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>NEWS: BioWare general manager, Anthem director Aaryn Fly

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>NEWS: BioWare general manager, Anthem director Aaryn Flynn steps down

>https://www.polygon.com/2017/7/18/15990694/bioware-general-manager-anthem-director-aaryn-flynn-steps-down-casey-hudson


Welp. That didn't take long.
>>
>>384390668
>Aaryn Flynn
R.I.P
>>
>>384390668
>polygon
http://archive.is/ORriq
>>
>>384390982
Thanks buddy
>>
>>384390668
Wasn't Casey Hudson working with Microsoft for a new game?
>>
>>384390668
Isn't this exactly what happened to Mass Effect Andromeda?

>game a year out from launch
>project lead leaves company

Not a good sign for anthem.
>>
>>384390668
>Aaryn Flynn

wwhat aa faggott kkekk
>>
>"this will destroy Destiny 2, guys!"
>>
>>384391156
are you having a stroke
>>
>>384390982
>“I have been contemplating changes in my own life for some time”
He started taking hormones to become a tranny, calling it.
>>
>>384390817

Aaryn Flynn was the lead for both DAI and MEA so..good news?
>>
>>384390982
thanks senpai
>>
>>384391348
But Casey Hudson led Mass Effect 3, so even worse news.
>>
>>384391090
Let's face it. After Mass Effect 1, you could see the slow degradation in their games.

It didn't really start t strangle anything until Mass Effect 3 with the clearly forced gay shit. And the ending was either Kino if you believe the indoctrination theory or complete shit and either way poorly implemented.

Andromeda was a fucking mess. DA:I was garbage too. This company is dead even if it doesn't know it yet.
>>
>>384391548
but compared to andromeda, Mass effect 3 was good.
>>
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>>384390668
>Casey Hudson is back in charge
Game is dead on arrival.
>>
>>384391684
I suppose, but the lead still run it to the ground, going so far to defend the ending.
>>
>>384391857
Post the picture where they claim it's not red, blue, and green choices but it actually is in the game's code.
>>
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>>384391684
I think mostly the writer just sucked ass.
>>
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>Casey Hudson, director of the Mass Effect trilogy, takes his place

P E R F E C T!!!!!!!!
Amazing news lads.
>>
>>384391684

Thats exacty what I'm saying. This is good news.

The guy responsible for back to back shit games is leaving and I actually loved ME3 except for the ending.
>>
>>384392092
Mass effect trilogy was the best.

By the way, Andromeda wasn't made by the same team as the Trilogy. >>384392013
>>
>we are witnessing the death of Bioware
Feels great
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>>384392013
That Mac Walters guy is a real retard it seems.
>ME1 is nearly ten years old
Holy fucking shit
>>
>>384391548
>Casey Hudson led Mass Effect 3,
the entire trilogy
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'Sup faggots. You miss me?

We're making Bioware great again.
>>
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>>384392464
I do
>>
The jetpack mechanic ruined Andromeda.
>>
I live like really close to biowares in Edmonton, and see them walking around all the time cause every article of clothing they have has the N7 thing on it. I legitimately hope they burn so I don't have to see that shit everywhere
>>
>>384390668
the only marketing they should of the game only featured "strong wyman" so I never really cared about it in the first place
>>
>>384392013
>They put the worst person on the team that nearly ruined Mass Effect 2 and 3 as the director of Andromeda

No fucking wonder it was shit. If only Drew had maintained control. The trilogy could have been so much better than it was. I'm just glad the foundation he set was so strong that it still ended up being good despite the lack of talent handling it.
>>
>>384393272
It's also a complete different staff while the the other one was working on Anthem.
>>
>>384392929
I think you have an unhealthy obsession because the first and really the only thing I remember from the marketing is power armour.
>>
>>384391684
Mass Effect 3 was good.
>>
>>384394246
said nobody
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>>384394246
>>
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>>384391857
>Casey Hudson is back in charge
>>
>>384392464
Grunt
>>
>>384394647

Not him but I unironnicaly loved ME3.

Not even joking even the dlc was great. On top of that I probably had close to 500 hours logged in the mp.

Sure the end was a let down but it didn't ruin the rest of the game for me personally.

On the other hand Andromeda was a huge step backwards from ME3.
>>
>>384394846
What's this regarding?
>>
>>384391348
Cisquizition wasn't that bad, just new. I mean it will never be as good as Origins, but few games are.
>>
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>>384394246

Agreed
>>
>>384395660
MF3 ending shitshow.
>>
>>384395428
You're pretty fucking dumb mate
>>
>>384395428
The MP was great. I thought the game had its moments, too.
>>
>>384395428
ME3 was solid as far as combat and set peices were concerned, shit, even the writing wasn't that bad, but the entire game, nay, the entire trilogy, was ruined by the plot and the ending.

They could have taken the reaper invasion in a thousand different directions, but instead chose the most cliche, boring approach they could think of.
>>
>>384395717

>DAI
>Good

Pick one.

Bioware hasn't made a good game since being forced by EA to use Frostbite.
>>
>post-ME1 Bioware

How any of you care is beyond me.
>>
>>384395428
Fuck off, Casey.
>>
>>384396183
ME2 and Dragon Age: Origins were pretty good.
The Danger Point was Dragon Age 2: The Pastening
>>
>>384396073
The way I look at the ME trilogy because of the ME3 ending is like eating the finest three course meal you can imagine, and then finding a fucking dog turd at the bottom of your third dish.

It doesn't matter how good the entire rest of the meal was, you're still going to remember that fucking dog turd.
>>
>>384396534

DA2 wad so close to being really good. All of the bland cut and paste dungeons ruined it from being rushed out in likeba year and a half which is insane especially for an rpg.

DA2 was still miles better than DAI though.
>>
>>384392013
>Mac Walters was director of MEA
Holy shit, so much of that shitshow makes sense now.
>>
>>384390668
One shithead drops out, replaced with another shit head.

Who cares, also the game is near finished so the damage is already done.
>>
>>384396584

A lot of the underlying concept the ending was pretty sound. The reason for the reaper invasion and only having three non winnable choices was pretty bad though.

I liked how the Illusive Man was corrupted and how if you tried to control the reapers they would really be controlling you.
>>
>>384396534
I'll give DA2 this: At least they had an excuse for the game being a rushed fucking mess: Because they were forced to release it in a rushed, messy state.

There's a really good fucking game buried in the alpha version that got released. Some of those fetch sidequests were probably meant to be given more attention (i.e. "I think you left this lying around" "Oh thanks I was looking for that" for somebody's dead body) and I have no doubt whatsoever that the one copy/pasted cave was a stand-in for when the developers would have time to implement individual cave locations at a later date.

Had the game been given another year to a year and a half of development time (and there's no excusable reason that it didn't) it would have been a good, solid follow-up to DA:O.
>>
>>384397424
Mack the hack must be amazing at corporate bullshiting to keep getting promotions while pretty much single handedly driving your company to a ruin.
>>
>>384397808
My problem's not even the ending, it's the final set piece: Compare the climax of ME1 or ME2, where you've got this big, epic send-off for the game.

In ME1, it's a giant space-battle where you actually make a call which can cost you the Council as you fight your way through the Citadel, including running up the side while fully suited up before fighting Saren (or at least his animated corpse) before Sovereign crashes through the fucking huge window.

In ME2, you're going through a the Omega Relay on a suicide mission, and people live or die based on the choices you made throughout the game and choices you make while assaulting the Collector base. Some of your friends can AND WILL die if you fuck up any choice or don't go in fully and completely prepared, and it's capped by a huge fucking Terminator boss before escaping a fucking exploding base.

ME3 has you do a standard fucking wave mission on a dark road after going through a couple dark buildings, and then you're rushing to the teleporter before a Reaper comes, blasts you all off your feet, and then you stumble in, stumble around some corpse piles, and talk the Illusive Man to death before being handed a Deus Ex Machina choice which makes no fucking sense whatsoever.
>>
>>384398302
Probably by throwing others under the bus when shit hits the fan.
>>
>>384397820

Agreed. The problem with DA2 was that it was rushed. The graphics, characters and gameplay were good. It was the bland rushed dungeons that held it back.
>>
>>384398374
It's even funnier because the ending to ME2 was something not typically seen in RPGs since your previous choices, completed quests, current choices, knowledge of your teammate's capabilities and gameplay performance all play a role in deciding if anyone dies in the end sequence. Sure, it's all easy as fuck to ensure everyone survives but it wasn't a typical end sequence at all. No one even bragged about how atypical this sequence is.

Then they brag the shit out of the ending for ME3 only to have it be the absolute worst kind of ending sequence in any genre.
>>
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EA took Bioware out back and shot them half a decade ago, the problem is the bullet only gave bioware brain damage and they've been very slowly dying of infection ever since. At the end of the day though they haven't been the same.
>>
>>384398302

You sound like all of the SW fans bitching about GL.

People act like Mac Walters didnt create Mass Effect.
>>
>>384398928
Probably because he didn't.
>>
>>384398705
The most offensive part of ME3 is that a lot of sequences in the game were fucking amazing.

>Disarming the god-damned bomb on Tuchanka with the Turian crew
>Directing a fleet's worth of concentrated fire at a Reaper while dodging blasts on Rannoch
>Running across an ancient temple to summon the giant Thresher Maw while a Reaper tries to stomp you flat on Tuchanka

All of those had more care and love put into them than the final fucking mission in ME3, and that's just fucking sad.
>>
>>384398928
Mac Walters only started writing for ME with the second game. I'll give him this: He's better at creating interesting dialogue than Drew was, but he was absolutely shit at world-building or holding together a decent plot.

There's a reason ME3 is a fucking nosedive in quality overall: That's when Drew had left the company and Mac Walters was in charge of ALL the ME writing.
>>
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>>384390982
Based
>>
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Did you miss me?
>>
>>384399313
>That's when Drew had left the company
I thought Drew was just reassigned to work on TOR instead?
>>
They can't possibly fuck up a mainly online multiplayer game
Plot isn't even necessary
Surely it'll at least do okay

desu more hyped for anthem than destiny 2
I just like the aesthetics desu
>>
>>384395428
ME3 still had ham fisted and contrived writing, but for the most part the characters and some of the arcs were written very well. Tuchanka and Rannoch were still good stories, and the characters still felt like actual people. The writing really started going downhill at Dragon Age: Inquisition, but some of the characters were still alright. ME:A is just an abomination.
>>
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>>384394246
>>
>>384395428
The whole game was emotional bait.
A fuckload of years and nobody was prepared, all your companions from ME2 were basically thrown aside, Cerberus working for the enemy was pants on the head retarded and nothing you say will change the fact the whole game was shit.
>>
>>384400802
It made even less sense now that Andromeda is released. Apparently the Alliance didn't believe Shep's shit about the Reapers but greenlit a massive exodus to another galaxy as a way to save the species from extermination by the Reapers. Why would they ground Shep and not allow him to go around preparing everyone for the Reaper threat?
>>
>>384390668
Let me guess:
>be GeneralManger of Bioware
>go down the floor
>suddenly... CURRYKING appears
>calls me a fucking white male
>says I should kms
>shits on the floor
>now starts calling me a fucking white male again
>watdo.jpeg
>just want to go
>CURRYKING is pushing me against the wall
>calls me now a racist, sexist, xenophobic white male
>shits while holding me
>can't stand it anymore
>tell him that he should fuck my wife again and give me a third wife's son
>apologize for slavery
>CURRYKING slaps my white male's ass
>he let's me go
>I quit job because I can't stand my racism, sexism, and xenophobic behavior anymore
>thank god CURRYKING was rescuing the day again.
>>
Everyone saw this coming a decade ago when they sold out to EA. They were better off being indie and funded by Microsoft. They've gone downhill ever since after DAO that was their final game from the OG team
>>
So Anthem is going to be a disaster?
>>
>>384402428
Too early to tell. By the thread's reckoning, the new director is a step up.
>>
>>384400802
>Problem with Cerberus

If you had read the comics and the codex throughout the games, it would have made perfect sense to you and you might have even seen it coming.

Frankly, if the indoctrination theory is true, the ending was pretty good even if very poorly handled.

I was pretty pissed that everyone in 2 got way less attention than they should of. People who romanced anyone from 2 got ultra screwed and apparently a ton of people romanced Miranda only to get a nice solid hologram at the end and no opportunity to take her along.

At least the Citadel DLC fleshed things out to a bearable amount. Unfortunately it's near impossible to fix with mods since every character is voiced.
>>
I'd be more interested in Anthem if the mechs were of the giant sort and the world was full of kaiju, hence why humans hide behind walls.
>>
>>384402719
That may be, but the fact the original one was replaced is not a good sign.
>>
>>384402891
If you want giant robots, go play Titanfall 2. If you want to survive amongst kaiju, there's that Japanese game coming out at some point where you have to weave around Godzilla, Ultraman and others.
>>
>director quits mid-development
Never is this a good sign.

Bioware is slowly sinking into the abyss. If Anthem bombs it may well be all over.
>>
>>384404246
That seems to be the current feeling. Anthem is Bioware's last chance at anything significant, which is why EA is still willing to give them the time of day.
>>
>>384401890
First off, Curryking was part of the Montreal team. Flynn worked at Edmonton.

Second, Curryking was a contractor for Bioware and his deal with them expired shortly before Andromeda's release. He hasn't been with the company for months now.
>>
Them hoof like legs kind of killed it anyway for me. It's like they were going for a centuar power armor look or something. Wouldnt be suprised if it became a furry power armor later.
>>
>>384404651
Gotta spread out that surface area when you go for those Iron Man landings. That said, the main armor they show off ("Ranger," I think) looks kinda svelte for power armor.
>>
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>>384392260
Mark Walters was the assistant to Drew, once EA took full control they put Mark above Drew and Mark proceeded to rape everything Drew had set up because Mark is a fucking hack who was on an ego trip.

Drew left shortly after because they had absolutely gutted the original story that is believed to have involved dark energy, easily explaining why Reapers wipe life other than "lol because machines!"

Over time dark energy builds up as more races become capable of space travel and this destabilizes stars and such, as in the one Tali was investigating in 2 and then it's never mentioned again.

Let's also keep in mind with Mark at the helm his team viciously try to shit on the indoctrination theory that actually tried to rationalize the shit show that was the end of 3 and actually made a fuck ton of sense. Especially if you go with the destroy ending and see the N7 armor plate to a breath which can be inferred to be Shepard. The two options that let the Reapers survive in any capacity were the ones that doomed humanity because Shepard surrendered to the indoctrination. Only destroy shows him still on Earth having miraculously survived the Reaper blast.

It was all in his head and was a last ditch effort to stop/assimilate Shepard
>>
>>384404472
>Curryking was a contractor for Bioware and his deal with them expired shortly before Andromeda's release
HAHAHAHAHA
No.

He was not a contractor.
He got fired, the people that were actually human beings were re allocated after Andromeda shit the bed, they "let" him go because of "creative" (his racist twitter) differences.
And now he's on a indie studio doing "great and new things".
Fucking piece of shit apologist.
>>
>>384406062
>the people that were actually human beings
You mean like king?
>>
I will never not hate the pacing of 3, I get why they did it but the way it unfolds and the substantial lack of dialgue. Plus the basic bottom of the barrel fetch quests justs ruins it
>>
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I just wanna fly like Iron Man and blow some stuff up. Is that so wrong?
>>
>>384406275
But anon, if they gave you too much agency you might have damaged their artistic vision! We all know that's what truly matters now, not the experience that players have but the set message and ending the craters want even in and rpg.
>>
IM ONLY HUMAN

AFTER ALL
>>
>>384406452
I know that feel bro
>>
>>384406062
>He got fired
[citation needed]

>Fucking piece of shit apologist.
You didn't even know they worked 2000+ miles away, you nigger.
>>
>>384397020
I unironically think 2 has the best party in any bioware game and enjoy it for trying to be a smaller scale story that wasn't about le ancient ebil ex dee like origins and inquisition, but I don't agree. Inquisition at least had combat that didn't make you want to splatter your brains on the wall. I remember part of DA2 where you have to destroy some poisoned barrels in an alleyway. There are like 6 of them, and each one starts a fight with multiple waves of enemies. It was around that point that I realized what a truly terrible game I was playing. Inquisition had problems, but it was never that fucking bad.
>>
>>384406697

But ME3 was the last game Bioware has made with any kind of real player agency.

Infact they entire industry has gone downhill with ditching any kind of player agency in favor of open world sandboxes. (Witch I personally find insufferably boring)
>>
>>384390668
BioWare forced him to step down. Also that did take long enough.
>>
>>384407631
I disagree. DA:I's combat very much made me want to kill myself. You literally spam 1 or 2 buttons the entire game even as a mage.

I understand that many games are like that but at least they don't make you feel it. Combat was fucking boring.
>>
>>384406452

The jetpack mechanic ruined andromeda for me. All I wanted was ME3 gameplay without all of the rest of its problems but they couldnt even do that.
>>
>>384408531

Agreed. DAI combat sucked hairy balls compared to DA2.

DAI felt like a singleplayer mmo with its punchless. braindead combat.
>>
>>384407631

I played through the entirety of DA:I and I can't remember anything about it other than wide expanses of boring terrain, MMO-style fetch quests, and companions with zero soul. The plot was SO painfully generic. I can't remember the villain, or what his motivations were. There was exactly one interesting moment, and that was the wolf boy reveal at the end. At least DA2 had interesting characters with reasons to exist and some semblance of a plot.
>>
>>384408412
Which is true, I'm not saying they completely stripped you of agency but they gave an illusion of agency in 2 with the whole mine enough resources or people die. While in 3 all your decisions were absolutely irrelevant, hell it invalidated ever choice you had ever made because all you got was a different light show and different levels of destruction of allied forces. Then they drove the point home that is was irrelevant what you wanted because they kicked and screamed about the indoctrination theory.

I will agree his over open world sandbox is annoying, if there isn't a story in place don't focus on making an open world.
>>
>>384404169
>If you want giant robots, go play Titanfall 2.
Is that what passes as giant robots nowadays.
>>
>>384408531
>>384409237
>Tfw broke the game by playing a sword and board champion
>Made even the hardest difficulty a cake walk

My party didn't even have to stay up because I could not be stopped with free armor ever other moment.
>>
>>384390668
Hopefully most of the game is finished already so it won't matter. Any sequels are fucked though.
>>
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>>384391232
You know, not too long ago I'd think you were overreacting and being ridiculous. How quickly have we fallen so far, where I read this and think, "probably"?
>>
>>384402891
>I want Pacific Rim/Evangelion

Fuck off, the movie was mediocre and the show was a cluster fuck of "lol throw in symbols then yell too deep for you when people ask what the fuck we're doing!"
>>
>>384409796
>sequels

Boy you are legitimately retarded if you thought for a second this might be good enough to ever get a sequel. This shit is going to crash and burn.
>>
>>384409882
The show was great and if someone did not understand the story after watching End of Evangelion is retarded.
>>
>>384410078
It's not out yet.
>>
>>384390668
Expected news
>>
>>384391170
>this'll beat Witcher 3
>>
Can they just make a Mass Effect in the milky way where you go on wacky space adventures with a fun and lovable crew of misfits. Im sick of saving the universe
>>
>>384410709
>Tfw no ME game were you're just a grunt trying to survive in the universe
>Wether that be as a Merc, soldier, scientist ext.
>>
>>384390668
Wonder how Casey will interact with such a diverse and surely talented group of individuals that he'll have to work with. Him being a white male and all.
>>
>>384390668
>Killed Mass Effect
>Returns to finish off Bioware
Is Casey /ourguy/?
>>
>>384392013
Mac Walters goes from co-writer to head writer to director.

Talk about failing upwards.
>>
Let's make this the next TORtanic, /v/. It'll be epic.
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