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Can you listen to this sentence without feeling sick to your

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Can you listen to this sentence without feeling sick to your stomach?

https://youtu.be/-Kqhm2e3TPU?t=407

>We do a lot of market research
>And use focus groups
>Every single thing we put in the game has been approved by our partners at Microsoft
>Extensive consumer research
>A lot of people come in and play "the product"
>We look at all the information that comes in and we try to tailor it to as many people as we possibly can

This is modern game design now. Soulless "products".
>>
>>384873987
Yeah it's been that way for the past 30 years. If you ever thought games were anything more than products being marketed and sold to you, well, time to grow up lad.
>>
>>384873987
Typical nu-male faggot who sold his soul for corporate cock while his gf takes black cock at home

Are you surprised?
>>
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>>384873987
>dead rising 4 flopped so bad theyre using original frank and got his old voice actor back

canada was a fucking mistake.
>>
>>384873987
seems like the next Andromeda
>>
>>384873987
nu male LEAF faggot who pushed out a shitty dead rising game.
>>
>>384873987
It really says something when a PORT of the original game that came out 11 years ago has better sales than your some shit reboot.
>>
>>384874359
Well the problem nobody wanted this Frank East the memer.
>>
>>384873987
Why didn't they just get the original people to work on it instead of shitty cambrian devs?
>>
>>384874061
>If you ever thought games were anything more than products being marketed and sold to you, well, time to grow up lad.
True, but only western gabage, lad.
>>
>>384873987
Show me one game that pandered to SJW and was good.
>>
>>384874359
What was it that made the original so good? It's my favorite in the series and I can't articulate why.
>>
>>384874615
It had soul
>>
>>384873987

What's the money against this guy vs. Conn Mcgregor>
>>
>>384874615
I think it's good due to the degree of freedom you had, the cast of characters, just the right degree of difficulty, a good amount of zaniness, and came out at the right time.
>>
Still remember fighting with faggots over this game. Soon as it got shown off everyone and thier mothers thought it looked like shit outside of like 5 random anons that said they thought it looked good, If I didn't think that no advertising company would waste time shilling here i'd swear they were paid shills
>>
>>384874615
First of all it hopped on the zombie bandwagon at it's peak and it was one of the first games on the 360. Secondly it had just the right amount of comedic relief without being Saints Row 3/4 levels of meme cancer and it was slightly serious when appropriate. Thirdly it had the best map out of any other installment sense it was simplistic but offered a lot of interesting shops and stores to browse that would land you in the middle of really fun boss fights which the rest of the series lacked.
>>
>>384874612
How did this game pander to SJWs?
>>
>>384874079
Sounds like an awful lot of projection there.
>>
>>384873987
Who cares about Dead Rising?
It has never stood out in any way.
It's now a dead franchise and literally no one cares.
>>
>>384874849
I remember it being way different. I saw nothing but /v/ calling it out on how shit it would be.with the majority of threads OP being the pic of Frank taking a selfie with a zombie.
>>
>>384874965
>le projection meme

Did you know that 99% times an insult is made, the guy doing them is nothing like the person they're insulting?
>>
>>384875148
What? I said the response was negative outside of 5 anons who I questioned might be shills
>>
>Hey dude get this. Did you know that video games cost a lot of money and developers and publishers might do whatever they can to make some money back?

I don't even like this shit series but you have to realize that games along with all other forms of art, media and entertainment are not made from magic.
>>
>>384875261
Oh my bad, reading comprehension is fucked.
>>
>>384874849
Shills were confirmed multiple times with proofs on a wide variety of games. If you think there no shills here you are retarded.
>>
>>384874061
Poor bastard never experienced old PC games popular, obscure, and bleeding edge.
>>
>>384875349
Please post evidence, have yet to see any first hand.
>>
>>384875264
>We want to make money so instead of creating something worthwhile with passion and try to target a specific audience we want to cater to literally EVERY. SINGLE. GAMER. because that's proven to always work, right?
This is how you lose money. If you try to make everyone happy you won't make anyone happy. Make the kind of game YOU want to make and make it well.
>>
>>384874568
Cringe
>>
>>384874905
Well the guy in OP's post has a beard and glasses so it must be pandering to SJW somehow
>>
>>384875264
dude wicked nihilism lmao
>>
>We have a weapon that shoots garden gnomes and everybody loves it, I don't even care if it's unrealistic
>Psychos are too unrealistic so we made them boring
>>
>>384875612
>nihilism
You are so retarded
>>
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Somewhere along the time, games stopped being developer-driven but instead became glorified casinos for publishers. Western gaming is fucking doomed. They might aswell rename it to Interactive McDonald's.
>>
>>384874568
My boy, Japan has entire software companies devoted to pandering to shutins with a lot of money. FE Fates, Neptunia, DoA, they're all no different than le evil virtue signaling SJW devs.
>>
>>384875813
Fire Emblem is a better RPG than most westernshit AAA "RPG"s.
>>
>we try to tailor it to as many people as we possibly can

did it even sell one million?
>>
>>384875813
They pander to people who actually play games, their fanbase, not a bunch of loud obnoxious feminists.
Pretty big difference
>>
>>384873987
beware the beared, bespectacled, trendy coiffured new man, worshipping a reified modernist atavism, the false entrepreneurialism of the liberal cultural elite
>>
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>>384874568
Oh yeah Japan would never do such a thing amirite?
>>
>>384874180
>dead rising 4 flopped so bad theyre using original frank and got his old voice actor back
What?
>>
>>384875215
>can't STOP thinking about black cock
>apply it in insults
You don't need to pretend, we all know you're a cuck.
>>
>>384875852
I don't give a rat's ass about western shit but you're an absolute bottom feeding, entry level, gradeschool pleb if you think FE is anything more than playable garbage. It's shit.
>>
>>384874886
2 still had some fun bosses.
>>
>>384873987

That's one thing I like about Nintendo's games. They make them how they want to make them. I mean, if feedback is super bad, they'll usually try to change stuff up a bit for a sequel, but generally Nintendo gets great feedback while making games to their own specifications. If only they got their online shit together.
>>
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>>384876020
FFXV was actually designed like a western game. Tabata the cuckold even admitted he just wanted the game to compete with other western AAA games and directly stole that design approach.

This is why FFXV is so hated. It's not an FF game.
>>
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>tfw them just taking DR1,2, and OTR and putting them on current gen consoles was infinitely better for the franchise than anything related to DR4
>>
>>384876062
Go fucking kill yourself. Atleast Fire Emblem is an actual RPG but all you can muster yourself over is being triggered over a pair of tits you fucking sheltered nu-male fuck. You don't even give a shit about the actual game it seems.
>>
>>384876118
Metal Gear games have the same shit.
You know caloriemate is a real thing right?
And it tastes like chalk sprinkled with coco/cheese/sugar
>>
>>384876118
>N-NO it's actually a western game and not even a real Scotsman!
>>
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>>384876020
Grorious Nippon keeping gaming pure amirite lads?
>>
>>384875537
>Make the kind of game YOU want to make and make it well.
This can only work when you don't have big publishers behind you, or when you're indie. Valve is indie and they do whatever game they want to make and haven't made a single bad game so far.

But they are the exceptions. If you're a publisher, you don't give a shit about passion, you are paying people to make a game and expect to make more money than what you spent.

This applies to movies, music, everything. Don't live in a dream world anon.
>>
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Refute this. You can't. Western devs are conditioned into being obedient little dogs for their masters.
>>
I'm surprised Capcom still exists after bungling every single fucking franchise they own. Not even fucking Sega is that bad.
>>
>>384876178
I can tell by your application of buzzwords that you're a mature fedora, or a slav.
>>
>>384876292
I can't, meanwhile I'm going to go to work at Konami and get locked in a room and bark like a dog for my boss which is COMPLETELY different
>>
I'm glad that we got Frank back in Mahvel Infinite and he isn't Fronk.
>>
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>>384876234
Based Japan. The reason why the biggest franchises from their have a million sequels and spinoffs is because of art and not dirty money amirite!
>>
>>384876195
You are confusing commercials with focus testing.

>>384876209
Whatever, FFXV was criticized long before release that they were taking too much of a western approach.
>>
I just don't buy these games anymore. The consequence is I barely even need my gaymen PC since most games I play now aren't even that demanding.
>>
>>384875884
That has nothing to do with what he replied to, faggot.
>>
>>384876117
It feels like the Switch has much better online infrastructure, going off of my ~10 hours of Splatoon 2. I could actually see myself paying the 20 bucks for this.
If they had tried to get me to pay even 10 bucks for the Wii or Wii U's online, I would've laughed my ass off.
>>
>this idiot in this thread who thinks commercials is the same as market research, focus groups and extensive consumer research
Stop embarrassing yourself, westshill. Don't blame us western game culture is dead.
>>
>>384876040
I think he means for Marvel Vs capcom infinite
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I'm not buying that garbage anyway, plebs gonna pleb.
>old fans
>>
Weebs really are delusional, mentally ill mongs
>>
>>384876152
>Case Zero and Case West are stuck on the 360 for all eternity
At least emulation will probably be smooth by the time the 360 store is shut down.
>>
>>384876578
Meanwhile Metal Gear turns into an open world zombie game and Resident Evil turns into VR gimmick jumpscare shit
>>
Don't Japanese devs all censor their games in western releases to appease SJWs and because their market research suggests we find it distasteful?
>>
>>384876646
I knew it would be something like that. Dead Rising is dead. I might buy it for ps4 to make the pain go away.
>>
>>384876385
Atleast you know who Kojima is. If he was a western dev, he would instead be titled "project lead" and his interviews would be pre-made answers his publisher overlords have prepared for him.

Seriously, when was the last time a western AAA was director-driven? I can't think of shit.
>>
>>384876578
See
>>384876683
And it's not one guy explaining how dumb you cunts are
>>
>>384876736
Only with weird weeb borderline pedo shit. With violence it's actually the other way around. Zombies couldn't be dismembered and bled green in the Japanese release of Dead Rising.
>>
>>384876710
Your biggest insult that two IPs are becoming westernized, blind to the irony that you're indirectly using western style as an insult.
>>
>>384876118
>It's not an FF game
>saying bullshit like that at any point after 7
>>
>>384874485
Only the first game was developed in Japan. Like the only thing that Capcom does in house anymore is Resident Evil now that they've farmed out Monster Hunter even.
>>
>>384875215
Where are you getting those statistics, friend?
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>>384876751
>1 person out of a gazillion employees means anything
>said person got kicked out of konami
>>
>>384873987
>product
>numale
Just dend it already
>>
>>384876751
Todd Howard
Peter Molyneux
Chris Avellone
>>
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>>384876710
>and Resident Evil turns into VR gimmick jumpscare shit
Yeah, watched it on youtube too, didn't like it.
>>
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>>384874061

No, the problem is that they're not being marketed to us. Games used to get marketed to a niche, now they get marketed to everybody which means they're not really made for anybody. They're designed to be merely acceptable to everyone. That's why Dead Rising is love it or hate it and the people who love it fucking adore it and Dead Rising 4 is a game nobody has any particularly strong feelings about.
>>
>>384876842
Not even Street Fighter? Resi seems like a strange hill Capcom want to die on.
>>
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>>384876808
Yeah, Western culture is “dead” even though Japan's biggest franchises are blatantly ripping off Western ones lmao
>>
>>384876884
Todd Howard is the only valid answer you gave. The other two haven't been in charge of AAA games in ages.
>>
>>384876808
>this delusional weeb
I-it's not a Japanese game I-I s-swear
>>
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So. Is it still going to come out for PS4?
>>
>>384873987
anyone who makes games to sell to as many people as they possibly can deserves to flop. if you actually enjoy video games that have been made to appeal to everyone, then you're a fucking dullard, same as if you listen to pop music.

also focus groups are fucking cancer, they're not representative of people who will buy your video game. you have to be an idiot to fall for that shit.
>>
>>384876956
Neither has Kojima
>>
>>384876929
Fuck you, buddy. Don't tell me how strong my feelings are toward 4.
I fucking despise it and Capcom Vancouver.
>>
>>384876178
Please stop embarrasing yourself
>>
>>384876929
>nobody has strong feelings towards 4
No, I'm pretty sure most people think it's a fucking piece of shit and an affront to the series.
>>
>>384875264
>art
>>
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>yet white males are all quiet when the game panders to them

daily reminder alt right autists actually have no integrity and just butthurt anyone other than white males have to audacity to have representation
>>
>>384873987
It annoys me that we're onto our second unwanted Dead Rising game and Capcom still hasn't made a proper Dino Crisis game in nearly two decades.

Though knowing neo-Capcom they'd find a great way to fuck it up harder than DC3.
>>
Remember that fun lookin' shooter that was absolutely gutted thanks to focus group bullshit?

These people have no idea what they're doing, which can be directly seen in how shit the 'products' are.
>>
So where's the DLC that's supposed to be overtime mode again? I remember 4's ending was basically 1 again, and they're doing the same thing but now it's DLC for true ending.
>>
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Pay 60 bucks and get free SJW indoctrination with it. Thanks western devs! I love muslims now!
>>
>>384877175
Does anybody except white males play western games?
Serious question.
Asians play asian games.
Arabs think games are haram.
Niggers play the most casual entry level shit like madden.
What kind of cunt shits on their fanbase to pander to someone who will never play the game?
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>>384877218
>2024 remake
>>
>>384877176
They already fucked the game up in DC3 when they went full-retard dinos IN SPACE action game.
>>
>>384877175
>all those game where you play as a Japanese
Now what?
>>
>>384877175
omg yasss down with white supremacy!!
>>
>>384877183
Overstrike.
>>
>>384876751
Most fucking games have directors you idiot, they just don't manwhore and take all of the credit like Kojima

When Bethesda Game Studios makes a game it may be Todd Howard in charge and front and centre but it's never “A Todd Howard Game”, when The Last of Us 2 got announced it's not Neil Druckmann or Bruce Straley they just show the Naughty Dog logo and people know. Meanwhile at Kojipro...

>A Hideo Kojima game
>Kojima Productions
>Kojima Station
>Written by Hideo Kojima
>Directed by Hideo Kojima
>Produced by Hideo Kojima (repeat the above 3 after literally every mission)
>Unnecessary Hideo Kojima cameo played by Hideo Kojima
>>
>>384877218
>Bull represents a bull market, that is, it represents prosperity
>lol let's put a girl in the way of the bull trying to block it because so diverse so tolerant
>Women are the enemies of prosperity
>>
>>384877325
Does the girl statue still stand? It was retarded in so many ways I doubt even SJWs were blind to the irony of it.
>>
>>384877424
They added a bronze dog pissing on the girl's leg.
>>
>>384877192
It's been out for months. You play as Zombie-Fronk.
It's shit.
>>
>>384877070

Ok, but taken on its own is it anything other than an inoffensively generic open world game? The hate is only directed at the name on the box.
>>
>>384877397
You also missed the part where it's not only Kojima credited but several other staff members over and over again. In fact, MGS is one of the few games where I can name numerous people working on it whereas in western games it's all THIS COMPANY or THAT COMPANY. And then Americans obsess over who their favorite "company" is blind to the fact that a company is nothing but a shell for those that control it.

Be glad that Kojima, Howard and the rest started out during the golden age. If they started out today, they would be no-name corporate slaves who would barely get a credit for their work.
>>
>>384877519
Yeah, why should a Dead Rising game be judged on the merits of a Dead Rising game?
>>
>>384874965
GODDDDDDSSSS !!!!
>>
>>384876956
Todd is a liar though. At least Kojima was laid off.
>>
>>384877657
You can't fire people in Japan, though.
>>
>>384877562
Maybe if you're a fan of the MGS games you can but from the outside looking in all people ever hear about is Kojima as if he makes the games single handedly or something
>>
>>384877324
>w-white males are the o-only real g-gamers
>i-ignore everyone else I'm so fragile if you remind me that minorities and women exist
LOL get out of here

>>384877334
>b-but Japanese
what a weak pathetic excuse for an argument

no wonder everyone hates white males
>>
>>384877328
To think I got an Xbox for that game.

At least Halo was good.
>>
>>384877739
What about other Asians
>>
>>384876948
Exactly. No harm in borrowing good elements of a dead culture to improve something of yours.
>>
>>384877739
Why did you reply to my post if you didn't even read it?
Asians play asian games.
Arabs don't play games by and large.
Niggers play casual games like Madden.
Why would you pander to them in western games then?
>>
>>384877621

That's the point. They tried to make a Dead Rising game that anyone could get into and left out what made it stand out in the first place.
>>
>>384877829
>zombies
>ubisoft towers

>good
>>
>>384876943
Have you fucking looked at SFV? Capcom stopped making fighting games in the early '00s and almost all the staff with any expertise left. SFIV, SFxT, and SFV are made by Dimps and TvC and MvC3 by Eighting. Dimps was actually started by one of the original main Street Fighter staff who went to SNK then started a new company when SNK was in the shitter and brought a bunch of people from there.

Resident Evil is Capcom's biggest cash cow by far.
>>
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>>384877728
If you just play the games, you see they spend a ton of time crediting all the major devs on the game. Pretty much every MGS game starts with a credit roll as the game slowly takes you in the story. Hell MGS3 even had a Bond reel giving credit to everyone before the game even started.

Why? Because MGS games are made by people of talent. Western publishers don't want that because they prefer having devs remain their no-name slaves to toy around with. Luckily Kojima's fame it easier for him to bounce back with Sony but think of the countless hundreds of western devs lost to the process of "decentralization" without us knowing about it. Think how much talent western companies have bled over the decades without us even knowing what those publishers are up to?

You are advocating the end of author-driven games, which to me is insane and counter to what makes games develop and grow.
>>
>>384878053
Or maybe they don't want to bore the shit out of their players by forcing them to watch a poorly directed movie instead of play a goddamn game?
>>
>>384878140
You can always skip it if the idea offends you. Funny enough, MGS games have better gameplay than most all western AAA games. It's funny they're being called movies yet have the gameplay to last you 100s of hours playing around with learning new shit and secrets.

Your hate is misplaced. Place your hatred towards those that turn devs into their own bitch boy slaves. Those are the we ones we should hate, not authors.
>>
>>384875349
this is true
/g/ was also full of smartphone and windows 10 shills
>>
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>>384875525
Not that anon, but we have had shills (Microsoft are the obvious ones).
>>
>>384875349
>>384878287
There is paid marketers here, but 90% of /v/ overestimates how bad it is here.

I had a buddy link me an article that said that this company had like 7 dedicated employees hirid to do viral marketing, he twisted this number and made it seem like that had 7 people working to shill the game 24/7 nearly 8 months after the game had been released.

I'm you're crying about marketing for games that are nearly 6 months or a year old then you might genuinley be retarded.
>>
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>>384875525
>>384878716
>>
>>384874568
Someone have the Sony picture? You know the one.
>>
>>384878716
Could just be console warrior schmucks with nothing better to do with themselves.
>>
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>>384875525
>>384878716
>>384878792
>>
>>384874965
WHERE IS MY WIFE'S SON'S WIFE'S SON??
>>
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>>384878716
>>384875525
>>384878792
>>384878864
>>384878816
>>
Wasn't borderlands shilled here?
>>
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>>384878716
>>384878792
>>384878864
>>384878930
Here's a blatant shill that was on /g/
>>
>>384878979
Borderlands 1 was the start of the viral marketing meme. No one has definitive proof, but it's were the whole "oh shit this game is getting marketed" meme came from.

I honestly can't even remember how many times I've been called a shill for talking about games here, so take that as you will. Either way, you'd have to be fully retarded to take game advice from /v/.
>>
>>384879289
Fucking shill, LEAVE REEEEEEEEEE!!
>>
>>384874180
Thank god for that. I'd say Capcom learned their lesson but more likely than not, they haven't.
>>
>>384876118
>Prompto the lowest scoring
I don't believe it.
>>
>>384879289
Even if we didn't have paid shills here, we do have fanboys shilling for their console
>>
>>384873987
>This is modern game design now. Soulless "products".

capitalism
>>
>>384874180
Don't fuck with me, dude. I fucking loved TJ Rotolo as the voice of Frank West in the original Dead Rising and DR2 Off the Record. When they began the whole marketing campaign for DR4 with FRANK WEST IS BACK I was pumped for it until I found out they changed literally everything about him, from his appearance to his voice actor. If you're going to change EVERYTHING about him why not just give him a different name and making him a new character. God damn it.

I'm an adult. I don't get mad at video games not turning out the way I expected, but this shit pissed me off.
>>
>>384874061
>30 years

more like 8-9
>>
>>384879518
You can usually tell the two apart. One is just kind of soulless, trying to be the bigger man, the other is REEEEEEEEEEEEEEEEE level.
>>
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>>384874061
2/10

Games used to be made by people who understood games. Games were harder had more debt and were just more clever cause clearly the devs cared for their products
Now most triple A games are easy / press x to win type games which follow the same formula so kids will buy it
>>
>>384876929
>No, the problem is that they're not being marketed to us. Games used to get marketed to a niche, now they get marketed to everybody which means they're not really made for anybody.

Almost correct. You were never the target market of ALL games. Go back to 1992, did you want to play John Madden on your SEGA? The difference is that you now realize that you are not the target for all games AND you standards have increased so now you are upset that few games interest you.

Take any new gamer, maybe age 10 and they will feel today the same way you felt 10-20 years ago and likewise 20 years from now they'll feel the same way you feel today.
>>
>>384880116
One exception being, when I was 10, games were still mostly done by enthusiasts, for enthusiasts. These days, a game a 10-year-old is likely to get their hands on is one of the big AAA titles. I.e. focus-group, mass-market-appeal shit.
>>
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>>384873987
>Company goes public
>Has to constantly reassure investors that their money would not be in better hands with another company
>Big bad wolf comes to blow their house down
>Not by undercutting or anything that would threaten short-term profits, but by demographic outreach
>The wolf (EA, Ubisoft) has eaten a LOT of pigs just to collect recognizable brand names
>The wolf abandons its core audience to capitalize on every other audience that could possibly lift a controller while calling it diverse and inclusive
>Wolf attempts and succeeds to wrangle ADHD jimmies, pajeets, stoners, tumblr dykes, middle-aged men, Chinese internet cafe grinders, BR's, the list goes on with a game that barely resembles its predecessors but taps all those demographics
>Wolf's financial success is drawing investors away from pig company
>In a panic, pig company changes its principles to match the wolf's
>The wolf buys them and repeats this process
>>
>>384880272
You have not typed this in vain
>>
>Dead Rising 2: OTR, a cash-in made to capitalize on people who wanted Frank back
>got TJ Rotolo and even got the guys who made Gone Guru to make a new song about Frank
https://youtu.be/93y2qWZzdbQ
>4, a whole new game, has Frank in name only
>>
>>384880265
>One exception being, when I was 10, games were still mostly done by enthusiasts, for enthusiasts. These days, a game a 10-year-old is likely to get their hands on is one of the big AAA titles. I.e. focus-group, mass-market-appeal shit.

We still have games done by enthusiasts like Witcher 3 or Borderlands (although that is a bit old at this point) or PUBG.

I remember playing Crash Bandicoot on PS1 and seeing the remake on PS4 makes me realize that game as mass marked shit for kids. Likewise Kingdom Hearts on PS2 was the definition of focus group tested.

So I think it's still roughly the same today as it was 20 years ago when I started gaming.
>>
>>384874612
Undertale
>>
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WE'RE GOING BACK TO THE ROOTS
>>
>>384880272
Is this why Capcom keeps outsourcing its games to Westerners that don't know what they're doing? I'm assuming the rising cost of game development and the fairly niche audience that Capcom titles pull are also big problems.

>>384880559
>I remember playing Crash Bandicoot on PS1 and seeing the remake on PS4 makes me realize that game as mass marked shit for kids. Likewise Kingdom Hearts on PS2 was the definition of focus group tested.


Crash and Spyro were both financed by Sony because the system had little to no games actually aimed towards kids (I think Resident Evil, Tomb Raider, and Twisted Metal were the big hits at the time). Kingdom Hearts just feels like "people like both of these things, just smash them together" the series.
>>
>>384880974
Kingdom Hearts only exists because Square Enix and Japanese Disney employees met in an elevator.
>>
>>384880804
The writing in this was Burch levels of bad.
>>
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FRANK IS BACK, BABY
>>
>>384881154
>Cannot write a single sentence without adding "wit"
Worst kind of writing. Like, absolute worst of the worst. Nothing sadder than someone trying to be witty and failing.
>>
>>384874568
You don't think neptunia isn't marketed to the whole weeb spectrum from hikki virgin to ironic weeb Chas?
>>
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>>384881272
HEY, HE'S COVERED WARS, Y'KNOW
>>
>>384880974
>Crash and Spyro were both financed by Sony because the system had little to no games actually aimed towards kids (I think Resident Evil, Tomb Raider, and Twisted Metal were the big hits at the time). Kingdom Hearts just feels like "people like both of these things, just smash them together" the series.

yep my point. we had games back then that were mass marketed shit and games developed by enthusiasts (tomb raider?)
>>
>>384874061
anon back then video games weren't big and mainstream, ergo very little corporate garbage like focus groups

obviously they'll still have playtesters and such, but more often than not, those players were into the genre, are gamers themselves, etc.
>>
>>384876072
Even 3 had some okay ones.
>>
>>384879037
>THESE ALMOST UNREADABLE SCREENSHOTS BYTFO MICROSOFT SHILL
Really makes me think.
>>
>>384876117
Yeah, I personally hate Nintendo as a company because I think if they didn't have an autistic fanbase that fellates them they wouldn't be a thing anymore, but I will say they actively do try to just make games that people want to play.
>>
>>384881414
It makes me sick that people like this are actually hired and paid to write this.
>>
>>384879558
To this day I have no idea why people get so upset about particular no name VA's famous for exactly one role getting dumped. Like just move on with your life, who cares.
>>
>>384881491
Crash and Spyro are still great games though, Spyro 1 still has some of the best level design ever put into a 3D platformer.

Marketing doesn't mean a game has to be horrible, only when it's handled by devs with little time and expereince to get a game with wide appeal out as fast and as cheaply as possible does it typically result in shit falling apart.
>>
>>384881723
t. capturedsociety
>>
>>384881414
>>384881780
what's sad is that people really dragged Frank's name

in DR1 he may have that "I have covered wars" line, but the point was that he was a professional, he never indulged in shit like that
>>
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>>384873987
Japanese games have done this forever. Its why you end up with shit like Vaan in FFXII.

"modern" design isn't anything new.
>>
>>384873987
>>384873987
pretty sure blizzard did the exact same thing with overwatch.
>>
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>Frank is back guise
>change everything about him
Leaves helped with DR2 and Frank still looked like Frank there just older, what the fuck happened here?
>>
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>>384881846
SELFIE TIME
>>
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>hen nu-male thinks by being corporate bootlicker will get him a better job
>>
>>384881796

I guess my point is that they are still kids games and as an adult they would completely fly under my radar while as a kid I would play games like that. So it skews the viewpoint of people when they are younger because more games appeal to them.
>>
>>384881846
Exactly! The line is funny but the delivery and setup also adds to that. The fact that these fucking devs boil down frank to "man with catchphrase" is fucking sickening.
>>
>>384881965
With DR2, they were actually supervised by the old team.
3 and 4 are the result of them acting on their own.
>>
Why are video game producers still trying to cater to everyone with each of their products, when all the other fields of consumer products have long since gone the way of specialized products?

Food, clothes, furniture, carpets and drapes are all fractured into products aimed at different groups to maximize dosh since nothing pleases everyone.

Vidya makers are putting all their eggs in one basket.
>>
>>384881414
>>384881154
I feel bad for these guys. I don't think they went into this game purposely trying to make a bad game. But holy fuck did they really pick the wrong game to try to reboot as a massively marketable soft reboot to attract normies. Dead rising doesn't have that kind of draw power on its name alone, and you completely alienate the people that are autistically loyal to this series. I wish I knew what the fuck capcom and MS we're thinking when they hired a dev team who makes phone games to try to push some super niche game onto an audience it's never gonna get
>>
>>384873987
>try to tailor it to as many people as we possibly can
>nobody buys your game
Let that be a lesson for these devs and another big goddamned fucking lesson for Capcom. How many times must you fuck up before you realise that your Japanese teams handle your IPs the best?
>>
>>384882354
Because those are function, not entertainment.
>>
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>>384882403
>>
>>384874308
It came out before Andromeda anon. Where the fuck have you been?
>>
>>384881650
>back then video games weren't big and mainstream
>>
>>384882403
Anon, Capcom Vancouver had been handling DR since DR2. They've fucked 3 different entries of the game (though thankfully the original dev team stepped in during DR2's development and salvaged it somewhat). They consistently dumbed down the games while claiming that they're doing it based on research and what the fans want when clearly it wasn't the case, each new entry had fewer sales than the last. It's just a case of lazy devs lying through their fucking teeth to fans. I honestly hope Capcom dissolves their entire partnership or just never give them another game to duck up again.
>>
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>>384876710
You can go fuck yourself RE7 was even more of an RE game then RE4.
But you would never know that because you watched a LP for five minutes.
>>
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PRE ORDER NOW
>>
>>384882749
anon my point still stands, hell that image reflects

you know how back then games are for a specific age group that the mainstream will say "you must outgrow"? that's not a thing anymore
>>
>>384883096
The people in vidya ads these days are the same age as the guy in that poster, jackass.
>>
>>384874061
You're ignoring the fact that, whilst games were always made for profit, the amount that marketing and research focus groups play in the overall product has significantly increased to the point it drives the whole project. It simply wasn't that severe 30 years ago.
>>
>>384883169
I don't get what you're trying to prove

also there's the "supposed to be a teen but is played by an adult"
>>
>>384883334
this, appealing to a bigger audience pretty much has this in effect
>>
>>384881782
Because, surprise surprise, an actor makes up a large part of a character. Changing his voice, his demeanor, his appearance, his attitude, all of it makes him a different character unless you're some kind of autist that only identifies through names. Same shit happened with Sam Fisher and Micheal Ironside. Ironside defined the character both on and off the mic, since he had a lot of say into how he was written. You even said it yourself, they're famous for that one role. So how can you not understand why them losing that role would make people upset?
>>
>>384882161
At least with 3 it was almost entirely new characters, and when Chuck showed up he was still definitely Chuck.
>>
>>384883334

anyone who played games in that gaming era can vouch for it.

the game development teams where only a handful of people since assets and coding were much easier to create than today and a good part of them worked for relatively small returns in a very niche market
>>
>>384877472
That got removed after like half a day
>>
>>384876694
Actually they got added to the Xbone's backwards compatibility thing awhile back.
>>
>>384873987
>we live in the days when you have to hire consultants to hire consultants
Its a product, like a 2000 times folded steel japanese sword, without a soul, and not unique, just a high quality... product.
>60% of the budget goes to marketing
Multileveled propaganda to reach masses but touch them as individuals much?
What if they didnt say anything asides from the "its gonna be awesome"?
>>
>>384873987
I WANT TO PUNCH THIS GOD DAMNED FAGGOT IN THE FACE YOU DON'T DESERVE A SIMPLE DEATH FAGGOT AAAARRRRRGGGGGGHHHH

but no seriously after what they did to dr4 i'm fucking pissed
>>
>>384883475
true that

basically anyone who simplifies it with "it's been the same" have no idea how it was before or is shitposting
>>
>>384873987
>Can you listen to this sentence without feeling sick to your stomach?

Naw Since for one I am not fucking stupid. And 2 I understand stupid ass business speak. Business speak is often times soulless and meaningless so its stupid to even give it any actual attention as a consumer of products and instead of like some sort of investor or stock holder.
Think back to the dumb uproar that Reggie and Nintendo made when he said that he and Nintendo games do not care about politics or whatever. Reggie is a business man tasked with doing business talk more so than anything else. So what that fucker meant by that type of shit is that he and Nintendo don't give a fuck about politics yeah but in the sense that they will go and bend whichever damn way will that holds the biggest possible profit for them. Which is why you got a bunch of cross dressing and shit in zelda games. But in Mario games they tend to more or less be way more conservative with peach getting kidnap and Mario always rescuing her and all that jazz that people project on to that.
Business speak is dumb and pointless so ehen it comes to shit you are super excited and care about you should learn to identify and ignore it for the most part since it will more often than not be meant to please other business people and not for consumers/players. Though of course if a lot of the press/interview "hype" is just business speak then yeah that sucks especially for something that one cares about and hopes that is super good so one could enjoy the hell out of it.
>>
>>384873987
>all that market research and testing resulted in the worst game of the series so far, critically and saleswise

Really makes you think.
>>
>>384883425
The Sam Fisher thing made no fucking sense, anyway.
Sam is meant to be really old at this point. Why not have him become the new Lambert, and introduce a new lead character?
>>
>>384874061
This. I hate all these younglings thinking the "good old days" were some kind of golden era. Nothing really changed, it has always been a business.
That doesn't mean games weren't and aren't made with passion but behind the passion there's always one single reason: money.
>>
>>384882769
>claiming that they're doing it based on research
I think they are doing the focus testing but it's that coffee market research story every fucking time.
People will say what they think others want to hear, say they'll buy the game if it does this or that and then the devs are surprised that despite doing what they said, those people don't buy it.
>>
>>384883334
Games were also a lot cheaper to make back then, and could easily thrive on a niche audience. We have to go back
>>
>>384884179
Cause Ubisoft has forgotten how to make games. They can't make Fisher a side character in Splinter Cell because then they couldn't say "FISHER IS BACK"
WE'RE GOING BACK TO OUR ROOTS WITH SAM
>>
>>384884403
There's no reason to do that since Fisher's been in every game thus far. Fans of the SC series had been wondering themselves why Sam was getting younger with every game till it became a fucking meme already. I don't particularly mind the Blacklist Fisher since I think the VA did a great job with him as a hard ass soldier man but there was not even a hint of the old Fisher there. It just begs the question as to why they didn't go with the much better option of putting players in the role of someone new while also having Ironside in your earpiece as the new Lambert, having some banter in there between the old and new operator, shit like that. PLAYING as Sam Fisher wasn't important, HAVING the Sam Fisher that fans love was. Letting us play as him while also stripping him of everything that made him the character everyone loved was an odd choice when there was a better option that fucking fans came up with.
>>
Are beards the male equivalent to women dying their hair pink and blue?
>>
>>384885136
Probably they are all mentally ill.
>>
>>384885136
No, they are male equivalent of having a hairstyle
>>
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>>384885136
Dying hair pink and blue is the male equivalent of women dying their hair pink and blue.
>>
>>384873987
what's wrong with making something that people will enjoy?
>>
>>384884776
Like I said, Ubisoft has forgotten how to make games. They problably think people want to PLAY as Sam, and that somehow changing that would be bad. Whatever ounce of creativity Ubisoft has left, they'll be sure to quickly find a way to fuck that up.
>>
>>384885338
No one enjoyed DR4. Even Boner owners with nothing else to get didn't enjoy it.
>>
>>384885338
Nothing. But what OP shows is not making something people will enjoy, it's making something they hope people will buy
>>
>>384885417
>Like I said, Ubisoft has forgotten how to make games.
Forgot to mention before that I wholeheartedly agree with that statement anon. What a damned shame.
>>
>>384881414
>Man. Mystery. Legend

It's fucking Frank West not Duke Nukem. They had no idea how to market this character.
>>
>>384885568
You know what's actually sad? I used to see them as one of the good guys. And they do have passionate people on their team. Ancel as one of the great ones, although Ubisoft might've finally infected him god I hope not. I want BGE2 to be good., there's also the dude behind the Nintendo v Rabbids. There's an interview where he shows there's genuine passion in him.
Ubisoft will make sure that passion will be crushed soon enough.
>>
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>>384874905
One of their reasons for removing the unique boss fights Dead Rising was known for is because they found a lot of them offensive.

Odds are they were just lazy and wanted an excuse.
>>
>>384874615
Game rewards players who learn the mall and all the million little tricks (pp gain, weapons, shortcuts) to get ahead. Real freedom in a game, that gets better the more you play it.
>>
>>384873987
Those day when a beard was a masculine sign (even a gay beard)

To think that now is just a cuck symbol.
>>
>>384874612
Overwatch
>>
>>384885840
I'm sure it was a mix of both. Not wanting to alienate anyone on the off chance they'll find it offensive and because it makes their job easier.
>>
>>384885840
I think the reason was because they had a much, much lower budget then previous games. All the changes in DR4 just scream "budget-saving", from pathetic bosses to lack of campaign co-op.
>>
>>384873987
>Want to fuck up a game franchise? Get Canadians to develop it.

Brutal.
>>
>>384881414
>every single description except his occupation is a quip without even a single drop of Frank's character in DR1 and 2
I honestly have no idea who they thought they were fooling with this shit. This game and its development is very much like how MEA ended up as, a total misunderstanding of what the series was about in all aspects and a mass of decisions that just alienated established fans while desperately trying to attract new ones. It's even funnier when you realise that excessive quips ruined both games' writing too.

>>384885815
The weird thing about Ubi is that I still believe that they can make some great shit. They have this tendency to have games with interesting premises, settings, themes or gimmick that almost never gets fully realised. Far Cry 4 took us to fucking Tibet in an open world shooter and went to town with the Indian setting and theme but it was just a bland game overall, shit like that. I'm really hoping BGE2 turns out great too but I'm already disappointed that they're making it a prequel so there's no chance for Jade, Peyj and Double H to appear, the main reason I fucking loved the first game to begin with. At the same time, the thought of having an ambitious adventure game where you can explore entire planets in a solar system (or more) is enticing enough for me to pay attention.

Ubi is the epitome of 'wasted potential' in the entire industry and goes back to what you said about them forgetting how to make games. I always get excited to see a new Ubi game get announced but it's always shortlived because I immediately remember what they always end up doing with all of their games, half ass it and waste every single interesting thing it has.

>>384885840
>One of their reasons for removing the unique boss fights Dead Rising was known for is because they found a lot of them offensive.
Yet they were the ones behind DR2 and 3 with most boss fights being the most offensive.
>>
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>>384881120
Frank literally says "Thanks Obama" at one point. It's beyond Burch levels of bad.
>>
>>384886212
I doubt that anon. They were getting cash from Microsoft and Capcom for fuck's sake. If anything, DR4 should have been the most ambitious and high quality of them all.
>>
>>384884017
Good post
>>
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Dead Rising 1:A group of people that haves dreams and creativty.
Dead Risng 4:Just some hipsters try to pay themselfs tax.
>>
>>384886394
>Someone managed to out-Burch the shithead himself
I'd say congratulation if it didn't make me incredibly depressed.
>>384886323
>Ubi is the epitome of 'wasted potential'
Fully agree. They have fantastic "ideas guy", but the suits instantly stomp the concepts to their standard formulas, leaving everyone involved disappointed. Their only decent aspect is the more "indie" type games they occasionally release. Those might not be great, but god damn, at least someone cared while making those.
>>
>>384886419
>cash from Microsoft and Capcom
Cash doesn't translate to quality. Nowadays it is used to make shit pretty and sparkling instead of figuring out what made the previous games successful.

I feel like one of the biggest mistakes is giving people more money than they need without having some certainty that they'll spend it well.

Hell, look at Mighty No. 9, Star Citizen, everything Blizzard has made this past decade, Skyrim Ultra Remake, so on and so forth. For every game like Witcher 3 that used their money well, you get easily a hundred that just waste it on graphic assets.
>>
>>384886805
>Cash doesn't translate to quality.
Agreed and that's my point, a small budget was definitely not the studio's problem in developing DR4. Just bad devs. I'm just hoping that with this and MEA being examples of bad AAA projects that just end up a money sinkhole, other devs and pubs will learn that the best way to make money is to just make good games.
>>
>>384886323
>Yet they were the ones behind DR2 and 3 with most boss fights being the most offensive.

Not entirely, anyone in a seat of control for DR2 or DR3 was present for DR4. DR4 was headed by people who's greatest achievements were Kinect sports titles and the non-Bungie Halo games.
>>
>>384887182
>DR4 was headed by people who's greatest achievements were Kinect sports titles and the non-Bungie Halo games.
Jesus fucking Christ. HOW? That's gotta be some grade A nepotism going on.
>>
>>384886394
Yeah, I witnessed this in a gameplay video. It sounded really weird, as if the voice actor hadn't been given the context. Instead of saying it sarcastically, it sounded genuinely appreciative.
>>
>>384886974
Nah, they'll just find some other way to make the same shit product look better. Apparently it's easier to change public perception and lowering society's tastes than just make a good product.
>>
>>384887284
Pretty much,its the cancer that will destroy the industry.
"Me and my friends have cushy as fuck job" thing has to stop but there is little to no corporate oversight since its a bro culture to begin with.
>>
>fodder stands still or walks gingerly towards you without attacking, waiting to die instantly from your massive swings

Why do people play games like this? What's the appeal?
>>
>>384885840
>One of their reasons for removing the unique boss fights Dead Rising was known for is because they found a lot of them offensive
I don't get this logic, and never will. Psychos in Dead Rising shouldn't even be taken seriously in the first place because they're exaggerated instances of somebody losing their mind; who can find offense in that? I don't remember people crying foul at the obese lesbian cop in the first game.
>>
>>384887486
just turn off your brain and have some fun brah :-)
>>
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>>384876152
Right
>>
>>384877218
any upskirts of the girl??
>>
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>>384877404
I hate this timeline.
>>
>>384887486
Because the zombies aren't an obstacle for the player's character in the traditional sense, it's an obstacle you have to navigate when escorting survivors, getting things done within the time limit and while other human characters are chasing you in cars with guns, etc. DR4, in their infinite wisdom, removed the survivor escorts, the time limit and interesting boss characters and fights, leaving only your greentext as the main bulk of the game while also adding those massive swings. DR1 and 2 didn't have attacks with that much range and you couldn't just mow down entire hordes with some plasma gun or ion cannon.
>>
>>384887284
Dude worked for EA before moving to Capcom so I'm sure he's embraced the scummy lifestyle of the industry.
>>
>>384886419
Where did it go, then? The character models are trash, the bosses are just normal enemies with combo weapons, the previously mentioned lack of co-op; where exactly did they put all of this money?
>>
>>384888072
Not even surprised if they went to new coffee makers, some faggoty decorations for the office and into some people's pockets for doing fucking nothing.
>>
>>384888072
>Where did it go, then?
Expensive diners,office furniture and big bonuses.
I wish I was kidding.
>>
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>>384887284
>>384887943
Also, apparently he's left Capcom, according to his linkedin. Get this, he went back to EA, working for Maxis as a vice-president.
>This was EA's plan all along
>Infect devs
>Send them to other companies to lower their value
>Return to EA like some sort of sleeper agent
>EA buys company they infected
>>
>>384888276
That's genuinely worrying to know.
>>
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>>384888240
Do we have hard proof of this? If so, I'll add it to the DR4 Greentext.
>>
>>384888626
Yes I used to work in a corporate environment.
>>
>>384873987
i wish marketingfags would all die in a fire
>>
>>384878015
>I haven't played Breath of the Wild
You do realize that >>384876948 is bullshit, right?
Activating a tower fills in the map, but that's all it does. It doesn't unlock anything on the map like Ubisoft towers do. It doesn't even mark nearby objectives on the map or anything. And activated shrines show up on the map regardless of if you've activated that region's tower or not.

You're still required to actually explore the game world to find things, rather than just have the location of everything handed to you on a silver platter like Ubisoft games do.
>>
>>384888796
>Activating a tower fills in the map
wow just like far cry 3
>>
>This is modern game design now. Soulless "products".
everyone around here calls games "titles" which is just as bad
>>
>>384889000
You didn't actually read my post, did you?
>>
>>384889123
no
>>
Are we still pretending Dead Rising 1 wasn't garbage?
>>
>>384889183
are we still pretending your opinion means anything?
>>
>>384889183
Go away leaf.
>>
>>384874061
Nice bait.
>>
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>>384874568
I have been exclusively buying and playing Japanese games for years and I only became conscious of it this month. The only "western" game that came to my mind when I thought about what I'm looking forward to is actually from fucking Turkey.
take the Jap pill
>>
File: Dead Rising Ranking.jpg (271KB, 1826x360px) Image search: [Google]
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>>
>>384882781
>watched a LP for five minutes
Wrong, I watched Kizuna Ai stream for 3h
>>
>>384891168
Really, Off The Record is scored so low? I enjoyed that version more than the original dr2.
>>
>>384873987
Games were always products. Go away.
>>
>>384876020
It is a fantasy based on reality after all
>>
>>384877218
Almost true. The little girl would be there if it was a Japanese game. A western game would have a bland boring "strong" womyn.
>>
>>384893204
A lot of people either assumed it was just a re-release or the idea of playing as Frank just wasn't enough to get them in. Can't blame them, to be honest. If you simply enjoyed 2 without any particular passion, why buy pretty much the same game again just for a few changes?
>>
>>384874359

This is the modern entertainment industry in a nutshell.
>>
>>384874615
Because it's original. There's nothing like it out there.
>>
>>384874615
It was fresh and interesting and awesome. Had a great ending song too. I remember I had a binder that I put together just for the first dead rising with checklists for high pp shots you could take, achievements, unlockables, customization items, and all that stuff along with strategies on how to find everything and beat all the bosses. I typed it all up myself too like as I played and gradually figured it all out. It was the second game I ever got for 360 I think after the first assassin's creed.
>>
File: 1477534046683.jpg (134KB, 496x496px) Image search: [Google]
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>>384874061
truly mature anon right here wow impressive
>>
>>384874568
If this wasn't bait, I actually feel sorry for you.
>>
>>384873987
Daily reminder that the games industry is artistically dead and ruled by suits
Thread posts: 283
Thread images: 48


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