block 10 bosses attack in a row. It made the gameplay so much more nervous and engaging while still allowing you to have shield builds.
>>
>>385045763
>On nearly every weapon 40/40 Refined does less damage than 60 Heavy/Sharp
did no one fucking playtest this
>>
>>385045439
Nearly every Great/Ultra weapon in DS3 sucks dick. Every time I roll a new character I try to experiment with new ones, and every time I come back to the Greataxe because nothing beats it.
>>
>>385043665
>no explanation given
Its just wild humanity that is hijacking other people's bodies to use as its host.
>>
>>385066393
My buddy Claymore has something he'd like to say to you
>>
>>385066393
Are you serious? I recently started using slow and heavy str weapons and I'm obliterating both bosses and players.
>>
>>385047420
Not that anon and not quite the same point, but a lot of the stuff in the game feels like a retread of older stuff, and sometimes a retread over itself. Like, the amount of fucking times bosses do the "Enter phase 2 by charging up energy and releasing an explosion" move is genuinely baffling. Perhaps its because of the series' age, but I recently played through both DLCs back to back and the amount of times I found myself going "Oh we're doing this again?" was disappointing.
>>
>>385066467
Greatswords are one of the only other heavy weapons I like, so good taste.

>>385066701
I suppose I should've mentioned I was speaking comparatively. In general STR weapons perform favorably, it's just that I found none of them come close to surpassing the Greataxe is usability and raw damage.
>>
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>>385038058
I love DS3. Feel it is by far and away best of series. Archdragon Peak is uber kino.
>>
ds3 has so much tedious shit to it that i never feel like replaying it.
but thats really all the souls at this point once you play them enough. every item too pick up and area to go through just feels like a checklist and a chore.

i love bloodborn the most but it still follows in that same category, getting blood shards and important gems. weapon pick ups aren't a big deal since theres few.
but fuck those chalice dungeons
>>
>>385059075
>thinks AOTA is better than Ringed City

fuckin pleb
>>
>>385066892
Oh ok anon. I never cared that much about having THE best weapon. I constantly change them and invade with fashion, as long as it looks cool, I don't care if it's not optimal.

Lately I've been using smough hammer, dual swords of uber bullshit, dragonslayer axe et pontiff's greatsword. The poise and weapon arts are brutal as fuck
>>
>>385066892
In raw damage maybe but the Claymore's move set is far superior. It has a slash that can hit five enemies at once, a powerful jab perfect for fighting in narrow spaces, a spinning attack for destroying a large mob before they can sink their teeth into you, a jumping overhead swing that can hit enemies hanging from ceilings, and it looks damn good too
>>
>>385058526
I agree with you on AoA. I also liked how that dlc was mostly self-contained. While it didn't answers many questions, it didn't really bring up any new ones either.
TRC, on the other hand, just keeps throwing loreshit at you with little explanation.
>oh hey, another daughter of Gwyn
>What is Manus connection to the pygmy lords? who cares!
>The fuck are these Locusts and where did they come from?
>Enemies that came from the Deep, but still no explanation of what exactly the Deep is.
>>
>>385038137
rekt lol
>>
>>385067405
I still prefer the Greataxe because it lets me UNGA BUNGA super armor through everything and two shot whatever I'm looking at. Splatting invaders in a two hits never gets old
>>
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>>385038058
>Area designed to be frustrating and unconventional
>Players call it bad game design because they're so stupid they can't understand the devs do this on purpose.
Why do you think there's a poison swamp in every fucking game? It's not because it's fun or good design, it's because go fuck yourself.
>>
>>385067746
Blighttown was fun and good design though. Upper Blighttown, anyway.
>>
>>385038058

It gives me the CSS so I'm not complaining
>>
>>385067960
To be fair upper blighttown hardly counts as the poison swamp.
>>
>>385067746
>unconventional
>Fourth Souls game in a row to have a poison area; has fucking two of them in the same game.
>>
>>385068436
It's different compared to the rest of the game(s) area's. Unconventional is the correct word. The rest of the areas would be considered conventional.
>>
>>385040020
I found Farron to be worse than Valley of Defilement and Blighttown. I have no clue why.
>>
>>385069284
It's too wide and every spot looks the same.
>>
>>385038058
>someone saying this right AFTER Farron Keep

Catacombs of Carthus are fun and pretty unique. Shit boss, though.
>>
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>>385038058
i honestly don't understand why so many people like this game. i didn't really like any of the levels other than the Irithyll ones, Grand Archives, and Anor Londo. every other level was just generic and made the game feel like a walking simulator, and all the bosses were literally dodge-dodge-hit.
i can't say the same about the series as a whole as i've only played a bit of DeS and DS1, but i can't imagine it being much better.
>>
>>385069469
I guess that'd be it. Those giant shambling enemies were also the most annoying enemy to fight while being slowed by the water as well.
>>
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>>385061813
>True, perfect for a souls game, but not DaS

Eight years of shitposts about these games and apparently we haven't hit the bottom yet
>>
>>385069472
>unique
?????????????
>>
>>385040952
>"criticism"
>>
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Where do i go in this game to find the "hidden" area where i end up fighting the Nameless King?
>>
>>385042079
LMAO nice joke
Thread posts: 255
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