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>gta san andreas was achieved on Playstation motherfucking

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Thread replies: 74
Thread images: 27

>gta san andreas was achieved on Playstation motherfucking 2
Truly the king of the king of consoles
>>
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How are you enjoying MGS3 nintenfags and microsoftdickfags, oh right your irrelevant console doesn't have it
>>
Don't mind me, just playing God of fucking War 2
>>
>>384898913
>didn't have the best graphics the system could offer
>uses a pc screenshot, which has dynamic shadows and high-res textures
>>
>>384899675
>never heard of hd collection
I had it for 360 nigger
>>
>>384899675
>3ds port
>hd collection
>>
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Late PS2 games like KH2, MGS3 or Valkyrie Profile 2 were super impressive.
>>
>>384900910
PC version is just a port of the superior PS2 version
>>384900987
Shitty pleb port of PS2 master race
>>
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>>384898913
>>384899675
>>384900832
>>384901125
>>384901172
*Laughs in PC*
>>
>>384901275
>512x448
You're in no position to laugh at anyone
>>
>>384898913

>posts PC screenshot
>>
>>384898913
it looked 100x better on xbox same with vice city
>>
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>>384901275
OP and >>384901125 are PC screenshots though.
>>
>>384900910
the ps2 version was unironically better, pc was missing half of the stuff ps2 had and they botched the lightning and reflections.
>>
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>>384901592
It lacked the PS2 charm, it was build for ps2 not for pleb-box
>>
>tfw Sony still can't replicate some of the effects used in old PS2 games
WHAT ARE THOSE HACKS EVEN DOING
>>
>>384901352
>implying that's my PC and not just some random screenshot
>>
>>384901968
>pc was missing half of the stuff ps2 had
Such as?
>>
>>384901968
>he hasn't heard of SkyGFX
>>
>>384901996
>shitty graphics and a garbage controller is charm
>>
>>384902091
What effecs?
>>
>>384900832
that game was fucking dogshit.
>only boss have a little bit of strategy
>""""""""""""""""""""""""""""""""puzzle""""""""""""""""""""""""""""
>qte up the ass
never again
>>
>>384902374
>ps2 had reflections
>ps2 had different lightning, that was more "orange" and the sun seemed to be more intense
>ps2 had more pedestrians
>ps2 had more places car spawns, which is very odd
>ps2 had proper alpha effects for helicopter rotor blades, some car reflections etc etc not really relevant
in turn pc had
>more objects in the game world (broken cars, boxes, trash laying around in compton etc)
>way higher distance
>and mods of course
it's not really graphical, it's just that both of these versions are so different they don't feel like the same game, no idea what happened during the port process
>>
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>>384902420
You can buy like hundred different controllers and graphics were fine, or what is Ocarina of time a bad game because it has worse graphics than PS2 games?
>>
SA was fucking boring tho.
>it's not empty at all, there is a hill here and a tree there!
>>
>>384902746
>>ps2 had """reflections"""
fixed
>>
>>384901592
It also played 1000x worse just because of drive-bying
>>
>>384903297
>GTA
>gameplay
>driving
LOL
>>
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>>384903457
I'm not sure what you're trying to say.
>>
>>384902972
0/10
>>
Wait, what the fuck? Wasn't San Andreas mediocre graphically, even at release? I mean shit Jak 2 came out a year earlier and looked way better
>>
>>384898913
While the PS2 was my favourite system of the gen it was usually better to get most games for the competing systems, GTA:SA on XBOX or PC for example as the PS2 simply couldn't compete with their higher/more stable framerate and added graphic capabilities. The only reason you would get a multiplat for PS2 would be out of preference regarding the controller and nothing more.
>>
>>384902746
PC has everything the PS2 has and more because mods
>>
>>384902963
There was no PC version of OoT
>>
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It's a nice looking game
>>
>>384904263
>that feel when played it on PC with project 64 in 2000 (2001) with a fucking Sidewonder.
>>
>>384898913
Nah, Xbox takes that generation by a country mile.
>>
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>>384903978
Largest world map at the time with no loading time between cities and activities like driving tons of different cars, boats and bikes and exploring the world etc, for a ps2 game with those graphics was very cool
>>
>>384904347
>00XXXXXX
>>
>>384904429
streaming shit when the map is empty isn't really impressive it's just a disguised loading screen.
>>
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>>
>>384904404
Xbox was irrelevant tech demo meme console, literally nobody bought it here in Europe at least
>>
>>384904647
>>384904647
>Europe
>too poor for Xbox
like a cockwlork.
>>
>>384904404

shhh the gamecube and ps2 were babies first consoles around here. Don't let them.know the truth.
>>
>>384898913
>>384904347
>>384904429

>horrible colour balance
>shitty graphics
>typical "ride the car while hearing annoying cringe worthy dialogues" (cant they fuciking shut up?)
>usual plot about an underdog going into a city and tking over everything while being backstabbed by their best friends
>game is actually a bunch of minigames piled up together
>shooting in GTA games sucks
>driving is a joke

the only redeeming facts is the "muh freedum" meme which can be refuted by the fact that the only thing this stupid game allows is killing people, stealing cars and driving them

Again why does this stupid series get so much appraisal?
>>
>>384904612
worst part of san andreas

los santos was building up the action then this fuickery
>>
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>>384904347
It has it's charm
>>
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>>
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Here is a good looking screenshot
>>
>>384904921
The lightning looks good
>>
>>384902374
https://www.youtube.com/watch?v=jY3LcF-EwPo
the PS2 graphics restoration mod is pretty much standard nowadays as well
>>
>>384904851
pretty spot on.
I would say because it's the easiest game to get into ever. There is no rules. Even a brain dead retard can play gta. There isn't even a single repercussion when you lose, so you can always play like a total dumbass and you will be fine.

And to think fucking Carmageddon did rampage destruction with cars better.
>>
>>384905023
make me want to play Mafia instead.
>>
>>384905087
>nightime
even PSO did that better.
>>
>>384905120
PS2 version looks like a movie, the effects fit the 90's ghetto theme
>>
>>384901352
>>512x448
1. That's native resolution for most PS2 games.
2. Old versions of PCSX2 only showed the native resolution of the game, not the current rendering resolution you set.
>>
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>>384898913

I"ve been to Vegas and they honestly capture it perfectly. A really awesome strip, but outside of it, a bunch of dingy dark areas with motels and convenience stores. I think what I love about San Andreas is that its fun and comfy to just go around and see the more mundane buildings and houses
>>
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>>
>>384904347

You again with your 800x600 screenshots? Do you play it on your toothbrush or what's up?
>>
Anyone else often forget this song was in San Andreas? It sounds way more like a Vice City song

https://www.youtube.com/watch?v=_YjSbWaqtEY
>>
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Ps2 game (Silent Hill 2), you have to admit, the game is beautiful even when compared to Xboz games
>>
>>384907625
I specifically associate it with San Andreas and plane flying in the desert
>>
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I like how you could go into all these interiors, even if they're mundane or small it just adds that little extra bit of immersion. It was fun for instance coming across a gas station by a road and entering the shop
>>
>>384908238

You are right. I love you.
>>
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>>384908503
kiss me desu nee~
>>
Does V even have sluts in bikinis, not on the beach.
>>
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>>384898913
let me quickly get quickly get philosophical about video games.

i feel like every thing i want a game to do can be done with ps2 era tech. anything beyond that is just bloat. gta sna andreas is my prime example of this. its fully 3d o the point where it doesnt feel like a test like gta 3. it ha s afully open world. it has at least 20 hours of missions. graphics are fine for me, serviceable . i get the point that they are people, the cars looks like cars, and foliage is foliage. i think san andreas is less than 2 gigs for all of this. a few year later gta 4 is like 16 gigs for the added benefit of ragdoll physics, greatly improved character midels, and more detailed car destruction. i still remember using library wifi on my psp to look at gta 4 promos in awe a few years later gta 5 does the same stuff, slightly prettier, kinda worse everywhere else, and its near 80 gigs. are games reaching the tipping point? 5 didnt even bring anything new. im still entertained playing a game from fucking 2004 on its original hardware. i was even more mad to discover that the master chief collection is like 50 gigs for 4 full games, but halo 5 is 90 on its own.

anyway, im all but done with games at this point. vr and ar dont have enough promise. expect the industry to crash before the next console gen in 2020, if there even is one
>>
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How come consoles of Gen 6 were so durable compared to now?
>>
>>384908238
Such a comfy feeling, is there any game that matches the amount of enterable interiors? It made the game feel so real.
>>
>>384910630
>implying dreamcast or ps2 were durable at all

both of those fucks are infamous for failed disk drives, my PS2 literally burnt its laser out one day, could smell it, took it apart and saw the laser had cracked/melted its lens and shit.
>>
PS2 and Xbox look cute when compared with the real thing
>>
>>384910451
>5 didnt even bring anything new
GTA V brought first person camera and more weapon variety, but the game is overall a worse San Andreas/IV
>>
>>384912967
first person wasnt there at launch, dont forget that. im sure they did their best, but things like the inability to see other cars in rear view mirrors makes it feel painfully tacked on for one more bullet point on the store page. i did have fun my first few days with it when i discovered the world gets tinted if you wear colored glasses, but its VERY rough around the edges. again, im not sure that justifies the insane storage size increase from 4 to 5.
Thread posts: 74
Thread images: 27


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