Do exactly as I say, and I promise this will be over before the night is out.
>>384992425
underrated af game. 10/10 atmosphere and decent enough stealth.
great atmosphere, very repetitive
Decent at the time I guess, does not hold up in the least.
>>384992425
Never played it
>tfw Australian
>>384992425
Manhunt 3 with Killing Floor 2/Shadow Warrior 2/Metal Gear Rising-esque dynamic delimbing when.
>>384992425
its a shame that manhunt 2 was shitty. this is one of the few games i genuinely love.
>>384995489
You didn't have that one kid who got his hands on it and was giving out burnt copies? At my school it was me.
>>384992425
Good music.
https://www.youtube.com/watch?v=FYS5ABK7Ye8
>>384997675
>giving out
Fucking pleb.
Fun fact: The wire was intending to be used in Deliverance at some point in development, they even made an animation for it.
https://www.youtube.com/watch?v=cCrVJLZ0TOk
>>384996547
Edginess is dead.
>>384992425
I played this at my cousin's when I was a kid. To be honest I was underwhelmed. All I had heard was how violent and shocking it was but everything was kind of meh.
Also heard the sequel was so violent and shocking that they had to rework it entirely which baffles me considering the kind of stuff that's out there
>>384998817
Piggsy's dick touched his head.
Another fun fact: Shooting the water cooler in levels like the subway and inside the mansion, gives you a small chance for a glass shard to appear
>>384992425
Great games, but 3 would be impossible to sell in the current atmosphere
I really hated the story and main character in Manhunt 2, but damn, some of those levels were amazing.
Manhunt/Bully crossover when?
>>384999316
The Director is probably Gary in his mid 50s
>>384992425
HEY
I KNOW THOSE FOOTPRINTS
THOSE ARE _MY_ _SHOES_
>>384992425
Such a fucking great game. Piggsy legitimately scared me as a kid.
One of the few games I think could be a fucking AMAZING movie.
>>384992425
i wish edgy games would come back :"( games are so gay now
Honestly I found it kinda bad.
The stealth was really annoying and enemies were either completely unpredictable in where they would move, or they were placed in a way where there was ALWAYS one enemy in the view of another, leading to waiting for a very long time to find a good time to kill.
HEAD JUICE
>>384992425
Best stealth game ever made. Fight me.
>>385002158
>turns into a TPS at the end
muh stealth