How do we fix, ARMS?
>Remove the time limit to stop matches from turning into keep away to force time out
>Remove Kid Cobra's stage
>Enable a negative penalty if you go too long without going on the offensive a la GG
>Remove the tether from 2v2
>If your partner goes down in 2v2, then you get a boost to health and attack power to compensate
The first one can be done changing rules, the second one already happened (In ranked mode), third one seems pointless since you have a lot of options to fight defensive people and I agree with the last 2
Not sure the last one is such a good idea. I've been in plenty of 2v2s where one person goes down while their partner still has 50% and the opposing 2 are both under a quarter each. That situation is already pretty balanced.
>>384419574
Wait what? The general is already dead?
>>384421370
there's nothing to talk about