>http://www.scp-wiki.net/scp-3008
>an interdimensional ikea store that goes on endlessly, inhabited by mutant store workers that attack during the store's off hours
>people that enter it and go out of the sight of the exit will become lost, unable to leave unless the exit miraculously appears again
>lost people form little settlements and villages scattered throughout where they use the store supplies to sustain living and combat the mutant workers
Doesn't this sound like the perfect setting for a survival game?
>explore an endless ikea store
>gather and make equipment from furniture, and forage food from kitchens
>find and/or build settlements, form a posse of people that help you with exploring, fighting, any practical task you can give them
>survive the night by hiding from nigh invincible workers, who would be quick to call help and overwhelm you, forcing you to be cautious and to never run into a fight without being properly armed
>try to find hidden areas like the staff room, warehouse, boiler room, and ultimately try to uncover the secrets of the store and a way out
I'm not really much on open survival games but this is unique enough that I'd play the shit out of it. Would any of you agree?
Fuck scp and role playing autists