Satisfying movement in a platformer is comparable to good Gun Feel in a shooter.
Agree or Disagree?
>>383945703
Yes, because they're the same thing if you address them at more basic conceptual level: the main gameplay of the genre being executed well
What wad is that in the Doom 2 screenshot?
Because i don't remember an area like that in the original game.
>>383945994
I got it off Google Images, and it doesn't have a wad name with it.
Here's the full pic, you could ask the /vr/ Doom general.