Mario + Rabbids
http://www.gamesindustry.biz/articles/2017-07-17-the-fanboys-making-the-next-mario-game
Late last year, reports began to circulate in the press about Mario + Rabbids, but with little additional information. Then in the build-up to its full reveal, a piece of retail marketing emerged with some artwork and a few sentences explaining the gameplay. It was scant, but the fans were sceptical, and Soliani's team started to worry.
"When the game leaks, no one is happy," Soliani says. "Also, let's be honest, the reaction at the beginning was not 'sceptical' - it was a little bit worse than that. It was quite hard on the team morale to read some of those comments. I asked for Grant's opinion, [since he] has way more experience than me. 'Do you think they will love it? Do you think they will hate us? Do you think that we've done everything wrong?' I was very, very worried. Because, you know, people on the internet can be very, very, very harsh."
Grant continues: "Davide was completely panicking. I kept saying to him not to worry and that everyone was going to love it."
That's why Soliani had warned his team to prepare for the worst at E3. His best hope, he tells us, was that someone would think, "It's OK for a strategy game". A good result would be to come away with one E3 Award nomination.
Yet from the moment Miyamoto took to the stage, it became clear that Soliani need not have feared. The reception was strong, and when the Nintendo legend called out Soliani's name on stage, the camera panned towards the tearful Ubisoft creator. People liked the game after all, and Soliani's emotional reaction turned him into a meme.
>>384471605
>Soliani's emotional reaction turned him into a meme.
honestly, I was skeptical at first since, but even though the gameplay is pulled right from another game series, it looks colorful, fun, the music is pure Kirkhope, and for a crossover involving Rabbids, it's not a bad one.
I still can't stand Rabbids. But I can't not try an X-COM game.
it seems simultaneously derivative as fuck and yet looks oddly fun
>"Yeah... my Miyamoto story is a bit worse," he admits. "It was when E3 had moved to Atlanta [1997]. Nintendo had a party in a museum, and we all got hideously drunk. I saw [Rare founder] Tim Stamper talking to Miyamoto, and I introduced myself as the composer of Banjo-Kazooie, totally drunk. He just looked at me with the blankest expression, he couldn't tell what I was saying. A while later, I was in the bathroom - and this is embarrassing - I was trying to pull down [Donkey Kong 64 designer] George Andreas' trousers for a joke. I was on my knees and I looked up to see Miyamoto staring down at me. That was the last time I spoke to him."
Fucking Kirkhope
>>384471605
ITT: Characters who didn't deserve to suffer