welp, I'm going to play Skyrim for the first time in 4 years because somebody finally fucking fixed the combat. God damn, I'm not sure if I'll regret this now or not
https://www.youtube.com/watch?v=M3pKL6Ch1aU
what other good mods have come out in the last few years? I need enhancements for
>weapons and armor
>landscape, building, and item textures
>any main or guild quest overhauls
>actually good user made quests
>90% of the game is spent inside dwemer ruins, draugr caves
>>384608923
yeah but if the combat is fun then it'll be less horrible
I'm more concerned with trying to spend too much time in cities/towns and hating every single shitty quest unlike Oblivion where the wilderness was empty and awful but he cities were 11/10
Nice and all, but it's hard to program some lock-on feature for this? Skyrim have a pretty decent atmosphere but the combat sucks SO DAMN HARD...
>>384609339
there's some other mod that does lock on, and tk dodge does dodging and rolling
>>384608721
still too clunky, and third person is even moreso and looks like it's what you need to play in to take full advantage of the mod
Skyrim, with practically every aspect of the game modded several times over, is pretty cool.
But the time invested getting there isn't worth it.
>>384609339
There is one. Just search nexus for lock-on. There's pretty much anything you'd want available for Skyrim really. In which state, or how well it plays with all the other 200+ mods minimum you'd want for a passable experience is a different thing entirely.
>>384608721
I'm English but I hate all these shitty English mod reviewers. I bet he's a Paki
>>384609930
>There's pretty much anything you'd want available for Skyrim really
I want overhauls for every single major guild to be more like morrowind or oblivions