I'm a Nintendo insider. I can't share too much at the moment about it but Nintendo is going to announce a new spin-off to The Legend of Zelda maybe a year from now. They have a new team who have been hard at work on it with Retro Studios for over a year now. It's not like Mario Kart however, but rather inspired by Diddu Kong Racing which apparently Miyamoto loves. You drive around Hyrule on a sort of motor cycle ala MK8, and have to challenge three dragons to allow you passage to various parts of their provinces for mcguffins that you then use against them in a rematch after collecting silver rupees, also like DKR. I can't speak for how it connects to other Zelda's if at all but I've seen it in action and it is a blast! Unlike Mario Kart, this game rewards you for doing well by giving first place special Champion items related to their racer which allows only that person to negate the use of items pending a cool down time.
I'll leave speculation on the roster to you but I can share the tracks I've seen: Ocarina of Time-looking Castle Town with somehow a disco guy dancing around, a dense jungle with monkey-looking tribals who race down huge ravines on poles like they were surfboards, and a NES-style 3D 8-bit track that starts in a canyonside and that I believe is a smaller schematic representation of Hyrule. I don't think Nintendo is selling the game as a racing game at all. In single-player it feels like an IGPX-esque fighting game where the track is merely an excuse for the conflict. As to whether the game will have online, I'm sure it will, but that it will be more of an afterthought. I.e. the focal point is clearly the single-player or co-op like Hyrule Warriors. I believe this is what Nintendo meant when they said the next Zelda would prioritize multiplayer.
That's all I'll probably have for the next 9 months or so.
This sounds like an awful idea.
That's why I 100% believe you OP.
>>384594284
In a year everyone will.