>Adds details that actually enhance the gameplay(making bridges with chopped down trees, setting things on fire, manipulating wind currents, etc) instead of just being cosmetic features
>Encourages you to explore and interact with the world because doing so will make you more powerful
These two simple things made BOTW better than 99% of modern open world games. How does Nintendo do it?
Maybe replaying it 10 times over will be justifiable then.
I think what devs will take away more is that people are absolutely jubilant and submissive toward micro-dungeons that completely teleport you out of the world, instead of baking them into the open world. That's the ugliest thing.