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ITT: vidya cliches you love >joke character becomes a force

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Thread replies: 105
Thread images: 34

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ITT: vidya cliches you love

>joke character becomes a force to be reckoned with
>final boss theme is a remix of the main theme
>rival eventually joins your party
>>
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>Vocals kick in mid fight
>Boss has a special gimmick unique to him (ie: they take away your weapon from you in a Hack'n'slash game but it doesn'0t happen anywhere else in the game)
>Can use joke/taunt inbetween a combo and it chains properly.
>>
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>>384565479
>final boss is a 1v1 against your Rival
>he/she has a very similar moveset to your own
>>
>>384565479
>final boss theme is a remix of the main theme

I don't know if I've played this game, which are you thinking of?

Oh wait, forgot the memes

>name three games that do this
>>
>>384565479
>secret/final power/upgrade transforms you into a state you were in in flashbacks earlier in the game/previous game
>>
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>final boss theme gets more tense and gets more instruments as you go along
>>
>>384565634
>Can use joke/taunt inbetween a combo and it chains properly.
What game allows for this, because clearly i am missing out
>>
>>384565479
>Boss becomes more erratic/frenzied the more health they lose
>Boss is able to be status effected
>Boss is subjectively correct with their intentions/motivations and it's difficult to find a fault in their argument
>>
Final boss is fightable at any point in the game but is insanely strong until you train/get the correct gear.
>>
>>384565862
Devil May cry has that kinda. Using a joke during a combo "finishes" the combo or something, I don't recall it properly. I mean that it counts like a combo finisher and it doesn't break it, + it gives you some more energy back.
>>
>get your ass wrecked by final boss
>all the character's you've meet in the game start cheering you on
>get back up, stronger than before
>>
>>384565986
>guess im going to have to find a copy of it soon then
>>
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>>384566206
i cant even fucking post properly
>>
>>384566206
The technique is even used in some speedruns or no damage S rank runs as it helps keep the demon meter full while attacking.

The fact that taunting is a legit technique for high-level plays in a DMC game is incredibly fitting.
>>
>>384565479
>you have to kill your love interest
>>
>>384565684
God hand is pretty dope man. I wish it was discussed here more often.

https://www.youtube.com/watch?v=SFSen7DRQWU
>>
>seemingly meaningless dialouge that makes sense after you beat the game
>>
>>384566548
This
>>
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>boss music starts off retro and then gets modern and intense
>>
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>the final boss is a family member
>>
>>384566339
Any unlockables for beating it with high ranks?
Costumes?
>>
>>384566864
Pokey Means Business, I assume you're talking about?
>>
>>384565479
I have never seen that first one, tell me where I can find it
>>
>>384567123
Earthbound and then Mother 3 as the continuation of the reckoning.
>>
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>The boss is a mirror entity fight with all of your skills
>>
>>384567186
Any others?
I mean, its not really a cliche if only one game did it
>>
>>384567119
Yes, also the team leaders in ORAS off the top of my head
>>
>>384567243
http://tvtropes.org/pmwiki/pmwiki.php/Main/LethalJokeCharacter
>>
>>384567123
The Metal Gear series
>>
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>>384565479
>final boss is the first boss
>>
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>>384566864
>credits music starts off retro and eventually evolves into a three language glorious song with the background chorus sing by the developers that worked in the game
>>
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>Second to last boss powers up/transforms onto the final boss
>Protagonist gains new ability to fight the final boss
>>
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>Character that was assumed dead shows up in your most dire moment to save you at the final boss
>>
>>384567739
*into
>>
>>384565942
What game let you do that?
>>
>>384565479
>You meet the final boss in the beginning of the game
>The final boss can be talked to throughout the course of the game
>The final boss congratulates you on being able to face them after they watched your progress.

All 3 in 1.
>>
>>384567739
Cant think of anything other than god hand

any more examples ?
>>
>>384567965
Hollow knight?
>>
>>384565862
Dan can super taunt cancel anything
>>
>>384567965
Breath of the Wild
>>384568030
SMT Nocturne does this with Lucifer I think
>>
>>384566516
This looks like such a fun game. Man, I really want to play it.
>>
https://www.youtube.com/watch?v=3sHYkZhVcoc

I love shit like this
>>
>>384565479
>game has a recurring rival
>after you defeat the final boss, he still wants to fight you and screams something like "It's not over yet!"
>>
>>384565479
>interface is present in the cutscenes and reacts to whatever is done to your character
>>
>you are not the chosen one but manage to do the job anyways.
>>
>it was you who wrecked shit up (and therefore set the plot going) and you discover it the hard way
>>
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>the first area is the final area
>>
>your character is shown relaxing/doing routine stuff after the victory during the staff roll
>>
>>384565479
>joke character becomes a force to be reckoned with
I have literally never seen this happen in a video game.
>>
>>384569357
So you've never played Final Fantasy 6
>>
>>384565743
I can only think of this one

https://www.youtube.com/watch?v=HSY-c1hhtBM
>>
>>384569484
>First thing you learn about Kefka is he brainwashed some chick using magitek and forced her to commit war atrocities

Come on he's not that pathetic
>>
>>384569714
I thought he meant Gau, not Kefka
>>
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>>384569357
>>
>>384565743
https://www.youtube.com/watch?v=-SHM-7qMiDs
>>
>Main character goes through some ptsd shit but comes out a stonger person afterwards

Gotta love it
>>
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>Objective: Survive.
>>
>>384565743
Monster Hunter does it sometimes
>>
>>384567739
woah
>>
>>384565479
>>joke character becomes a force to be reckoned with

I'm interested. Name me 5 (five) games that do this.
>>
>Spend all day looking for a program to make my controller vibrate my butthole
Hahahaha everytime Hahahaha
>>
>>384566516
God Hand has posts about it all of the time here, always in a positive light. What are you talking about?
>>
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Boss doesn't have a theme song so he makes one on his mixtape and blasts in the background

https://www.youtube.com/watch?v=a5K62bt6Sw4
>>
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>calm and collected protagonist snaps
>>
>>384567093
No, only achievements. Costumes are for beating higher difficulties
>>
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>boss's attacks get in sync to the music
>boss's attacks are actually tied to the music.
>>
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>>384565743
PSO2 fucking loves doing this.
https://www.youtube.com/watch?v=Kstb5Qb4OOc
https://www.youtube.com/watch?v=kGJva7q3JJo
https://www.youtube.com/watch?v=6YOQoY-Qmes
https://www.youtube.com/watch?v=rz_ARJpi8RM
https://youtu.be/LiF-I5hSrks?t=6m36s
>>
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>>384572218

>villain attacks someone the protagonist cares about, or even better, a character the player cares about a lot
>you get to brutally beat the shit out of the villain
>>
>>384565743
https://www.youtube.com/watch?v=T2Vw6sjzMUQ&feature=youtu.be&t=35
>>
>>384565479
>"If you kill him you'll be just like him!"
>Kills him anyway
>>
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>Main theme from prequel plays in a flashback
>>
>>384573801
>Villain gets beaten by the said person
>>
>>384569357
Lisa
>>
>>384569357
Stick of the truth
>>
>boss music lasts two minutes
>ends before the fight (5+ mins) is even over
>doesn't loop
It took Valve about 13 years since the first Half-Life to realize that music should loop.
>>
>>384567123
That Midboss guy from Disgaea one springs to mind.
>>
>>384567965
Chrono Trigger

Maybe Morrowind?
>>
>>384574430
Are you talking about Butters or Kenny? Because Kenny is a useless shit and Butters was never a joke character except story-wise.

>having a party member that can heal either himself or you for 35+% every turn as a free action from level 1

Butters ruined the game in a sense because of how early you get him, and him being the uncontested best companion for combat. So you never really need to switch out, and miss the dialogue for every other party member, which I hear is pretty funny.
>>
>an incredibly intimidating enemy turns out to be a huge wimp
>>
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>>384572218
>>384573801
>character usually has their eyes closed
>opens them when shit gets real
>>
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>>384565479

>game title is the name of the final ability you learn
>>
>>384574593
Clyde
>>
>>384565743
Sonic does it fairly regularly
>>
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>dialogue is altered depending on who you have in your party
>take the useless partner to high level areas and they have top tier dialogue
>>
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>event that took place years ago was actually you time traveling and making it happen
>>
>>384566864
Played with pretty well with Papyrus
>>
>>384567739
monster girl quest
>>
>>384565743

stormblood, hollow knight and ARMS

that's just from this year man, play more vidya
>>
>>384565634
Wild Arms 4, when the vocals kick in during the final battle. Got a fucking raging boner.
>>
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>>384574151
Killing that serb Niko was after
>>
>>384567625
please, i need
>>
>>384575148
name 1 game
>>
>Neutral character turns into Good by the example you lead
>>
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>a once powerful warrior now corrupted and you have to take them down
I learned to love this, but I've only seen these types of characters/bosses in the souls games.
>>
>>384575740

The Megaman X and Z series does this, but Z kinda half asses it.
>>
>>384565743
https://www.youtube.com/watch?v=u55JMw5bRiI
>>
>>384574151
>>
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>map theme changes as you progress through the game
>>
>Main character from the first game returns as a NPC, but very relevant character to the second game's plot.


Metal Gear Solid 2. Solid Snake didn't lose any of his charm/character despite not being the MC.
>>
>>384575473
sonic chronicles
>>
>>384565479
>final boss theme is a remix of the main theme
Games that do this? Honestly my favourite kind of final boss theme.
>>
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>>384575740
He's also your brother, who was possessed by a demon that your father once sealed.
>>
>>384576468
Drakengard 2. It sucked.
>>
>>384576468
shame he was only in the very beginning and end.
>>
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>>384565479
>Iconic soundtrack from the first game plays during the final boss fight in the last game of the series.
Thread posts: 105
Thread images: 34


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