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Okay, I just bought this on PSN and can't even beat Ludex

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Okay, I just bought this on PSN and can't even beat Ludex Gundyr. I managed to beat Nioh but this game just feels really clunky and sluggish. There isn't enough time to properly dodge, and the blocking doesn't block all of the damage like Nioh. I got him down to half health after about 10 tries and he turned into a giant fucking snake thing and instantly killed me due to the camera spazzing out. How is this fun? This isn't hard it's just stupid
>>
>>384984402
Guaranteed replies
>>
>>384984402
learn his movements, don't try to block, just dodge
just git gud
>>
dont always lock on
parry
use your rolls for the invis frames, not to get out of there

>nioh is harder than souls!!!!
>>
>>384984402
Git gud. I beat that boss on my first try. He's incredibly easy to read. The fact that you are criticizing the game as a whole when you haven't even beat the tutorial boss is fucking idiotic.
>>
>>384984402
I beat him on my first try. Nioh is a slightly different beast with perhaps too many buffs. Ludex Grundyr isn't even that touch, it's just a matter of good timing and patience.
>>
>>384984569
also, keep care of your stamina, if you run of stamina completely, youre probably getting hit
>>
>>384984402
Heavier shields block 100% damage, lighter shields are better for parrying. Rolling gives you invincibility frames, which also block 100% damage.

The fact that you can't beat the tutorial boss is quite telling.
>>
>>384984402
Git Gud. Not all armor have 100% blocking rate, armor all not made equal, there's weight issue need to be considered.

watch & learn. Die & try again.
>>
>>384984635
>>384984402

>Ludex

It's Iudex, you retarded Amerilards.
>>
>>384984592
How am I able to read the boss when the camera freaks out and kills me? Nioh didn't have camera issues

Rolling takes too much stamina and is too slow, by the time I roll I'm already out of stamina and can't attack

and my blue vial doesn't even do anything since I can't use magic as a thief

this game is really annoying right now it barely taught me anything before throwing me against this thing and now is just being cheap
>>
>>384984402
nah, you're just trash at games. return it and stick to your level
>>
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>having issues with iudex
>mfw when you'll see the champ
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>>384984860
I beat Nioh which people say is harder. This game is just clunky and has a bad camera so far

gonna give it a few more goes now tho
>>
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>>384984896
>MFW I find Champion Gundyr, & every other boss in DS3 easy
>>
Niwhofags are still around?
>>
>>384984823
If the camera freaks out, lock-on & control your own field of view.

Never hold your guard button all the time as your stamina will never replenish unless you let it go.

Blue Vial is not usable starting of game.

You young padawan, will one day learn that victory takes time & it is very sweet indeed.

Git Gud
>>
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>>384984860
>not telling him to git gud
You're a pathetic piece of shit, go back to you know where.
>>
>>384984797
Shit man, it's a typo, hadn't fought him in a while, relax.
>>
>>384984558
True. Big babies just wait on the wing to hurr durr is easy git gud. Shame really. Works out to be a good Dark Souls thread anyway most of the time. Also, his choice of starting class was the cherry on the ez mode meme cake.
>>
>>384984823
>How am I able to read the boss when the camera freaks out and kills me?
dont lock
>Rolling takes too much stamina
try sticking to his ass during one of the attack patterns, observe which ones you don't need to roll to avoid
>is just being cheap
I beat that guy at 12 fps without knowing I could parry him
>>
>>384984973
how is king oceiros easy?

i am currently playing a dex character and stuck on this piece of shit, my halberd and rapier just poke between his spindly legs and IF i hit him they do like no damage
>>
>>384985224
>lol I can't beat him with my intentionally shitty build, how is he easy
>>
>>384985224
Oceiros is like the easiest boss in the fucking game besides Vordt and Deacons dude
>>
It's okay to die at Iudex, hes the casual filter of the game. If you give up before beating him, Dark Souls really isnt your type of game anyways. Just try different approaches until you find one that works well for you. Honestly you should try to git gud you fucking scrub.
>>
>>384984402
>There isn't enough time to properly dodge

That's just your brain realizing how shitty 30 fps is.
>>
The trick is to realize that you're playing Dark Souls 3 and can roll spam without impunity. I started dying a lot less once I realized this and stopped trying to time my dodges so much. The only bosses that this doesn't work on is Dancer, Nameless King, Midir and Gael.
>>
>>384985224
He leaves himself wide, wide open. You probably shouldn't have picked two weapons that both poke. Even if you didn't foresee a boss with spindly limbs, you should have something sweeping for crowd control.
>>
>>384984569
>Parrying Iudex
Why bother? Even if the timing is stupid easy.
You can literally just circle strafe and his attacks will fly right over your head, and he stuns for extra damage in like 5 hits.
>>
>>384984823
Being a "thief" doesn't mean anything, it's just your starting stats. You can level up and use sorcery later if you want to, and your blue bar can be used for weapon arts also. If you don't lock onto the boss and are patient, it's incredibly easy. Just wait for openings.
>>
Ok, I'm qutting this and going back to Nioh. I beat him and am stuck in this stupid circle area with nowhere to go and am bored looking.
>>
>>384985678
Because instead of circlestrafing you can parry, get a couple counter hits, then riposte for higher DPS
>>
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>>384986114
Just letting you know that you sound stupid instead of frustrated.
>>
this is awful b8. Just stop OP.
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>>384986114
>stuck in this stupid circle area with nowhere to go
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>>384985053
>haven't fought him in awhile
>his name is in the OP image
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>>384986739
>Has to edit out the typo part just for fake laughs
heh
>>
>>384984896
The Champ was the hardest boss in DS3 on my first playthrough by far.
Just beat him first try, no parrying, on a new char I started recently.
But I STILL have no idea when it's safe to attack. Ended up trading with him most of the times, and only winning because I could heal.
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>>384986114
its official you're mentally disabled.
>>
Did the image server shit itself? It keeps redirecting me to the archive whenever I try to open a pic.
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>>384986812
If it was only a typo, the "haven't fought him in awhile" part wouldn't matter. Someone's finger doesn't slip and mess up a name based solely on how long it has been since they have encountered something. It was just flat out a mistake, a lazy mistake.
>>
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>>384986114
>>384984402

This fucking guy
>>
>>384984402

Don't worry OP i struggled bad with this guy, made me worried how i was going to get on with the game but i did fine and did a large number of later bosses first time.

I think for me it was the mutation phase of the fight, even the basic NPCs that transform later in the game i thought were tough. I think it's harder to see the moves coming with all the gross shit swirling around
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>>384984973
>mfw I beat literally every boss in the entire souls series on my first try and played every single game through all the way without a single death

Can't believe how bad the average person on /v/ is that they can't even manage a simple task like this.
>>
Fuck Dancer of the boreal valley and fuck you.
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>>384984402
You've seen nothing kid.
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>>384987746
You can take her down below 2/3 health before she even tries to attack you. She's too passive and often just circles around you doing nothing for several seconds.
>>
>>384986114
Lol go back to minecraft kiddo
>>
>>384987750
The second DLC can't go on sale soon enough. I really hoped it will discounted on summer sale, but Bamco was way too greedy. Here hoping Dark Souls will be on the Halloween sale since it kinda fits it thematically.
>>
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>>384984402
I gave it to my little brother for his birthday. He's fucking garbage at video games and he managed to beat Iudex Gundyr without a shield.
It took quite a few tries, but he proved he's better than you.
>>
>>384986114
Go to the bonfire you dumb cunt
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>>384984402
>There isn't enough time to properly dodge
Yes there is, you're just not trying hard enough.
>>
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i convinced my friends to buy ds3. they ALL could not even beat the fucking tutorial boss and almost quit the game. one friend took about five hours to get past him.

i beat gundyr on my second try. how are you retards so bad at games? how? im in my thirties. are all you eighteen year old retards really this bad at games? is everything you play dumbed down garbage?

again,
>cant even beat gundyr
>>
>>384986114
Yeah anon, let's play roblox instead. Fuck Dark Souls III.
>>
>>384984402
>>Shield up
>>Strafe left around the enemy
>>Wait for opening
>>Slash without greed
>>Repeat
>>Credits roll
>>
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>>384988013
So why is that the Firelink Shrine in DS3 only accessible via warp? Could the dark Firelink, which access normally on foot, be the real one? And the "real" Firelink is just a ploy perpetrated by the so-called Ludleth (aka the Soulfeeder) who "willed" himself Lord.
>>
>and the blocking doesn't block all of the damage like Nioh

right? if i block a massive maul thats twice my size with a short sword i damn well better take no damage
>>
>>384984402
this is a troll right? my mate made me fight this for a laught when i was drunk...only time i even came close to dying was when it became a snake and i had to relearn its moves
>>
>>384988376
>play the Nioh demo
>really clunky controls but I dealt with worse
>realize I don't need a shield to block, and every weapon has 100% physical DR
>uninstall.tar.gz
>>
>>384984402
I couldnt beat the Abyss Watchers and the Soul of Cinder because I'm so fucking shit but Index was literally nothing.
Git Gud faggot.
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>>384987840
>her
Fuck the second form.
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>>384988597
Just roll past and backstab the Abyss Watchers.
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>>384987658
but sometimes u have to die u liar
>>
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My girlfriend beat this boss in 3 trys with some shitty starting class I forget. You're using a knight with great armor and shield and actually complaining that the tutorial boss does too much damage?
How much more casual can you get, you should jump off the tallest building in your proximity you little bitch.
Honestly coming and crying on v before you can even clear the first stage of a game. You sir are a royal fucking faggot and a waste of clean oxygen.
>>
>>384988751
>My girlfriend beat this boss in 3 trys with some shitty starting class I forget.
I don't believe you have a girlfriend. Enjoy your shitty game, alone.
>>
>>384988597
Abyss Watchers is all about a) baiting them to get close enough to fight each other and b) rolling towards some attacks instead of away
>>
>>384985224
Oceiros is pure rng don't listen to these guys.

If he doesn't do his 0 startup frame instakill dash he's easy if he does you die and there is no way to dodge it except with extreme luck.

Just play greedy and accept that if he does that move he kills you.
>>
>>384988916
>>384988723
It was easy until he resurrected himself and went all fire and shit, then I got wrecked by his endless combo of bullshit.
>>
>>384989048
Bait out his flip attack, roll past, and backstab him.
>>
>MFW beating the game multiple times with multiple builds
>Rarely run into any trouble no matter what build I use
easiest build was pyro
>>
>>384989198
So many enemies are weak to fire and get special animation disabling them for a few seconds when they catch on fire it's not even funny. This is DS1 lightning tier op.
Meanwhile the returning DS2 dark element gets pretty much no weapons with natural dark damage, and its spells are spread thin over all magic types. Feels hollow man.
>>
>>384984954

Nioh is not harder than the Souls series, it just requires a different type of playstyle.

The dodging in Nioh is more like a dance where you want to exit an enemy's range with most dodges and follow it up with a poke or applicable stamina breaking move. In the souls games you typically want to dodge into attacks in such a manner that you are basically making physical contact with your enemy's model and spend every safe second spamming R1 into their thighs or thigh equivalent.
>>
>>384988904
Even if I was an unfuckable 2/10 virgin, the point is a girl that happens to be my GF could beat this fucking boss and never even plays games. Pretty sure she said something like "this looks like fun can I try". So I made her a new character and she was done with the first area in like 25 minutes
>>
>>384984402
Dude, the hell, it was my first soul, I suck at action games, and I beat it at the third attempt.
>>
>>384984402
Every souls game is a clunky pile of shit, but he isn't hard. Hug his ass during his second form and you will win.
>>
>>384984954
Nioh isnt harder, but the combat is better than DS3 (which is clunky)
>>
>>384985678
So you have cool fights and protect the masters legacy. I might fucked up once or twice, but still.

Did this after i saw the DSP Champion Gundyr video of him complaining https://www.youtube.com/watch?v=TT7UsTgOIlA
>>
>>384988289
Welcome to yesterday. It involves something something timetravel, you're fighting yourself and all champions before etc

It's, make up your own story
>>
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>>384988167
maybe because soulsborne has a a steep learning curve?
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>>384992118
>soulsborne

How big of a faggot could you actually be?
>>
>>384992167
what are you sperging out for? its not like i made up the term you fucking cunt
>>
>>384987949

Ashes was by far the better DLC
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>>384986252
>higher DPS
Except it literally isn't. Go watch a speedrun.
>>
>>384992793
It was good, but really short. The new one seems to have much more content: areas, bosses, weapons and spells. I'm really looking forward to it.
>>
In case this is serious, you need to learn to roll -into- attacks instead of back. Roll forward and under swings at about a 30 degree angle so you end up just behind his shoulder. It seems counter-intuitive at first but it's how it works. Rolling back will get you in trouble fast.
>>
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>>384984896
>Get to Champion Gundyr
>Oh great another boss rehash. From really needs to stop with this shit.
>mfw that second phase hits and he becomes the best boss in the game.
>>
>>384985224
In my case the trick is to guard when he's charging. Even without 100% shield (i was using grass crest shield), the damage is small enough. It's better than rolling randomly and got punished.
>>
>>384984402
I beat it it on my toaster at 10fps. git gud.
>>
>Ludex gundyr
>Ludex
>>
>>384993196
L U D O
U
D
O
>>
>>384987091
>a typo isn't a mistake
retard
>>
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>>384993056
STILL THE BEST
>>
>>384984402
it's Iudex with an i. iudex in latin means 'judge' my friend
>>
>>384990481
Not even sl1 tsk tsk
>>
>>384984896
I found him considerably easier than the first iteration. I died so many times to iudex, and beat champ on first try. It was both satisfying and really aggravating.
>>
>>384984402
Kek beat him first try.
>noah the game is better
>>
https://youtu.be/Np5PdpsfINA?t=933
>>
>>384984402
>Ludex
kys ys
>>
Matthew was right, just playing to learn dodge timings is not engaging
>>
>>384984402
He was tough for a first fight, but that's the way this series goes. It helps if you've played the prequels. Do as much damage as possible before he morphs and don't bother blocking, just dodge instead.
>>
>>384984402
>and the blocking doesn't block all of the damage like Nioh.
lel
>>
In Nioh you pay with your stamina when you block. If you block a too powerful attack you will exhausted and then raped. DS has different types damage reductions on shields and if you block all the time all you get is a stalemate even if you had full reduction.
>>
>>384992873
While the new one has more content most of it is of a much lower quality
>>
>>384995020
Since you seem to have never played Souls games, let me tell you blocking costs stamina in Souls too, and if you're guardbroken you're open for a critical attack.
>>
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>>384984402
>I can't beat the tutorial
holy shit
>>
>>384985224
If you came from bloodborne, you likely found bosses like ocieros and vordt a cakewalk, because the playstyle bloodborne teaches you is what they're weak to, while if you try to play too cautiously they'll probably give you some trouble
>>
>>384984402
1st time i got it 1st try but on the second play thru it took me 3 times for some reason, i have only completed das 1 and played das 2 to the mid, demons also to mid
>>
>>384984402
>Ludex

What the fuck is wrong with you?
>>
>>384988289
that was in the FIRST GAME YOU JACKOFF
>>
>>384998421
Wrong. Vordt is a cakewalk regardless, and Oceiros is actually harder if you play DS3 like BB. His instant charge will royally fuck you up if you mistime your dodge. While an average kite shield will keep you 100% safe and trivialize the fight.
>>
>>384984402
is nioh that much of a casual game ?
>>
>>384998557
The deciding factor for whether you have trouble with ocieros seems to be what you do after he charges
If you back off and keep distance, he's gonna fuck you up
If you rush in and lay into him, he's gonna launch his dumbass all over the room and probably not even hit you if you positioned yourself properly, while you just keep running in and smacking him in the nuts
>>
>>384984402

I hope you're not playing as Deprived.
Don't be greedy, attack and evade his attacks, rhinse and repeat. Loot a firebomb near his arena, when he reaches the second phaze - throw the bomb at him to stagger him more. It's more preferable to be near him when he's in the second phase - easier to dodge.
>>
>>384989048
I found rolling sideways rather than away from him helps in his 2nd phase. He releases a path of flame that hits you if you don't roll out its way. It's a nasty combo but very repetitive and he leaves himself nice and open at the end of it
>>
>>384998664
Well, there's no point in not backing off after he charges, because he will just keep charging again and again. You have to rush him after a charge, if you want to be able to do any damage on the second phase at all. Unless you're a caster.
Although he will still charge, even if you under his ballsack, and it will still hit you. So after you hit him, you have to roll all the way under him, until you're out of his hitbox, before he charges again.
Honestly that second phase and the way the boss interacts with the room's geometry seemed kinda half assed.
>>
>>384998591
It gets super easy once you actually get some decent skills and equipment, which can be done really early if you know what you're doing.
>>
>>384998885
How are heavy weapons in Nioh? If I ever get this game once its price drops and it's on sale, I wanna do an axe run. Fuck weeb katanas.
>>
>Nioh
>Supposed to be a soulslike
>But the main character is fixed and has his own personality (well, Weeb Geralt personality)
>You chose locations to play like in an arcade game

Why it is so difficult to replicate a soulslike formula even for Japanese devs? I don't get it.
>>
>>384998984
Soulslike does not mean what you think it means
>>
>>384998984
Why do people even compare the two?
When I learned it's not a single interconnected world, but separate replayable levels instead, I immediately dismissed it as a rival to the Souls series.
>>
>>384984823
Why do you format

your sentences

like a retard?
>>
>>384999092
And what it means?
>inb4 muh difficulty and stamina management
>>384999110
It is an obvious inspiration for the game. Like Lords Of The Fallen - they tried to copy souls formula, but with boring and uninteresting design and bland fixed character and fucking audio logs, lmao
>>
>>384998984
>>384999110
>not huge interconnected world
HELLO?
DEMON SOULS ANYONE?
>>
>>384998984
Because there's too much focus on the prepare to die meme instead of exploration and character building.
>>
>>384999183
Stamina management and emphasis on attack animations that allows very little animation canceling
That is what makes a soulslike game
>>
>>384999216
At least each archstone has has different locations tied to it, while in Nioh you literally chose a level from 90s Tactics JRPG map
>>
>>384999183
LotF is an obvious one, but didn't Nioh devs already have experience with other character action games? What makes you think Nioh was inspired by Souls, and not the next step in development of their own games?
>>384999216
Demon's Souls was basically just a rough draft for the future games in the series.
>>
>>384999314
I see. Severance: Blade Of Darkness is the original Souls game then, my man
>>
>>384999376
It kinda was
Too bad it never got the attention it deserved
>>
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>>384987658
>mfw I already dismantled the entire game in my dream, rubbed my cock over all the health bars and destroyed the entire game in a single thrust
>>
>>384999314
>this is what Nioh devs believe
>>384999403
>no build diversity
>no exploration
>fixed plot characters
>no npcs

I liked the game when I was a kid, but I totally understand why few people remember it. It was harder than any souls game, too.
>>
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>>384999376
>everance: Blade Of Darkness is the original Souls game then
but thats what I hear people say all the time
I didn't like it
>>
>>384999530
Those are all optional things a soulslike can have or not have.
It does not make sense to decide soulslikes need to have silent customized protagonists for one
Or they all need to be big interconnected open world
>>
>>384999569
It's the same hipsters who can't shut up about King's Field games in Souls threads. But KF games have connections to Souls games and shouldn't be forgotten, meanwhile Severance has nothing to do with souls games at all. Good thing people don't compare souls games to Gothic series, that would be fucking funny.

I love king's field 2 and when I was a kid I spent hours navigating the labirints of the game without knowing what the fuck should I do in this mess

>>384999649
It make all sense. Soulslike is not only mechanics - it's the narrative approach too. Player characters being just empty vessels lead to intricate multiplayer, introduced in Demon's Souls, while in Nioh you coop with the same Ken-sama characters.
>>
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>>384999314
Best Soulslike coming through.
>>
After a while, you figure out that DS3 is the worst game of all of them.
>>
bait thread
>>
>>384999742
True patricians already figured out the best formula:

DeS == DS1 == DS2 == DS3 == BB

Can't wait for their next masterpiece.
>>
>>384999649
>>384999739
>>384999740
>soulslike
that is such a retarded name
they are more like clones
>>
DS3 takes the series to its....."logical" conclusion. The camera is shit because any criticism of it over the years has been waved away with "git gud". Enemies still attack through walls because any criticism of it over the years has been waved away with "git gud".
Most of the game is banging your sword against a wall in a tight corridor, because the lock-on is shit and any criticism of it over the years has been waved away with "git gud".
The story is the same as DS1, with the same characters and locations because any criticism of it over the years has been waved away with "git gud".

It's a unique example of a fanbase so rotten that everything bad about a game is lumped on the player, in every regard. Of course they're going to change nothing and put in zero effort with an install base so very masochistic.
>>
>>384999850
It's a legit and currently forming sub-genre of action-rpg games and you literally can't do anything about it
>>
>>384999832

Nah. DS1 was the only good one. The rest are either a barebones prologue to it (DeS) or desperately trying to recapture the spirit of it (DS2/3)
>>
>>384999850
>>384999928

you mean kingsfieldesque
>>
>>384999963
>he's so dependent on hivemind opinion that he can't see obvious improvements in DS2 and DS3

>>384999987
Souls games made KF obsolete, sadly. Who knows, maybe they're working on a KF-like game for PS4 VR exclusive, but I doubt it will be something interesting. Souls games evolved from KF, and KF is now a history
>>
>>384984402
There's something of a meta home in this topic.

Gundyr was there in the first place to test the mettle of would-be Heirs of Fire and ensure that absolute shitters wouldn't even be able to set foot in the shrine. It looks like he's doing his job just fine.
>>
>>384999928
define "soulslike"
>>
>>385000078

I gave my reasons. You did not.
>>
>>384999987

Surely you mean Etrian Clones
>>
>>385000146
>start game at release
>"fuck this, I'm going play as Deprived, like in every other souls game"
>Gundyr wrecks my shit, because I didn't know Deprived receieves more damage due to lack of armor
>Create new character with armor and Estoc

I'm playing now for the first character and it feels great

>>384999963
>The rest are either a barebones prologue to it (DeS) or desperately trying to recapture the spirit of it (DS2/3)
That's a very broad statements to call them "reasons", anon
>>
>>385000296
You mean Wizardry knock-offs.
>>
>>384984402
>Ludex
this bait never gets old
>>
>>385000342
>>385000296

Actualy KF games came from Ultima Underworld and have nothing to do with turn-based dungeon crawlers
>>
Hollow Knight is a good example of a game that was branded "soulslike" but plays nothing like dark souls
>>
>>385000454
You're not allowed to use actual arguments.
>>
>>385000329

>That's a very broad statements to call them "reasons", anon

More than I got from you, though. If you wanted expansion on these thoughts, you would have asked instead of crying hivemind.
>>
>>385000456
It is the only game inspired by souls series that incorporated souls narrative and made it its own thing though. Gameplay wise sure, it plays nothing like a standart souls game.
>>
>>385000342

You mean.......rogue........like
>>
>>384984402
>can't beat tutorial boss
>T-this game is just stupid!!

guaranteed sage
>>
>>385000562
>It is the only game inspired by souls series

salt and sanctuary?
>>
>>384999894

This. The games got worse as time went on because of the lack of critical feedback from a fanbase so utterly memed on that they'd eat up any old shit
>>
>>384985224
>i am currently playing a dex character

There's your problem.
>>
>>384984402

>just feels really clunky and sluggish

Yeah, the souls games are like that, anon. They put the resi tank controls to shame. You can beat him like you beat all the other bosses. Get between his legs and spam hit, giving yourself enough stamina to roll away. Then heal, roll in and again and do the same thing until he falls over dead.

The bosses all work this way. Just summon a few people, have a bit of a fuck around and then forget the game entirely when you're done. It's not that great.
>>
>>385000183

>>385000553
>DS2
>Ambidexterity - you can two hand a weapon in right and left hand, and it really enhances the battle system in PvE and PvP
>Seed Of Giants for PvP
>Bonfire Ascetics to resseruct bosses and mobs
>Improvements in NG+
>Pharros Lockstones mechanic (pretty flawed, but still interesting)
>Best covenants
>DS3
>Mana system tied to Weapon Arts
>Holdable spells
>Improved weapons movesets
>Katanas finally feel like a different weapon
>Best level design, even though the game is linear as fuck, though you still can see the connections of the locations, which feels great

Granted, DS2 and DS3 had its own weak points, but so did DS1. If one of the games was much better than any other, the other games would became obsolete and no one played them, which is not a thing. Each Dark Souls game is unique and should be studied.

>>385000671
I dropped after I killed the boss called "Lamb" or something, the atmosphere is right, but I didn't see any interesting narrative elements, to be honest
>>
HOLY SHIT GIT GUD

Read the physical blocking stat on your shield you dumb nigger, and DaS3 has better dodging than Weeboh
>>
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>>385000852
>>
Playing through DS3 right now. Why is nothing I pick up better than the fucking broadsword I found at the beginning?
>>
>>385001279
The straight sword class was and still is very op in DS3. And the knight's starting long sword is like the second best straight sword in the game already.
You'll just have to deal with using the same weapon for the entire game, if you plan to stick with the straight swords, or find a different weapon class to use.
>>
>>384997240
Pretty much no PvE enemies will riposte you after a guard break. In nioh they will every time and insta kill you

>>384998984
>supposed to be a souls like
lol. Kill yourself drone

>>384999325
Nioh devs have experience with the only worthwhile "character action" games ie Ninja Gaiden. it's fucking hilarious to me that people think Souls games are even in the action genre, or even the RPG genre. I do love DaS and DaS2, even DeS is pretty fun. but I'd be lying if I said they were anything more than glorified walking sims
>>
>>385001619
>Nioh has:
>Bonfires
>Bloodstains
>Coop with White Phantoms
>Stamina management
>Level up system from Souls games
>Parry mechanic from Souls games
>Estus system from Souls games
>Corpserun system straight out of Souls games

"But it isn't supposed to be a soulslike! It's a completelly different game and you shouldn't even compare them!"
>>
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>>384984896
*kicks you across arena*
>>
>>385001279

>Rotten Ghru sword
>Carthus Curved Sword

retard
>>
>>385001823
Come on man. Read that post again and realise that you replied to it. Up your game.
>>
>>385001423

>second best straight sword

what's the best?
>>
>>385002183
Lothric Knight
>>
>>384998778

> played as deprived first time in ds3
> got stuck on gundyr for an hour
> my brother who had never played a souls game before beat him on the first try

felt super embarassed at first but on subsequent playthroughs i realised the deprived start makes that boss surprisingly difficult. being unable to parry, the terrible block and slow ass weapon are a bigger deal than the deprived start in the other games
>>
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I don't know if this is obvious question but:
Why can't they let you attack while rolling or moving?
It seems odd not to let characters attack while moving.
>>
>>385002354
Equip kirk's armor lmao
>>
>>385002354
One thing is obvious: you never played a souls game. Because you can attack when moving or rolling.
>>
>>384984592
I have to admit I'm shit at souls games and it normally takes me like 20 tries at least to beat most bosses but on a second play through I can beat them first time every time.

My favourite boss fight out the series so far has probably been 4 kings just because of the absolute necessity for going in hard while also respecting the need for rolling and blocking thanks to undodgable magic attack and their high speed and long range generally.

Other than that I can't say I found any DS3 bosses to be very compelling. Gundir gave me some trouble initially but thats because when you're an SL 8 shitlord with like 30 damage per hit he is a complete damage sponge. NG+ he was a push over and I killed him in like 1 minute.
>>
>>385002486
You haven't seen the real 4kings fight until you fought them on NG+4 or higher. Shit becomes a real DPS race.
>>
>>385002428
you cannot attack while moving
>>
>>385002428
>>385002354
Moving while attacking like in Bethesda games and tab-target MMOs? Like where you can move backwards or any direction while swinging? How many good action games actually do that?

Either way an attack is a commitment, so if you attack at a bad time you'll be punished for it.
>>
>>385002486
>Other than that I can't say I found any DS3 bosses to be very compelling. Gundir gave me some trouble initially but thats because when you're an SL 8 shitlord with like 30 damage per hit he is a complete damage sponge. NG+ he was a push over and I killed him in like 1 minute.
You know there's an actual CHAMPION Gundyr fight later in the game, right? >>384993430
>>
>>385002598
>hold forward on the left stick
>press R1
>you attack
You most definitely can attack while moving.
You cannot MOVE when ATTACKING, because that would be ridiculous.
>>
>>385002770
RETARD WHAT DO YOU THINK THE WORD "WHILE" MEANS
>>
>>384984402
> Playing Knight, strongest starting shield that can block 100% physical
> Two handing in pic, complaining about shield
> Baiting this hard just to get the spergs to freak out
> Winning
> (You)
>>
>>385002815
I just explained you that in my previous post, retard.
>>
>>385002815
He got confused because what you said doesn't make sense in the first place.
>>
>>385002919
His problem
>>
>>385001823
Dark Souls invented:
None of that

>>385002171
>i-i-i-it's b-bait because he doesn't a-a-agree with my drone o-opinion!!!!
kill yourself
>>
>>385003104
Dark Souls made all of these things popular.

Ten years ago Nioh was planned to be a Ninja Gaiden-like game, not it's aimed to be a souls game, which it fails
>>
>>385003173

>Dark Souls made all of these things popular.

With whom?
>>
>>385003104
I'm genuinely interested, what other games feature indirect online interactions like bloodstains and player ghosts?
And which games use the same resource as currency for buying items and as experience points for leveling up?
>>
>>385003219
With players, my man. With players.
>>
>>385003173
Dark Souls also made being a cock sucking drone popular on this board
look, you fit right in!

>>385003219
with kids born post-2001 that haven't played a "real game" until the dark souls PC port that mommy bought them
>>
>>385003502
Yeah, what about ds-style coop/invade mechanics, which game made it before DeS?
Daily reminder that even Resident Evil 6 has an invade other player mode
>>
>>384987750
All the DLC bosses you could have posted, and you act like Demon Prince is the real challenge?
>>
>>385003868
They're all equally trash, but one sticks out: What the fuck was even up with that Spear of the Church bullshit?
>>
>>385003712
Nioh doesn't have "ds-style coop/invade mechanics" so what's your point?
>>
>>385003932
It's a PvP bossfight
>>
>>385003958
Yeah, it's more like Bloodborne system

But please answer my question, clearly, you're an old-school gamer born before 2001 so you know lotsa good games that did the same!
>>
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>No one wants to admit that the Souls series is trash and that 90% of fights in the later games is not you fighting the opponent(s), but rather, you're just fighting the controls by exploiting rolls (i-frames) over and over

>No one wants to admit that their is literally no point in selecting different weaponry/play styles due to the simple fact that almost all weapons are essentially the same (light attack animation, heavy attack animation)

>No one wants to admit that this has been the same experience since demons souls

>No one wants to admit that the lore is no longer rewardingly ambiguous on purpose, but now it's just deliberately cryptic so as to pretend it's deep with no real meat to the lore, nothing to discover anymore.
>>
>>385004207
Who are you quoting?
>>
DS3 was way too easy, only got fucked by pontiff
>>
Just got to the irithyll dungeons. 90% of the game so far has been my weapon banging off a wall.
>>
>>385004207
The fools, amirite?
They just need to play real games, where you fight enemies and not controls, where each weapon is unique and not samey like in DS games and with good plot!
>>
>>385004257

Summon the guy literally right outside his room.
>>
>>385004384

You just described a lot of castlevania games
>>
>>385004385
I am not gay
>>
>>385004417
Name one
>>
>>385004443

"look mommy I did it all on my own, like a big boy!"

Yeah, nobody gives a fuck about your Epenis, lad. Just use the mechanics of the game.
>>
>>385004553

Curse of Darkness?
>>
>>385004385
>killed Pontiff second try on my first playthrough
>can now summon Blackhand and Shade bros every time for the fight without any qualms
>>
>games with marriage mechanics
nope
>>
>>384987628
""""""""""""""""true story""""""""""""""""""""
>>
>>385004589
But the weapons no more unique than in Dark Souls, and you literally fight with the camera in this game, even though it's a ps2 game and it has right fucking stick to move the camera, what are you talking about
>>
>>385004623

I stopped caring about soloing bosses when I realised that they're a lot more fun to fight with friends. Do those who refuse to summon hate fighting harder versions of the bosses, or what?
>>
>>385004780
>doing a co-op playthrough of DS1 on NG+7 with a friend
>get to 4kings
>he dies at the start of the fight
>have to solo the boss with 150% HP
Fuck friends.
>>
>>385004725

>But the weapons no more unique than in Dark Souls

except for the fact they're not, weapons can be morphed into new ones, and with a far greater customisation and variety between them. In DS games, your starter weapon is all to often the one you play through the entire game with, and you have to choose to hobble yourself.

>you literally fight with the camera in this game

even this has a better camera control that fromsoft shite.
>>
>>385004907

This is why summons are the better option. You have to keep an eye on the bosses AND your friends/NPCs, bosses are a lot tougher, and you have to coordinate a lot more.

Only autismals like soloing bosses, because they're obsessed with rigid attack patterns, and can't deal with change.
>>
>>385004925
>even this has a better camera control that fromsoft shite.
Objectively false
>>385004925
>except for the fact they're not, weapons can be morphed into new ones, and with a far greater customisation and variety between them
So in DS games you have a large variety of each weapon in category, with different movesets and stats
>>385004925
>In DS games, your starter weapon is all to often the one you play through the entire game with, and you have to choose to hobble yourself.
This doesn't make the weapons the same - it's just players often just get used to a starter weapon and upgrade it. DS never gives a bad weapon to the character, but when you obtain something new, you try it, and if you like it - you use it. Comparing the weapon variety of CoD even to DS1 is atrocious.
>>
>>384984402
Jut beat Dark Souls 3 as my first, I stopped playing Bloodborne after killing Rom.
I just don't get it, I also got the DLC for DS3 and don't feel like playing them at all, the "story" seriously sucks and the combat is repetitive as hell.
>>
>every Pus of Man is harder than Gundyr
I mean, they come later sure, but why? It's the only enemy in the game i absolutely i can't understand.
>>
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>>384986114
>>
>>385005038
>you have to coordinate a lot more
This part is false though.
Bosses do get more health, but summons often trivialize the fights, because while one player is distracting the boss, the other can heal safely.
Or in cases like Friede, the boss can be just gangraped by multiple people because lol no poise.
DS2 actually did summon scaling the best, increasing not just enemy defenses, but poise too. And in case of some bosses, like the twin kitties, it also changes the timing of the second phase, depending on the number of phantoms present in the host's world.
>>
>>385005171

>Objectively

Stopped caring about what you have to say right here.

>DS never gives a bad weapon to the character

Except for when they do.
>ladle
>broken sword hilt
>whips
>shortbows
>ghostblade/jagged ghostblade

In fact, the whole RAW infusion is so bad it seems like a bug they never bothered with.
>>
>>384988983
hold a shield up before you dodge, it absorbs almost all of it if you mis-time your iframes
>>
>>385005296

>This part is false
>because while one player is distracting the boss, the other can heal safely.

that is an example of coordination..
>>
>>385002712
Yeah when you go through the darkened firelink shrine it was the same story a total push over even on NG+
>>
>>384988289

>firelink shrine
>not the place where you link the fire
>>
>>385005470
You don't "have to coordinate", let alone "a lot more". The boss just aggroes onto another player and you get free heals. It's false because it doesn't make the fights any harder, on the contrary.
>>
>>385005390
>ladle
It is a reward for killing a strong set of mobs, not a starter weapon
>>385005390
>broken sword hilt
In DS1 it is later changed to class-specified weapon, in DS2 warrior class starts with it and it's actually a good weapon, you can even power-stance it in the beginning of the game, the second broken sword is in the Forest Of The Fallen Giants
>Whips
Literally never a starting weapon, and in DS2-DS3 it's a great weapon for pve and for poisoning foes in PvP, never used whips in DS1
>shortbows
Nothing bad with shortbows
>ghostblade/jagged ghostblade
Not a starter weapon, good bleed and it's cursed, so you can kill ghosts with it without Transient Curse or being cursed
>>
>>385005686

>if it's not a starter weapon
LITERALLY NOT A STARTER WEAPON
>if it is a starter weapons
IT DOESN'T MATTER BECAUSE IT'S GOOD REALLY

just to let you know, excuses and rational reasons are different.
>>
>>385005865
It is not a starter weapon in DS1, and in DS2 (a completelly different weapon) it's a good weapon.
>>
>>385005649

Sure you do. I need to heal, but my friend is a playing a mage. I have to decide whether to take the risk or not. Maybe my other friend is playing a fatrolling charrie and he's going to be less adept at fighting 1 on 1 for a while. You seem to be arguing as though everyone is going to be some pro player, when they're not.
>>
Any of you played The Surge? Just beat the demo and it was a lot of fun
>>
I beat the game with the Great Club and it was horrible. Some bosses had windows of opportunity shorter than a light attack so I had to just tank entire fights otherwise I'd just be dodging forever. I never felt like I was forced into tanking hits at all in DaS and DaS2.
>>
>>385005962

I never said starter weapons were shit though. I said they're too good if anything, making everything else trivial.
>>
>>385006047
You see, when playing solo you don't even get an OPTION like this to choose from. You just die if you're low on health and mistime your heal. You were arguing that summoning makes the boss fights more difficult, when it really does not.
>>
>>385006197
Yes, that's the reason why novices often use the starting equipment. Nothing wrong with this, though, there are a lot of different weapons with different movesets
>>
>>385006265

>You see, when playing solo you don't even get an OPTION like this to choose from

No, you don't get to coordinate, as I say. You miss out on it. Why play a game if you're going to deny yourself the mechanics.

Bosses are a lot more difficult with summons though.
>>
>>385006313
After all the nerfs in Dark Souls III the starting longsword for the knight is now the best straight sword in the game. Knight is still one of the best starting classes as well.

You can go pure strength and wear nothing but the starting equipment and have a super easy time in DaSIII. Just make the longsword heavy and every boss will be trivial.
>>
>>385006313

Yeah, it'd be shit if they got better weapons as the game progressed, like a good RPG. They'd probably have some kind of sense of accomplishment or pride. Can't have that.
>>
>>385006432
Bosses get extra health with summons, but they don't become any more difficult. They still do the same damage, just now the AI has several targets to choose from, making the probability of you, the host, dying much less.
>>
>>385006473
Yes, estoc is still OP too
>>385006504
Yeah, in souls games mostly your personal skill counts, not the digits of your character.

That's why challenge runs, where you limit yourself to a single weapon, or without using blocking or healing, etc. so popular - it lets you to feel the challenge again, because after your first playthrough the game gets really easy, especially if you continue to NG+
>>
>>385006650

>Yeah, in souls games mostly your personal skill counts, not the digits of your character.

Is exploiting iframes and watching youtube videos of boss patterns a skill now?
>>
>>384986114
Now you're just confirming the bait
>>
>>385006731
Getting timing right requires skill. If it's not a skill, then what is?
>>
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>mfw every time some nig tells me that the Souls series has good combat
Fucking animation locked attacks, lmao
>>
>>385006792

If timing is the most important skill you need, then surely Dark Souls is a series of rhythm games
>>
>>385006917
What are other action games that require real skills?
>>
>>384988751
>girlfriend
>>
>>385006994

Any MOBA that focuses on team-based play?
Any RPG that focuses on preparation and tactics?
Any action game that requires some kind of accuracy for gun/bow play?
etc.

Just saying that when a game lauds timing as the foremost skill, it's a rhythm game.
>>
>>384984896
I'm not even trying to be some gay elitist here. I have NEVER had any problem with the champ. isn't he essentially the same as the first guy? I'm genuinely curious why people think he is harder.
>>
>>385007142
>>Any MOBA that focuses on team-based play?
>Any RPG that focuses on preparation and tactics?
>Any action game that requires some kind of accuracy for gun/bow play?
So, you're comparing an action rpg to mobas, rpgs and shooters and can't even tell the names of the games?
Rhythm games are discrete, you have a track, you have to learn it. Enemies in souls games act differently, but have patterns. If there were no patterns, all the players will complaint that the game is too difficult and enemies are unpredictable.
DS combat throws you in a different situations, not descreet situations, but dynamic. Even boss fights can get horribly wrong if you get a bad RNG. How you can compare this to a rhythm game I can't fathom.
>>
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>>384984896
>friend gets to champ
>has a hard time with him
>says his 2nd form is hard as fuck and finally beats him after like 10 tries
>I get there
>fighting it and drain its health to 0 first try
>waiting for his 2nd form
>there is no second form
>his eyes glowing red and getting more aggressive was the 2nd form
>mfw beat it first try
>>
>>385007541

>So, you're comparing an action rpg to mobas, rpgs and shooters and can't even tell the names of the games?

You asked me for "action games", so you're looking for out-of genre comparisons already. And no, you don't name the games on /v/, because then all you get is "hurr x is shit" derailment.

>Rhythm games are discrete, you have a track, you have to learn it.

No you don't. You can respond perfectly well on the fly.

> If there were no patterns, all the players will complaint that the game is too difficult and enemies are unpredictable.

Yes, because they're playing a rhythm game, and expect a pattern to follow. Not helping your case here..

>How you can compare this to a rhythm game I can't fathom.

There are plenty of rhythm games that include random powerups and obstacles like this. RNG isn't an excuse.
>>
>>384984402
DSP beat this game, where's your excuse shitter? Git gud.
>>
>>385007832
>because then all you get is "hurr x is shit" derailment
Oh, you poor soul, can't even post that Devil May Cry or Bayonetta requires actual skill and Souls games not on the internet
Track is discrete. Souls battle is not. DMC and Bayonetta too is not discrete, and both games too require pattern learning. Name me a game without pattern learning, where enemies each time act differently and you can't expect anything from your enemie. Make it an action game, not a strategy or turn-based rpg or something, we're talking about skill, not intelligent.
>>
>>384994287
>both satisfying and really aggravating.

Souls games in a nutshell
>>
>>384984973
Ds2 was harder and i was playing SotFS up until ds3 came out. I felt like i was too conditioned and it made it a bit easier
>>
>Can't beat the first boss
It's time to uninstall.
>>
>>385006834
>Risk/reward for committing to an attack
Being able to cancel out of an animation is a baby mechanic. Maybe you should consider not attacking like a spastic autist
>>
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>>385009036
>DARK SOULS 3
>RISK
HAHAHAHAHAHAHAHA
*rolls away*
>>
>>384987750
If the moveset was more variable it would have been harder.
>>
>>385009224
You can't roll out of your attack animation
>>
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>>385009280
you can as soon as it ends and the other player roll ends
Dark Souls combat has the depth of this hand games
>>
>>385009413
Nobody here tells you that souls combat is deep and intricate. It's quite simple and it works. You can't learn it step by step, unless you're a speedrunner and now how to manipulate enemies. It can be challenging. It's fun. Your decisions on how to level up, what weapon to use affects how you approach each fight. And it's just beautiful.
>>
>>385007493
Champ is definitely subjective on his difficulty depending on ones build.

Basically anything that can't burst him down super fast is going to have trouble, Champ gets harder the more time he's allowed to stay alive. If you allow him time to act, he can basically combo and juggle you out of existence.
>>
>>384984402
This is bait, nobody can be this bad.
>>
>>385010223
I had troubles with him in my first playthrough, and I completed DS1 and DS2 before.
>>
>>384984402
>feels really clunky and sluggish
obviously bait, but come on. at least post a picture of dark souls 1 so it's actually believable
>>
>>385010574
Actually, DS2 is the slowest souls game.
>>
>>385009639
LOL

>>385010574
Play any actual action game and you'll know why the entire souls series is clunky and sluggish. It's an inherent design choice, and a bad one
>>
>>385010772
If you don't play it right sure. But if you utilize animation cancelling and all of the intricate movement tech it has it's the fastest
>>
>>385010829
Name the games with better design choice

>>385010994
I'm not a DS2 hater, in quite I really love it. But it's really the slowest game.
DS2 - DS1 - DeS - DS3 - BB
>>
>>385002354
>Why is game (x) not game (y)
Because it isnt
>>
>>385004207
O no! A game is made in such a way that character movement is limited, and not every item is a straight upgrade!
Its almost like you described a game the devs wanted to make. Dark Souls isnt castlevania or Furi. Its Dark Souls and it does what it sets out to do.
>>
>>384984402
beat him first try. He is easy as fuck to dodge
>>
>>384984402
If you've come off of the back of Nioh, you'll want to consider that this first boss has deceptively slow swings. I've seen newcomers manage to dodge him, yet when I've started a new game off the back of the end-game enemies/bosses, I almost always get hit because I dodge far too early.

Otherwise, it's crucial to remember that Dark Souls isn't about combos, it's more about safe pokes. You only have a couple of different types of moves and they generally hover around standard damage (R1) to the fully charged strong (R2), but generally any attack will do consistent damage, and it's wholly viable to stay on the defensive, keep dodging until you notice the attacks he's slower at recovering from, and even if you slap a single standard attack and go back to dodging, you'll generally do fine.

This comes with another bit of advice; If you find yourself getting hit when trying to heal, consider that attacking and recovering to dodge generally takes a similar amount of time to chuck an estus, or at least an opening that would allow an attack is generally as safe to heal with. This gets more critical later on when you face more bosses with ranged attacks and lunges.

You can learn to parry, but I always found that outside of PVP, it's as useful to simply get good at dodging. This is for a couple of reasons, but I'll state the main ones; Almost every enemy has different attacks, with different speeds, and the added issue where not every attack can be parried. Add to that where parrying is quite finely timed, and while I can parry most enemies, it's taken me fucking AGES to be able to do it consistently, and even then some enemies I don't even bother with. For a first time run, it's far easier and more manageable to just dodge.

Lastly, NEVER get greedy. I don't care if one more hit will win the fight, the amount of times I've fallen victim to attacking just that one more time out of impatience or whatever only to die.
>>
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FASTER
WE NEED TO MAKE THE COMBAT EVEN MORE FAST PACED
EVEN LONGER BOSS COMBOS
EVEN FASTER ATTACKS
EVEN TINIER ATTACK WINDOWS
I WANT TO SEE A BOSS THAT HAS COMBO THAT LAST 30 SECONDS AND THEN YOU CAN GET ONE DAGGER HIT IN IF YOU ARE LUCKY
>>
>>385008134

>can't even post that

Or I never played them. Whatever.

>Name me a game without pattern learning, where enemies each time act differently and you can't expect anything from your enemie. Make it an action game, not a strategy or turn-based rpg or something, we're talking about skill, not intelligent.

Why not any FPS online game, then? If you're desperate for names...Call of Duty Modern Warfare.
>>
>>385012461
>run fast
>see enemy
>shoot it
>find a spot to hide to reload and regenerate health
>rhinse and repeat

Skill
>>
>>385013420
>Repeat a process correctly everytime
Woah, its almost like you have to be competent at doing that.
Skill is a retarded argumenten because everything requires some sort of skill.
>>
>>384999325
>Demon's Souls was basically just a rough draft for the future games in the series.
Not really, no.
>>
>>384984402
It's a shit game anyway. Stop wasting your time playing it.
>>
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r8 me m8s, never finished the game, I keep dropping it around this point, but i'm determined to finish it this time
>>
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>>385014920
Your fashion is absolute garbage, your weapon enchantment makes no sense and you might as well be using the way of the blue
>>
>>384987750
Demon Prince was trash, just like Friede.
>lol enjoy wasting time fighting my two piss easy forms before getting to the actual fun part
>>
>>385013942
I know, I can belittle any game into this primitive description
>>
>>385015478
But Father Andariel and Sister Friede part is pure kino
>>
>>384998984
There's nothing wrong with that style of level selection though, not every "Soulslike" needs to be a 100% carbon copy of Dark Souls. If you complain about anything in Nioh, it should be the dog shit enemy variety.
>>
>>385015637
It is, and it's probably my favorite part of the fight, but it doesn't help that Phase 2 is even easier than Phase 1 because Friede stops using her *teleports behind u* grab, and Father Ariandel is such a huge harmless target.
>>
>>385015673
In my opinion such arcade-like level selection really lessens the impact. It's not the same as using archstones in DeS or teleporting in Bloodborne, it's completely different
>>
>>385013420

Look mom, if I boil down an argument it looks simple!
>>
>>385017304
Exactly
>>
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>Game is hard struggle with every boss
>Get to Dragonslayer Armor
>Fuck it I'll summon two sunbros
>They both die almost immediately
>Summon two other guys
>They also die
Ok I thought this game was hard because I was shit
>>
>>385015594

I'm sure you can, but all that does is disqualify you from the conversation for being a retard.

It'd be like going into /g/ and arguing that the board shouldn't exist because computers are just fancy calculators
>>
>>385017550
you;ll eventually realise that the game is shit because it's not a very good game
>>
>>385018280
My opponent did the same with souls games though
>>
>>385018421

What by proposing that they were rhythm games because of the tactics involved? No, he's right. The boss battles especially are so rigid that it really does come down to just rolling and attacking. I can't think of a time when i've used an item in a boss battle, for instance.
>>
>durrrr nioh is so much harder
>that's why I can easily beat that game but can't beat the tutorial boss of this game
>i-its the games fault
>>
>>385018342
Nah I think I do realize. Areas have way to many enemies, they're all sanic fast and deal a billion damage. There's so many attacks that kill you in one hit, let alone homing grab attacks. I feel like everytime I die it's usually in one hit, I get stunlocked by weak as fuck enemies or I'm stuck inside some huge ass boss's anus unable to see anything.

Also what the fuck is with the "quests", it's so easy to get locked out of content by fucking up something really minor. And what the fuck is with the npc ai, I had to replay the Anri coop 40 times because she kept standing still and dying
>>
>>384984402
Don't listen to anyone. FROM purposely fucked up timings to mess with you, I played 1 and 2 for hundreds of hours in preparation and holy fucking shit the timings are just off and retarded. All the bosses have a windup delay that will fuck you up if you roll too early, it's shitty and overused.

Barely anyone talks about this in Souls threads, if they had it would've made the game a lot easier.
>>
>>385017550
It is because you're bad.
Hundreds of thousands of people have cleared this game.
>>
>>385018734
>shoot and hide in CoD
>roll and attack in Souls games

Great job
>>
>>385018873

I got real sick of this game around Irithyll dungeons. It got to the point where the devs seemed to just be memeing themselves into "let's make it hardddd hurr hurr" and it makes the game boring. The jailer things that curse max HP just by looking at you, 0% of chests are mimics because HARD AMIRITE, boring tight corridors...

The only really good Dark Souls game was 1. And the NPC quests are just flat out stupid. I can see no logical reasoning behind them, and they don't really do shit anyway.

Once again, it's a poor game propped up by really rabid fans who insist you just GIT GUD ENUF to ignore terrible camera mechanics, terrible game mechanics and hideous, childish level design and enemy placement.
>>
>>385019232
>terrible camera mechanics

Are you a PC bro playing the game with mouse and keyboard, lmao?
>>
>>385019303
Hell its actually easy with KB&M
>>
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>>385019232
>he thought the dungeon was hard
>>
>>385019232
Oh yeah I forgot about the jailers and the mimics. the jailers are some of the worst designed enemies I've ever encountered in a video game and there's that room where there's like 10 of them bunched together.

I'm also sick of mimics. It gets old quick when 90% of all chests are fucking mimics. Also I pissed my pants when a mimic did a tatsumaki senpuken, flew across the entire room and one shotted me. Thank god for undead charms though
>>
>>385019208

yeah, well done. All you have to do is reduce everything else down to nothing, and souls games seem great by comparison...nice one.

Tell me..apart from rolling and attacking, what do you do in DS boss battles?
>>
>>385019387

Yep. It was also a hideously boring slog with awful level design, cheap enemies, a shitload of clipping through walls, 90% mimic chests and more running down corridors than a crtl-alt-del strip.

but if you want to focus on the word "hard", okay.
>>
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>>384984896
mfw THE CHAMP kicks me across the arena off the edge
>>
>>385019446
>the jailers are badly designed because they have a unique and interesting mechanic and a moveset that is designed to take advantage of this in a unique and thematically clever way (preying on your fear) while still having clear strengths and weaknesses and multiple ways you can outmaneuver and shut them down
Thanks /v/. Thanks for killing videogames.
>>
>>385019461
Stamina management, healing, using items, parrying and reposting, guarding.

What do you do in CoD apart from running and shooting?
>>
>>385019446

It's kind of sad. In DS1, getting to a bonfire was a nice breather, but ultimately didn't matter because the levels were harsh but fair, and they served as nice focal points.

In DS3, they're just...checkpoints, and the only pleasant feeling about them is knowing i'll never have to go down some boring ass corridors full of cheap enemies again.
>>
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>>385019603
I think I died there once on my first play through.
Was pretty easy.
Also didn't have any problems with the shit you complain about. You're literally just bad and your shit opinions count for nothing. There's children playing this game and doing just fine. If you don't want to play a game that makes you try a little you have many other options.
>>
>>385019779

>using items
>guarding

nigger what are you doing?!
>>
>>385019446
I want reddit to fuck off RIGHT NOW
>>
>>385019872
I'm playing the game
>>
>>385019838

>I died there once
>so the levels are obviously well designed
>children do it
>and they're well known for their high levels of discernment

..eh?
>>
It's because DaS3 is unapologetic shit that Miyazaki was contractually obligated to make. There's no passion or desire put into it.
>>
>>385019779

>using items

what items are even useful during boss battles?
>>
>he can't beat "Dead-In-Six-Hits" Gundyr.
>>
>>385010772
DS1 is the slowest:
https://www.youtube.com/watch?v=o-k2Rtb1aY8
>>
>>385019763

>one-hit kill attacks and HP drain on sight are new and original and thematically interesting

Yeah, I wish they'd put some underwater levels and escort missions in there too, that'd be kino
>>
>>384985053
So did you mistype or did you forget his name?
>>
>>385020047
Buff items, skulls (while fighting Deacons of the deep), estus, bombs and knives for finishers
>>
>>385019763

>clear strengths and weaknesses
such as...?
>>
>>385020243

>bombs
>knives
>skulls

you're doing it wrong
>>
>>385019979
>>385019763
I don't care what you think, but having to put down my controller and wait after every encounter with them because my max hp was down was not fun at all. The enemies are obviously influenced by the mindflayers from DeS and those enemies were much better designed.
>>
>>385020003
Your ultimate point here is that the game has an unfair level of difficulty because of the "flaws" you pointed out.
This is not the case. You are just not good at the game. It's fine if you don't like it. Get your money back and play a game that requires zero effort like you're used to.
>>
>>384999740
>MH
>Soulslike
>>
>>385020295
But it is fun. I also throw lloyd and duel talismans in pvp and on mimics.
Church shiv is good too if you have mana
>>
>>384984402
I literally beat him with only my fists just git gud
>>
>>385020298
>>385019763

They would be interesting enemies, sure. I liked the fear aspect, which suits the fact that they're jailers in a hell-prison. But like so many things in DS3, there's no moderation. Seeing the first one was freaky, when I realised what they did. Having 12 of them in the same room was annoying, and quite frankly just boring.
>>
>>385020247
They are slow as shit and it's almost impossible to get hit physically by them. They die in a couple hits. The point is to get rid of them as fast as possible.
>>
>>385020353

>Your ultimate point here is

My ultimate point here is that the flaws in the game remain no matter how "good" you are at it. I'm a lot better than you at the souls games, and i'm very much annoyed when enemies clip attacks through walls, and bored by shit level design.
>>
>>385020492
They also get stunlocked by everything, unless they're in the branding attack animation.
>>
>>385020453
Kiting half of them to kill, and then taking on the remaining jailers with my machete while dodging their pokes was one of my favorite DS3 moments, what are you talking about
>>
>>385020203
They have to activate the HP drain and they have to see you, and they can only kill you in one hit if you let them drain your HP to pixels. Nice meme though.
>>385020247
Again they have to activate the HP drain upon seeing you, which has a long animation. They're also large and slow to both move and attack outside of their run as well as having short range on everything. They can be backstabbed, headshot and have middling health and resistances.
>>385020298
Then don't put down your controller. Kill them faster or deal with the lowered health by moving cautiously. If you want to wait for it to fully recover then that's on you. Influence doesn't equate to total similarity, the enemies are different and require different tactics.
>>
>>385020606

Liking something bad doesn't make it good. I liked the escort mission aspect of Resi 4, but that doesn't make defending it any less retarded.
>>
>>385020453
You can kill 3-4 at once in the big group with a few black firebombs or pyromancy
>>
>>385020751

>they can only kill you in one hit if you let them drain your HP to pixels

Unless they crush you with their brand, which is an instant 4/5 hit combo that you can't get out of. lel. Nice lies, tho.
>>
>>385020453
The way they're gathered is about intimidation since fear has already been used and I'd say it worked well.
>>
>>385020849
Right, the crush move. The one that they can only use when you've already been hit by them once so they can inflict the slow status. And it still has short range besides that anyway. Congratulations.
>>
Part of his name means "judge". The game basically judges whenever you're good enough to play the game. Obviously you're not.
>>
>>385021237

>lie about something
>get told
>act like it doesn't matter

>0.5 fading souls have been deposited into your bonfire inventory box.
>>
>>385020751

>they have to see you

There is no way to avoid being seen by them. They stand static outside doorways, famalam

>they can only kill you in one hit if you let them drain your HP to pixels

Unless they use their one-hit-kill branding attack:
"Their irons inflict an additional curse that prevents you from drinking estus and increases your equip load.
Their stabs are quickly followed by a kind of grab that will knock you on the ground and do a lot of damage to you."
>>
>>385021371
lmao I forgot that a slow two hit avoidable "combo" is a one hit kill now ok, is this really the kind of victory you want to try and claim?
>>385021541
Not all of them, and when they see you they have to activate the HP drain as I said. Therefore you can see them around a corner where they're watching, and rush them before they can fully activate and drain your health, or take any number of other strategies. As for the brand refer to the other post.
>>
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>>384985224
>the third easiest boss in Dark Souls 3 behind High Lord gg2ez and Deacons of Disappointment
>not easy
>>
DaS3 is incredibly bittersweet after you clear the DLCs.

You can tell they went through crafting the entire game just going through the motions, only for their passion to finally start resurging at the very end of the last DLC, and even then Ringed City is cut short. You never get to play the entire game with that kind of love put into it.
>>
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>>385001915
I once helped a friend with this boss.

Champion Gundyr spiked him and threw him up into the air. Because I could do nothing, I stood directly in front of him and blocked.

Amazingly, I actually absorbed the kick and saved my friend (he was 20% health), who just dropped like a rock to the ground and rolled away.
It was an unexpected discovery with an amazing hero feel.

>mfw
>>
>>385020247
They are squishy as fuck famalam
Just run at them and do a lunging attack and knock them over
They're crazy easy to knock down
>>
>>385015061
>Your fashion is absolute garbage, your weapon enchantment makes no sense
...He's wearing Pyromancer's gear with a fire weapon, with a swamp mask.

You a dumbass nigga.

>>385014920
You look like a swamp invader. 7/10 good for what it is.
>>
>>385023449
elemental enchants are god awful and that masks looks good with nothing
>>
>>385023609
It fits his costume
Fire weapons are good for an Pyromancy build
That knife is good for cheesing through the swamp
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