>succeed against boss you're supposed to lose against
>game acknowledges it and plays out differently
What games actually do this?
>>384573669
Many JRPGs especially will give a nod of recognition if you manage this. Almost none will 'play out differently', but most will at least tip their hat or give you an easter egg of some sort in recognition of beating something that was intended to be unbeatable.
>>384573669
Disgaea 3. on your second playthrough you can end the game early by beating the first boss which you were supposed to lose against on your first playthrough
>>384573669
Tales of Xillia has a hard boss at the beginning of the game that you should lose against (agria) but if you win the dialogue plays out differently and you get an ingame achievement
>>384573669
Demon souls lets you go to the final boss early to die and get some items.
>>384572957
>succeed against boss you're supposed to lose against
>same cutscene that plays if you lose starts
>>384572957
I remember that guy in demon souls.
Then you get absolutly wreak by the dragon.
>>384574241
>succeed against boss you're supposed to win against
>cutscene plays where you lose