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I have a serious query. Why and how did Bethesda manage to buy

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I have a serious query.

Why and how did Bethesda manage to buy the Fallout franchise, yet completely miss the point of the games in every single aspect, especially atmosphere, aesthetics and gameplay?
>>
Bethesda makes open world RPGs with mediocre stories and shallow combat. Atmosphere and Aesthetics are an afterthought to them.
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>>384024918
Why didn't you buy it, anon?
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>>384024918
The holders of the IP were as bad at business deals as they were at making games.
They sold what turned out to be a billion dollar franchise for 20 million.
>>
Fallout 3 is a completely original game to the older games

So it was a waste of money

Boss guy could have called the game something else
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Fallout 4 > 3 > NV > 2 > 1
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>>384025910
There should be a death penalty for that shit.
>>
If it weren't for Bethesda, Obsidian never would have picked up New Vegas. So it was a necessary evil.
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>>384026009
Swap 3 and 4 and anon is correct.
Being slightly wrong should not be a death sentence.
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>>384026009
It's the truth, Fallout 4 improved the series in every aspect except for roleplay.
>>
Bethesda's writing is no better or worse than anything Interplay has churned out. Do you think the first two Fallout games actually have good writing?
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>>384024918
Black Island/Interplay had souls

Bethesda did not.
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Bethesda titling their releases Fallout 3 and 4 has got to be one the most douchebag move in the entire history of the industry
It's like instead of Metroid Prime, Retro called their release Super Metroid 2
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>>384025592
>They sold what turned out to be a billion dollar franchise for 20 million.
It was only a billion dollar franchise after Bethesda mutilated it into Oblivion with guns.
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>>384026306
>it's better in every way except in the one way that actually matters
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>>384026390
Instead of making a superficial claim with no substance, why don't you prepare a comparison between the writing of the two studios?
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>>384026480
You may not like it but its true. Its a better game in every aspect but roleplay.
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Anybody know if there's a New Vegas mod that numbers your conversation responses like in KOTOR? I'd love to be able to use my keyboard instead of clicking if I'm feeling lazy.
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>>384026303
>>384026306
absolutely shit tier tastes. makes me uncomfortable knowing i share a board with such degeneracy
>>
Fallout 1 > New Vegas > 2 > 3 > Tactics
Those are the only games that matter
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>>384026554

I think the onus is on OP since he started this discussion.
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>>384026589
>want quality of life mods
>only get hundreds of nude mods
such is life
>>
>>384025592
I bet if they wouldn't have sold it the company would have just made the same game
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>>384024918
new vegas didn't miss the point, oh wait.

bethesda should just give the license to obsidian
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>>384025910
Unironically the exact reverse order. Except you forgot putting Tactics between 1 and 2.
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>>384026574
if you want a trashy loot and shoot play borderlands. fo4 is a shitty rpg with shitty writing and mediocre gameplay.
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>>384026631
W R O N G
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>>384026306
I am playing FO4 atm and it is probably the worst of the Bethseda Fallouts.

The story is shit.
>>
FO4 was an okay shooter.
But it wasn't a Fallout game.
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>>384026825
>1st person
>no mods
>shitty artstyle
>reddit-tier writing
No thanks
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>>384026689
Interplay themselves didn't even know what they wanted to do with the series which is why they chose to finish development for Brotherhood of Steel instead of Van Buren. If fucking piece of shit Brotherhood of Steel wasn't made, we'd would've at least been given the real Fallout 3 before going to Bethesda.
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>>384026857
You're either a bethesda fag or you think 2 was better than 1, both are terrible opinions
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Zenimax is shit
More news at 11.
>>
Looo guys, I'm just gonna give you the CORRECT order
NV = 2 > 4 = 1 > 3 > Tactics > BOS
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>>384026968
>shitty artstyle
>reddit-tier writing
>he says while praising fo4
wew.
>1st person
i don't know why you would complain about that if you're trying to praise the gameplay of fo4. purely as a game borderlands is better while doing the same things minus pointless base building.
>>
>>384026475
Being made by a competent studio will do that.
If your response is "The studios that worked on it before were better" then explain why the IP was dead.

They were incompetent and focused on far to narrow a market to be sustainable.
If you don't believe me look at the careers of the devs post Fallout.
It is a litany of failure.
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>>384026816
Holy shit Todd, where did you get such good taste?
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>>384024918
Bethesda's games are like a Hollywood blockbuster movie in how much they get wrong.
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>>384027219
Fallout 4 does everything borderlands does, but better. Fuck off Randy Pitchford.
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>>384027192
what the fuck is up with your taste
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>>384026631
>>384026990
You're wrong because you're a NVfag and because Tactics is great and it should be at least 3rd place.
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>>384025376
arena, morrowwind, and oblivion have a bone to pick with you
>>
>>384024918
Gameplay changes were the result of changing times, not changing developers.
>>
NV = boring diherrea desert, boring factions, shitty gunplay, empty strip
Fallout 3 = interesting city ruins, well done factions, neat stumbleupon locations, fun quests, still shit gunplay, but somehow not having an ironsight made up for it.
>>
>>384027348
Well if you really want to know my own order, its
NV > FO4 > 2 > 3 > 1 > Tactics
>>
NV wasn't that great.
The endings were a clusterfuck. Not having the option to actually become a NCR soldier was lame.
Forcing both Marcus and Harold into the game was garbage.
>>
>>384026574
It really isn't, though. The gunplay is different, but not really meaningfully better. It's still boring as shit. The most they were able to do for variety was have a bunch of enemies who could pop out of the ground. They still have no real sense of interesting encounter design or engaging setpieces.

The exploration is identical to other bethesda games in that you'll spend 99 percent of your time traipsing through dull, samey dungeons killing brain dead enemies and picking up meaningless junk. Any "environmental storytelling" that exists is entirely non-interactive, and so it's just a shooting gallery with intermittent pauses during which you read boring terminal entries.

Role playing covers the vast majority of everything else in the game. The dialogue is terrible. The quests are terrible. The character system is terrible. Why would you play this game over literally any other shooter? It's not as though open world shooters don't exist. Every single one of them is superior to Bethesda's Fallout.
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>>384027336
>Fallout 4 does everything borderlands does, but better
such as?
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>>384027302
I was in the chess club.
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>>384025631
thats true, it seems like a complete waste of money to spend millions on the IP when it wasnt that big and all they needed was a generic sci fi post apoc world since thats what they turned it into
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>>384027351
Lol it's the game that litearally removed everything that made fallout fallout
I once saw a pic that divided the fallout games into 3:
True series: 1, 2, New Vegas
BoS series: Tactics, BoS, 3
Building simulators: Fallout Shelter, 4

It was correct
>>
>>384027585
This is my order, by order of how much FUN I had with the games, something this board lacks
>>
Why is everybody so obsessed with turnbased/statbased RPGs? Those things only existed because they were nessecary to convey things that couldn't be done with the technology that was available at the time. Now that we have action rpgs and open world games, those things become less nessecary because storytelling is done with visuals now instead of blocks of text.
>>
>>384027281
>Being made by a competent studio will do that.
Marketing and dumbing down the game to appeal to a wider audience will do that. See the degradation of Elder Scrolls games.
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>>384027757
>>>/nma/
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>>384027281
>the people that gave us Fallout made one insanely broken great game, only to then decide to stop existing altogether
>the guy who worked on the piece of trash that is Daggerfall now practically holds the industry by the balls with his open-world memes
What the fuck happened?
>>
>>384027772
>Those things only existed because they were nessecary to convey things that couldn't be done with the technology that was available at the time
>there were no action games at the time of the original fallouts
You retarded, bro?
>>
>>384027641
Character customization, settlement building, mods, sex mods, complete and total world customization.
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>>384027763
Transformers movies are "fun", too.
Are Bethesda fanboys the medium equivalent to Chinese moviegoers?
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>>384027812
Nice try Todd
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>>384025631
The video game industry runs on IP hype. Outside of memesters how many developers and designers do people know? Absolutely none. They are invisible. COD swaps between two teams every sequel, does anybody even notice or care? The name is what matters.
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NV > 2 > 1 >>> 4 > 3
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>>384027885
Not on the scale of the fallout universe, no. I wouldn't consider mario64 a post apocalyptic openworld adventure.
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>>384027953
The transformer movies are irrelevant, the point is its the order of how much I, and only I, enjoyed playing the games
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>>384028127
Fallout is supposed to be post-post apocalypse after fallout 1, something Bethy doesn't understand.
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>>384028197
Fun is just a buzzword. You were having artificial fun.
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>>384027757
>2D isometric that can be played like 1 & 2
>BoS-tier after using the 'fuck you faggot developers no more australian bullshit ever again' patch
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>>384028036
>Preferring 2 over 1
>Preferring 3 over 4
How do people like you even exist?
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>>384028127
And? You were arguing the technology for action games didn't exist. That it did is trivially true. Ergo, you must be some sort of idiot to think the opposite.
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>>384027909
character customization is superficial in fo4 and stats/perks have almost no effect on any roleplaying stuff, only how much damage your weapons do or giving you some ability like bullet time at low health or finding more cash on bodies. settlement building is pointless fluff.
>mods, sex mods, complete and total world customization.
only applies to mods, not the base game, and there are much better games to mod like skyrim.
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>>384027192
tfw no one remembers the shit show that was bos
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>>384028314
Hahahaha, now I know you're just trolling, tactics is NOTHING like 1 and 2! It's a completely different game
New Vegas holds on to the ideas and themes that the original games were building up. Yeah the gameplay changed, but the fundamentals remained the same
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>>384028329
Did you retard even play 1 and 2? 1 is, mechanically, a broken obnoxious mess compared to 2 and the story and dialogue options aren't all that great, either.
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>>384028296
So you're telling me I'm not supposed to enjoy playing video games?
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>>384028336
I just explained, the technology for what is possible did not exist back then. The biggest 3D open world action game that could be handled by hardware back in 1997 was mario64. Therefore most games stuck to 2D and topdown/isometric graphics. You needed a real description of what was going on in order to understand the gameplay itself.

Current technology is so advanced that you don't need a paragraph describing what your 4x4 pixel character is doing, you can actually see it.
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>>384027909
Mods are pretty much ninety-nine percent trash and the only ones worthwhile are those that desperately try to fix the awful shit that Bethesda churned out in the first place.

>sex mods
Just play a porn game. Why the fuck would you want to be interrupting your masturbation with shooter segments?
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>>384028329
>2 over 1
They both have different issues, at least 2 gave us the most beautiful armor design in all of vidya.

>3 over 4
Nah, the only good thing about 3 is that it revived Fallout - but the game itself is still an irredeemable piece of trash.
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>>384028465
>Did you retard
Lmao
Fallout 2 is a cheap, shallow copy of Fallout 1. Sure it's bigger, and there's more guns/armors whatever. But Fallout 1 is a wayyyyyyyyy more well written game, and is a much more enjoyable experience.
Fallout 2 is great at the beginning. Once you leave Vault City the game goes to shit though
>>
I hate arguing with this fanbase

Good, Fun:
Fallout 3&4

Annoying/Tedious:
Fallout NV, 1&2
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I miss when fallout was a roleplaying game series.
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>>384028463
Oh, I see where you're coming from. Here I thought gameplay had some importance in defining those categories, but yeah, themes of rebuilding after the end and shit weren't all that present in Tactics.
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>>384028654
I'll have to agree. Fallout 1 was designed much tighter, plus it had a much clearer sense of direction. The whole Brahmin triad thing from Fallout 2 was what made me stop playing, because I'll be fucked if I have to search not one but three towns for some NPC I don't know.
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>>384028787
Go play D&D you fucking nerd
>>
Fallout 4 makes Fallout 3 look like Fallout 2
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>>384028643
The fact that you think 2 is better because of armor design speaks volumes desu. Also thinking 4 in any way improves upon 3.
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>>384028741
KYS
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>>384028036
THIS
H
I
S
>>
>>384028741
You could try leaving and searching for a community that appreciates your opinions more.
>>
Honest to god I have more fun playing Fallout 4 at the age of 33 than I did playing fallout 1&2 back in the late 90's.
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>>384028795
The gameplay in tactics wasn't even the same. The combat remained the same but what actually matters about the game (exploration, dialogue, discovery) got completely ruined
>>
New Vegas is the only good Fallout game
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>>384028558
>2017
>enjoying video games
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>>384028741
kys, Call of Duty baby
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>>384028741
>>/fog/
>>
>>384028787
>crying wyvern.jpg
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>>384028842
I will next Saturday.
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>>384029031
Call of duty isn't open world, doesn't have 3rd person, doesn't have crafting, leveling, or dungeons. You are comparing Fallout 4 to the wrong game.
>>
>>384028989
You might be suffering from early onset alzheimer's
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>>384028612
>I just explained, the technology for what is possible did not exist back then
Except that it did exist.

>The biggest 3D open world action game that could be handled by hardware back in 1997 was mario64
Fallout is open world. It's just not seamless. You could easily have modeled the hub areas and dungeons of Fallout in a 3D game in 1997.

Open world is a design decision, which is why you have many, many games that still feature level and instanced world design today. Again, this is trivially true.

>Current technology is so advanced that you don't need a paragraph describing what your 4x4 pixel character is doing, you can actually see it.
In Bethesda's Fallout you shoot and loot. That's it. Both of those things were more than possible in 1997. Actually, in the first two fallouts, you'd see your character hunker down and tinker with whatever he was activating/looting. Whereas in Bethesda's there is no interaction animation at all.
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>>384029104
Here, let me help you
>>>/vg/fog
>>
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>>384029194
Wait, why did you post this? Why does this post have a (You) at the end? What's going on here?
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>>384024918
Same reason Blizzard fucked up Diablo 3 big time. It's all about the money, sequels just prints it. They don't care about the games.
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>>384027378
>Arena
>generic fantasy based on the creators' D&D sessions

>Oblivion
>generic Lord of the Rings fantasy only considered "comfy" because of how mundane it is

I can give you Morrowind, but most of its creators don't even work for Bethesda anymore.
>>
>>384024918
The atmosphere has been ruined since Fallout 2.
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>>384029023
Obsidian usually does their best work when a competent studio does most of the heavy lifting for them.(Fallout and KOTOR).Left to their own devices...things don't go as well.

It is certainly the best Obsidian game and they should let Bethesda prop them up in the future.
>>
>>384028880
Exactly, not like 2 wins me over by a landslide.

>thinking 4 in any way improves upon 3
The main plot, despite still being a shitshow as far as writing goes, the combat and the companions are all improved.
The rest is still a wreck, admittedly.
>>
>>384029412
Daggerfall
>>
Obsidian is the equivalent of a bunch of dice-rolling redditfags that hang out on /qst/ and /tg/, that can't actually mame videigames, but can sit around and write fanfiction until they are blue in the face. They have no actual talent in that company whatsoever. The assets in Fallout New Vegas were all created by Bethesda.
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>>384029413
This unironically.
Fallout 1 is the only good Fallout.
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>>384029653
make videogames*
>>
>>384029475
I can't really think of any game Obsidian has had an opportunity to make that didn't have significant interference or an extremely short design cycle. If you gave Obsidian the same amount of time and freedom as Bethesda has (4 plus year development cycles) do you really believe they'd have the same issues?
>>
>>384029412
>generic Lord of the Rings fantasy only considered "comfy" because of how mundane it is
SI fixed that.
>>
>>384024918
But it was great in atmosphere and aesthetics. It was an all right adaption to modern gameplay, but where it really failed was story.
>>
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>>384029653
>>
>>384029610
The plot in 4 is even worse then 3. Synths were such a retarded idea, and the other factions all based around that argh
I don't think the combat improved, it's literally the same with some minor changes to make people think it now takes skill, when it doesn't.
I can give you the companions, but they're all trash compared to NV.
NV is actualyl the best game for companion s
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>>384027757
NVFags are literally the worst.
>>
>>384029676
>>384029413
Hilariously enough, Fallout 3 is the closest to the original in terms of atmosphere and mood
>>
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Can someone nudge/convince me to play 2 again. Played it for an hour way back, didn't have 1's charm.
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>>384030169
In what way?
>>
>>384030169
Bad meme, good bait
>>
>>384030096
>it's the typical butthurt /v/ user who's upset because fallout new vegas doesn't have waifu's and cute anime girls
>>
>>384030335
I'm not even memeing, prove me wrong. I never said Fallout 3 was well written, but thematically its the most like the original game. 2 and NV are superior, but they're more similar to each other than they are to Fallout 1 and 3
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>>384029749
Alpha Protocol says yes.
Pop quiz hot shot.
What game does Obsidian and its fanbois blame the flaws on the publisher?
You know the answer
All of them.
Every
Fucking
Time
>>
>>384030348
He says while he has several waifu companion mods loaded
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>>384030096
>Basically the same

I'm sorry but I seriously can't see how anyone can justify saying stuff like this. Fallout New Vegas has a better story and a big central theme that's present and well ingrained in all the facets of the game and the story: Luck, fortune and gambling and how a wild card can change everything. What's Fallout 3 about?
>>
>>384030580
"no you!"
How's middle school, kid?
>>
>>384030460
Alpha protocol is a great RPG, though. Easily one of the best choice and consequence systems ever designed. So, I'm not sure what your point is. AP is a perfect example of what Obsidian is capable of when allowed greater creative freedom and a longer time table.
>>
>>384026475
Literally nothing wrong with the notion of "Oblivion with guns."
>>
>>384024918
Interplay went out of business
Auctions off IPs
Bethesda pays for them because franchise = money
Inserts it into its Oblivion engine with guns
Profit
>>
>>384030460
Alpha Protocol was great.
>>
>>384026825
Fo4 is better than borderlands in EVERY way.
>>
>>384030175
If you're playing it for the first or so time, it's not too bad. The tutorial is ass until you know how to speedrun it, there's a ton of free shit you can miss in Arroyo and Klamath, and outside the 'oh wow look at all this shit to do' it really doesn't have much going for it over 1.

You can have a little fun by going to Redding and getting some decent guns from the Sheriff's lockers for free, though you might have those from killing Flick/Tubby in the Den, but it's still mediocre doing the Arroyo -> Klamath -> Den -> Modoc -> What the fuck do you mean I screwed up the ghost people quest again -> Vault City run.
Once you get to VC it's supposed to open up further, but that's only if you're lucky enough to get raiders attacking other niggas with superior firepower and taking all the guns off their corpses.
It's a little better once you've gotten the car, but only because you can go faster and not deal with as many bullshit random encounters.
You can zip on over to New Reno, get the electronic lockpick, then go back up to the Toxic Caves for some combat armor MkII provided you can make your way back past the faggot robot.
If you like reloading a lot, you can get the power armor from the base instead of buying/stealing/exploding the shopkeeper and taking it from San Fran.
If you're a tremendous faggot, you can also go straight to Navarro and grab the APA and cool guns so you can avoid even more bullshit in the future.
>>
>>384027192
Shit taste

Objectively correct list:
1>=2>NV>>>>3>>>>>dogshit>>>>>>>>>4
>>
>>384030073
I won't defend the writing itself, but, as far as I'm concerned, letting you choose your faction is a step in right direction. Doesn't matter that the factions are all retarded, having choice is always a good thing.
Controls in general feel a lot more responsive and the gunplay is more satisfying, meaning the combat is overall an improvement.
And by Bethesda's standards, the companions are actually kind of amazing.

>NV is actualyl the best game for companion s
It's the best game for just about everything, to be fair.
>>
>>384025910
New vegas > 2 > 1 > 3 > 4
Fixed it for ya
>>
>>384024918
The atmosphere thing is one thing that I find most interesting.

The change in gameplay is expected in my eyes but the atmosphere thing is what I found most interesting. Fallout is full of spooky sounding music that is absent from the Bethesda/NV games. Instead they have that old man music all over their games that was only like one song in Fallout.

I thought the music of Fallout played a large role in setting the tone and atmosphere of the game.
>>
>>384030962
It may have the R and P part down pat.
The G part is what kills Obsidian every time.
>>
>>384031340
>the gunplay is more satisfying
It isn't though because every enemy and every fight is utterly boring.
>>
>>384027192
>4 = 1
End your own life before you breed pls
>>
>>384031517
Nope, that's solid, too. Plays a lot like a 3rd person Deus Ex in that each area supports variable playstyles with multiple paths and multiple ways of completing your objectives.
>>
>>384031340
Fallout 4 adds the illusion of choice, and it's a slap in the face to players who actually wanted more choice from fallout 3. In fallout 3, you can actually be an evil bastard. In fallout 4, the most you can do is be a snarky good guy. There's way less choice in 4 than 3

Also, false choice isn't better than no choice. Sure, Fallout 3 is dichotomic good and evil bullshit, but that's what the story is. It's about good triumphing over evil, like in Fallout 1.

Fallout 4 added factions because they were popular in new vegas, but they lack any nuance or purpose. Have you ever seen a thread debating what ending was the best for 4? Whilst there are still daily threads about NV factions
>>
>>384024918
all you need to buy IP is money and Fallout wasn't worth much before Bethesda bought it
>>
>>384024918
>>Why and how
The company that owned the Fallout franchise before was shitting its pants and throwing Fallout into the garbage bin (look at Fallout Brotherhood).

Though Bethesda failed on a lot of the rpg aspects, they did actually capture the atmosphere and aesthetics.
>>
>>384031661
>Have you ever seen a thread debating what ending was the best for 4?
I have, but it's mostly people arguing about who are the biggest faggots in the pile.
>>
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>>384031661
Isn't every choice in a video game an "illusion of choice", given it's not real life and none of them will ever really matter?
>>
Bethesda's Fallout doesn't have midgets and you can't shoot anyone's balls off. I don't know how anyone could think it's better than anything.
>>
>>384031925
Don't get philosophical anon, you know what I meant
>>
>>384024918
>yet completely miss the point of the games in every single aspect, especially atmosphere, aesthetics and gameplay?

They didn't.
>>
Playing FO2 right now

What the fuck do I do after Navarro? I got the plans to the BoS and the Shi, but I've got no new objectives.
>>
>>384032241
Get the GECK
>>
>>384031661
>There's way less choice in 4 than 3
3 didn't have any choice in the main story, period. To this day, the ending of 3 continues to be one of the most embarrassing things Bethesda has ever written.

>but they lack any nuance or purpose
Fair, I think Bethesda tried too hard to make them all flawed to a degree - which just made them all seem like unlikable retards.

>Have you ever seen a thread debating what ending was the best for 4?
A few times, though it's mostly BoS circlejerk.
>>
>>384032241
Isn't that the part where you have to fix the ship?
Good luck, its the most annoying part of the game
>>
>>384032241
Oil rig, nig
>>
>>384031179
zog me, forgot to add that you can hold shift to highlight items for a pixel hunt. In Klamath, down in the rat den, there's a corpse with a 10mm pistol, but it degrades into a blood pool if you rest or something, and then you can't get the pistol. You can see it with shift, but the blood prevents you from picking it up.

There's also fucking nothing in the shelves and containers in Broken Hills, NCR, and San Fran, which firmly cements them in the position of being some of the worst areas in an already not-too-hot game.
>>
>>384032346
how do I get there

>>384032309
been there done that

>>384032321
I don't know, I did the quest for the hubologists to kill Badger and now I get attacked in the ship
>>
>>384032435
>been there done that
Then save your tribe. What are you doing, man?
>>
>>384031925
Isn't every choice in real life an "illusion of choice," given none of them will ever really matter once we're dead or otherwise incapable of perceiving the world?
>>
>>384032512
they got butchered by the enclave

they aren't in Navarro and there isn't any dialogue relating to them

I suppose I can talk to the commanding officer but the dude won't let me in
>>
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Can someone explain to me what is it with Bethesda's boner for the Brotherhood of Steel and why they made them the main focus of two main series games?
>>
>>384032574
Is there even such a thing as "choice" when the world around us reacts with incarceration and punishment if we choose the quote-unquote "wrong" choices?
>>
>>384032602
>they got butchered by the enclave
You lost, brother. You weren't supposed to let that happen. Did you take too long screwing in New Reno or something?
>>
>>384032650
The only experience they have with the original two Fallouts is the cover art.
>>
>>384032320
My point was that choice extends beyond the principal narrative. The way you played your character had way more options in 3 than 4. SPECIAL, skills, karma etc. Meanwhile in 4 you could be snarky melee or snarky guns.
Four instead gave us "factions". A small amount of narrative choice in exchange for losing all the other choices we had in 3. So yes, less choice overall
>>
>>384032650
>they're ePIC knights dude xDDDD
>>
>>384032884
But those feature a tribal wearing a scavenged power armor helmet, and an Enclave soldier!
>>
also, why the fuck don't your companions put on the power armor you give them despite telling them to do so?

and why are small guns so useless?
>>
>>384033315
not sure what game ur talking about friendo
>>
>>384033761
fallout 2
>>
>>384030702
>thinks nu /v/egas has good writing or rpg mechanics
You tell me
>>
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>>384028290
>make a game based on a post-post apocalypse
>make it post-apocalypse
>set it after the post-post apocalypse rather than before
DC must have been hit helluva hard huh
>>
>>384024918
>how
seller was short on cash and a bit desperate
>why
to make money - they had a pretty solid concept for it and they have nailed it (shit writing, but that's not the strong point of Beth titles - world building, chug-full of stuff for player to do, is)
>>
>>384034518
(You)
>>
>>384030659
>What's Fallout 3 about?
Same thing Seinfeld is about.
Bethesda make environments and stick plots in them out of obligation rather than as a design focus.
>But didn't Seinfeld have good writing?
Writing is kind of all television has. This is video games and Bethesda only really care about the game part.
>>
>>384032380
Thanks for info, friend. Will attempt it again.
>>
Fo4 was the closest fallout to 1 out of the neo-fallouts. This is indisputable fact.
>>
>>384031661
>Have you ever seen a thread debating what ending was the best for 4?
No, because it's impossible to debate things that are exactly the same.
>>
>>384035819
this

fallout 3 was "le quirky humor xdddd"
>>
>>384032650
1) Bethesda didn't make Fallout Tactics.
2) It gets the easy money dudebro audience.
>>
>>384036336
Tactics wasn't part of the main series.
>>
>>384035819
>>384036007
No it was Fallout NV. Fallout 4 was an FPS posing as an RPG Fallout game.
>>
>>384032602
>>384032806
They no matter what get butchered by the enclave. Fix the ship and go to the oil rig.
>>
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Okay, /v/, serious question as well

What are the pros and cons of joining House or NCR

Which is the better option

I already did Yes-Man
>>
>>384037117
how do I fix the ship if the ship hates me?
>>
>>384037953
I haven't played in a while, what do you mean the ship hates you? I think you might have to save someone in the basement for another guy to let you do something.
>>
>>384037593
Depends, you want for the Mojave, Vegas or the Courier?
House has the best ending for the Courier, in my opinion. Living in luxury without having to worry about leadership.
However, House only cares about Vegas, he leaves the rest of the Mojave alone, for better or worse. But Vegas manages to grow and becomes even better with House in management.
NCR tries to help everyone, but they are the classic government figure, some in it try to help, some are corrupt, huge figures with money have power over it and the taxes can be shit. The Courier also gets nothing for helping the NCR, just a Civilian prize.
>>
Elder Lyons did nothing wrong. Only butthurt Lost Hills faggots hate him.
>>
>>384037593
The different ending slides are available on youtube.
Since that is the only difference I have saved you a great deal of time.
No need to thank me.
>>
>>384037593
house takes care of everything and lets you be a lazy piece of shit while reaping the rewards
you would probably get a comfy position in the ncr so the horrible corruption wouldn't have much impact on you
>>
>>384024918
Bethesda fallouts are gonna suck forever until we get life in the apocalypse.

And I mean cities in between the Apocalypse.

I don't mean every settlement is a secure good city but there has to be some really big secure ones out there.
>>
>>384038940
I yearn for the day I exit the vault and to quest to become the undersecretary for ghoul affairs.
The paperwork to be filled out,The filing mini game, and the small talk around the water cooler.

You anon truly have your finger on the pulse of Fallout.
>>
The reason is because most developers don't want to be weighed down by what's considered "original" in the series. Fallout 1 and 2 were niche games in the 90's that most of Bethesda's audience won't ever play or care about. Why be weighed down by things most people wont' care about (the original setting) when you can change/create your own? Bethesda isn't really interested in the original setting/lore of the series, I think. But Fallout as a title has a nice ring to it and it's close enough in concept to be able to make a sci-fy version of Oblivion/Skyrim.
>>
>>384038464
I did a hubologist ship where yo have to kill the technician dude in the ship

I mean I don't get attacked on shit unless I get near the Marc dude, but still
>>
>>384026892
This, if you disagree, vats yourself
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