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Why do people shit on Dark Souls 2? I'm playing it for the

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Why do people shit on Dark Souls 2?
I'm playing it for the first time and so far feels pretty similar to the first one.

Did I fall for a meme?
please explain
>>
Finish it then come back. Don't let people form your opinion.
>>
It'll all become clearer the more bosses you fight.
>>
DS2 being bad is a meme
DS2 being good is a meme
just like what you like
>>
Its not as bad as people say but the boss fights are mostlyshitty, too easy, or both
Also so far sotfs ruins the level design
>>
>>384441660
I don't get it either, I enjoyed it more than the third minus a couple areas and fights
>>
Honestly other than the walking/running animations and bit of floatiness I didn't really have any issues with the game
>>
please post some funny webms
>>
>>384441660
>Soul memory
>Shit world design
>>
>>384441784
>>384441810
>>384441942

Well I've been finding the bosses easier than the first one, but I figured it's because the first one had already trained me.

And by looking at some playthroughs it seems like scholar of the first sin made it a little harder.
Vanilla is missing lots of enemies.
>>
it feels cheap and gross,
the way the stats work in this game are dumb,
the bosses are some of the weakest in the series while some of the DLC bosses are some of the hardest in the series,
shitty textures, shitty concepts, shitty design,
>>
>>384441660
ADP/shitty hitbox system
Soul Memory

I guess the latter is fairly irrelevant now.
I like the non-linearity of the start and some of the level design, which is a lot more than I can say for 3.
>>
For every good thing Dark Souls 2 did (and there are plenty) it did something equally or more retarded. For example, it has the best variety of builds, but it mostly doesn't matter because the mechanics are by far the clunkiest in the entire series.
>>
>>384442480

it feels like straight up shit.
>>
>>384442161
Its a mixed bag
Vanilla had some parts harder and some easier, the thing is sometimes sotfs will randomly add/Remove enemies which completely disrpts the natural flow of the level
>>
>>384442824
>sotfs will randomly add/Remove enemies

Wait wat.
So I don't get the same enemies as someone else?
>>
>>384442824
sotfs was fun for a second playthrough because it fucks with where you expect enemies to be and you can't just do the same strats
>>
>>384442941
like he said, sometimes
>>
>>384442941
No you did its just that their choices forseem the re design are wierd and questionable
Good example is the area around the first bonfire around the forest of fallen giants, in OG Its populated by different hollow infantry all over the place whos placement and patrols are well thought out for a great experience, but in scholar theres just an ogre and 2 infantry on the other side of the area
>>
>>384442941
I don't think they meant actually random. Enemies don't just pop into a different order if you were to die and respawn.
The enemies are all set up, just that version of the game changes the setups from the original game.
>>
>>384443207
I used to go kill Ornstein first thing so I could get the HP ring and then buy a bunch of holy water to breeze through the gargoyle fight. But now you have to fight your way through half a dozen hyde knights and a red dragon it was just too crazy. I think if the whole game was like that I'd really like it but for every cool mixed up area you have to play 4-5 that are exactly the same except with more petrified people.
>>
>>384441660
people that are trash don't like it
and since most of /v/ are shit tier casuals, they started pushing this meme

it's a great game
>>
>>384443406
>Good example is the area around the first bonfire around the forest of fallen giants, in OG Its populated by different hollow infantry all over the place whos placement and patrols are well thought out for a great experience, but in scholar theres just an ogre and 2 infantry on the other side of the area

If you mean the very first bonfire, from what I've seen Scholar just added the cyclops in the river so I don't know what you're talking about.
>>
>>384443593
I agree I wish they had changed more. Though there were times when those petrified dudes would block me out of going the way I'd tried previously too.
>>
>>384443731
I agree that had some potential to make people consider taking a different path through the level, but I think I was just more frustrated that everywhere I was always aching for more branches.
>>
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What clothes did you give her /v/?
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>>384441660
I like it, but it is a different game from the first for sure. In some ways it's better, in more ways worse. I really liked it the first time through, but it's the only souls game I have yet to replay.
>>
>>384443716
No m8 there was more lesser enemies there in og instead of the ogre i swear on me mum, if youve done sinners rise look up the difference there too, in scholar its both easier ANDthey straight up scrapped some genuinely unique and cool enemies in favor of placing 1 (One) boss you just fought as a normal enemy
>>
>>384444151
I liked the dynamic it added to the trilogy as a whole, 1 is in the middle, 2 is slower and 3 is faster (though 3 has a shitloads of re used bloodborne enemies and a sulyvan is just mergos wetnurse but better)
>>
>>384444176

Vanilla:
https://youtu.be/Q5Jxn44bM7A?t=5241

Scholar:
https://youtu.be/CQtJ7CO3088?t=78

They literally just added the cyclops and made the hollows not run at you one by one.
Your opinion is discarded.
>>
>>384445003
You got me there but my point on sinners still applies
>>
>>384445362

Your opinion on sinners will be shit too I swear on me mum m8.
>>
>>384441660

Honestly I really like it even if it has a love for corridors.

It's honestly a great current-gen game when running at 60fps.
>>
>>384445706
compare them and proove me wronh then fag
>>
>>384445902

Wait, are you talking about the flexile sentry that appears right after the elevator?
>>
>>384441660
it's a shit game, deal with it-
>>
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>>384444123
D E S E R T

S O R C E R E S S
>>
>>384446145
Yes
>>
>>384446482

I figured, because when I was summoned, the guy's world had other monster thing in there.
I thought he unlocked it from somewhere, maybe I was summoned to a vanilla world?
>>
>>384446658
In the vanilla world there is some cool cnalenging enemies in the side "cubies" that you have to fight and no senty, it sounds like the guy who summoned you was so shit he fought the sentry so many times it stopped spawning
>>
>>384444176
They're back in NG+
>>
Things I haven't seen mentioned are how there's certain parts of the game where you get instakilled unfairly, even by dark souls standards, and how there's places in the game that are awfully made, like a few areas that are just textured boxes
>>
>>384447251

Yeah there was no sentry but was other monster instead that was very tough, that's why he summoned me.
Maybe you have to unlock them now, I don't think you can be summoned to a vanilla world.
I don't know I haven't completed that area yet.
>>
>>384447742

examples?
>>
boss fights are important for a souls games IMO, its literally what every area builds up to, and in ds2, MOST of the bosses are very boring

even the good bosses are put to shame by ds3 and bloodborne bosses. its hard to go back to 2.
>>
>>384446471
Not even a contest
>>
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Underrated character IMHO

I loved seeing her everywhere
>>
>>384448013
Don't have any on me right now, but I recall those box areas notoriously happened after boss fights.
>>
>>384441660
This game is trash
Anyone who likes it is trash
OP is mostly likely trash as well
>>
>>384444123
Whatever I had duplicates of and at least a pair of pants that comes from farmable sources.
>>
>>384448763

cuck
>>
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In this thread we list things Dark Souls 2 did that were far better than Dark Souls 3. I'll start:

>No bonfire and no death challenge where you can beat the game without resting at a bonfire or dying to gain a reward and bragging rights

>Non-linear first half of the game allows you to rush straight to the areas of the game that contain the items for your build

>Chugging Estus immobilizes you, and the heal isn't instantaneous meaning trying to chug while someone is sticking close to you will result in death

>Stamina regeneration is tied to weight, so a character at 10% burden will recover their bar faster than a character at 70% burden, giving an advantage and a reason to make a low burden character

>Poise exists and armor provides relevant, but not overpowering damage reduction, giving an advantage and a reason to make a high burden character

>Phantoms and Dark Spirits cannot chug estus, spirits can only heal via spell useage which is slow. This makes fighting outnumbered even without mob assistance possible since any damage you do sticks

>Can only perform four rolls before running out of stamina

>Can only perform 5 attacks of a rapier or straight sword before running out of stamina

>Parrying has longer recovery frames and consumes more stamina, making parry fishing riskier and makes parrying require higher skill

>Power stance allowing for unique combinations of dual wielding and unlocking an alternative moveset for weapons

>Being able to use the full moveset of a weapon in your off-hand including running, rolling, backstepping, etc. attacks rather than just being able to do a basic R1 swing and blocking with the weapon as it is in Ds3 (lmao who would ever want to weapon block)

>Bell Tower covenant providing two unique optional areas to PvP for Titanite Chunks, Slabs, and Twinkling, making farming for upgrades fun

>Bonfire ascetics to replay bosses you like and or gain items from NG+ and beyond without grinding through the whole game again
>>
>>384449240
are the buttload of twin weapons in d3 a direct replacement for the power stance?
if so, bad move
>>
>>384448071
>even the good bosses are put to shame by ds3 and bloodborne bosses. its hard to go back to 2

Luckily bosses aren't the only part of souls games.
>>
>>384449240
and dark souls 3 having good boss fights completely flattens that list

funny huh
>>
>>384450963
unfortunately they are pretty fucking important...
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>>384451051
There are hundreds of more important things needed to keep the player interested until the boss of every area, and Bloodborne and Dark Souls 3 struggle terribly with that.
>>
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hmmm
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>>384441660
>Pretty similar to the first one.

It's like the first one, in the same sense that generic cola is like coca-cola. It's a much shittier version.
>>
>>384448071
>even the good bosses are put to shame by ds3 and bloodborne bosses. its hard to go back to 2.
Any examples? I think Dark Souls II had plenty better bosses than some of Dark Souls III
>>
>put 800+ hours into ds2
>people instantly ignore my opinion if im not fully sucking its dick

shit fanbase is shit
>>
>>384449240
>Chugging Estus

I love how this is listed as a complaint. If you're good, you won't need to "chug" estus, faggot. Blaming the game for allowing you to heal is some teenage faggotry.
>>
>>384451234
I think it's pretty clear by now that these were not running on console.

Considering Bloodborne was in development at the time, the team needed to downgrade the lighting for console weren't able to touch bases with the ones who actually made the initial scene's lighting.
>>
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>>384451234
This is probably one of the worst downgrades I've ever seen.
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>>384451520
The game can run great on a toaster. You can't tell me that the couldn't have made it look a little better.
>>
>>384441660
basically level design memes. people like to be told what's good by youtubers. one thing I didn't really like was the player model and some of the textures/lighting
>>
>>384441660
DEEPEST LORE
>>
>>384451705
They couldn't make it look better because they didn't have a reference anymore
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>>384451705
It is company policy not to make the PC versions better.They will loose sales on consoles without getting more sales on PC.

Consoles drag gaming down.
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>>384451234
I don't get it, neither of those are in the actual game.
>>
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>>384451941
Uhh, Aldia's Keep.
>>
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>>384451897
Just from the fact that you posted this, I know you have no friends. People probably think you're fucking weird, and they're right. Kill yourself. Seriously.
>>
>>384441660
I'm playing it for the first time as well and you're full of shit.
>>
>>384451897
Delete this

i'm legit going to cry animal abuse is the fucking worst
>>
>>384452083
This and the mass effect 3 ending are the two things in video games that i will never forgive.
>>
>>384451940

This.
Consoles need to go away.
If people want to play on their couch so much they should learn to plug their PC or laptop to their TV and buy a controller with an USB port.
There's literally no reason to have consoles in 2011 + 6.
>>
A positive Dark Souls 2 thread? In my /v/? It's more likely than you think.
>>
>>384451013

> Pontiff Infinitstaminan
> Aldrich, the haha you're dead
> High Lord Pushover
> Magus & Congregation v2.0
> Dancer of the Spin 2 Win Valley
> Vort of the Bloodborne Rejects
> Yorn the Giant Joke
> Good
>>
Dark Souls 2 scholar of the last sin remake edition when?
>>
>>384453552
this
also the Dragonslayer Armor fight is literally a shitty Mirror Knight knockoff
>>
>>384441660
It was made by a different team that made the first game and it shows
>>
>>384441660
Because for every step forward it took the fucked up development made it take 2 steps back.
DaS2 could have been the best Souls game if the game's scope didn't so drastically overshoot what the team was apparently capable of delivering within their various constraints.
DaS3 kind of seemed like it had that kind of feature creep more under wraps but as a result it also feels like it just doesn't give a shit because there's a lack of proper detail that was more present under DaS1 and even under the bloated scope of DaS2.
>>
>>384448467
>I loved seeing her everywhere

Fuck I killed her to get that cool mask and I thought she was an irrelevant.
>>
>>384441660
Because muh soul memory meme
Lvl 838 havelyn santiers vs jesters dark foggin fags matches were the shit
fuck ice rapier cucks tho
>>
>>384451813
>You need to be over 25 years old to get to that secret path
Fucking bullshit I tell ya.
>>
>>384458063

>killing NPC's on your first playthrough

Why are you people so retarded?
Does it ever cross your mind that they might do something for you later?
>>
>>384441660
The only decent thing in this dung pile is the pvp, and it's still uncomparable to how good dark souls 1 pvp was.
>>
>>384451180
>he thinks 90% of the retard autists do more than run2boss
>>
>>384458179
kek
>>
I guess it's just my inability to exploit openings but holy fuck man the difficulty is ridiculous
>get slapped around by big knights in Heide Tower all the time because I cannot fucking handle two enemies at once
>beat that dragon, dragonrider, and old dragonslayer in one try just by hugging their slow asses
>>
>>384458417
>it's uncomparable to how good dark souls 1 pvp was
This is simply wrong the ds2 meta was more diverse imo
see
http://steamcommunity.com//sharedfiles/filedetails/?id=309190941
>>
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>illusionary walls

Did anyone else not know about how to activate these? I completed the game without opening one because I thought you had to hit them.
>>
>>384458664
>I thought you had to hit them.
Well that's true for some of them
But yeah I thought illusory walls in DS1 were bullshit already, and 2 just added to the bullshit
>>
>>384458664
you have to press A or X for sonyfags
Absolutely retarded and unneeded change. DS2 is like a chinese bootleg
>>
>>384458646
>meta more diverse
>circa 2017, ice rapier/longsword/warped sword/dragonslayerspear/gargoyle bident/uchigatana/blacksteel katana
>robflynns + 50 vigor and unlocked play
Everything else is useless. Why use big ooga booga club when I can just spam recovery cancels with a katana? Also that "meta list" is absolute garbage and incorrect, what shitty youtuber babies used in 2014 and 2015 doesn't equal to "meta".
>>
>>384458812
>you have to press use instead of roll while sliding your face across a wall, this is a slap in the face and a giant spit on my autism
Niga u gay an dum
>>
Reminder: if you didn't start with DeS or DaS your opinion on Souls games doesn't matter in the slightest.
>>
>>384458890
fuck off
>>
>>384458890
I can understand being elitist about DeS because dumb babbies like me who never played it think we know shit about the series
But surely there's not a single person in the world who started with DaS2, 3, or Bloodborne, right?
>>
>>384443593
That's probably the biggest issue I have with softs.

Can't get the fucking ring of binding right off the hop anymore to get rid of that bullshit mechanic
>>
>>384458856
But some of those things were in the meta anon, the rollparry monastery scimmy and the ridiculous mundane daggers were completely broken in vanilla, don't forget the binoboost
>>
>>384458890
>start with Demons, prefer it over 1, 1 just feels like a friendlier demons
>prefer 2 over 1 and 3. 3 may as well be a different series
>see all these retards crying about life gems back when 2 was the current one
>realise noone played DeS and DS1s dumb meme started it, and DS3 made it worse because its a casualised shitfest the normies can get halfway into and proclaim themselves HARDKORE GAYMURs

Fuck this series fanbase
>wont even mention the faggots clinging to BB out of sony dicksuckery pretending they care about it otherwise
>>
Powerstancing with two ultra grateswords was fun, but overall the game is not very good.
>>
>>384458890
I started with DaS and I think my opinion doesn't matter for shit because From has done a lot of shit wrong every sequel.
>>
>>384451327
If you're refering to the DLC of DS2 vs the shittiest of DS3 bosses, which are extremely few in number, maybe. The rest 100% blow DS2 out of the water
>>
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>>384459059
Maybe you should try not to die?
>>
>>384458856
>what shitty youtuber babies used in 2014 and 2015 doesn't equal to "meta".
Agreed
>Also that "meta list" is absolute garbage and incorrect
It may not be perfect but i played ds2 a lot (pc and ps3) and i remember facing a lot of the builds listed
>>
>>384458982
I was under that impression too but I'm starting to think that most current "Souls fans" actually started with DaS2. Dark Souls 1 was nowhere near as popular at its time as 2 or 3 were, most people just started with 2 and then just lied about playing 1 or DeS, it's the internet after all.

Fucking Jessica Alba announced Dark Souls 2 for fuck's sake, if that isn't a sign of the series turning into pop trash I don't know what is.
>>
>>384459140
>its another roll 4 times and poke with a straightsword anime faggot boss
>oh boy i cant wait ot tell all my friends online how i owned this narutoman
I bet you think midir is a better dragon fight than sinh too, because you were too stupid to realise hes just a worse kalameet who gets baited into headslaps.
>>
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>>384451180
Dark souls 3 might chug a bit here and there due to 4 poisons swamps, but bloodborne? get the fuck out
>>
>>384459101
Demon's was a grass munching contest.
>>
>>384459212
DS1 sold about three times as much as 2
>Fucking Jessica Alba announced Dark Souls 2 for fuck's sake
That sounds hot, where?
>>
>>384453552
Only one i'll give you is Yorm and high lord, rest are fine.

Pontiff especially is a good fight with 10/10 music
>>
>>384459243
Thats my point. Faggots acting like DS2 broke their precious game series by re-adding something the actual original did. Not that they know about DeS' mechanics cause they never touched it.
>>
Dark Souls 2 is gay
>>
>>384459210
Well now there isn't much of that left, arena is a wasteland and you will end up fighting the same builds over and over again. There is a big emphasis on specific top tier weapons, and now that tech exists they are even more painful to play against. I still sometimes see people trying to mimic old meta builds like santiers + scimmy, even though they were nerfed to oblivion.
>>
>>384459120
>sequel
That's the biggest mistake From made, just the existence of a sequel is enough to make the product worse. There's a reason why DeS, DaS and BB stand way above DS3 and the shitfest that was Dark Souls 2.
>>
>>384459341
I mean, people aren't allowed to hate lifegems because something equally as shit was in DeS? Really?
>>
>>384459213
>defending ds2 bosses while saying ds3 bosses are all animefaggot bosses

Ironic, also I beat ds3 with the greatsword, so no
>>
>>384459326
>parry me daddy pope
>good fight
pick one.
>LOL PARYSCRUB
oh ok
>rol rol rol rol poke
>phase 2 LET ME SUMMON MY STAND, I CALL HIM "let me show you what im going to do so you know how to punish it"
>>
>>384459313
>That sounds hot, where?
I wonder if there's an easier thing to google
>>
>>384459101
I didn't like grass, life gems or blood vials, but keep on painting everyone the same way retard.
>>
>>384459431
I don't know why everyone always pretends rollan and parryan are the only two PvE playstyles
Clearly letting them impotently attack your big-ass shield is the patrician's way to play
>>
>>384459412
>ds2 has tons of anime bosses, like that one retard in that one dlc who slides around like hes in an ice rink
oh. ok.
>and ornstein
from ds1 put in as a nod to fans of the previous game.
>and uhm.
>oh
>>
>>384459362
Are fight clubs still a thing ?
>>
>>384459431
You can beat Pontiff without ever rolling dumbass.
>>
>>384459559
Have seen them sometimes in iron keep, but they are very rare, some people organize them in different places. Game is still breathing though.
>>
>>384459473
Good point, sorry for the stupid question
>hot actress who at some point thought she was gonna be a big deal has to talk about nerd shit she knows nothing about just for a paycheck
Fuck that was hot
>>
>>384459590
Clearly the best boss in the series then. Such a good boss. The best. Wow!
>>
>>384459631
That is nice to hear
>>
>>384459646
uou can beat any boss without rolling in dark souls 2, because they are so shit
>>
daily reminder that according to a strawpoll on /v/ everyone agrees that DS2 is the worst in the series

apologists btfo
>>
>>384459547
I was more implying they're all bland dudes in armour actually, but feel free to continue to keep your fingers in your ears
>>
>>384459732
and DS1, and DS3. idiot. It's a completely useless fucking statement on if a boss is good or not, was the point.
>>
>>384459805
>everyone agrees
I highly doubt not a single guy voted for something other than DS2 being the worst
>>
>>384459059

GIT GUD FAGET
>>
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>>384458890
I hired Demons Souls for 3 days when it first came out, so my opinions matter very much.
>>
>>384459101
>DS3 made it worse because its a casualised shitfest the normies can get halfway into and proclaim themselves HARDKORE GAYMURs
People whose first DaS was DaS3 are real and need to fucking die

>invade in Aldia's
>it's a ganksquad of four people
>they all have different kinds of longswords and an offhand caestus they keep trying to parry with
>still beat them all because they suck
And not just that, retards who summon you for duels and end up trying to chug in your face before they remember estus locks you in place in 2 and doesn't heal instantly
>>
>>384459849
DS3 has more generic dudes in armor than DS2 by ratio, but continue to meme it up, retard. I guess if they all do that spinjump 3 hit combo like gael/pontif/nameless/anime watchers, then that makes it ok.
>>
>>384459867
Go beat kalameet with no shield and no rolling with 0 poise faggot, I'd love to see you do it.
>>
>>384459938
>That week when reddit did the GO BAK 2 DS2! LOLZ! 'event'
>So many retarded mongs in PVP who obviously didnt understand 2
god that was a good week.
>>
>>384459973
Artorias and Manus also can't be beaten just with clever spacing, I think
And the 4kingz tracking attack will also fuck you up without rolling
No one ever said anything abut 0 poise though m8
>>
>>384459938
>the average dark souls player is braindead
no way!
dark souls 2 pvp is the simplest thing ever anyways, you pick a top tier, and spam running attacks until the enemy dies
>>
Dodging iframes relying on a stat to be good.

Level design suffers due to warping, very few shortcuts unlike Demon's or Dark Souls. World feels incredibly disconnected.

The whole nonsense with soul memory which drastically reduced invading. This reduction directly making The Way of Blue and Blue Sentinels worthless as Covenants. It also made CosPvP basically impossible.

Having to farm items to invade.
>>
>>384459918
I bought Demon's Souls a couple minths after it came out and I played it for 6 days straight, all the while forgetting to eat and take a shit. It was the most intense and exciting week of my life. My opinion matters more than yours.
>>
>>384441660
Ds2 fanboys are obnoxious is mostly why.

Not to mention it came out and was an immediate joke because it had a severe graphics downgrade, level design is 90% square hallways, relies on overwhelming the player for difficulty and the director went "how can we make this hard instead of interesting?". None of the bosses are really memorable compared to 1, 3, des or bb
>>
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>>384460067
>level belfry twink in advance
>mfw camping both belfries for the whole event with a quickrolling iron flesh char
>>
>>384460095
hahaha look at this faggot defending his retarded opinion after he got proved wrong you cant no dodge no shield no poise 1hp 1 stam sl1 the bosses like the other guy said! LOL!
>>
>>384460216
you can do all of that in dark souls 2 though
>>
>>384460153
>Let's take an elevator up to a new plane of existence!
>Let's kill 4 of the strongest beings in the universe so we can bypass a pile of rubble!
>Let's free NPCs so we can trap them at Majula forever!
>Spacetime is convoluted bro, don't worry about it!
Dark Souls 2 is so goddamn retarded I cannot believe how anyone can defend it.
>>
>>384460382
Simple, no one gives a shit about that and play for the PvP/gameplay. If you do. I can understand that but I never played dark souls for muh world consistency, it was always a fucking video game.
>>
>>384460498
I'm not big into exploring in videogames because my memory is shit but come on man, there's no need to belittle people who actually liked DaS's amazing world design
You can't pretend that you didn't at least once go "oh wow so this is where that leads so I can get back to Firelink insanely easily that way" at least once in your playthrough
>>
>>384459059
But the ring is right before the Dragonrider now...
>>
>>384460595
>lets go up an elevator into a lava lake in a mountain
LOL WHAT IS THIS RETARDED BULLSHIT WTF LOL
>lets go downstairs into the basement through a swamp past some ruins into a lake of fire
Bro wibbly wobbly its ok. let me tell you how this could totally exist for real.
>bonus points if you can figure out if i mean DS1 or DS3. good luck~
>>
>>384460595
It was nice, but I didn't really care about the world consistency in the first place with all the bullshit going on like time travel. And all of that is thrown out in the second part of the game anyways. DaS1 is still a better game PvE/PvP wise, but I was never arsed enough to get into the PvP, and DaS2 was more beginner friendly.
>>
>>384460839
>adaptability is beginner friendly
opinion discarded as retarded.
>>
>>384460498
>>384460751
Retards.
>>
>>384460914
>i am too retarded to google the breakpoints
took me 5 minutes to figure out 96 adp is all you need, not what I'd expect from someone with two digit iq though
>>
>>384461014
Some people aren't casuals looking everything up beforehand, anon. Ever heard of a blind playthrough?
You go ahead though, players these days are so retarded that it's not embarassing to have to use a walkthrough anymore
>>
>>384459234
Bloodborne is fine but it likes to use extremely long areas with the same aesthetic throughout. It makes a lot of settings wear out their welcome more quickly and you get tired of seeing the same colors and objects by the end of the stretch.
>>
>>384461014
>Lol retard just get 96 adp
You mean agility.
Maybe you should have googled how not to be moron.
>Also having to google a mechanic is beginner friendly
DS2 is tied for my favorite, but you are infact a retard.
>back into the bin (you) go
>>
>>384461014
Googling shit, that's when you know a vudeo game is good. Fucking retard, kill yourself.

>>384460498
>it was always a fucking video game
It's because it's a fucking video game that it's special, do you even know what the fuck immersion is you underage multiplayer loving millenial? Or do you enjoy depreciating yourself by belittling your own fucking hobby?
Also a retard, do kill yourself please.
>>
why are the controls in dark souls so terrible, flicking the mouse even slightly causes the targeting to go all over
>>
Am I the only person that can play just fine with base adp? Just roll away from attacks, not through them, at the last possible moment.
>>
>>384461091
>>384461126
>>384461201
Look at all these assblasted brainlets.
>b-b-b-b-b-b-but you c-c-c-c-can't google it t-t-that's not allowed!!!!
>y-you can't use information you fucking faggot how dare you not waste 20 mins of the time learning shitty mechanics
You are not only trash at video games, you apparently amount to nothing in real life as well. Fucking retards.
>>
>>384461217
Playing action RPGs with keyboard & mouse is really stupid to begin with.
>>
>>384461256
But thats hard and therefore bad in this videogame series thats known for being totes hard bro. DS2 bad game.
>ADP was still a mistake as a stat.
>>
>>384461374
>I had to google a mechanic! THEREFORE I AM THE WINNER SMARTY MANS!
You were taught wrong on purpose, yeah, like, as a joke?
>>
>>384461374
Wow there's no need to lash out, anon. Do you throw tantrums on 4chan because your parents don't allow them anymore?
I said it's okay to look up a walkthrough, many people playing vidya these days are retarded just like you
>>
>>384449240
I'll add some

>More attacks have longer recovery frames after their attacks, punishing you harder for missing

>Many attacks have blending animations, so using a powerstance L1/L2 feels slow, but if you follow up a R1 with a L1/2 it can come out faster.

>Every weapon category has a PvP viable weapon

>unlocked combat that actually works

>Bows are useful

>Spells are useful and diverse, allowing for interesting mixups, especially post-DLC.

>Backsteps are useful and rewarding, especially in PvP.

>Shields allow for interesting playstyles in DS2 but don't allow you to become an invincible turtle like DS3. There are numerous weapons that have shield penetrating damage, as well as having the guardbreak be actually useful with an instant guardbreak.

>Parries require you to wait a second before you can follow up, so you can't just parry one enemy in a crowd and use the I-frames to avoid damage from all the other enemies.

>You can interrupt a host going through fog walls so you can stop someone running away as an invader

>Cool ways to affect boss fights through preparation like removing the snake bitches poison or lighting the sinner's torches

>NG+ actually changes the game to a degree

>Attacks that aren't an R1 are actually useful with most weapons

>Almost every weapon is capable of punishing a panic roll

>Able to do setup parries with the animation blending on numerous heavy weapons, turning the tides on people who go in for cheap punishes

>you can make a npc wear the desert sorceress set

>invade anywhere, even after bosses are done

>A FUCKING BOSS WHERE YOU GATHER THE LAST KNIGHTS OF A FALLEN HERO KING AND ALL PLUNGE TOGETHER INTO THE HEART OF CHAOS AS THEY SACRIFICE THEMSELVES ONE BY ONE TO STOP AN ONSLAUGHT OF CORRUPTED KNIGHTS AND FINALLY BRING REST TO THE IVORY KING

>darklurker
>>
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>>384461450
>>384461468
>made some faggots on the internet mad and made them start projecting
>didn't have to waste my time on a shitty game
Damn right I'm a winner. Stay deplorable and stay mad forever, faggots.
>>
why do all the weapons have really bizarre movesets
>>
>>384461374
>pft idiots, how could you not find Ash Lake? I googled it in less than 5 seconds!
You're the god of googling stuff, I wish I knew how to do that.
>>
>>384461559
>by the way, I was only trying to agitate you and you guys fell for it! I totally didn't backpedal after many people called me out on being retarded
These kids are always hilarious to watch. I guess it's fine being your true retarded self since this isn't plebbit.
>>
>>384461559
>Haha jokes on them i was just pretending to be retarded!
>>
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>>384461559
>makes projections towards people
>'lol I made them project back'
>>
>>384461256
In my most recent run, I try to use rolling for quick movement instead of the iframes and use a greatshield to solve the damage problem. It works out pretty well so far.
>>
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>>384461740
>>384461749
>>384461838
>retards still projecting and deflecting
It's okay being retarded, you're probably americans as well.
>>
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>>384461607
>>384461450
>>384461091

He's right you know, the game should explain and give you concrete numbers so you don't waste your time.
Reminder that Da2 came out with an official 10000 page manual that contained all the info about the game.
I mean that shit could have been included in the game and you would have not complained.
>>
>>384441660
The base game is very weak but the DLC is the best stuff in the entire series
>>
>>384441660
adaptability
soul memory
enemies stop respawning unless you force the area into NG+
favors shitters that are only going to ever do a single playthrough and shits all over invaders
worst combat and movement in the series
slowest combat
worst hitboxes in the series made worse by adaptability
>>
so i got a mod that lets me attack ghosts whenever i want since having limited curses at the start of dark souls 1 is just bad game design
>>
>>384462090
>adaptability
is dumb
>soul memory
is a non-issue unless youre a pvp gank faggot crybaby.
>enemies stop respa
Didnt join gitgud covenant. stopped reading.
>>
>>384462091
>5 transient curse right at the start
>the ability to farm even more
>not enough
How does it feel being borderline retarded?
>>
>>384454296
>also the Dragonslayer Armor fight is literally a shitty Mirror Knight knockoff
How? Players aren't summoned by it and it doesn't look visually like the mirror knight.
If any boss rips off the mirror knight its the Spear of the Church, but even that is more similar to the Old monk than anything else.
>>
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>>384461217

I enjoyed this bait.
>>
>>384462354
Uh what is the problem? The point of this game is die and try again. Not die 4 times , run out of curses and then " oh you cant try anymore "
>>
>Bad Lore
>Bad level design
>Horrible hit boxes
>Bad bosses

Still probably the best game of that year
>>
>>384460498
being able to take all kinds of bizarre alternate routes like going from new londo > valley of drakes > darkroot > perish is part of what made dark souls' world so interesting

3's being the most linear is part of what makes it so shit
>>
>>384453552
Compare that to
>Dragonrider
>Dragonrider x2
>prowling magus
>Royal rat vanguard
>Royal rat authority
and so on and on.
>>
>>384462475
Clearly the game is telling you that you shouldn't go down to New Londo at level 1
That said, it's probably my least favorite area
>LMAO GHOST OUT OF THE WALL AND FLOOR, GET FUCKED
>>
Worse level design, and generally worse lore. I think its a great game, but I do think its arguably the weakest.

Soul memory was a mistake.

it has some really bad moments of impossible space.

Had some awesome stuff in it though. I think all the DLC areas are great. I think it probably had the most fun PVP for me personally. It also had a lot of my favorite fashion souls.
>>
>>384462273
>soul memory is non-issue

stopped reading
>>
>>384462475
For most players it's
>die
>try again
>succeed/fail
>come back later
>eventually succeed

What you did is
>try
>fail
>be an impatient faggot and install what is essentially hacks
>complain on /v/ about asinine shit nobody ever complained about
Just stop playing games, you suck so bad it's embarrassing for all of us.
>>
>>384462596
Ah yes so this is the second time I've apparently kept trying to do something harder than I'm supposed to. I spent 4 hours on the asylum demon beating him in the first encounter because I thought thats what I was supposed to do, and now I've been running over and over again into the ghost area
>>
>>384462679
good thing you did
i insulted your retard kind right after that.
>>
>>384462741
It's fine anon. Out of curiosity, what's your STR/DEX like and what weapon were you using? And how many hits did it take to kill a ghost?
You should explore more in Firelink to find the correct path. If you want a hint: Go up
You can usually beat bosses any time you encounter them but if you find that you're repeatedly throwing yourself against regular enemies and only doing little damage, that's normally a sign that you aren't supposed to go there yet. That said, once you find the right path, it's a pretty linear progression making it obvious where you need to go
>>
>Awful world design
>Excessive, bland humanoid bosses
>Ornstein and Bell Gargoyles returning for no reason, the Bell Gargoyles fight being especially awful
>Adaptability
>Soul Memeory
>>
>>384462573

> Vanguard

It's an interesting boss because you're fighting off a horde. It got merged with Prowling Magnus to form Deacons.

> Authority

Sif v2.0 I don't like this boss personally but it's a lot better than Vord because there's a time window between its attacks that let you set something up

> Dragonrider

Although gimmick boss, it's fun to fight if you don't use all the levers

> Dragonrider x 2

Reused dragonrider for double trouble. One could say it's O&S lite. Other than it being a dude in armour the fight isn't that bad.

> so on and on

What exactly? The only bosses in DS2 I have a problem with really Skeleton Lords (Way too Easy), Mirror Knight (Great idea, bad execution, the summon takes way too long) and Smelter Demon (Just plain boring)
>>
>>384462950
I picked bandit, got 17 str 9 dex
>>
>>384446471
I would, but farming for those takes forever. Also when I finally got the set I went to the sex change coffin and wore it myself :3
>>
>>384462804
apparently i'm retarded for not defending a mechanic that actively punishes you for playing the game

just stick to your shitty sl640 mundane dagger havelyn pvp containment game and i'll stick to anything that isn't ds2 or 3
>>
>>384462989
>What exactly?
Gank squad, the kings pets, and blue smelter demon.
My issues with 2's bosses isn't necessary gameplaywise, its just how out of place they feel.
>>
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>>384441985
>>
>>384463248
all of that was fixed ages ago you mongrel, while in dark souls 1 you can still tumblebuff stone gs and kill people before they even spawn
>>
Dark souls 2 isn't a bad game, its a great game, but it's not the best Dark souls imo
>>
>>384462596

You're playing a game where there's trap chests that bite and potentially kill you, with no warning, and you're still talking about fairness?

I played Dark Souls expecting it to be hard and unfair and that's exactly what I got.
I thought that's why people love it so much.
>>
>>384463353
>agape ring is a """"fix"""" and not the world's smallest bandaid

no, a fix would be disabling soul memory half way through NG or at NG+, or removing soul memory entirely

if agape exists, then sm already fails at what it was designed to do and should be thrown out

having it makes sm an annoyance that doesn't accomplish anything at all other than ruining any character you invest too much time on
>>
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>>384442004
fuck the world design was so bad.
all the bosses were uninspired shit, shitty game mechanics too.
>>
>>384463353
tumble buff encounters don't ruin my fucking character
>>
>>384463746
i was talking about this
>>384463248
not this
>>384462679
and yes sm is an issue and no one with a brain will defend it, but it's what you have to work with, and arena doesn't match with sm anyways
>>
>>384462961
What's actually bad about Adaptability? I'll take my answer without memes, if you please.

Soul Memory was a truly awful choice though
>>
>>384463746

>he needs more than 2 rings

crybaby
>>
>>384463923
>What's actually bad about Adaptability? I'll take my answer without memes, if you please.
It uses I-frames to cover up bad hitboxes.
Bad hitboxes are not exclusive to DaS II, but it is the only game to decide to have i-frames as a stat.
>>
>>384463843
>I was talking about something that's the direct consequence of soul memory, not soul memory stupid

>but its what you have to work with
or you could just pick any other game in the series instead of this trash fire
>>
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You're all forgetting that the 'Souls' series has never had a good PVP system, nor did Bloodborne.
>>
>>384464006
you do since literally every build in dark souls 2 is TDR + life ring + ring of blades + flynns ring
no reason to use anything else
>>
>>384464141
>dark souls 3 has good pvp
I'll admit dark souls 1 DOES have better PvP but it's so hard to get into at this point, I will never be able to beat 5000 hour pvp gods. The only reason I play dark souls 2 pvp is because I've been playing it for a long time and I've gotten pretty good.
>>
>>384462961
>shit ost, where bell gargoyles is the only good track as it's from DS1
>convenient petrified hollows blocking doors everywhere
>enemies stop respawning
>shit dead zone on character movement (try walking on a circle and watch your character snap to 90 degree turns)
>weapon degradation goes to shit if you hit a large enemy/boss in certain places, (try using a spear/halberd against the mirror knight and watch it break)
>>
>>384441660
>Easy - you get level 200 at the end of game, you actually have good enough stats to deal with whole game not even on halfway through the game
>Bonfire ascetics - item that is utterly broken allows to get in a hour more souls than you would get through next 3 playthroughs, broken king of giants way to farm souls isnt even fixed
>Unlimited lifegems - you literally have no need to use estus throughout game
>Shit level design - SOFTS new placements are even worse than original
>Shit enemies and bosses, slow as fuck, ultra predictable
That's in a nutshell, there is more tho. Also DaS3 isnt as good as well, literally after DeS and DaS looks like From Software forgot about what it was that makes these games awesome.
>>
>>384464253
that's gambler's fallacy, anon

3 is only slightly less shit than 2

I wouldn't play either by choice over des, das1 or bb, the trinity of not shit demonsborne games
>>
>>384464146
t. shitter
>>
>>384464601
>item that is utterly broken allows to get in a hour more souls than you would get through next 3 playthroughs
how
>>
>>384441660
because it looks bland, feels like shit to play, and the lore/story is non existant other than "king got cucked by his dark queen who now is fucking shit up"

Dark Souls 1 and 3 have good lighting, environments have tons of decoration, you aren't locked to 4 directions when moving around, movement is more responsive, and the story/lore is actually serviceable to good, with Dark Souls 3 expanding on Dark Souls 1 instead of saying "this soul is from that guy long long ago" for 'member points.
>>
>>384464829
Killing king of giants, it has bonfire ascetic, so you basically never run out of it and king of giants gives you shit ton of souls, when he is really easy to beat just kill -> reset -> repeat
>>
>>384464829
>kill rotten
>asthetic the bonfire and do it 3 more times
you now have a gorillian souls
>>
>>384465185
>you now have a gorillian souls
And you're also out of the normal game progression and will have a tough time summoning/being summoned for the rest of the game

SM is retarded
>>
>like all the souls games except 2
>really, really tried to get into it
>can't like it for a million reasons, the biggest is that even moving around in that game feels like complete shit
>have shouted down retards on /v/ and /dsg/ a hundred times, have witnessed and participated in tramping arguments that the game is good a thousand times
>these threads still get made
>people still post shit like >>384461528 and >>384449240
>can't bring myself to type walls and walls of text again
>end up not replying
I just feel exhausted. How many times do we have to have these discussions? I wish I pastebinned all this shit, I'm almost certain the two posts I quoted are pasta.

People who like SOTFS are on a whole different system of chromosomes
>>
>>384441660
You're a cocks moking faggot apparently.
>>
>>384465517
Well clearly don't do it if you intend to be summoned on that playthrough then
>>
>>384465517

>mechanic prevents you from cheesing the game
>hurr durr mechanic is retarded

wat
>>
>>384465620

>STOP LIKING WHAT I DON'T LIKE!!!11
>>
>>384465856
it doesn't prevent you at all

ascetics themselves encourage it
>>
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>>384465517
And you're also out of the normal game progression and will have a tough time summoning/being summoned for the rest of the game

SL is retarded.
>>
>>384466087
Oh great, I always thought I was just a retard who was just imagining that enemies recover from stagger faster than your goddamn R1 animations, while you can't roll out of an enemy combo due to constant stagger
>>
>>384466007
>DS2 was my first and favorite souls game, stop being mean
DS2 is shit, I'm not sorry.
>>
>>384466007
Yeah basically. I'm worried that any kind of positive feedback may make it back to From and I may have to deal with a similar tumor in future.
>>
>>384466182
people have different opinions WOAH
>>
>>384466087
>that movement
>those animations
>that lighting
>that dull environment
god Dark Souls 2 disgusts me
>>
NEVER PLAYED A GAME WITH WORSE MOUSE AND KEYBOARD CONTROLS
>>
>>384465856
if soul memory is a safeguard against cheesing the game with ascetics, it's also just a punishment for merely playing it
>>
>>384466180
Third attack the guy does is a R2. If he just did R1 again he would have killed the one
>>
>>384466042

>mechanic prevents you from cheesing the game to gain advantage in PvP
>other mechanic allows you to cheese the game to beat it faster if you want

huh, it's almost like you can only pick one
>>
>>384466221
>Third-person games with Keyboard/Mouse.
Don't do that.
>>
>>384466182

>STOP LIKING WHAT I DON'T LIIIKEEE!!!1
>>
>>384466269
Fair enough, but there's also stuff like the turtle knights or the great sword sentinels in heide's tower, which have some attacks where there's just barely enough time to get in an attack and roll away before the next hitstring
>>
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>>384466260
When you die in DaS1 and DaS3 and lose a big stack of souls, it hurts a little bit. It sucks to lose the souls but you know you can get them back later. In DaS2, if you lose enough souls you start considering just restarting altogether because your SM is bloated with souls you never got value from.

That's my biggest complaint with SM. It's a double punishment for dying, and also a punishment for buying consumables, upgrading multiple weapons and buying extra spell stacks.

And all that considered, DaS2 is still the best souls game :)
>>
>>384466260

It's more of a don't invade a scrub prevention.
That's literally your only punishment, not being able to take advantage of scrubs.
>>
>>384466271
what advantage exactly?

soul level?
a level range equation like the other games used would fix that

gear level?
3 manages to do this without ruining fucking everything

i sure love having to constantly worry about my character accumulating too many souls and behing permanently destined to be matched with havelyns just for playing the game

no build optimization allowed, no consumables allowed, and this "solution" is supposed to be better than dealing with twink gear
>>
>>384466817
>3 manages to do this without ruining fucking everything
How? I only played 1 and 2 so far
I'm not the guy you're arguing with by the way, before you accuse him of not knowing shit
>>
>>384466817

Can you take advantage of scrubs in 3?
>>
>>384466690
it literally a punishment for playing the game at any point

no point in optimizing a build at a certain level, go as high as you possibly can for the highest advantage instead

every build has a lifetime
>>
>>384441660
My main problem is that it feels disconnected. Dark souls felt like a world. Dark souls 2 feels like a bunch of zones, made even more obvious because you get fast travel straight from the beginning. It's also really easy to break the game by using powerstance/magic. It definitely feels a lot more "gamey" than 1, so some people like that.
>>
>>384466930
there is a range equation on weapon level just like sl in 3

I don't really like it, but it does do a better job to prevent twinking than soul memory (aside from things that are just balancing issues like dark hand doing too much damage at +0 or the softcap for vit being so low at ~27)
>>
the orange spray left by players is one of the worst things iv e seen in a video game
>>
>>384466948
not any more than you can in 2
>>
>>384467432

You sure?
Cause I've been kicking your ass all the time.
>>
>>384467364
So someone with a +5 weapon can't invade anyone with a +0 weapon, even if the invader is at SL3? And how is that balanced for builds that just pump STR a bunch to use big-ass boss weapons?
>>
>>384467432
dark souls 2 sotfs on all platforms has a mule, so you never have to worry about buying shit, the system is utterly useless. can just download a save with +10 weapons and invade in the first area with a 600 ar weapon
>>
>>384441660
This is the only souls game I've played, I bought it 3 years ago and dropped it after a few hours.

Is it worth giving it another chance?
>>
>implying some faggot twink could be the Monarch

Soul Memory is beautiful...
>>
ADP
>>
>>384467392
I agree wholeheatedly.
>>
>>384467628
No, play Dark Souls 1 instead.
>>
>>384467552
the weapon range is +/-2

a +4 can invade up to 6 or down to 2

boss weapons that cap at +5 are multiplied by 2

catalysts require upgrading for damage
>>
>>384467392
what orange spray?
>>
it just bit shittier in terms of art and level design.
it got its own cool things tho, like phatonstones and branches, and it like proto BB whit only one class whit starting shield, vanilla + all dlc make it huge and even lore seems to be canon now adays, and its good even plot is good. and when you see the world dreamy and full of rabbit holes its still very mysterious. Welcome to Londor!
>>
>>384467847
That sounds pretty neat. So does it go by the highest weapon in your inventory or is it simply not allowed to switch weapons during an invasion anymore?
>>
>>384467594
>the only way to get consumables without fucking your character is to cheat

you're not helping your case
>>
>>384467973
>mule
>cheating
i'm not trying to help the case, just pointing out how stupid the system/"""anticheat""" is
>>
>>384467628

Depends. Did you drop it because you found it too frustrating or did you drop it because you just didn't like it. If it's the former give it another shot, the games have a bit of an initial hump in the learning curve but once you get over that there is a lot of satisfaction to be found. If it's the later then probably don't bother.

Ignore anyone that tells you to play any other Souls game instead, they are not so dramatically different that it's like a whole new game and the "Dark Souls 2 is so bad it's literally unplayable" meme is pretty much bullshit. It has issues but they all have issues.
>>
>>384442273
The way the stats work in this game are the best in the series.
the bosses are some of the most consistently solid in the series
>>
>>384441660
Can someone explain the appeal of the Souls games to someone who's never played one or looked into them?
>>
>>384468057
hardcore gamer internet points if you say you love them
>>
>>384467916
the only thing i don't like about it is that it's permanently tied internally to your character by highest weapon you've leveled

it doesn't matter if you put the weapon in storage or drop it and lose it forever

still WAY better than sm though
>>
>>384468057
good level design
good combat
good bosses
>>
>>384463258
>dying to cool ranch for any reason
>>
>>384468230
I died to Last Giant the first time I played because I had to leave in the middle of the fight
>>
>>384468057

It's a metroidvania RPG in 3D.
>>
I loved Dark Souls a lot, but once you complete Lordran I feel like the game completely falls apart. In fact I've never finished the game but gotten through Lordran three times now.

I played Dark Souls III for about 15-20 hours... got through the massive swamp area and just felt pissed off and ripped off. Everything about the game felt like a worse version of DaS 1. Everything, it had nothing that was new or better.

I got DaS II through humble monthly. From my prior experiences, what do you think I will think of it?
>>
>>384468034
>loading a save that starts you as a fresh character with every weapon/item in the game and the materials/resources to level it/yourself to any point
>not cheating

I'm all for it if you only ever plan on pvping, but don't try to pretend it's not cheating
>>
>>384468057
See >>384468181
The game also has an enjoyable difficulty that makes you feel good when you overcome a particular challenge. Unless you're a special kind of water-headed idiot, after you defeat most challenging bosses you feel like you did well. You don't just think "Oh he didn't use *bullshit attack*" or "I got lucky that time".

The whole prepare to die difficulty meme is just a meme. I genuinely believe >>384468157 died to the taurus demon and quit forever though.
>>
>>384468057

Simple but challenging game mechanics, a lot of play style customization, varied enemies, good level design.

Some people like the lore, grimdark aesthetic and PvP aspect but personally I don't really care about any of that stuff.
>>
>>384468384
>Lordran
I meant Anor Londo, fuck
>>
>>384442480
>For example, it has the best variety of builds, but it mostly doesn't matter because the mechanics are by far the clunkiest in the entire series.
that's not an example you retard
>>
>>384468049
>Did you drop it because you found it too frustrating or did you drop it because you just didn't like it.
I believe it was mostly the former, but I may have just been having a bad day at the time or something.
>>
>>384468057
zelda for adults
>>
>>384443593
The ring was moved and the Heide knights don't aggro until you kill Dragonrider. It's just the dragon, and he's not terribly hard.
>>
>>384468495
but that's what Zelda is
>>
>>384461256
The entirely series would be better if this was how it worked by default.
>>
The level design in DaS2 is the weakest in the franchise and most bosses and enemy mobs are generic dudes in armor
Some bosses are piss easy and uncreative
Fromsofts b team made this one and they had this mentality where "big mobs of enemies make the game hard"
>>
>>384444123
I gave her the darkwraith set.
>>
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>>384468438
Correct, I quit at Taurus Demon.
>>
>>384467628
it's worth trying DaS1, DeS or Bloodborne instead
>>
>>384468587
Kinda agree about hordes of human enemies but I still really like the bosses, and also, how many cathedrals do we really need? I've nearly completed 2 after thoroughly enjoying 1 and just find the world design feels a little bland in comparison. Otherwise 2 is still a great game.
>>
>>384468587
>The level design in DaS2 is the weakest in the franchise
Partially agree, but there are a few good levels here and there (like the forest of the fallen giants, the bastille and heide's), but the DLC is on par with DS1 on terms of level design. The other things you said are totally true tho.
>>
>>384444123
Peasant wrappings usually.
>>
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>>384466221
>tfw always played dark souls with kb/m
>tfw tried using a controller once and it was awful
>tfw got gud in ds1 using 4-directional rolls
>>
>>384468034

By that logic, then why make a game if someone can just cheese and cheat?

Like, can you also not modify anything you want including Soul Memory with cheat engine?
>>
>>384466342
>analog aiming stops mattering when you're not in first person view
>>
>>384469035
I fucking love KB+M controls in games with freely movable camera. I think it's ridiculous when controllerfags go "w-well you can't roll in 360 directions though!" when they don't have a fucking clue what's going on behind them most of the time due to the shitty camera control
>>
>>384462475
You can literally buy as many transient curses as you want after getting the basement key (which you get right after the tauros demon)
>>
Das2 is good, people who claim the contrary are meme spouting faggots who can't form their own opinion and they must be purged
>>
>>384468384
>I loved Dark Souls a lot, but once you complete Lordran I feel like the game completely falls apart.

I hear this a lot but I don't agree. I'll agree Lost Izalith is utter shit but New Londo Ruins, Duke's Archives and Tomb of the Giants are perfectly decent areas.

I think the real problem is most people beat Anor Londo at around the 30 hour mark and maybe they are starting to get a little burnt out on the game by then.
>>
From my 10+ years here I realized when /v/ hates a game it's usually because they're autistic, but when they like something it's usually pretty good.

Listen to the recommendations here, take the negative with a grain of salt. MGSV, GTA5, and yes, DS2 are all pretty good.
>>
>>384469237
Ds2 is bad, people who claim the contrary are meme spouting faggots who are contrarians and must be purged.
>>
>>384469201
You come in almost 2 hours late to give that awesome advice everyone knows about, but you don't take the time to check the replay chain on that post to realize it's the guy's first few hours of DS1? Poor posting form, my friend
>>
>>384469373
>so angry that he quotes the wrong guy
lol
>>
>>384469086
But the mule doesn't magically make you sl 838 and your sm 0, you still have to use soul items to level up, therefore increasing your soul memory. The mule is used for organized PvP anyways, not like I do PvE runs with it or something.
>>
>>384469035
>>tfw got gud in ds1 using 4-directional rolls

DaS1 only has 4-directional rolls with the controller too unless you don't use lock on.
>>
>>384469404
That's not really the reason. I only got burnt out after I went haflway into NG+ (and had beaten the game with a separate sorcerer character, but that barely counts as a playthrough given how OP it is)
>New Londo Ruins
Ghosts coming out of every fucking wall until you're surrounded, I'll never not be mad about this. They don't do shit for damage but it's so goddamn annoying to try to kill one and hit the wall
>Duke's Archives
This is just me personally but after 4 playthroughs I still haven't figured out how this area works and spend 15 minutes trying to progress randomly flipping the bridges every goddamn time
>Tomb of the Giants
Pure gimmick
>>
>>384469514

shut up stupid
>>
>>384469606
?
have you literally ever played Dark Souls 1?
What you're saying is false
>>
>>384469421
You are a faggot, people who claim the contrary are faggots and they must be purged
>>
>>384469764

Have you played it? When you are locked on an enemy in DaS1 you can only roll in four directions. For free roll movement you have to not be locked on to anything.
>>
>>384459386
No, the focus on criticising DS2 for something while probably being unaware that DeS did the same thing but worse shows how shallow the complaint is. It also ignores that DS1 allowed you to carry a huge number of full heals...
>>
>>384469670
>>Duke's Archives
>This is just me personally but after 4 playthroughs I still haven't figured out how this area works and spend 15 minutes trying to progress randomly flipping the bridges every goddamn time

Ah, so you're a retard.
>>
>>384470035
yeah that's what the post was about you fucking retard
unlocked movement. The movement you have while just moving around exploring. In Dark Souls 2 you're locked to 4 directions, like a game straight out of 1980. It feels like shit.
>>
It is similar to ds1, they are both bad
>>
>>384470050
Yeah, if you had a mule or a pvp save. I don't remember carrying 99 humanities or DBs on my pve save, retard.
>>
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Is anyone bothered by how Souls games don't have a real model for females?
It's the same model for a guy but with tits and a girl face.
It's still the same height and shoulder width.

If you stand next to the firekeeper in Majula you'll see the big difference.
You just have a deformed female body.
>>
>>384470142
When it comes to navigating areas, sure
>>
>>384470143

What the fuck are you talking about? DaS2 DOES have free directional rolling, locked on or not.

Someone bragged about "gitting gud" at 4 directional rolling in DaS1 because of their kb+m set up apparently unaware that even he had a controller he'd still be using 4 directional rolling. It doesn't even matter anyway, you don't dodge shit with your roll direction in DaS, you iframe through attacks.
>>
>>384470442
Yes. The man shoulders on females are atrocious.
>>
>>384465620
I know that feel, just admit there are faggots that didn't start with DeS or DaS and have no idea what the fuck they're talking about, ignore and move on.
>>
>>384469035

Can you quickly select items with kb/m?
Because with a controller you have to press down on the dpad to circle between them, which I find really slow.
>>
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Just got this shit on PS4.

Is the online alive?
>>
>>384470442

The problem is the skeletons. They use the same one for both females and males so they don't have to double up on all the animations. It's a low budget game, I can overlook it.
>>
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>>384470646
It's fun to remind them how shit their game is though
>>
>>384470503
im talking about unlocked movement.
>>
>>384461908
Adaptability says what it does in game...
>>
>>384470817
It just feels like talking to a wall to me, people generally don't like admitting they're being retarded so they will defend their piece of shit game with everything they've got. It's all around frustrating for me trying to explain how DaS2 is nothing short of an insult when compared to DeS and DaS so I just ignore these retards.
>>
>>384470812

Yeah I know, but I think it has to do with the armor sizes.
They would have to adjust them to a female body.
I can understand that too, wish there was some mod to fix that.
>>
>>384470949

Why? The subject was rolling.
>>
>>384470996
>It's all around frustrating for me trying to explain how DaS2 is nothing short of an insult when compared to DeS and DaS

Christ, you are an obnoxious individual, aren't you?

No, nobody was personally insulting you. DaS2 was not designed specifically to spite you. The sun doesn't rise and set out of your ass. DaS2 is not the worst game to ever exist and DeS and DaS1 are not spinning in their graves. Grow the fuck up.
>>
>>384464083
Okay, now explain how that's bad. Things being tied to a stat is not inherently bad, so you've gotta explain your reasoning.
>>
>>384470996
It's hard to believe people like you exist. Please fucking blow your head off or cut off ALL internet access and go to a mental asylum, so you finally realize literally NO ONE CARES what you like or what you don't like and NO ONE CARES if you prove them wrong or not.
>>
>>384441660

the only problem i have with it is the joystick deadzone. idk how people play that shit let alone not even notice it
>>
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>>384470773

If you can trust this page then it is pretty much alive on steam, I don't know about PS4.
I got it on summer sale because of this and yes there are still invasions, summonings and messages all over the place.
>>
>>384441660
You didn't pay much attention to the first one or this one if you think they are similar. Their similarities are shallow. Dark Souls 1 has much better boss and environmental design. But you may have to play more before you fully realize it.
>>
>>384464601
Using soul-boosting gear, Giant Lord is ~520k souls in ~2 minutes, or a little over 15 million souls an hour. Farming ascended winged knights in DS3 on NG+2 nets me 9 million souls an hour. Not really a huge disparity there.
DeS has unlimited grass, DS1 allows a huge amount of full heal humanity and you both start and end with more estus, all of which heals faster. Lifegems are shit healing items that are not ideal to use during combat.
>>
>>384471337
>>384471652
I hate to use buzzwords but damn do you guys get triggered easily. For advocates of subjective criticism you don't seem very accepting of differing opinions.
>>
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>>384466182
>tfw went DkS3->DkS1->DeS->DkS2 because you faggots said to not play 2
>2 was the best one

bloodborne still tops them all though
>>
>>384472192
>tfw I started with the 3rd game in the series
>tfw I honestly believe I am not an utter fucking retard
>>
>>384471969
>DS1 allows a huge amount of full heal humanity

But humanity is slow as shit to use, making it really inconvenient in a pinch, even if you go out of your way to grind for it.

Meanwhile, lifegems are much easier to get and much more helpful both during and out of combat.
>>
>>384472192
>2 was the best one
Shit taste.

>bloodborne still tops them all though
Extra shit taste.
>>
>>384441660
Yeah i never understood the hate either. its a great game on its own merits. only thing that is really a problem is the bull crap soul memory system.
>>
>>384468052
>dark souls 2
>consistently solid bosses
>>
>>384471832

>le design meme

Most bosses in 1 are the same roll to avoid the attack then slash, just like the second one.
It's all pattern memorization.
The only memorable bosses are O&S and Queelag, because one had tits and the other 2 were the hardest bosses in the game.

>muh shortcuts means good environmental design

Dark souls 1 is based around a citadel, of course it's gonna have better shortcuts.
Da2 is supposed to be based around a country.
Think of it as Diablo 1 and Diablo 2.

Otherwise they're mostly the same, you run, you roll, you attack, you run out of stamina, level up, go to a place which branches into other places, there are places that look good and other that look like shit, whatever.
The sense of adventure is still there, it could be an extension of DaS1 and no one would give a shit.
>>
>>384472554
But Ornstien 2.0, Jabba the Hutt and Dragonrider 1 and 2 are amazing.
How about the Rat authority?
Vanguard?
Grave Robbers?
All great!
>>
>>384472395
Lifegems are also slow as shit to use, and they heal incredibly slowly. Lifegems are easier to get since you can buy them, but humanity is still pretty easy to get. I was swimming in humanity without even trying.
>>
>>384472554
Yeah bed of chaos, ceaseless discharge and centipede demon are the true solid bosses right anon?
>>
>>384473159
>O&S hardest DS1 boss meme
>>
>>384473429

Which one is it then?
please educate me.
>>
>>384473351
where in my post did I mention dark souls 1, retard
>>
>>384470817
The guy clearly gets hit in that gif.
>>
>>384473351
Don't forget Pinwheel and the Asylum Demon trio!

>>384473469
Manus
>>
>>384472395
>But humanity is slow as shit to use

Loving every laugh. The animation is faster than any item in DaS2 and the heal duration is instantaneous instead of snail-paced.
>>
>>384473768
>Manus
>here's a slow high five bro, ready to roll out of the way? GO

Killed that scrub on my first try.
Kalameet was a little harder.
>>
>>384474193
EVERYTHING is slow as shit in DS2
>>
>>384441660
The dark souls 2 downgrade tells you everything you need to know about the development of the game.

It's especially damning because it wasn't "just" a graphical downgrade. The mechanic that they repeatedly hyped was using the torch in low-light areas, which was 100% scrapped, even after levels were clearly designed around it.

Hence all the useless posts you can light in the game. Hence the area whose entire gimmick is that you can't produce light.... but you don't even need a torch to see anyway, so why does it matter?
>>
>>384441660
Level design is shit
ADP is shit
>>
>>384474216
>Kalameet
>hard
The only thing hard about Kalameet is the tail chop. I probably spent 30 minutes trying to get that thing, and I still finished the fight in one attempt.

I did kill Manus on my first attempt as well, but I had to work harder for it and didn't need to waste time going for a tail chop.
>>
>>384474443

I used torches to light my way because I couldn't see shit.
>>
>no Patches
DS2 may as well be a fangame or a mod
>>
>>384472328
I started with 3 because that was the one I could play on release and everyone hyped up the enjoyment of playing a souls game on release when people didn't know everything about the game already.
It was a good experience to have and I wouldn't have been able to have it if I played the other games first, it also gave me an idea of what playing the other games would have been like on release, which let me at least have a conceptual understanding of how certain merits of DS1/2 would have felt when the game was more populated, such as just about every covenant in DS1 besides the Darkwraiths, and Rats in DS2, because now they have so few players.
It also let me see the other games' shortcomings and improvements from a more objective perspective than a rose-tinted one.

By the time I finished Dark Souls 2 I felt like the lore of the game answered more questions about the nature of the "souls universe" (not so much the history, but the nature of how things work) than any other game, and as such was a lot more interesting to read into. I ended up liking Vendrick more than Gwyn, and felt like in terms of Replay Value DS2 takes the cake. I feel like the freedom the first half of the game offers lets me set up whatever fucking build I want really quick, so I can get to playing the game in a way that's fun for how I want to play, and the second half can be spiced up with the DLC zones if I want a change of pace. Also the covenants and multiplayer elements in 2 are monumentally better. Zones like the bell towers and rat zones were fantastic, (though sadly I really only experienced like 5 rat invasions.) The Champions Covenant was a really cool implementation, and the fact that you can actually be invaded after a boss kill is something that should have been in every game.

>>384472543
I only liked bloodborne more than the other ones because I'm a fucking huge sucker for lovecraftian shit, I don't think the general gameplay is better than souls'
>>
>>384475227
This is simply nonsense
>>
>>384441660
>how quickly you roll, drink a flask, bring up your shield, or perform actions is tied to raising a stat value

Who the fuck thought that ADP was a good idea? Makes me never want to make a new character because I'd have to improve my ADP all over again.
>>
>>384476883

>place is really dark
>light torch and you can see better

What part is nonsense?
The gutter is very annoying without lit torches.
>>
>>384476953

And you'd have to improve all your other stats too, what a pain in the ass am I right.
>>
>>384476953
>Actions being tied to a stat in an RPG
>bad
>>
Kill yourself, DS2-kun.
>>
>>384442004
>>384463781
World design was great.
Bosses were unique.
It doesn't have to be an edgy Reddit tier emo world for it to be good or compelling.
Dark Souls the world was already dead, you feel like a maggot squirming through a grotesque corpse, yet a corpse in flux, still writhing, something akin to a zombie.
Dark Souls II was a world not dead, it was dying. Not some grand catastrophe but old age, the acceptance of the decay of time. It felt like October. Dark Souls felt like a particularly cold and wet January.
>>
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>DS2 is better because it's different to the rest!
>>
In all honesty, DaS2 was way better than 3
>>
>>384478061

So you learned your lesson in high school?
>>
>>384451813
i killed this thing
what is it for?
>>
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>>384441985
>>
>>384462091
>What is Sif's Greatsword
>>
>>384478061
DaS2 is better because there's more to do, and despite it being worse than SOME parts of DaS1 and DaS3, the mediocre level of quality is pretty much the same through out. It isn't like DaS1, where the game shambles along with a strong first 1/3rd, then sinks to mediocrity and then wallows if garbage level design, horrible bosses, blatantly unfinished assets, and a lack of interest, or DaS3 which is just a handful of mediocre as fuck levels populated by dozens of bonfires and built on Bloodborn's cutting room floor.

A lot of people don't like DaS2 because it's art assets are bad and because they fucking suck at exploiting iframes. It has the most diverse builds, most replayability, greatest length, and greatest availability of items and weapons that are actually useful. Everything else is really no better or worse than other Dark Souls games.
>>
>>384479291

Makes your weapon +20.
>>
>>384462091
Are you fucking kidding me? You get like 2 free curses before you start the area, that's 10 minutes of being able to kill those ghosts and you're gonna tell me you can't get 5+ extra curses and a Jagged Ghost Blade which you can just use to kill them without a curse.

That's actually such a dumb criticism I had to reply.
>>
>>384479839
This Anon is right.

DaS2 never quite hits the same highs as DaS1, but it also never sinks to the same lows.
>>
If you get cursed you can kill the ghosts without the curse item.
>>
>>384441660

It's not a 1-1 copy of das1.

And some minor problems people overblow into massive problems.

3 is by far the worst and ironically it's the most like the first one.
>>
>>384481232
You got that wrong. DS2 remains below DS3 throughout the entire thing. DS3 never reaches DS1's lows but maintains quality that is above DS1's average gameplay throughout, and in my opinion surpasses DS1's highs.
>>
>>384463781
>earthen peak
>harvest valley
>the gutter
fucking why
the nip that made these maps better be hung
>>
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>>384483359
brightstone cove is literally the most depressing area ever made

I don't know why but holy fuck it makes me apathetic the instant I get there
>>
>>384441660
>Why do people shit on Dark Souls 2?
>I'm playing it for the first time and so far feels pretty similar to the first one.

The game was crap when just released and was full of bugs. Later players enjoyed a good game, and most of them even played the Scholar of the first Sin version, which had a more balanced enemy placement and item placement. Also, the DS2 DLCs are the best parts of all the souls games.
>>
/v/ is just mad that they suck at handling ADP.
They will never recover on how bad they are Das2 that they rather praise easy shit like ds1 and ds3 because of it
>>
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I just hated the way the game progressed.

DeS and DaS had a clear change from the dingy, collapsing human-scale world to a slowly more fantastical and bizarre setting. DaS2 was just a series of environments with no logic behind it.
>>
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>>384470817
>>384470996
Hi.
>>
>>384484150
Literally only because Dark Souls 2 was at the peak of the dark souls meme and the series was flooded by normies
>>
Everyone that likes DaS2 should watch Matthewmathosis video:

https://www.youtube.com/watch?v=UScsme8didI

He's one of us, after all.
>>
>>384484318
>do you like something? let me educate you on why you're wrong
>>
>>384484318
>He's one of us, after all.

Is this why only /v/irgins here talk shit about DaS2? It makes a lot of sense, actually.
>>
>playing blind
>accidentally enter a dlc area
>have no clue where the fuck i am
>journey through a headache hell hole for 3 hours before finishing the area realizing that it wasn't a part of the main story

it doesn't feel like a dark souls game, i had to take a break when i finished dark souls 1 because holy shit it didn't play like a souls game. having enemies being able to track your movements just ruins the pve experience, soul memory also ruined co-op for me as well

coming back to sotfs after 3 months made me a little bit happier although whoever made the manikins needs to go FUCK themselves
>>
>>384484318
fuck off shill
>>
>>384484441
/v/irgins being /v/irgins makes sense, of course. That faggot from the video just sounds petty.
>>
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>/v/ complains about DaS2's world design
>literally take an elevator in Metroid Prime to go from a snowy area to a volcano
>this is ok to /v/
>>
Dark Souls 2
>not easy
>plenty of new ideas, a fair few recycled ones
>notable bad ideas
>lots of build variety
>largest magic system in the series
>colourful, vibrant

Dark Souls 3
>extremely easy
>almost entirely recycled ideas
>absolutely no ideas
>extremely narrow build variety
>most gimped magic system in the series
>gray gray gray gray gray gray

But who even cares, DeS, DaS and BB are better anyway
>>
>>384484318
>this nigger uses a hex build
Ahh, I understand now.
>>
>>384441660
Just remember people on this board will change their opinions after five minutes for some of the worst reasons

Also any time they a game isn't made by muh japanese developers the game is automatically bad. Don't ever listen to the autists on this board, take anything they say with a grain of salt
>>
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>>384484792
What are you fucking gay?
>>
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>>384485002
Dark Souls 2 felt the most "gamey" to me, which is why I adore it so much.

Lava level? Check
Forest level? Check
Underground level? Check
Water level? Check
Grimdark ending area? Check
Mountain level? Check

It played out like an adult version of Ocarina, with each level having a very distinct theme that was completely different from the rest. Sure, it was less cohesive and didn't make sense as to why a tiny area had a deep mine system, volcano, forest, oceans, and snow so close together, but who cares? Better than the brown-and-grey dreariness that was Dark Souls 3. Even the DLC wasn't interesting in that game. The only memorable areas in DaS3 were Archdragon Peak (which is one of the best areas in the series, to be fair) and Irithyll.
>>
>>384485358
In Metroid you go straight UP into a volcano from a snowy PEAK.
>>
>>384484318

Reminder that Matthewmathosis is a dumb faggot who thinks his opinions are worth gold.
And you do too, so you are even dumber.
>>
>>384485615
Interior of a volcano sitting on top of a windmill? Check
>>
>>384484318

MM is a lazy hack who thinks estus is a play on "estrus" i.e. vaginal juice instead of just googling it and seeing that it's a real latin word.
>>
>>384441660
It's pretty okay at the start - Forest of the Fallen Giants and No Man's Wharf are probably some of the best designed areas in the whole game. You also don't really feel the shittier decisions this early on, like enemies becoming health sponges, all the shitty bosses and boring, linear areas, the fake difficulty, the lack of any and all consistency in area design and geography, fucking black gulch, ADP being a required stat for your iframes, soul memory, the floaty as fuck animations that only start grating on you more and more as time passes, the shitty hitboxes (yes, all games have had hitbox issues but don't pretend that ds2 is noticably worse than the others).

That being said, DS2 is still a good game - it just fell short of people's expectations after the first one and got surpassed by a landslide by the next game to come out, Bloodborne. DS3 was also pretty good - not stellar or anything, but it hit all the notes that DS1 and Bloodborne hit without making many dumb mistakes, which DS2 definitely did.

Some tips for getting your maximum enjoyment out of this game:
1: Level ADP until your Agility stat reaches 100. Unless you're playing a magic build, in which case you should look up a calculator for the stat since Attunement also affects it. This way you'll get enough iframes in your rolls to play like you're used to from DS1
2: Use powerstancing. No, seriously, just do it with anything, right from the get-go, even if it's just two longswords. Experiment with stuff, there are a lot of combinations and it'll make everything more fun and varied. Fuck shields.
3: Get yourself a decent bow and keep it sort of upgraded - no need to keep it up to par with your main weapon(s) but a decent bow helps when pulling enemies. The game kind of expects you to use these types of tactics in some areas, or you'll run into frustration.

Follow these and you should have a good time. The game is fun, albeit disappointing in comparison.
>>
its all ENBs fault, in 2 years DS2 is going to be the "missunderstood masteriece"
>>
>>384487583
IIRC the agility stat should be 103 for 13 iframes to closely resemble DS1's roll
>>
>>384487583

Are crossbows good in this game?
>>
>>384487583
>3: Get yourself a decent bow and keep it sort of upgraded - no need to keep it up to par with your main weapon(s) but a decent bow helps when pulling enemies. The game kind of expects you to use these types of tactics in some areas, or you'll run into frustration.

Stop giving people terrible advice. Pulling enemies one at a time or chipping away at them has never been fun. The only acceptable time to use a bow is that stupid giant acid bug and the puzzle elements of the sunken king DLC.

Get good, don't use lock on, and just fuck groups up. If you're too bad for that, use the copious amounts of healing items. I bet you think Shrine of Amana is a bad area.
>>
so I installed a mod that quick saves and check points like any other game and its fucking easy. This game is trash. When the new god of war comes out it should mock this garbage by having a * dark souls * mode where there arent any check points and you can only retry from the last physical save point and suddenly ta-dah * dark souls *
>>
>>384488116
>don't use lock on

Why wouldn't I use a mechanic that helps me?
>>
>>384488831

WHERE
>>
>>384489189
A freely swiveling camera helps in group fights compared to lock-on but you do you.
>>
>>384489189
Because it no longer does.
>>
>>384486075
Yup, that too, and frankly I don't care. "Cohesive world design" doesn't matter to me as long as the game itself is fun enough to distract from that. I play Castlevania games, after all.
>>
>>384471567
Because it causes you to take away skill points from good stats for no good reason if you want to do anything without a shield in the game.
Because you need at least have 96 I believe it was means you are not playing the kind of games the enemies are designed around, they're designed around either blocking everything or dodge rolling through everything which the hitboxes prevent due to how massive they are.
Because it's a ridiculous concept that neuters rolling and favors shielding until you pump into the stat.
Because this isn't Let It Die where your rolls send you miles away and are incredibly quick to make up for no i-frames, this is Dark Souls 2 where your rolls are relatively slow even with a fast roll and barely takes you anywhere.
Because every single other Souls game doesn't do it due to how utterly stupid it is.
Because it provides a massive benefit so you have no idea if someone online has pumped it to the extreme causing them to have several second long invincibility.
>>
>>384493105

>I'm bad at this game without rolling so it's stupid

The post.
>>
>>384493858
pretty sure you cant be bad at an easy game, theres a reason the save system is designed the way it is lol
>>
>>384494058

lol it's too easy I know XD
high five bro
>>
>>384494147
yeah it is when you got a quick save mod and play it like any other game where you can save before a boss fight
>>
>>384494209

Nice can I get a link to that?
What subreddit did you get it from?
>>
>>384494351
its called darksaves
>>
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>>384484318
>got really butthurt when saw that video the first time because I was a DS2 baby
>after playing DS1 I went 180 on my opinion and now agree with most of the points
>>
>>384495437
how can ds2 be any worse than ds1, im playing this trash and the camera angles are god awful, the controls are terrible, the difficulty is phony and completely nullified by having a quick save feature

I mean the game is just shit all im doing is running past enemies getting to the next boss and quick saving then fighting the boss quickly over and over then moving on. Got tired of that running from a bon fire shit super fast. Thats the difficulty apparently
>>
>>384484318
That video is probably largely responsible for the DS2 resentment in the first place, people just parrot his deeply flawed critique.
>>
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>>384496382
Prove me what's wrong about his critique.
Yes, we already know he's a retard for locking on multiple bosses, but is there anything he wasn't right about?
>>
>>384441660
Because it was popular and /v/ is full of pathetic contrarian shits.

DS2 is a great game.
>>
>>384496382
And then mongoloids like hbomber come in and shit things up even worse. Fucking youtuber trash.
>>
>>384484318
>guys help me blow /ourguy/ I can only take so much dick
>>
>>384496641
>DUDE RED FILTERS ON BOSSES HOW DARE YOUUUUUUUUU FROMSOFTWARE

He's pure and unadulterated autism.
>>
>>384495437
>>384496239
Each time i replay DS1 i dislike the game more. Some absurdly bad boss fights, the roll with lock-on problem and huge amount of small fall death based segments really triggers me. It is a great game on first play through tho.
>>
>>384496239
I can't tell which DS game you're describing, you need to be more specific.
>>
>>384497128
Please don't tell me you liked that shit. It felt completely stupid and out of place in a game like DS.
>>
>>384497454
I'm not a fucking autist so I don't give a damn about shit like that, retard.
>>
>>384441660
Because DS2 vanilla was fucking dogshit with soulmemory and trailing hitboxes. Rolls we're gimped so you were better off just sprinting around enemies which made the game feel stupid. And in SOTFS they actually kept soul memory instead of switching back to SL. Sad too because all it would take to fix DS2 is a few adjustments.
>>
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I gotta say even though I was initially more impressed by 3 than 2 I have no desire to play it again after playing DS1 3 times and DS2 4 times.
It's just too linear overall even if the individuals areas are fairly well designed. It also doesn't have the atmosphere of the first game which is still by far the best. 3 tries to be epic and grand instead of grimy and lamenting like 1. 2 is closer to 1 atmosphere-wise but it's still not there. I liked how they tried to expand the world and setting a bit in 2, even if they still answered bumfuck all questions, but 3 just turned its back on all that and just felt like a retread that missed the point.
3 doesn't have the variety and build options of 2 which makes it the most replayable, though not better than the first game overall. And the bosses are challenging enough and fun the first time, but get tiresome and samey because the way to approach them is just too similar, on top of there being too many armored humanoids.

Having never played Demon's or BB, I think 3 is the worst game in the series. 2 is a sloppy mess but the build options save it.
>>
>>384493105
You don't have to invest in ADP at all though. The starting agility is enough to reliably roll most attacks, getting it up just gives you more leeway on your rolls. I'm going to bet that you and others failed to adjust to the different iframe timing in DS2. They happen closer to the beginning of the roll, rather than the middle. It also doesn't really favour shielding. Only one class starts with a shield, and that class gets a broken sword as a weapon. None of the early game shields have 100% physical block. Rolling is still better early game. Also, iframes might depend on agility, but roll distance does not. That still depends on your equip load. Dress light and you will cover significantly more ground and regenerate stamina faster. It also only offers a 1/4 second of invincibility.

All I'm hearing from you is that you think having stats dictate something in an RPG is bad design. If you want to increase your offensive power, you increase your offensive stats. If you want more defensive power, you increase your defensive stats. That's very straightforward and logical game design.
>>
>>384484412
That's literally applicable to any form of criticism of anything. What a stupid point of a sheltered person.

>>384497128
It's objectively a stupid fucking design choice, and he didn't even harp on it for that long. So just pick what is seemingly the most nitpicky thing he said criticizing something that actually is fucking retarded and act like the whole 50 minute video was that.

>>384484318
How come nobody is even trying to refute any of the actual points in the video and just character attacking MM with sweeping generalities? Coming from someone who likes 2 and thinks it's better than 3.
>>
>>384497606
So? Where's the problem in giving feedback to such a stupid ass feature? The video is called 'Critique' for a reason, dickhead.
>>
>>384498078
>>384498083
Except his video is full of autistic shit like this, which is why retards like you follow this video like blind sheep.
>>
>>384498073
>none of the early game shields have 100%
>drangleic shield in FOTFG
das2 defender doesn't even know his game
>>
>>384497173
dark souls 1 pulled me in because of its incredible fairy tale atmosphere
you travel around magical yet coherent world filled with unique and charming characters
DS2 has the atmosphere of a source engine mod. Its visuals are extremely dull, repetative and downright abhorent at times. DS1 has only one objectively shitty zone - izalith. DS2 is basically lost izalith: the game.
Gameplay wise it did improve some things, like adding new infusions, weapon types and powerstancing. But that barely mattered to me
>>
>tons of neat weapons to try out
>shitty durability system makes them break halfway between bonfires
>extremely limited upgrade materials so you can't have a set of weapons to switch between
I'm going a Roaring Halberd in one hand, club in the other run right now and it's not as fun as I would like. It's really hard to play through with one weapon because your shit breaks too easily.
>>
>>384498224
>ugly graphics
>retarded bonfire placement
>uninspired bosses
>soul memory
>disappointing NPCs
These are valid complaints. Why wouldn't I agree with him? I played the fucking game after all.
>>
>>384498224
I can see why someone whose idea of critique is just sweeping generalities like
>it's detailed therefore it's autistic and therefore it's invalid and that's why you like it because you're autistic too!
would not like a critique that actually looks to breakdown an entire game in detail with specific examples and some attempt at insight into the mindset of the dev team.

Really he should take his video down right now and just replace it with a 1 minute long video where he calls everyone at Fromsoft retarded cocksuckers and leave it at that. It'd be much more valid.
>>
>>384496641
>first criticism: wah, there's an opening!
>second criticism: it's difficult like the rest, but for the wrong reasons!
>third criticism: generally on point but develops into complaining about boss adds and lol at his comments on prowling magus and twin dragonriders, neither is a good boss, but his criticism of them is laughably bad. Knocks throne duo for being difficult, but again, apparently in the wrong way. Knocks the tracking, and uses Adjudicator as good (?) example of tracking done better despite easily being one of the worst and least challenging bosses in the entire series.
>fourth criticism: wah, I can't deal with multiple enemies at once because I don't know how to pull or not use lock-on!
>fifth criticism: a short hallway before a boss is tedious because you'll just want to run past every thing! Despite that being the case in Dark Souls 1.
>sixth criticism: narrative complaints, in a fucking souls game
etc.
>>
>>384498638

Stop hitting the walls like a retard.
50 durability should be enough to last until the next bonfire.
>>
>>384498232
You need to beat the last giant to get up there, so you've already leveled up quite a bit without the use of a 100% shield.
>>
>>384498854
they used to be a good dev, now they just started making trash like dark souls

"omg how can we make this mediocre game we created edgy and unique
get rid of check points and make saves rare!
omg epic now this otherwise bland average sweep under the rug game is now unique and edgy xD
>>
>>384499695
>strawman
>you added an exclamation point to his statement, therefore it's impossible for 2 to be difficult for different reasons than the other games
>you say his criticism of these bosses is bad but won't explain how
>possibly valid, though he explains how DS2 handles multiple enemy encounters differently
>he never draws a negative comparison between 2 and 1 in regard to hallway runs to boss rooms so you just assume because he didn't critique DS1 the same way in his DS2 critique video that it's hypocritical (even though he actually does talk about this in his DS1 commentary video)
>"the pacing in Dark Souls 1 wasn't great after the Lord Vessel, but it did a lot more with a lot less when it came to its plot... [Barebones story elements like Oscar and introductory video] is ALL THE PLOT A SOULS GAME NEEDS. It seems to me the new directors confused the obtuse nature of the lore in Demon's Souls and Dark Souls with the plot..." etc.
>>
>>384500012
You have not played Dark Souls 2.
>>
>>384501283

Nigger I use a main 50 durability weapon whit no problems.
Either you're doing shit damage and have to land more hits or just hitting walls.
Stop pretending.
>>
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>>384500180
>Souls games don't have checkpoints
>edgy edgy edgy xD
>>
It has better area variety and better build variety than the other games.

That's basically all.
>>
>>384449240
>>Poise exists and armor provides relevant, but not overpowering damage reduction, giving an advantage and a reason to make a high burden character

Isn't armor more effective in 3?
In 2 it was something like a flat 10 damage off every 100 points of damage.
DS3 reduces all damage by a percentage.
>>
>>384482448
DaS3 is an incredibly linear wanna-be action game that can't stand on it's own without using DaS1 to prop it up. The gameplay is shallow, lacks build diversity, and the visuals are muddy garbage.
>>
>>384502118
>DS3 reduces all damage by a percentage.
Which doesn't matter because everything in DaS3 does so much fucking damage that even reducing it by 40% means that you'll probably only survive one extra hit in their retarded endless combos.

The game is designed around rolling around like a retard.
>>
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>>384502382
>DaS3
>visuals are muddy garbage
>while DaS2 looks like a N64 game ported to PC
>>
>>384502643
Can confirm.

>Get to Pontiff, the boss /v/ shits themselves over
>Avoid literally every attack in his first phase by spamming dodge roll
>Second phase is a push-over

I miss rolling in DS1/2 where you actually had to time it or you eat hits instead of it being a get out of jail free card.
>>
>>384501864
That makes a world's difference though imo.

>Beat DS2
>Immediately go back and do a pyromancy run
>Then go and do another sorcery RP PvE run

>Beat DS3
>Go back and do a pyromancy run
>End up throwing fireballs for 99% of the game since all the good spells are locked until Izalith
>Didn't even finish that playthrough and uninstalled

Maybe I'm just burnt out on Souls, but I replayed 1 and 2 so many times yet I didn't finish three playthroughs of 3.
>>
>>384501134
>not really a strawman, he complains that you enter the game before hitting the character creation screen. That's a meaningless, shallow complaint serving nothing more than to pad out the run time of the video. It's a very weak point to start on.
>he cites Miyazaki's design philosophy about DeS and DS1 and then arbitrarily claims those same philosophies were not present in the design of DS2 because there was a different lead director, he fails to prove this criticism and therefore whatever intent behind the supposedly different design philosophies is irrelevant if the end result is the same: a (somewhat) difficult game.
>Boss adds are not inherently bad. They provide a weak distraction that can prevent you from focusing all your attention on a boss. Simply complaining that they're present is not a critique without explaining why that's a bad thing. The spiders during the Freyja fight are not hard to deal with, but the do provide an obstacle that will slow you down if you don't clear them out from time to time. His complaint about the prowling magus and twin dragonriders is entirely based around his inability to play without lock-on. Those are bad bosses, but not for the reason he mentioned, that's just him being bad. He complains about the throne due only being difficult because they can stagger their attack patterns and leave few openings... No shit. That's exactly what made O&S difficult, and they, along with the throne duo, are *good* bosses because of it.
>yes, multiple enemy encounters are more prevalent in 2, but you still have plenty of valid strategies for dealing with them. Luring them through a chokepoint, pulling them individually, not using lock-on and developing tunnel vision. His "back off to the limit of their aggro range and pelt them with arrows" is the least fun and least skillful way of dealing with them. This is a reflection of lack of skill and strategy on his part, not multiple enemies being a bad thing.
>>
>>384502783
Difference being that all the other things in DaS2 work better than everything else in DaS3.

All this tells me is that From could've made DaS3 a fucking visual novel and you'd love it.

>>384503205
Because you can't play how you want in DaS3, and most of the builds are garbage, so you're just playing the same game, every time, with slight differences.
>>
>>384501134
>>384503402
>Perhaps he does, but it's still a rather weak criticism. Clearing the hallway or not is entirely a personal decision, and if the same flaw is present in Dark Souls 1 (and the rest), pointing to this critique as to why DS2 is worse than the others loses more credibility.
>One seems as barebones to me as the next. In every game there are some NPCs you can talk to with vague commentary that don't really tell you all that much. Player character goals in either are arbitrary and irrelevant IMO. Ring two bells, kill 4 powerful dudes, why? Who gives a fuck, I didn't buy either game for the story, and neither has a great story.
>>
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>playing this autistic snoozefest series without at least some cheats

Do you enjoy repeating the same stages a gorillion times like a little autist? Dork souls elitists are hilarious.

I played DS just to say I did. With cheats, of course. Even at the end it was extremely tedious. Why not just put a bonfire right before the Gwyn fight? Why force the player to go through a herd of BLACKED knights?
>>
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>>384504352

>he has to cheat to not repeat stages over and over

Everyone look, a faggot.
Point at him and laugh.
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